@@ -47,7 +47,7 @@ static const uint8 PC_GRASS_LAND =
static const uint8 PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land.
static const uint8 PC_FIELDS = 0x25; ///< Light brown palette colour for fields.
static const uint8 PC_TREES = 0x57; ///< Green palette colour for trees.
static const uint8 PC_WATER = 0xCA; ///< Dark blue palette colour for water.
static const uint8 PC_WATER = 0xC9; ///< Dark blue palette colour for water.
/** Macro for ordinary entry of LegendAndColour */
#define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
Status change: