Changeset - r23538:8df50944b27a
[Not reviewed]
master
! ! !
Henry Wilson - 6 years ago 2019-03-03 17:30:09
m3henry@googlemail.com
Codechange: Removed SmallVector completely
69 files changed with 109 insertions and 127 deletions:
0 comments (0 inline, 0 general)
src/animated_tile.cpp
Show inline comments
 
@@ -19,7 +19,7 @@
 
#include "safeguards.h"
 

	
 
/** The table/list with animated tiles. */
 
SmallVector<TileIndex, 256> _animated_tiles;
 
std::vector<TileIndex> _animated_tiles;
 

	
 
/**
 
 * Removes the given tile from the animated tile table.
src/company_gui.cpp
Show inline comments
 
@@ -562,7 +562,7 @@ private:
 
	uint rows;
 
	uint line_height;
 
	GUIGroupList groups;
 
	SmallVector<int, 32> indents;
 
	std::vector<int> indents;
 
	Scrollbar *vscroll;
 

	
 
	void ShowColourDropDownMenu(uint32 widget)
src/core/pool_type.hpp
Show inline comments
 
@@ -26,7 +26,7 @@ enum PoolType {
 
};
 
DECLARE_ENUM_AS_BIT_SET(PoolType)
 

	
 
typedef SmallVector<struct PoolBase *, 4> PoolVector; ///< Vector of pointers to PoolBase
 
typedef std::vector<struct PoolBase *> PoolVector; ///< Vector of pointers to PoolBase
 

	
 
/** Base class for base of all pools. */
 
struct PoolBase {
src/core/smallmap_type.hpp
Show inline comments
 
@@ -40,7 +40,7 @@ struct SmallPair {
 
 * @see SmallVector
 
 */
 
template <typename T, typename U, uint S = 16>
 
struct SmallMap : SmallVector<SmallPair<T, U>, S> {
 
struct SmallMap : std::vector<SmallPair<T, U> > {
 
	typedef ::SmallPair<T, U> Pair;
 
	typedef Pair *iterator;
 
	typedef const Pair *const_iterator;
src/core/smallstack_type.hpp
Show inline comments
 
@@ -87,7 +87,7 @@ private:
 
	Tindex first_free;
 

	
 
	ThreadMutex *mutex;
 
	SmallVector<SimplePoolPoolItem, Tgrowth_step> data;
 
	std::vector<SimplePoolPoolItem> data;
 
};
 

	
 
/**
src/core/smallvec_type.hpp
Show inline comments
 
@@ -34,22 +34,6 @@ inline bool include(std::vector<T>& vec,
 
	return is_member;
 
}
 

	
 

	
 
/**
 
 * Simple vector template class.
 
 *
 
 * @note There are no asserts in the class so you have
 
 *       to care about that you grab an item which is
 
 *       inside the list.
 
 *
 
 * @tparam T The type of the items stored
 
 * @tparam S The steps of allocation
 
 */
 

	
 

	
 
template <typename T, uint S>
 
using SmallVector = std::vector<T>;
 

	
 
/**
 
 * Helper function to get the index of an item
 
 * Consider using std::set, std::unordered_set or std::flat_set in new code
 
@@ -73,19 +57,18 @@ int find_index(std::vector<T> const& vec
 
 * Consider using std::back_inserter in new code
 
 *
 
 * @param vec A reference to the vector to be extended
 
 * @param num The number of elements to default-construct
 
 * @param num Number of elements to be default-constructed
 
 *
 
 * @return Pointer to the first new element
 
 */
 
template <typename T>
 
inline T* grow(std::vector<T>& vec, std::size_t num)
 
T* grow(std::vector<T>& vec, std::size_t num)
 
{
 
	const std::size_t pos = vec.size();
 
	std::size_t const pos = vec.size();
 
	vec.resize(pos + num);
 
	return vec.data() + pos;
 
}
 

	
 

	
 
/**
 
 * Simple vector template class, with automatic free.
 
 *
 
@@ -97,7 +80,7 @@ inline T* grow(std::vector<T>& vec, std:
 
 * @param S The steps of allocation
 
 */
 
template <typename T, uint S>
 
class AutoFreeSmallVector : public SmallVector<T, S> {
 
class AutoFreeSmallVector : public std::vector<T> {
 
public:
 
	~AutoFreeSmallVector()
 
	{
 
@@ -128,7 +111,7 @@ public:
 
 * @param S The steps of allocation
 
 */
 
template <typename T, uint S>
 
class AutoDeleteSmallVector : public SmallVector<T, S> {
 
class AutoDeleteSmallVector : public std::vector<T> {
 
public:
 
	~AutoDeleteSmallVector()
 
	{
src/economy.cpp
Show inline comments
 
@@ -77,7 +77,7 @@ static inline int32 BigMulS(const int32 
 
	return (int32)((int64)a * (int64)b >> shift);
 
}
 

	
 
typedef SmallVector<Industry *, 16> SmallIndustryList;
 
typedef std::vector<Industry *> SmallIndustryList;
 

	
 
/**
 
 * Score info, values used for computing the detailed performance rating.
src/engine_base.h
Show inline comments
 
@@ -156,7 +156,7 @@ struct EngineIDMapping {
 
 * Stores the mapping of EngineID to the internal id of newgrfs.
 
 * Note: This is not part of Engine, as the data in the EngineOverrideManager and the engine pool get resetted in different cases.
 
 */
 
struct EngineOverrideManager : SmallVector<EngineIDMapping, 256> {
 
struct EngineOverrideManager : std::vector<EngineIDMapping> {
 
	static const uint NUM_DEFAULT_ENGINES; ///< Number of default entries
 

	
 
	void ResetToDefaultMapping();
src/fios.cpp
Show inline comments
 
@@ -655,7 +655,7 @@ struct ScenarioIdentifier {
 
/**
 
 * Scanner to find the unique IDs of scenarios
 
 */
 
class ScenarioScanner : protected FileScanner, public SmallVector<ScenarioIdentifier, 8> {
 
class ScenarioScanner : protected FileScanner, public std::vector<ScenarioIdentifier> {
 
	bool scanned; ///< Whether we've already scanned
 
public:
 
	/** Initialise */
src/fios.h
Show inline comments
 
@@ -198,7 +198,7 @@ public:
 
	void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop);
 
	const FiosItem *FindItem(const char *file);
 

	
 
	SmallVector<FiosItem, 32> files; ///< The list of files.
 
	std::vector<FiosItem> files; ///< The list of files.
 
};
 

	
 
enum SortingBits {
src/group_gui.cpp
Show inline comments
 
@@ -121,7 +121,7 @@ private:
 
	uint tiny_step_height; ///< Step height for the group list
 
	Scrollbar *group_sb;
 

	
 
	SmallVector<int, 16> indents; ///< Indentation levels
 
	std::vector<int> indents; ///< Indentation levels
 

	
 
	Dimension column_size[VGC_END]; ///< Size of the columns in the group list.
 

	
src/hotkeys.cpp
Show inline comments
 
@@ -24,7 +24,7 @@ char *_hotkeys_file;
 
 * List of all HotkeyLists.
 
 * This is a pointer to ensure initialisation order with the various static HotkeyList instances.
 
 */
 
static SmallVector<HotkeyList*, 16> *_hotkey_lists = NULL;
 
static std::vector<HotkeyList*> *_hotkey_lists = NULL;
 

	
 
/** String representation of a keycode */
 
struct KeycodeNames {
 
@@ -254,7 +254,7 @@ void Hotkey::AddKeycode(uint16 keycode)
 
HotkeyList::HotkeyList(const char *ini_group, Hotkey *items, GlobalHotkeyHandlerFunc global_hotkey_handler) :
 
	global_hotkey_handler(global_hotkey_handler), ini_group(ini_group), items(items)
 
{
 
	if (_hotkey_lists == NULL) _hotkey_lists = new SmallVector<HotkeyList*, 16>();
 
	if (_hotkey_lists == NULL) _hotkey_lists = new std::vector<HotkeyList*>();
 
	_hotkey_lists->push_back(this);
 
}
 

	
src/hotkeys.h
Show inline comments
 
@@ -29,7 +29,7 @@ struct Hotkey {
 

	
 
	const char *name;
 
	int num;
 
	SmallVector<uint16, 1> keycodes;
 
	std::vector<uint16> keycodes;
 
};
 

	
 
#define HOTKEY_LIST_END Hotkey((uint16)0, NULL, -1)
src/industry_cmd.cpp
Show inline comments
 
@@ -1884,7 +1884,7 @@ static CommandCost CreateNewIndustryHelp
 

	
 
	*ip = NULL;
 

	
 
	SmallVector<ClearedObjectArea, 1> object_areas(_cleared_object_areas);
 
	std::vector<ClearedObjectArea> object_areas(_cleared_object_areas);
 
	CommandCost ret = CheckIfIndustryTilesAreFree(tile, it, itspec_index, type, random_initial_bits, founder, creation_type, &custom_shape_check);
 
	_cleared_object_areas = object_areas;
 
	if (ret.Failed()) return ret;
src/industry_gui.cpp
Show inline comments
 
@@ -2155,7 +2155,7 @@ next_cargo: ;
 
struct IndustryCargoesWindow : public Window {
 
	static const int HOR_TEXT_PADDING, VERT_TEXT_PADDING;
 

	
 
	typedef SmallVector<CargoesRow, 4> Fields;
 
	typedef std::vector<CargoesRow> Fields;
 

	
 
	Fields fields;  ///< Fields to display in the #WID_IC_PANEL.
 
	uint ind_cargo; ///< If less than #NUM_INDUSTRYTYPES, an industry type, else a cargo id + NUM_INDUSTRYTYPES.
src/language.h
Show inline comments
 
@@ -96,7 +96,7 @@ struct LanguageMetadata : public Languag
 
};
 

	
 
/** Type for the list of language meta data. */
 
typedef SmallVector<LanguageMetadata, 4> LanguageList;
 
typedef std::vector<LanguageMetadata> LanguageList;
 

	
 
/** The actual list of language meta data. */
 
extern LanguageList _languages;
src/linkgraph/linkgraph.h
Show inline comments
 
@@ -435,7 +435,7 @@ public:
 
		void RemoveEdge(NodeID to);
 
	};
 

	
 
	typedef SmallVector<BaseNode, 16> NodeVector;
 
	typedef std::vector<BaseNode> NodeVector;
 
	typedef SmallMatrix<BaseEdge> EdgeMatrix;
 

	
 
	/** Minimum effective distance for timeout calculation. */
src/linkgraph/linkgraphjob.h
Show inline comments
 
@@ -50,7 +50,7 @@ private:
 
		void Init(uint supply);
 
	};
 

	
 
	typedef SmallVector<NodeAnnotation, 16> NodeAnnotationVector;
 
	typedef std::vector<NodeAnnotation> NodeAnnotationVector;
 
	typedef SmallMatrix<EdgeAnnotation> EdgeAnnotationMatrix;
 

	
 
	friend const SaveLoad *GetLinkGraphJobDesc();
src/music/midifile.hpp
Show inline comments
 
@@ -24,7 +24,7 @@ struct MidiFile {
 
	struct DataBlock {
 
		uint32 ticktime;           ///< tick number since start of file this block should be triggered at
 
		uint32 realtime;           ///< real-time (microseconds) since start of file this block should be triggered at
 
		SmallVector<byte, 8> data; ///< raw midi data contained in block
 
		std::vector<byte> data; ///< raw midi data contained in block
 
		DataBlock(uint32 _ticktime = 0) : ticktime(_ticktime) { }
 
	};
 
	struct TempoChange {
src/network/core/address.h
Show inline comments
 
@@ -18,7 +18,7 @@
 
#include "../../core/smallmap_type.hpp"
 

	
 
class NetworkAddress;
 
typedef SmallVector<NetworkAddress, 4> NetworkAddressList; ///< Type for a list of addresses.
 
typedef std::vector<NetworkAddress> NetworkAddressList; ///< Type for a list of addresses.
 
typedef SmallMap<NetworkAddress, SOCKET, 4> SocketList;    ///< Type for a mapping between address and socket.
 

	
 
/**
src/network/core/tcp_connect.cpp
Show inline comments
 
@@ -19,7 +19,7 @@
 
#include "../../safeguards.h"
 

	
 
/** List of connections that are currently being created */
 
static SmallVector<TCPConnecter *,  1> _tcp_connecters;
 
static std::vector<TCPConnecter *> _tcp_connecters;
 

	
 
/**
 
 * Create a new connecter for the given address
src/network/core/tcp_http.cpp
Show inline comments
 
@@ -21,7 +21,7 @@
 
#include "../../safeguards.h"
 

	
 
/** List of open HTTP connections. */
 
static SmallVector<NetworkHTTPSocketHandler *, 1> _http_connections;
 
static std::vector<NetworkHTTPSocketHandler *> _http_connections;
 

	
 
/**
 
 * Start the querying
src/network/network_content.h
Show inline comments
 
@@ -16,9 +16,9 @@
 
#include "core/tcp_http.h"
 

	
 
/** Vector with content info */
 
typedef SmallVector<ContentInfo *, 16> ContentVector;
 
typedef std::vector<ContentInfo *> ContentVector;
 
/** Vector with constant content info */
 
typedef SmallVector<const ContentInfo *, 16> ConstContentVector;
 
typedef std::vector<const ContentInfo *> ConstContentVector;
 

	
 
/** Iterator for the content vector */
 
typedef ContentInfo **ContentIterator;
 
@@ -66,11 +66,11 @@ struct ContentCallback {
 
 */
 
class ClientNetworkContentSocketHandler : public NetworkContentSocketHandler, ContentCallback, HTTPCallback {
 
protected:
 
	typedef SmallVector<ContentID, 4> ContentIDList; ///< List of content IDs to (possibly) select.
 
	SmallVector<ContentCallback *, 2> callbacks; ///< Callbacks to notify "the world"
 
	typedef std::vector<ContentID> ContentIDList; ///< List of content IDs to (possibly) select.
 
	std::vector<ContentCallback *> callbacks; ///< Callbacks to notify "the world"
 
	ContentIDList requested;                     ///< ContentIDs we already requested (so we don't do it again)
 
	ContentVector infos;                         ///< All content info we received
 
	SmallVector<char, 1024> http_response;       ///< The HTTP response to the requests we've been doing
 
	std::vector<char> http_response;       ///< The HTTP response to the requests we've been doing
 
	int http_response_index;                     ///< Where we are, in the response, with handling it
 

	
 
	FILE *curFile;        ///< Currently downloaded file
src/network/network_content_gui.cpp
Show inline comments
 
@@ -160,7 +160,7 @@ void BaseNetworkContentDownloadStatusWin
 
/** Window for showing the download status of content */
 
struct NetworkContentDownloadStatusWindow : public BaseNetworkContentDownloadStatusWindow {
 
private:
 
	SmallVector<ContentType, 4> receivedTypes;     ///< Types we received so we can update their cache
 
	std::vector<ContentType> receivedTypes;     ///< Types we received so we can update their cache
 

	
 
public:
 
	/**
src/network/network_gui.cpp
Show inline comments
 
@@ -1728,7 +1728,7 @@ struct NetworkClientListPopupWindow : Wi
 
	uint sel_index;
 
	ClientID client_id;
 
	Point desired_location;
 
	SmallVector<ClientListAction, 2> actions; ///< Actions to execute
 
	std::vector<ClientListAction> actions; ///< Actions to execute
 

	
 
	/**
 
	 * Add an action to the list of actions to execute.
src/newgrf.cpp
Show inline comments
 
@@ -65,7 +65,7 @@
 
 * served as subject to the initial testing of this codec. */
 

	
 
/** List of all loaded GRF files */
 
static SmallVector<GRFFile *, 16> _grf_files;
 
static std::vector<GRFFile *> _grf_files;
 

	
 
/** Miscellaneous GRF features, set by Action 0x0D, parameter 0x9E */
 
byte _misc_grf_features = 0;
 
@@ -459,7 +459,7 @@ struct StringIDMapping {
 
	StringID source;  ///< Source StringID (GRF local).
 
	StringID *target; ///< Destination for mapping result.
 
};
 
typedef SmallVector<StringIDMapping, 16> StringIDMappingVector;
 
typedef std::vector<StringIDMapping> StringIDMappingVector;
 
static StringIDMappingVector _string_to_grf_mapping;
 

	
 
/**
 
@@ -1901,7 +1901,7 @@ static ChangeInfoResult StationChangeInf
 
					/* On error, bail out immediately. Temporary GRF data was already freed */
 
					if (_cur.skip_sprites < 0) return CIR_DISABLED;
 

	
 
					static SmallVector<DrawTileSeqStruct, 8> tmp_layout;
 
					static std::vector<DrawTileSeqStruct> tmp_layout;
 
					tmp_layout.clear();
 
					for (;;) {
 
						/* no relative bounding box support */
 
@@ -4787,7 +4787,7 @@ static void NewSpriteGroup(ByteReader *b
 
				case 2: group->size = DSG_SIZE_DWORD; varsize = 4; break;
 
			}
 

	
 
			static SmallVector<DeterministicSpriteGroupAdjust, 16> adjusts;
 
			static std::vector<DeterministicSpriteGroupAdjust> adjusts;
 
			adjusts.clear();
 

	
 
			/* Loop through the var adjusts. Unfortunately we don't know how many we have
src/newgrf.h
Show inline comments
 
@@ -122,10 +122,10 @@ struct GRFFile : ZeroedMemoryAllocator {
 

	
 
	GRFLabel *label; ///< Pointer to the first label. This is a linked list, not an array.
 

	
 
	SmallVector<CargoLabel, 4> cargo_list;          ///< Cargo translation table (local ID -> label)
 
	std::vector<CargoLabel> cargo_list;          ///< Cargo translation table (local ID -> label)
 
	uint8 cargo_map[NUM_CARGO];                     ///< Inverse cargo translation table (CargoID -> local ID)
 

	
 
	SmallVector<RailTypeLabel, 4> railtype_list;    ///< Railtype translation table
 
	std::vector<RailTypeLabel> railtype_list;    ///< Railtype translation table
 
	RailTypeByte railtype_map[RAILTYPE_END];
 

	
 
	CanalProperties canal_local_properties[CF_END]; ///< Canal properties as set by this NewGRF
src/newgrf_commons.cpp
Show inline comments
 
@@ -579,7 +579,7 @@ bool Convert8bitBooleanCallback(const GR
 
}
 

	
 

	
 
/* static */ SmallVector<DrawTileSeqStruct, 8> NewGRFSpriteLayout::result_seq;
 
/* static */ std::vector<DrawTileSeqStruct> NewGRFSpriteLayout::result_seq;
 

	
 
/**
 
 * Clone the building sprites of a spritelayout.
src/newgrf_commons.h
Show inline comments
 
@@ -170,7 +170,7 @@ struct NewGRFSpriteLayout : ZeroedMemory
 
	}
 

	
 
private:
 
	static SmallVector<DrawTileSeqStruct, 8> result_seq; ///< Temporary storage when preprocessing spritelayouts.
 
	static std::vector<DrawTileSeqStruct> result_seq; ///< Temporary storage when preprocessing spritelayouts.
 
};
 

	
 
/**
src/newgrf_config.h
Show inline comments
 
@@ -172,7 +172,7 @@ struct GRFConfig : ZeroedMemoryAllocator
 
	uint8 num_params;                              ///< Number of used parameters
 
	uint8 num_valid_params;                        ///< NOSAVE: Number of valid parameters (action 0x14)
 
	uint8 palette;                                 ///< GRFPalette, bitset
 
	SmallVector<GRFParameterInfo *, 4> param_info; ///< NOSAVE: extra information about the parameters
 
	std::vector<GRFParameterInfo *> param_info; ///< NOSAVE: extra information about the parameters
 
	bool has_param_defaults;                       ///< NOSAVE: did this newgrf specify any defaults for it's parameters
 

	
 
	struct GRFConfig *next;                        ///< NOSAVE: Next item in the linked list
src/newgrf_debug.h
Show inline comments
 
@@ -29,7 +29,7 @@ struct NewGrfDebugSpritePicker {
 
	NewGrfDebugSpritePickerMode mode;   ///< Current state
 
	void *clicked_pixel;                ///< Clicked pixel (pointer to blitter buffer)
 
	uint32 click_time;                  ///< Realtime tick when clicked to detect next frame
 
	SmallVector<SpriteID, 256> sprites; ///< Sprites found
 
	std::vector<SpriteID> sprites; ///< Sprites found
 
};
 

	
 
extern NewGrfDebugSpritePicker _newgrf_debug_sprite_picker;
src/newgrf_debug_gui.cpp
Show inline comments
 
@@ -47,7 +47,7 @@
 
#include "safeguards.h"
 

	
 
/** The sprite picker. */
 
NewGrfDebugSpritePicker _newgrf_debug_sprite_picker = { SPM_NONE, NULL, 0, SmallVector<SpriteID, 256>() };
 
NewGrfDebugSpritePicker _newgrf_debug_sprite_picker = { SPM_NONE, NULL, 0, std::vector<SpriteID>() };
 

	
 
/**
 
 * Get the feature index related to the window number.
 
@@ -894,7 +894,7 @@ struct SpriteAlignerWindow : Window {
 
				const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(widget);
 
				int step_size = nwid->resize_y;
 

	
 
				SmallVector<SpriteID, 256> &list = _newgrf_debug_sprite_picker.sprites;
 
				std::vector<SpriteID> &list = _newgrf_debug_sprite_picker.sprites;
 
				int max = min<int>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), list.size());
 

	
 
				int y = r.top + WD_FRAMERECT_TOP;
src/newgrf_engine.cpp
Show inline comments
 
@@ -1185,7 +1185,7 @@ struct ListOrderChange {
 
	uint target;      ///< local ID
 
};
 

	
 
static SmallVector<ListOrderChange, 16> _list_order_changes;
 
static std::vector<ListOrderChange> _list_order_changes;
 

	
 
/**
 
 * Record a vehicle ListOrderChange.
 
@@ -1226,7 +1226,7 @@ static int CDECL EnginePreSort(const Eng
 
void CommitVehicleListOrderChanges()
 
{
 
	/* Pre-sort engines by scope-grfid and local index */
 
	SmallVector<EngineID, 16> ordering;
 
	std::vector<EngineID> ordering;
 
	Engine *e;
 
	FOR_ALL_ENGINES(e) {
 
		ordering.push_back(e->index);
src/newgrf_sound.cpp
Show inline comments
 
@@ -22,7 +22,7 @@
 

	
 
#include "safeguards.h"
 

	
 
static SmallVector<SoundEntry, 8> _sounds;
 
static std::vector<SoundEntry> _sounds;
 

	
 

	
 
/**
src/newgrf_text.cpp
Show inline comments
 
@@ -167,7 +167,7 @@ static byte _currentLangID = GRFLX_ENGLI
 
 */
 
int LanguageMap::GetMapping(int newgrf_id, bool gender) const
 
{
 
	const SmallVector<Mapping, 1> &map = gender ? this->gender_map : this->case_map;
 
	const std::vector<Mapping> &map = gender ? this->gender_map : this->case_map;
 
	for (const Mapping &m : map) {
 
		if (m.newgrf_id == newgrf_id) return m.openttd_id;
 
	}
 
@@ -182,7 +182,7 @@ int LanguageMap::GetMapping(int newgrf_i
 
 */
 
int LanguageMap::GetReverseMapping(int openttd_id, bool gender) const
 
{
 
	const SmallVector<Mapping, 1> &map = gender ? this->gender_map : this->case_map;
 
	const std::vector<Mapping> &map = gender ? this->gender_map : this->case_map;
 
	for (const Mapping &m : map) {
 
		if (m.openttd_id == openttd_id) return m.newgrf_id;
 
	}
src/newgrf_text.h
Show inline comments
 
@@ -57,8 +57,8 @@ struct LanguageMap {
 
	 * the genders/cases/plural OpenTTD IDs to the NewGRF's internal IDs. In this
 
	 * case a NewGRF developer/translator might want a different translation for
 
	 * both cases. Thus we are basically implementing a multi-map. */
 
	SmallVector<Mapping, 1> gender_map; ///< Mapping of NewGRF and OpenTTD IDs for genders.
 
	SmallVector<Mapping, 1> case_map;   ///< Mapping of NewGRF and OpenTTD IDs for cases.
 
	std::vector<Mapping> gender_map; ///< Mapping of NewGRF and OpenTTD IDs for genders.
 
	std::vector<Mapping> case_map;   ///< Mapping of NewGRF and OpenTTD IDs for cases.
 
	int plural_form;                    ///< The plural form used for this language.
 

	
 
	int GetMapping(int newgrf_id, bool gender) const;
src/object_base.h
Show inline comments
 
@@ -92,6 +92,6 @@ struct ClearedObjectArea {
 
};
 

	
 
ClearedObjectArea *FindClearedObject(TileIndex tile);
 
extern SmallVector<ClearedObjectArea, 4> _cleared_object_areas;
 
extern std::vector<ClearedObjectArea> _cleared_object_areas;
 

	
 
#endif /* OBJECT_BASE_H */
src/object_cmd.cpp
Show inline comments
 
@@ -442,7 +442,7 @@ static void ReallyClearObjectTile(Object
 
	delete o;
 
}
 

	
 
SmallVector<ClearedObjectArea, 4> _cleared_object_areas;
 
std::vector<ClearedObjectArea> _cleared_object_areas;
 

	
 
/**
 
 * Find the entry in _cleared_object_areas which occupies a certain tile.
src/openttd.cpp
Show inline comments
 
@@ -1174,7 +1174,7 @@ static void CheckCaches()
 
	if (_debug_desync_level <= 1) return;
 

	
 
	/* Check the town caches. */
 
	SmallVector<TownCache, 4> old_town_caches;
 
	std::vector<TownCache> old_town_caches;
 
	Town *t;
 
	FOR_ALL_TOWNS(t) {
 
		old_town_caches.push_back(t->cache);
 
@@ -1193,7 +1193,7 @@ static void CheckCaches()
 
	}
 

	
 
	/* Check company infrastructure cache. */
 
	SmallVector<CompanyInfrastructure, 4> old_infrastructure;
 
	std::vector<CompanyInfrastructure> old_infrastructure;
 
	Company *c;
 
	FOR_ALL_COMPANIES(c) old_infrastructure.push_back(c->infrastructure);
 

	
src/rail.h
Show inline comments
 
@@ -118,7 +118,7 @@ enum RailFenceOffset {
 
};
 

	
 
/** List of rail type labels. */
 
typedef SmallVector<RailTypeLabel, 4> RailTypeLabelList;
 
typedef std::vector<RailTypeLabel> RailTypeLabelList;
 

	
 
/**
 
 * This struct contains all the info that is needed to draw and construct tracks.
src/rail_cmd.cpp
Show inline comments
 
@@ -41,7 +41,7 @@
 
#include "safeguards.h"
 

	
 
/** Helper type for lists/vectors of trains */
 
typedef SmallVector<Train *, 16> TrainList;
 
typedef std::vector<Train *> TrainList;
 

	
 
RailtypeInfo _railtypes[RAILTYPE_END];
 
RailType _sorted_railtypes[RAILTYPE_END];
 
@@ -1603,7 +1603,7 @@ CommandCost CmdConvertRail(TileIndex til
 
			continue;
 
		}
 

	
 
		SmallVector<Train *, 2> vehicles_affected;
 
		std::vector<Train *> vehicles_affected;
 

	
 
		/* Vehicle on the tile when not converting Rail <-> ElRail
 
		 * Tunnels and bridges have special check later */
src/saveload/afterload.cpp
Show inline comments
 
@@ -2195,7 +2195,7 @@ bool AfterLoadGame()
 
		/* Animated tiles would sometimes not be actually animated or
 
		 * in case of old savegames duplicate. */
 

	
 
		extern SmallVector<TileIndex, 256> _animated_tiles;
 
		extern std::vector<TileIndex> _animated_tiles;
 

	
 
		for (auto tile = _animated_tiles.begin(); tile < _animated_tiles.end(); /* Nothing */) {
 
			/* Remove if tile is not animated */
 
@@ -2939,7 +2939,7 @@ bool AfterLoadGame()
 
		 * So, make articulated parts catch up. */
 
		RoadVehicle *v;
 
		bool roadside = _settings_game.vehicle.road_side == 1;
 
		SmallVector<uint, 16> skip_frames;
 
		std::vector<uint> skip_frames;
 
		FOR_ALL_ROADVEHICLES(v) {
 
			if (!v->IsFrontEngine()) continue;
 
			skip_frames.clear();
src/saveload/animated_tile_sl.cpp
Show inline comments
 
@@ -18,7 +18,7 @@
 

	
 
#include "../safeguards.h"
 

	
 
extern SmallVector<TileIndex, 256> _animated_tiles;
 
extern std::vector<TileIndex> _animated_tiles;
 

	
 
/**
 
 * Save the ANIT chunk.
src/saveload/labelmaps_sl.cpp
Show inline comments
 
@@ -17,7 +17,7 @@
 

	
 
#include "../safeguards.h"
 

	
 
static SmallVector<RailTypeLabel, RAILTYPE_END> _railtype_list;
 
static std::vector<RailTypeLabel> _railtype_list;
 

	
 
/**
 
 * Test if any saved rail type labels are different to the currently loaded
 
@@ -42,7 +42,7 @@ static bool NeedRailTypeConversion()
 
void AfterLoadLabelMaps()
 
{
 
	if (NeedRailTypeConversion()) {
 
		SmallVector<RailType, RAILTYPE_END> railtype_conversion_map;
 
		std::vector<RailType> railtype_conversion_map;
 

	
 
		for (uint i = 0; i < _railtype_list.size(); i++) {
 
			RailType r = GetRailTypeByLabel(_railtype_list[i]);
src/saveload/linkgraph_sl.cpp
Show inline comments
 
@@ -51,7 +51,7 @@ const SaveLoad *GetLinkGraphDesc()
 
 */
 
const SaveLoad *GetLinkGraphJobDesc()
 
{
 
	static SmallVector<SaveLoad, 16> saveloads;
 
	static std::vector<SaveLoad> saveloads;
 
	static const char *prefix = "linkgraph.";
 

	
 
	/* Build the SaveLoad array on first call and don't touch it later on */
src/saveload/oldloader_sl.cpp
Show inline comments
 
@@ -491,7 +491,7 @@ static inline uint RemapOrderIndex(uint 
 
	return _savegame_type == SGT_TTO ? (x - 0x1AC4) / 2 : (x - 0x1C18) / 2;
 
}
 

	
 
extern SmallVector<TileIndex, 256> _animated_tiles;
 
extern std::vector<TileIndex> _animated_tiles;
 
extern char *_old_name_array;
 

	
 
static uint32 _old_town_index;
src/saveload/waypoint_sl.cpp
Show inline comments
 
@@ -42,7 +42,7 @@ struct OldWaypoint {
 
};
 

	
 
/** Temporary array with old waypoints. */
 
static SmallVector<OldWaypoint, 16> _old_waypoints;
 
static std::vector<OldWaypoint> _old_waypoints;
 

	
 
/**
 
 * Update the waypoint orders to get the new waypoint ID.
src/script/squirrel_helper.hpp
Show inline comments
 
@@ -29,7 +29,7 @@ namespace SQConvert {
 
	 *  comes out of scope. Useful to make sure you can use stredup(),
 
	 *  without leaking memory.
 
	 */
 
	struct SQAutoFreePointers : SmallVector<void *, 1> {
 
	struct SQAutoFreePointers : std::vector<void *> {
 
		~SQAutoFreePointers()
 
		{
 
			for (uint i = 0; i < std::vector<void *>::size(); i++) free(std::vector<void *>::operator[](i));
 
@@ -132,7 +132,7 @@ namespace SQConvert {
 
		sq_pushobject(vm, obj);
 
		sq_pushnull(vm);
 

	
 
		SmallVector<int32, 2> data;
 
		std::vector<int32> data;
 

	
 
		while (SQ_SUCCEEDED(sq_next(vm, -2))) {
 
			SQInteger tmp;
src/settingsgen/settingsgen.cpp
Show inline comments
 
@@ -152,7 +152,7 @@ private:
 
		return num_blocks > 0 && this->output_buffer[num_blocks - 1].HasRoom();
 
	}
 

	
 
	typedef SmallVector<OutputBuffer, 2> OutputBufferVector; ///< Vector type for output buffers.
 
	typedef std::vector<OutputBuffer> OutputBufferVector; ///< Vector type for output buffers.
 
	OutputBufferVector output_buffer; ///< Vector of blocks containing the stored output.
 
};
 

	
src/sortlist_type.h
Show inline comments
 
@@ -47,7 +47,7 @@ struct Filtering {
 
 * @tparam F Type of data fed as additional value to the filter function. @see FilterFunction
 
 */
 
template <typename T, typename F = const char*>
 
class GUIList : public SmallVector<T, 32> {
 
class GUIList : public std::vector<T> {
 
public:
 
	typedef int CDECL SortFunction(const T*, const T*); ///< Signature of sort function.
 
	typedef bool CDECL FilterFunction(const T*, F);     ///< Signature of filter function.
src/station_cmd.cpp
Show inline comments
 
@@ -887,7 +887,7 @@ static CommandCost CheckFlatLandAirport(
 
 * @param numtracks Number of platforms.
 
 * @return The cost in case of success, or an error code if it failed.
 
 */
 
static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, SmallVector<Train *, 4> &affected_vehicles, StationClassID spec_class, byte spec_index, byte plat_len, byte numtracks)
 
static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag flags, Axis axis, StationID *station, RailType rt, std::vector<Train *> &affected_vehicles, StationClassID spec_class, byte spec_index, byte plat_len, byte numtracks)
 
{
 
	CommandCost cost(EXPENSES_CONSTRUCTION);
 
	int allowed_z = -1;
 
@@ -1310,7 +1310,7 @@ CommandCost CmdBuildRailStation(TileInde
 

	
 
	/* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
 
	StationID est = INVALID_STATION;
 
	SmallVector<Train *, 4> affected_vehicles;
 
	std::vector<Train *> affected_vehicles;
 
	/* Clear the land below the station. */
 
	CommandCost cost = CheckFlatLandRailStation(new_location, flags, axis, &est, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
 
	if (cost.Failed()) return cost;
 
@@ -1547,7 +1547,7 @@ restart:
 
 * @return the number of cleared tiles or an error.
 
 */
 
template <class T>
 
CommandCost RemoveFromRailBaseStation(TileArea ta, SmallVector<T *, 4> &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
 
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector<T *> &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
 
{
 
	/* Count of the number of tiles removed */
 
	int quantity = 0;
 
@@ -1660,7 +1660,7 @@ CommandCost CmdRemoveFromRailStation(Til
 
	if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
 

	
 
	TileArea ta(start, end);
 
	SmallVector<Station *, 4> affected_stations;
 
	std::vector<Station *> affected_stations;
 

	
 
	CommandCost ret = RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_STATION_RAIL], HasBit(p2, 0));
 
	if (ret.Failed()) return ret;
 
@@ -1694,7 +1694,7 @@ CommandCost CmdRemoveFromRailWaypoint(Ti
 
	if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
 

	
 
	TileArea ta(start, end);
 
	SmallVector<Waypoint *, 4> affected_stations;
 
	std::vector<Waypoint *> affected_stations;
 

	
 
	return RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_WAYPOINT_RAIL], HasBit(p2, 0));
 
}
 
@@ -1727,7 +1727,7 @@ CommandCost RemoveRailStation(T *st, DoC
 
	TILE_AREA_LOOP(tile, ta) {
 
		/* only remove tiles that are actually train station tiles */
 
		if (st->TileBelongsToRailStation(tile)) {
 
			SmallVector<T*, 4> affected_stations; // dummy
 
			std::vector<T*> affected_stations; // dummy
 
			CommandCost ret = RemoveFromRailBaseStation(TileArea(tile, 1, 1), affected_stations, flags, removal_cost, false);
 
			if (ret.Failed()) return ret;
 
			cost.AddCost(ret);
 
