@@ -542,24 +542,25 @@ void SQGSWindow_Register(Squirrel *engin
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_AVAILABLE_VEHICLES, "WID_GL_AVAILABLE_VEHICLES");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MANAGE_VEHICLES_DROPDOWN, "WID_GL_MANAGE_VEHICLES_DROPDOWN");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_STOP_ALL, "WID_GL_STOP_ALL");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_ALL, "WID_GL_START_ALL");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_ALL_VEHICLES, "WID_GL_ALL_VEHICLES");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DEFAULT_VEHICLES, "WID_GL_DEFAULT_VEHICLES");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_GROUP, "WID_GL_LIST_GROUP");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_GROUP_SCROLLBAR, "WID_GL_LIST_GROUP_SCROLLBAR");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_CREATE_GROUP, "WID_GL_CREATE_GROUP");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DELETE_GROUP, "WID_GL_DELETE_GROUP");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RENAME_GROUP, "WID_GL_RENAME_GROUP");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_REPLACE_PROTECTION, "WID_GL_REPLACE_PROTECTION");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_INFO, "WID_GL_INFO");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_H_BACKGROUND, "WID_H_BACKGROUND");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_MATRIX_WIDGET, "WID_DPI_MATRIX_WIDGET");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_SCROLLBAR, "WID_DPI_SCROLLBAR");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_INFOPANEL, "WID_DPI_INFOPANEL");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_DISPLAY_WIDGET, "WID_DPI_DISPLAY_WIDGET");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_FUND_WIDGET, "WID_DPI_FUND_WIDGET");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_CAPTION, "WID_IV_CAPTION");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_VIEWPORT, "WID_IV_VIEWPORT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_INFO, "WID_IV_INFO");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_GOTO, "WID_IV_GOTO");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_DISPLAY, "WID_IV_DISPLAY");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_DROPDOWN_ORDER, "WID_ID_DROPDOWN_ORDER");
@@ -617,27 +618,29 @@ void SQGSWindow_Register(Squirrel *engin
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_DEFAULT, "WID_QS_DEFAULT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_CANCEL, "WID_QS_CANCEL");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_OK, "WID_QS_OK");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_CAPTION, "WID_Q_CAPTION");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_TEXT, "WID_Q_TEXT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_NO, "WID_Q_NO");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_YES, "WID_Q_YES");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_CAPTION, "WID_TF_CAPTION");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_WRAPTEXT, "WID_TF_WRAPTEXT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_BACKGROUND, "WID_TF_BACKGROUND");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_VSCROLLBAR, "WID_TF_VSCROLLBAR");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_HSCROLLBAR, "WID_TF_HSCROLLBAR");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CAPTION, "WID_MTS_CAPTION");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_LEFT, "WID_MTS_LIST_LEFT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_PLAYLIST, "WID_MTS_PLAYLIST");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_RIGHT, "WID_MTS_LIST_RIGHT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_MUSICSET, "WID_MTS_MUSICSET");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_ALL, "WID_MTS_ALL");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_OLD, "WID_MTS_OLD");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_NEW, "WID_MTS_NEW");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_EZY, "WID_MTS_EZY");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CUSTOM1, "WID_MTS_CUSTOM1");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CUSTOM2, "WID_MTS_CUSTOM2");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CLEAR, "WID_MTS_CLEAR");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PREV, "WID_M_PREV");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_NEXT, "WID_M_NEXT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_STOP, "WID_M_STOP");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PLAY, "WID_M_PLAY");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_SLIDERS, "WID_M_SLIDERS");
@@ -1430,24 +1430,25 @@ public:
WID_GL_MANAGE_VEHICLES_DROPDOWN = ::WID_GL_MANAGE_VEHICLES_DROPDOWN, ///< Manage vehicles dropdown list.
WID_GL_STOP_ALL = ::WID_GL_STOP_ALL, ///< Stop all button.
WID_GL_START_ALL = ::WID_GL_START_ALL, ///< Start all button.
WID_GL_ALL_VEHICLES = ::WID_GL_ALL_VEHICLES, ///< All vehicles entry.
WID_GL_DEFAULT_VEHICLES = ::WID_GL_DEFAULT_VEHICLES, ///< Default vehicles entry.
WID_GL_LIST_GROUP = ::WID_GL_LIST_GROUP, ///< List of the groups.
WID_GL_LIST_GROUP_SCROLLBAR = ::WID_GL_LIST_GROUP_SCROLLBAR, ///< Scrollbar for the list.
WID_GL_CREATE_GROUP = ::WID_GL_CREATE_GROUP, ///< Create group button.
WID_GL_DELETE_GROUP = ::WID_GL_DELETE_GROUP, ///< Delete group button.
WID_GL_RENAME_GROUP = ::WID_GL_RENAME_GROUP, ///< Rename group button.
WID_GL_REPLACE_PROTECTION = ::WID_GL_REPLACE_PROTECTION, ///< Replace protection button.
WID_GL_INFO = ::WID_GL_INFO, ///< Group info.
};
/* automatically generated from ../../widgets/highscore_widget.h */
/** Widgets of the #EndGameHighScoreBaseWindow class and #HighScoreWindow class. */
enum HighscoreWidgets {
WID_H_BACKGROUND = ::WID_H_BACKGROUND, ///< Background of the window.
/* automatically generated from ../../widgets/industry_widget.h */
/** Widgets of the #BuildIndustryWindow class. */
enum DynamicPlaceIndustriesWidgets {
WID_DPI_MATRIX_WIDGET = ::WID_DPI_MATRIX_WIDGET, ///< Matrix of the industries.
@@ -1572,27 +1573,29 @@ public:
/** Widgets of the #TextfileWindow class. */
enum TextfileWidgets {
WID_TF_CAPTION = ::WID_TF_CAPTION, ///< The caption of the window.
WID_TF_WRAPTEXT = ::WID_TF_WRAPTEXT, ///< Whether or not to wrap the text.
WID_TF_BACKGROUND = ::WID_TF_BACKGROUND, ///< Panel to draw the textfile on.
WID_TF_VSCROLLBAR = ::WID_TF_VSCROLLBAR, ///< Vertical scrollbar to scroll through the textfile up-and-down.
WID_TF_HSCROLLBAR = ::WID_TF_HSCROLLBAR, ///< Horizontal scrollbar to scroll through the textfile left-to-right.
/* automatically generated from ../../widgets/music_widget.h */
/** Widgets of the #MusicTrackSelectionWindow class. */
enum MusicTrackSelectionWidgets {
WID_MTS_CAPTION = ::WID_MTS_CAPTION, ///< Window caption.
WID_MTS_LIST_LEFT = ::WID_MTS_LIST_LEFT, ///< Left button.
WID_MTS_PLAYLIST = ::WID_MTS_PLAYLIST, ///< Playlist.
WID_MTS_LIST_RIGHT = ::WID_MTS_LIST_RIGHT, ///< Right button.
WID_MTS_MUSICSET = ::WID_MTS_MUSICSET, ///< Music set selection.
WID_MTS_ALL = ::WID_MTS_ALL, ///< All button.
WID_MTS_OLD = ::WID_MTS_OLD, ///< Old button.
WID_MTS_NEW = ::WID_MTS_NEW, ///< New button.
WID_MTS_EZY = ::WID_MTS_EZY, ///< Ezy button.
WID_MTS_CUSTOM1 = ::WID_MTS_CUSTOM1, ///< Custom1 button.
WID_MTS_CUSTOM2 = ::WID_MTS_CUSTOM2, ///< Custom2 button.
WID_MTS_CLEAR = ::WID_MTS_CLEAR, ///< Clear button.
/** Widgets of the #MusicWindow class. */
enum MusicWidgets {
WID_M_PREV = ::WID_M_PREV, ///< Previous button.
Status change: