Changeset - r26807:8c1f4aace1b4
[Not reviewed]
master
0 5 0
Peter Nelson - 20 months ago 2023-01-22 17:20:23
peter1138@openttd.org
Codechange: Rename override manager variables.
5 files changed with 44 insertions and 44 deletions:
0 comments (0 inline, 0 general)
src/newgrf_airport.cpp
Show inline comments
 
@@ -175,7 +175,7 @@ void AirportOverrideManager::SetEntitySp
 
{
 
	byte airport_id = this->AddEntityID(as->grf_prop.local_id, as->grf_prop.grffile->grfid, as->grf_prop.subst_id);
 

	
 
	if (airport_id == this->invalid_ID) {
 
	if (airport_id == this->invalid_id) {
 
		grfmsg(1, "Airport.SetEntitySpec: Too many airports allocated. Ignoring.");
 
		return;
 
	}
 
@@ -190,7 +190,7 @@ void AirportOverrideManager::SetEntitySp
 

	
 
		overridden_as->grf_prop.override = airport_id;
 
		overridden_as->enabled = false;
 
		this->entity_overrides[i] = this->invalid_ID;
 
		this->entity_overrides[i] = this->invalid_id;
 
		this->grfid_overrides[i] = 0;
 
	}
 
}
src/newgrf_airporttiles.cpp
Show inline comments
 
@@ -67,7 +67,7 @@ void AirportTileOverrideManager::SetEnti
 
{
 
	StationGfx airpt_id = this->AddEntityID(airpts->grf_prop.local_id, airpts->grf_prop.grffile->grfid, airpts->grf_prop.subst_id);
 

	
 
	if (airpt_id == this->invalid_ID) {
 
	if (airpt_id == this->invalid_id) {
 
		grfmsg(1, "AirportTile.SetEntitySpec: Too many airport tiles allocated. Ignoring.");
 
		return;
 
	}
 
@@ -82,7 +82,7 @@ void AirportTileOverrideManager::SetEnti
 

	
 
		overridden_airpts->grf_prop.override = airpt_id;
 
		overridden_airpts->enabled = false;
 
		this->entity_overrides[i] = this->invalid_ID;
 
		this->entity_overrides[i] = this->invalid_id;
 
		this->grfid_overrides[i] = 0;
 
	}
 
}
src/newgrf_commons.cpp
Show inline comments
 
@@ -41,12 +41,12 @@
 
OverrideManagerBase::OverrideManagerBase(uint16 offset, uint16 maximum, uint16 invalid)
 
{
 
	this->max_offset = offset;
 
	this->max_new_entities = maximum;
 
	this->invalid_ID = invalid;
 
	this->max_entities = maximum;
 
	this->invalid_id = invalid;
 

	
 
	this->mapping_ID.resize(this->max_new_entities);
 
	this->mappings.resize(this->max_entities);
 
	this->entity_overrides.resize(this->max_offset);
 
	std::fill(this->entity_overrides.begin(), this->entity_overrides.end(), this->invalid_ID);
 
	std::fill(this->entity_overrides.begin(), this->entity_overrides.end(), this->invalid_id);
 
	this->grfid_overrides.resize(this->max_offset);
 
}
 

	
 
@@ -62,7 +62,7 @@ void OverrideManagerBase::Add(uint8 loca
 
{
 
	assert(entity_type < this->max_offset);
 
	/* An override can be set only once */
 
	if (this->entity_overrides[entity_type] != this->invalid_ID) return;
 
	if (this->entity_overrides[entity_type] != this->invalid_id) return;
 
	this->entity_overrides[entity_type] = local_id;
 
	this->grfid_overrides[entity_type] = grfid;
 
}
 
@@ -70,13 +70,13 @@ void OverrideManagerBase::Add(uint8 loca
 
/** Resets the mapping, which is used while initializing game */
 
void OverrideManagerBase::ResetMapping()
 
{
 
	std::fill(this->mapping_ID.begin(), this->mapping_ID.end(), EntityIDMapping{});
 
	std::fill(this->mappings.begin(), this->mappings.end(), EntityIDMapping{});
 
}
 

	
 
/** Resets the override, which is used while initializing game */
 
void OverrideManagerBase::ResetOverride()
 
{
 
	std::fill(this->entity_overrides.begin(), this->entity_overrides.end(), this->invalid_ID);
 
	std::fill(this->entity_overrides.begin(), this->entity_overrides.end(), this->invalid_id);
 
	std::fill(this->grfid_overrides.begin(), this->grfid_overrides.end(), uint32());
 
}
 

	
 
@@ -88,14 +88,14 @@ void OverrideManagerBase::ResetOverride(
 
 */
 
uint16 OverrideManagerBase::GetID(uint8 grf_local_id, uint32 grfid) const
 
{
 
	for (uint16 id = 0; id < this->max_new_entities; id++) {
 
		const EntityIDMapping *map = &this->mapping_ID[id];
 
	for (uint16 id = 0; id < this->max_entities; id++) {
 
		const EntityIDMapping *map = &this->mappings[id];
 
		if (map->entity_id == grf_local_id && map->grfid == grfid) {
 
			return id;
 
		}
 
	}
 

	
 
	return this->invalid_ID;
 
	return this->invalid_id;
 
}
 

	
 
/**
 
@@ -113,11 +113,11 @@ uint16 OverrideManagerBase::AddEntityID(
 
	 * separately from the loop below in case a GRF has been deleted, and there
 
	 * are any gaps in the array.
 
	 */
 
	if (id != this->invalid_ID) return id;
 
	if (id != this->invalid_id) return id;
 

	
 
	/* This entity hasn't been defined before, so give it an ID now. */
 
	for (id = this->max_offset; id < this->max_new_entities; id++) {
 
		EntityIDMapping *map = &this->mapping_ID[id];
 
	for (id = this->max_offset; id < this->max_entities; id++) {
 
		EntityIDMapping *map = &this->mappings[id];
 

	
 
		if (CheckValidNewID(id) && map->entity_id == 0 && map->grfid == 0) {
 
			map->entity_id     = grf_local_id;
 
@@ -127,7 +127,7 @@ uint16 OverrideManagerBase::AddEntityID(
 
		}
 
	}
 

	
 
	return this->invalid_ID;
 
	return this->invalid_id;
 
}
 

	
 
/**
 
@@ -137,7 +137,7 @@ uint16 OverrideManagerBase::AddEntityID(
 
 */
 
uint32 OverrideManagerBase::GetGRFID(uint16 entity_id) const
 
{
 
	return this->mapping_ID[entity_id].grfid;
 
	return this->mappings[entity_id].grfid;
 
}
 

	
 
/**
 
@@ -147,7 +147,7 @@ uint32 OverrideManagerBase::GetGRFID(uin
 
 */
 
uint16 OverrideManagerBase::GetSubstituteID(uint16 entity_id) const
 
{
 
	return this->mapping_ID[entity_id].substitute_id;
 
	return this->mappings[entity_id].substitute_id;
 
}
 

	
 
/**
 
@@ -159,7 +159,7 @@ void HouseOverrideManager::SetEntitySpec
 
{
 
	HouseID house_id = this->AddEntityID(hs->grf_prop.local_id, hs->grf_prop.grffile->grfid, hs->grf_prop.subst_id);
 

	
 
	if (house_id == this->invalid_ID) {
 
	if (house_id == this->invalid_id) {
 
		grfmsg(1, "House.SetEntitySpec: Too many houses allocated. Ignoring.");
 
		return;
 
	}
 
@@ -173,7 +173,7 @@ void HouseOverrideManager::SetEntitySpec
 
		if (this->entity_overrides[i] != hs->grf_prop.local_id || this->grfid_overrides[i] != hs->grf_prop.grffile->grfid) continue;
 

	
 
		overridden_hs->grf_prop.override = house_id;
 
		this->entity_overrides[i] = this->invalid_ID;
 
		this->entity_overrides[i] = this->invalid_id;
 
		this->grfid_overrides[i] = 0;
 
	}
 
}
 
@@ -187,14 +187,14 @@ void HouseOverrideManager::SetEntitySpec
 
uint16 IndustryOverrideManager::GetID(uint8 grf_local_id, uint32 grfid) const
 
{
 
	uint16 id = OverrideManagerBase::GetID(grf_local_id, grfid);
 
	if (id != this->invalid_ID) return id;
 
	if (id != this->invalid_id) return id;
 

	
 
	/* No mapping found, try the overrides */
 
	for (id = 0; id < this->max_offset; id++) {
 
		if (this->entity_overrides[id] == grf_local_id && this->grfid_overrides[id] == grfid) return id;
 
	}
 

	
 
	return this->invalid_ID;
 
	return this->invalid_id;
 
}
 

	
 
/**
 
@@ -207,9 +207,9 @@ uint16 IndustryOverrideManager::GetID(ui
 
uint16 IndustryOverrideManager::AddEntityID(byte grf_local_id, uint32 grfid, byte substitute_id)
 
{
 
	/* This entity hasn't been defined before, so give it an ID now. */
 
	for (uint16 id = 0; id < this->max_new_entities; id++) {
 
	for (uint16 id = 0; id < this->max_entities; id++) {
 
		/* Skip overridden industries */
 
		if (id < this->max_offset && this->entity_overrides[id] != this->invalid_ID) continue;
 
		if (id < this->max_offset && this->entity_overrides[id] != this->invalid_id) continue;
 

	
 
		/* Get the real live industry */
 
		const IndustrySpec *inds = GetIndustrySpec(id);
 
@@ -218,7 +218,7 @@ uint16 IndustryOverrideManager::AddEntit
 
		 * And it must not already be used by a grf (grffile == nullptr).
 
		 * So reserve this slot here, as it is the chosen one */
 
		if (!inds->enabled && inds->grf_prop.grffile == nullptr) {
 
			EntityIDMapping *map = &this->mapping_ID[id];
 
			EntityIDMapping *map = &this->mappings[id];
 

	
 
			if (map->entity_id == 0 && map->grfid == 0) {
 
				/* winning slot, mark it as been used */
 
@@ -230,7 +230,7 @@ uint16 IndustryOverrideManager::AddEntit
 
		}
 
	}
 

	
 
	return this->invalid_ID;
 
	return this->invalid_id;
 
}
 

	
 
/**
 
@@ -244,16 +244,16 @@ void IndustryOverrideManager::SetEntityS
 
	/* First step : We need to find if this industry is already specified in the savegame data. */
 
	IndustryType ind_id = this->GetID(inds->grf_prop.local_id, inds->grf_prop.grffile->grfid);
 

	
 
	if (ind_id == this->invalid_ID) {
 
	if (ind_id == this->invalid_id) {
 
		/* Not found.
 
		 * Or it has already been overridden, so you've lost your place.
 
		 * Or it is a simple substitute.
 
		 * We need to find a free available slot */
 
		ind_id = this->AddEntityID(inds->grf_prop.local_id, inds->grf_prop.grffile->grfid, inds->grf_prop.subst_id);
 
		inds->grf_prop.override = this->invalid_ID;  // make sure it will not be detected as overridden
 
		inds->grf_prop.override = this->invalid_id;  // make sure it will not be detected as overridden
 
	}
 

	
 
	if (ind_id == this->invalid_ID) {
 
	if (ind_id == this->invalid_id) {
 
		grfmsg(1, "Industry.SetEntitySpec: Too many industries allocated. Ignoring.");
 
		return;
 
	}
 
@@ -268,7 +268,7 @@ void IndustryTileOverrideManager::SetEnt
 
{
 
	IndustryGfx indt_id = this->AddEntityID(its->grf_prop.local_id, its->grf_prop.grffile->grfid, its->grf_prop.subst_id);
 

	
 
	if (indt_id == this->invalid_ID) {
 
	if (indt_id == this->invalid_id) {
 
		grfmsg(1, "IndustryTile.SetEntitySpec: Too many industry tiles allocated. Ignoring.");
 
		return;
 
	}
 
@@ -283,7 +283,7 @@ void IndustryTileOverrideManager::SetEnt
 

	
 
		overridden_its->grf_prop.override = indt_id;
 
		overridden_its->enabled = false;
 
		this->entity_overrides[i] = this->invalid_ID;
 
		this->entity_overrides[i] = this->invalid_id;
 
		this->grfid_overrides[i] = 0;
 
	}
 
}
 
@@ -299,7 +299,7 @@ void ObjectOverrideManager::SetEntitySpe
 
	/* First step : We need to find if this object is already specified in the savegame data. */
 
	ObjectType type = this->GetID(spec->grf_prop.local_id, spec->grf_prop.grffile->grfid);
 

	
 
	if (type == this->invalid_ID) {
 
	if (type == this->invalid_id) {
 
		/* Not found.
 
		 * Or it has already been overridden, so you've lost your place.
 
		 * Or it is a simple substitute.
 
@@ -307,7 +307,7 @@ void ObjectOverrideManager::SetEntitySpe
 
		type = this->AddEntityID(spec->grf_prop.local_id, spec->grf_prop.grffile->grfid, OBJECT_TRANSMITTER);
 
	}
 

	
 
	if (type == this->invalid_ID) {
 
	if (type == this->invalid_id) {
 
		grfmsg(1, "Object.SetEntitySpec: Too many objects allocated. Ignoring.");
 
		return;
 
	}
src/newgrf_commons.h
Show inline comments
 
@@ -194,14 +194,14 @@ protected:
 
	std::vector<uint16> entity_overrides;
 
	std::vector<uint32> grfid_overrides;
 

	
 
	uint16 max_offset;       ///< what is the length of the original entity's array of specs
 
	uint16 max_new_entities; ///< what is the amount of entities, old and new summed
 
	uint16 max_offset;   ///< what is the length of the original entity's array of specs
 
	uint16 max_entities; ///< what is the amount of entities, old and new summed
 

	
 
	uint16 invalid_ID;       ///< ID used to detected invalid entities;
 
	uint16 invalid_id;   ///< ID used to detected invalid entities;
 
	virtual bool CheckValidNewID(uint16 testid) { return true; }
 

	
 
public:
 
	std::vector<EntityIDMapping> mapping_ID; ///< mapping of ids from grf files.  Public out of convenience
 
	std::vector<EntityIDMapping> mappings; ///< mapping of ids from grf files.  Public out of convenience
 

	
 
	OverrideManagerBase(uint16 offset, uint16 maximum, uint16 invalid);
 
	virtual ~OverrideManagerBase() {}
 
@@ -216,7 +216,7 @@ public:
 
	uint16 GetSubstituteID(uint16 entity_id) const;
 
	virtual uint16 GetID(uint8 grf_local_id, uint32 grfid) const;
 

	
 
	inline uint16 GetMaxMapping() const { return this->max_new_entities; }
 
	inline uint16 GetMaxMapping() const { return this->max_entities; }
 
	inline uint16 GetMaxOffset() const { return this->max_offset; }
 
};
 

	
src/saveload/newgrf_sl.cpp
Show inline comments
 
@@ -32,10 +32,10 @@ void NewGRFMappingChunkHandler::Save() c
 
	SlTableHeader(_newgrf_mapping_desc);
 

	
 
	for (uint i = 0; i < this->mapping.GetMaxMapping(); i++) {
 
		if (this->mapping.mapping_ID[i].grfid == 0 &&
 
			this->mapping.mapping_ID[i].entity_id == 0) continue;
 
		if (this->mapping.mappings[i].grfid == 0 &&
 
			this->mapping.mappings[i].entity_id == 0) continue;
 
		SlSetArrayIndex(i);
 
		SlObject(&this->mapping.mapping_ID[i], _newgrf_mapping_desc);
 
		SlObject(&this->mapping.mappings[i], _newgrf_mapping_desc);
 
	}
 
}
 

	
 
@@ -55,7 +55,7 @@ void NewGRFMappingChunkHandler::Load() c
 
	int index;
 
	while ((index = SlIterateArray()) != -1) {
 
		if ((uint)index >= max_id) SlErrorCorrupt("Too many NewGRF entity mappings");
 
		SlObject(&this->mapping.mapping_ID[index], slt);
 
		SlObject(&this->mapping.mappings[index], slt);
 
	}
 
}
 

	
0 comments (0 inline, 0 general)