@@ -3521,7 +3521,7 @@ void DeleteStaleLinks(Station *from)
 
					/* Have all vehicles refresh their next hops before deciding to
 
					 * remove the node. */
 
					OrderList *l;
 
					SmallVector<Vehicle *, 32> vehicles;
 
					std::vector<Vehicle *> vehicles;
 
					FOR_ALL_ORDER_LISTS(l) {
 
						bool found_from = false;
 
						bool found_to = false;
src/station_gui.cpp
Show inline comments
 
@@ -2116,8 +2116,8 @@ struct TileAndStation {
 
	StationID station; ///< StationID
 
};
 

	
 
static SmallVector<TileAndStation, 8> _deleted_stations_nearby;
 
static SmallVector<StationID, 8> _stations_nearby_list;
 
static std::vector<TileAndStation> _deleted_stations_nearby;
 
static std::vector<StationID> _stations_nearby_list;
 

	
 
/**
 
 * Add station on this tile to _stations_nearby_list if it's fully within the
src/strgen/strgen_base.cpp
Show inline comments
 
@@ -235,7 +235,7 @@ static ParsedCommandStruct _cur_pcs;
 
static int _cur_argidx;
 

	
 
/** The buffer for writing a single string. */
 
struct Buffer : SmallVector<byte, 256> {
 
struct Buffer : std::vector<byte> {
 
	/**
 
	 * Convenience method for adding a byte.
 
	 * @param value The value to add.
src/string.cpp
Show inline comments
 
@@ -624,8 +624,8 @@ class IcuStringIterator : public StringI
 
	icu::BreakIterator *char_itr; ///< ICU iterator for characters.
 
	icu::BreakIterator *word_itr; ///< ICU iterator for words.
 

	
 
	SmallVector<UChar, 32> utf16_str;      ///< UTF-16 copy of the string.
 
	SmallVector<size_t, 32> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.
 
	std::vector<UChar> utf16_str;      ///< UTF-16 copy of the string.
 
	std::vector<size_t> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.
 

	
 
public:
 
	IcuStringIterator() : char_itr(NULL), word_itr(NULL)
src/stringfilter_type.h
Show inline comments
 
@@ -39,7 +39,7 @@ private:
 
	};
 

	
 
	const char *filter_buffer;                     ///< Parsed filter string. Words separated by 0.
 
	SmallVector<WordState, 4> word_index;          ///< Word index and filter state.
 
	std::vector<WordState> word_index;          ///< Word index and filter state.
 
	uint word_matches;                             ///< Summary of filter state: Number of words matched.
 

	
 
	const bool *case_sensitive;                    ///< Match case-sensitively (usually a static variable).
src/subsidy.cpp
Show inline comments
 
@@ -564,7 +564,7 @@ bool CheckSubsidised(CargoID cargo_type,
 

	
 
	/* Remember all towns near this station (at least one house in its catchment radius)
 
	 * which are destination of subsidised path. Do that only if needed */
 
	SmallVector<const Town *, 2> towns_near;
 
	std::vector<const Town *> towns_near;
 
	if (!st->rect.IsEmpty()) {
 
		Subsidy *s;
 
		FOR_ALL_SUBSIDIES(s) {
src/texteff.cpp
Show inline comments
 
@@ -37,7 +37,7 @@ struct TextEffect : public ViewportSign 
 
	}
 
};
 

	
 
static SmallVector<struct TextEffect, 32> _text_effects; ///< Text effects are stored there
 
static std::vector<struct TextEffect> _text_effects; ///< Text effects are stored there
 

	
 
/* Text Effects */
 
TextEffectID AddTextEffect(StringID msg, int center, int y, uint8 duration, TextEffectMode mode)
src/textfile_gui.h
Show inline comments
 
@@ -21,12 +21,12 @@ const char *GetTextfile(TextfileType typ
 

	
 
/** Window for displaying a textfile */
 
struct TextfileWindow : public Window, MissingGlyphSearcher {
 
	TextfileType file_type;              ///< Type of textfile to view.
 
	Scrollbar *vscroll;                  ///< Vertical scrollbar.
 
	Scrollbar *hscroll;                  ///< Horizontal scrollbar.
 
	char *text;                          ///< Lines of text from the NewGRF's textfile.
 
	SmallVector<const char *, 64> lines; ///< #text, split into lines in a table with lines.
 
	uint search_iterator;                ///< Iterator for the font check search.
 
	TextfileType file_type;          ///< Type of textfile to view.
 
	Scrollbar *vscroll;              ///< Vertical scrollbar.
 
	Scrollbar *hscroll;              ///< Horizontal scrollbar.
 
	char *text;                      ///< Lines of text from the NewGRF's textfile.
 
	std::vector<const char *> lines; ///< #text, split into lines in a table with lines.
 
	uint search_iterator;            ///< Iterator for the font check search.
 

	
 
	static const int TOP_SPACING    = WD_FRAMETEXT_TOP;    ///< Additional spacing at the top of the #WID_TF_BACKGROUND widget.
 
	static const int BOTTOM_SPACING = WD_FRAMETEXT_BOTTOM; ///< Additional spacing at the bottom of the #WID_TF_BACKGROUND widget.
src/timetable_cmd.cpp
Show inline comments
 
@@ -281,7 +281,7 @@ CommandCost CmdSetTimetableStart(TileInd
 
	if (timetable_all && !v->orders.list->IsCompleteTimetable()) return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		SmallVector<Vehicle *, 8> vehs;
 
		std::vector<Vehicle *> vehs;
 

	
 
		if (timetable_all) {
 
			for (Vehicle *w = v->orders.list->GetFirstSharedVehicle(); w != NULL; w = w->NextShared()) {
src/train_cmd.cpp
Show inline comments
 
@@ -814,7 +814,7 @@ static Train *FindGoodVehiclePos(const T
 
}
 

	
 
/** Helper type for lists/vectors of trains */
 
typedef SmallVector<Train *, 16> TrainList;
 
typedef std::vector<Train *> TrainList;
 

	
 
/**
 
 * Make a backup of a train into a train list.
src/train_gui.cpp
Show inline comments
 
@@ -186,7 +186,7 @@ static const uint TRAIN_DETAILS_MIN_INDE
 
static const uint TRAIN_DETAILS_MAX_INDENT = 72; ///< Maximum indent level in the train details window; wider than this and we start on a new line
 

	
 
/** Container for the cargo summary information. */
 
typedef SmallVector<CargoSummaryItem, 2> CargoSummary;
 
typedef std::vector<CargoSummaryItem> CargoSummary;
 
/** Reused container of cargo details */
 
static CargoSummary _cargo_summary;
 

	
src/vehicle_cmd.cpp
Show inline comments
 
@@ -346,8 +346,7 @@ static CommandCost RefitVehicle(Vehicle 
 
		v = v->First();
 
	}
 

	
 
	static SmallVector<RefitResult, 16> refit_result;
 
	refit_result.clear();
 
	std::vector<RefitResult> refit_result;
 

	
 
	v->InvalidateNewGRFCacheOfChain();
 
	byte actual_subtype = new_subtype;
src/vehicle_func.h
Show inline comments
 
@@ -175,7 +175,7 @@ bool CanVehicleUseStation(const Vehicle 
 

	
 
void ReleaseDisastersTargetingVehicle(VehicleID vehicle);
 

	
 
typedef SmallVector<VehicleID, 2> VehicleSet;
 
typedef std::vector<VehicleID> VehicleSet;
 
void GetVehicleSet(VehicleSet &set, Vehicle *v, uint8 num_vehicles);
 

	
 
void CheckCargoCapacity(Vehicle *v);
src/vehicle_gui.cpp
Show inline comments
 
@@ -233,7 +233,7 @@ byte GetBestFittingSubType(Vehicle *v_fr
 
	v_for = v_for->GetFirstEnginePart();
 

	
 
	/* Create a list of subtypes used by the various parts of v_for */
 
	static SmallVector<StringID, 4> subtypes;
 
	static std::vector<StringID> subtypes;
 
	subtypes.clear();
 
	for (; v_from != NULL; v_from = v_from->HasArticulatedPart() ? v_from->GetNextArticulatedPart() : NULL) {
 
		const Engine *e_from = v_from->GetEngine();
 
@@ -317,7 +317,7 @@ struct RefitOption {
 
	}
 
};
 

	
 
typedef SmallVector<RefitOption, 32> SubtypeList; ///< List of refit subtypes associated to a cargo.
 
typedef std::vector<RefitOption> SubtypeList; ///< List of refit subtypes associated to a cargo.
 

	
 
/**
 
 * Draw the list of available refit options for a consist and highlight the selected refit option (if any).
src/vehiclelist.h
Show inline comments
 
@@ -52,7 +52,7 @@ struct VehicleListIdentifier {
 
};
 

	
 
/** A list of vehicles. */
 
typedef SmallVector<const Vehicle *, 32> VehicleList;
 
typedef std::vector<const Vehicle *> VehicleList;
 

	
 
bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &identifier);
 
void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list, bool individual_wagons = false);
src/viewport.cpp
Show inline comments
 
@@ -153,10 +153,10 @@ enum SpriteCombineMode {
 
	SPRITE_COMBINE_ACTIVE,   ///< %Sprite combining is active. #AddSortableSpriteToDraw outputs child sprites.
 
};
 

	
 
typedef SmallVector<TileSpriteToDraw, 64> TileSpriteToDrawVector;
 
typedef SmallVector<StringSpriteToDraw, 4> StringSpriteToDrawVector;
 
typedef SmallVector<ParentSpriteToDraw, 64> ParentSpriteToDrawVector;
 
typedef SmallVector<ChildScreenSpriteToDraw, 16> ChildScreenSpriteToDrawVector;
 
typedef std::vector<TileSpriteToDraw> TileSpriteToDrawVector;
 
typedef std::vector<StringSpriteToDraw> StringSpriteToDrawVector;
 
typedef std::vector<ParentSpriteToDraw> ParentSpriteToDrawVector;
 
typedef std::vector<ChildScreenSpriteToDraw> ChildScreenSpriteToDrawVector;
 

	
 
/** Data structure storing rendering information */
 
struct ViewportDrawer {
src/viewport_sprite_sorter.h
Show inline comments
 
@@ -41,7 +41,7 @@ struct ParentSpriteToDraw {
 
	bool comparison_done;           ///< Used during sprite sorting: true if sprite has been compared with all other sprites
 
};
 

	
 
typedef SmallVector<ParentSpriteToDraw*, 64> ParentSpriteToSortVector;
 
typedef std::vector<ParentSpriteToDraw*> ParentSpriteToSortVector;
 

	
 
/** Type for method for checking whether a viewport sprite sorter exists. */
 
typedef bool (*VpSorterChecker)();
src/window.cpp
Show inline comments
 
@@ -85,7 +85,7 @@ SpecialMouseMode _special_mouse_mode; //
 
 * List of all WindowDescs.
 
 * This is a pointer to ensure initialisation order with the various static WindowDesc instances.
 
 */
 
static SmallVector<WindowDesc*, 16> *_window_descs = NULL;
 
static std::vector<WindowDesc*> *_window_descs = NULL;
 

	
 
/** Config file to store WindowDesc */
 
char *_windows_file;
 
@@ -108,7 +108,7 @@ WindowDesc::WindowDesc(WindowPosition de
 
	default_width_trad(def_width_trad),
 
	default_height_trad(def_height_trad)
 
{
 
	if (_window_descs == NULL) _window_descs = new SmallVector<WindowDesc*, 16>();
 
	if (_window_descs == NULL) _window_descs = new std::vector<WindowDesc*>();
 
	_window_descs->push_back(this);
 
}
 

	
src/window_gui.h
Show inline comments
 
@@ -281,7 +281,7 @@ protected:
 
	void InitializePositionSize(int x, int y, int min_width, int min_height);
 
	virtual void FindWindowPlacementAndResize(int def_width, int def_height);
 

	
 
	SmallVector<int, 4> scheduled_invalidation_data;  ///< Data of scheduled OnInvalidateData() calls.
 
	std::vector<int> scheduled_invalidation_data;  ///< Data of scheduled OnInvalidateData() calls.
 

	
 
public:
 
	Window(WindowDesc *desc);
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