Changeset - r16848:90757d155ac6
[Not reviewed]
master
0 1 0
alberth - 13 years ago 2010-12-21 22:00:08
alberth@openttd.org
(svn r21592) -Codechange: Return unique values for placing a sign and land-info querying, store the callback information locally, and use it instead of the global _place_proc.
1 file changed with 50 insertions and 21 deletions:
0 comments (0 inline, 0 general)
src/toolbar_gui.cpp
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@@ -64,6 +64,8 @@ enum ToolbarMode {
 
/** Callback functions. */
 
enum CallBackFunction {
 
	CBF_NONE,
 
	CBF_PLACE_SIGN,
 
	CBF_PLACE_LANDINFO,
 
};
 

	
 
enum ToolbarNormalWidgets {
 
@@ -251,13 +253,14 @@ static void PopupMainCompanyToolbMenu(Wi
 

	
 
static ToolbarMode _toolbar_mode;
 

	
 
static void SelectSignTool()
 
static CallBackFunction SelectSignTool()
 
{
 
	if (_cursor.sprite == SPR_CURSOR_SIGN) {
 
		ResetObjectToPlace();
 
		return CBF_NONE;
 
	} else {
 
		SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
 
		_place_proc = PlaceProc_Sign;
 
		return CBF_PLACE_SIGN;
 
	}
 
}
 

	
 
@@ -771,7 +774,7 @@ static CallBackFunction MenuClickForest(
 
	switch (index) {
 
		case 0: ShowTerraformToolbar();  break;
 
		case 1: ShowBuildTreesToolbar(); break;
 
		case 2: SelectSignTool();        break;
 
		case 2: return SelectSignTool();
 
	}
 
	return CBF_NONE;
 
}
 
@@ -810,18 +813,14 @@ static CallBackFunction MenuClickNewspap
 

	
 
/* --- Help button menu --- */
 

	
 
static void Place_LandInfo(TileIndex tile)
 
{
 
	ShowLandInfo(tile);
 
}
 

	
 
static void PlaceLandBlockInfo()
 
static CallBackFunction PlaceLandBlockInfo()
 
{
 
	if (_cursor.sprite == SPR_CURSOR_QUERY) {
 
		ResetObjectToPlace();
 
		return CBF_NONE;
 
	} else {
 
		_place_proc = Place_LandInfo;
 
		SetObjectToPlace(SPR_CURSOR_QUERY, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
 
		return CBF_PLACE_LANDINFO;
 
	}
 
}
 

	
 
@@ -849,7 +848,7 @@ static void MenuClickWorldScreenshot()
 
static CallBackFunction MenuClickHelp(int index)
 
{
 
	switch (index) {
 
		case 0: PlaceLandBlockInfo();          break;
 
		case 0: return PlaceLandBlockInfo();
 
		case 2: IConsoleSwitch();              break;
 
		case 3: ShowAIDebugWindow();           break;
 
		case 4: MenuClickSmallScreenshot();    break;
 
@@ -972,8 +971,7 @@ static CallBackFunction ToolbarScenPlace
 
{
 
	w->HandleButtonClick(TBSE_PLACESIGNS);
 
	SndPlayFx(SND_15_BEEP);
 
	SelectSignTool();
 
	return CBF_NONE;
 
	return SelectSignTool();
 
}
 

	
 
static CallBackFunction ToolbarBtn_NULL(Window *w)
 
@@ -1357,11 +1355,15 @@ enum MainToolbarHotkeys {
 
	MTHK_SIGN_LIST,
 
};
 

	
 
/** Main toolbar. */
 
struct MainToolbarWindow : Window {
 
	CallBackFunction last_started_action; ///< Last started user action.
 

	
 
	MainToolbarWindow(const WindowDesc *desc) : Window()
 
	{
 
		this->InitNested(desc, 0);
 

	
 
		this->last_started_action = CBF_NONE;
 
		CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
 
		this->SetWidgetDisabledState(TBN_PAUSE, _networking && !_network_server); // if not server, disable pause button
 
		this->SetWidgetDisabledState(TBN_FASTFORWARD, _networking); // if networking, disable fast-forward button
 
@@ -1391,7 +1393,8 @@ struct MainToolbarWindow : Window {
 

	
 
	virtual void OnDropdownSelect(int widget, int index)
 
	{
 
		_menu_clicked_procs[widget](index);
 
		CallBackFunction cbf = _menu_clicked_procs[widget](index);
 
		if (cbf != CBF_NONE) this->last_started_action = cbf;
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
@@ -1441,7 +1444,17 @@ struct MainToolbarWindow : Window {
 

	
 
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 
	{
 
		_place_proc(tile);
 
		switch (this->last_started_action) {
 
			case CBF_PLACE_SIGN:
 
				PlaceProc_Sign(tile);
 
				break;
 

	
 
			case CBF_PLACE_LANDINFO:
 
				ShowLandInfo(tile);
 
				break;
 

	
 
			default: NOT_REACHED();
 
		}
 
	}
 

	
 
	virtual void OnTick()
 
@@ -1640,11 +1653,13 @@ enum MainToolbarEditorHotkeys {
 
};
 

	
 
struct ScenarioEditorToolbarWindow : Window {
 
public:
 
	CallBackFunction last_started_action; ///< Last started user action.
 

	
 
	ScenarioEditorToolbarWindow(const WindowDesc *desc) : Window()
 
	{
 
		this->InitNested(desc, 0);
 

	
 
		this->last_started_action = CBF_NONE;
 
		CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
 
		PositionMainToolbar(this);
 
		DoZoomInOutWindow(ZOOM_NONE, this);
 
@@ -1697,7 +1712,8 @@ public:
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		if (_game_mode == GM_MENU) return;
 
		_scen_toolbar_button_procs[widget](this);
 
		CallBackFunction cbf = _scen_toolbar_button_procs[widget](this);
 
		if (cbf != CBF_NONE) this->last_started_action = cbf;
 
	}
 

	
 
	virtual void OnDropdownSelect(int widget, int index)
 
@@ -1705,12 +1721,14 @@ public:
 
		/* The map button is in a different location on the scenario
 
		 * editor toolbar, so we need to adjust for it. */
 
		if (widget == TBSE_SMALLMAP) widget = TBN_SMALLMAP;
 
		_menu_clicked_procs[widget](index);
 
		CallBackFunction cbf = _menu_clicked_procs[widget](index);
 
		if (cbf != CBF_NONE) this->last_started_action = cbf;
 
		SndPlayFx(SND_15_BEEP);
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	{
 
		CallBackFunction cbf = CBF_NONE;
 
		switch (CheckHotkeyMatch(scenedit_maintoolbar_hotkeys, keycode, this)) {
 
			case MTEHK_PAUSE:               ToolbarPauseClick(this); break;
 
			case MTEHK_FASTFORWARD:         ToolbarFastForwardClick(this); break;
 
@@ -1722,9 +1740,9 @@ public:
 
			case MTEHK_BUILD_ROAD:          ToolbarScenBuildRoad(this); break;
 
			case MTEHK_BUILD_DOCKS:         ToolbarScenBuildDocks(this); break;
 
			case MTEHK_BUILD_TREES:         ToolbarScenPlantTrees(this); break;
 
			case MTEHK_SIGN:                ToolbarScenPlaceSign(this); break;
 
			case MTEHK_SIGN:                cbf = ToolbarScenPlaceSign(this); break;
 
			case MTEHK_MUSIC:               ShowMusicWindow(); break;
 
			case MTEHK_LANDINFO:            PlaceLandBlockInfo(); break;
 
			case MTEHK_LANDINFO:            cbf = PlaceLandBlockInfo(); break;
 
			case MTEHK_SMALL_SCREENSHOT:    MenuClickSmallScreenshot(); break;
 
			case MTEHK_ZOOMEDIN_SCREENSHOT: MenuClickZoomedInScreenshot(); break;
 
			case MTEHK_GIANT_SCREENSHOT:    MenuClickWorldScreenshot(); break;
 
@@ -1735,12 +1753,23 @@ public:
 
			case MTEHK_EXTRA_VIEWPORT:      ShowExtraViewPortWindowForTileUnderCursor(); break;
 
			default: return ES_NOT_HANDLED;
 
		}
 
		if (cbf != CBF_NONE) this->last_started_action = cbf;
 
		return ES_HANDLED;
 
	}
 

	
 
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 
	{
 
		_place_proc(tile);
 
		switch (this->last_started_action) {
 
			case CBF_PLACE_SIGN:
 
				PlaceProc_Sign(tile);
 
				break;
 

	
 
			case CBF_PLACE_LANDINFO:
 
				ShowLandInfo(tile);
 
				break;
 

	
 
			default: NOT_REACHED();
 
		}
 
	}
 

	
 
	virtual void OnTimeout()
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