Changeset - r25451:917146b539af
[Not reviewed]
src/industry_cmd.cpp
Show inline comments
 
@@ -149,7 +149,7 @@ Industry::~Industry()
 

	
 
	const bool has_neutral_station = this->neutral_station != nullptr;
 

	
 
	TILE_AREA_LOOP(tile_cur, this->location) {
 
	for (TileIndex tile_cur : this->location) {
 
		if (IsTileType(tile_cur, MP_INDUSTRY)) {
 
			if (GetIndustryIndex(tile_cur) == this->index) {
 
				DeleteNewGRFInspectWindow(GSF_INDUSTRYTILES, tile_cur);
 
@@ -164,7 +164,7 @@ Industry::~Industry()
 

	
 
	if (has_neutral_station) {
 
		/* Remove possible docking tiles */
 
		TILE_AREA_LOOP(tile_cur, this->location) {
 
		for (TileIndex tile_cur : this->location) {
 
			ClearDockingTilesCheckingNeighbours(tile_cur);
 
		}
 
	}
 
@@ -173,7 +173,7 @@ Industry::~Industry()
 
		TileArea ta = TileArea(this->location.tile, 0, 0).Expand(21);
 

	
 
		/* Remove the farmland and convert it to regular tiles over time. */
 
		TILE_AREA_LOOP(tile_cur, ta) {
 
		for (TileIndex tile_cur : ta) {
 
			if (IsTileType(tile_cur, MP_CLEAR) && IsClearGround(tile_cur, CLEAR_FIELDS) &&
 
					GetIndustryIndexOfField(tile_cur) == this->index) {
 
				SetIndustryIndexOfField(tile_cur, INVALID_INDUSTRY);
 
@@ -1041,7 +1041,7 @@ static void PlantFarmField(TileIndex til
 

	
 
	/* check the amount of bad tiles */
 
	int count = 0;
 
	TILE_AREA_LOOP(cur_tile, ta) {
 
	for (TileIndex cur_tile : ta) {
 
		assert(cur_tile < MapSize());
 
		count += IsSuitableForFarmField(cur_tile, false);
 
	}
 
@@ -1053,7 +1053,7 @@ static void PlantFarmField(TileIndex til
 
	uint field_type = GB(r, 8, 8) * 9 >> 8;
 

	
 
	/* make field */
 
	TILE_AREA_LOOP(cur_tile, ta) {
 
	for (TileIndex cur_tile : ta) {
 
		assert(cur_tile < MapSize());
 
		if (IsSuitableForFarmField(cur_tile, true)) {
 
			MakeField(cur_tile, field_type, industry);
 
@@ -1115,7 +1115,7 @@ static bool SearchLumberMillTrees(TileIn
 
static void ChopLumberMillTrees(Industry *i)
 
{
 
	/* We only want to cut trees if all tiles are completed. */
 
	TILE_AREA_LOOP(tile_cur, i->location) {
 
	for (TileIndex tile_cur : i->location) {
 
		if (i->TileBelongsToIndustry(tile_cur)) {
 
			if (!IsIndustryCompleted(tile_cur)) return;
 
		}
 
@@ -1532,7 +1532,7 @@ static bool CheckCanTerraformSurrounding
 
	if (TileX(tile) == 0 || TileY(tile) == 0 || GetTileType(tile) == MP_VOID) return false;
 

	
 
	TileArea ta(tile - TileDiffXY(1, 1), 2, 2);
 
	TILE_AREA_LOOP(tile_walk, ta) {
 
	for (TileIndex tile_walk : ta) {
 
		uint curh = TileHeight(tile_walk);
 
		/* Is the tile clear? */
 
		if ((GetTileType(tile_walk) != MP_CLEAR) && (GetTileType(tile_walk) != MP_TREES)) return false;
 
@@ -1587,7 +1587,7 @@ static bool CheckIfCanLevelIndustryPlatf
 
	 * Perform terraforming as OWNER_TOWN to disable autoslope and town ratings. */
 
	Backup<CompanyID> cur_company(_current_company, OWNER_TOWN, FILE_LINE);
 

	
 
	TILE_AREA_LOOP(tile_walk, ta) {
 
	for (TileIndex tile_walk : ta) {
 
		uint curh = TileHeight(tile_walk);
 
		if (curh != h) {
 
			/* This tile needs terraforming. Check if we can do that without
 
@@ -1607,7 +1607,7 @@ static bool CheckIfCanLevelIndustryPlatf
 

	
 
	if (flags & DC_EXEC) {
 
		/* Terraform the land under the industry */
 
		TILE_AREA_LOOP(tile_walk, ta) {
 
		for (TileIndex tile_walk : ta) {
 
			uint curh = TileHeight(tile_walk);
 
			while (curh != h) {
 
				/* We give the terraforming for free here, because we can't calculate
 
@@ -1639,7 +1639,7 @@ static CommandCost CheckIfFarEnoughFromC
 
	if (Industry::GetNumItems() > (size_t) (dmax * dmax * 2)) {
 
		const Industry* i = nullptr;
 
		TileArea tile_area = TileArea(tile, 1, 1).Expand(dmax);
 
		TILE_AREA_LOOP(atile, tile_area) {
 
		for (TileIndex atile : tile_area) {
 
			if (GetTileType(atile) == MP_INDUSTRY) {
 
				const Industry *i2 = Industry::GetByTile(atile);
 
				if (i == i2) continue;
src/newgrf_airporttiles.cpp
Show inline comments
 
@@ -307,7 +307,7 @@ void AirportAnimationTrigger(Station *st
 
{
 
	if (st->airport.tile == INVALID_TILE) return;
 

	
 
	TILE_AREA_LOOP(tile, st->airport) {
 
	for (TileIndex tile : st->airport) {
 
		if (st->TileBelongsToAirport(tile)) AirportTileAnimationTrigger(st, tile, trigger, cargo_type);
 
	}
 
}
src/newgrf_industrytiles.cpp
Show inline comments
 
@@ -287,7 +287,7 @@ bool StartStopIndustryTileAnimation(cons
 
{
 
	bool ret = true;
 
	uint32 random = Random();
 
	TILE_AREA_LOOP(tile, ind->location) {
 
	for (TileIndex tile : ind->location) {
 
		if (ind->TileBelongsToIndustry(tile)) {
 
			if (StartStopIndustryTileAnimation(tile, iat, random)) {
 
				SB(random, 0, 16, Random());
 
@@ -372,7 +372,7 @@ void TriggerIndustryTile(TileIndex tile,
 
void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger)
 
{
 
	uint32 reseed_industry = 0;
 
	TILE_AREA_LOOP(tile, ind->location) {
 
	for (TileIndex tile : ind->location) {
 
		if (ind->TileBelongsToIndustry(tile)) {
 
			DoTriggerIndustryTile(tile, trigger, ind, reseed_industry);
 
		}
src/newgrf_object.cpp
Show inline comments
 
@@ -554,7 +554,7 @@ void TriggerObjectAnimation(Object *o, O
 
{
 
	if (!HasBit(spec->animation.triggers, trigger)) return;
 

	
 
	TILE_AREA_LOOP(tile, o->location) {
 
	for (TileIndex tile : o->location) {
 
		TriggerObjectTileAnimation(o, tile, trigger, spec);
 
	}
 
}
src/newgrf_station.cpp
Show inline comments
 
@@ -737,7 +737,7 @@ void DeallocateSpecFromStation(BaseStati
 

	
 
	ETileArea area = ETileArea(st, INVALID_TILE, TA_WHOLE);
 
	/* Check all tiles over the station to check if the specindex is still in use */
 
	TILE_AREA_LOOP(tile, area) {
 
	for (TileIndex tile : area) {
 
		if (st->TileBelongsToRailStation(tile) && GetCustomStationSpecIndex(tile) == specindex) {
 
			return;
 
		}
 
@@ -939,7 +939,7 @@ void TriggerStationAnimation(BaseStation
 
	ETileArea area = ETileArea(st, tile, tas[trigger]);
 

	
 
	/* Check all tiles over the station to check if the specindex is still in use */
 
	TILE_AREA_LOOP(tile, area) {
 
	for (TileIndex tile : area) {
 
		if (st->TileBelongsToRailStation(tile)) {
 
			const StationSpec *ss = GetStationSpec(tile);
 
			if (ss != nullptr && HasBit(ss->animation.triggers, trigger)) {
 
@@ -995,7 +995,7 @@ void TriggerStationRandomisation(Station
 
	uint32 used_triggers = 0;
 

	
 
	/* Check all tiles over the station to check if the specindex is still in use */
 
	TILE_AREA_LOOP(tile, area) {
 
	for (TileIndex tile : area) {
 
		if (st->TileBelongsToRailStation(tile)) {
 
			const StationSpec *ss = GetStationSpec(tile);
 
			if (ss == nullptr) continue;
src/object_cmd.cpp
Show inline comments
 
@@ -114,7 +114,7 @@ void BuildObject(ObjectType type, TileIn
 

	
 
	assert(o->town != nullptr);
 

	
 
	TILE_AREA_LOOP(t, ta) {
 
	for (TileIndex t : ta) {
 
		WaterClass wc = (IsWaterTile(t) ? GetWaterClass(t) : WATER_CLASS_INVALID);
 
		/* Update company infrastructure counts for objects build on canals owned by nobody. */
 
		if (wc == WATER_CLASS_CANAL && owner != OWNER_NONE && (IsTileOwner(tile, OWNER_NONE) || IsTileOwner(tile, OWNER_WATER))) {
 
@@ -136,7 +136,7 @@ void BuildObject(ObjectType type, TileIn
 
static void IncreaseAnimationStage(TileIndex tile)
 
{
 
	TileArea ta = Object::GetByTile(tile)->location;
 
	TILE_AREA_LOOP(t, ta) {
 
	for (TileIndex t : ta) {
 
		SetAnimationFrame(t, GetAnimationFrame(t) + 1);
 
		MarkTileDirtyByTile(t);
 
	}
 
@@ -230,7 +230,7 @@ CommandCost CmdBuildObject(TileIndex til
 
		 * some information about the tiles. */
 
		bool allow_water = (spec->flags & (OBJECT_FLAG_BUILT_ON_WATER | OBJECT_FLAG_NOT_ON_LAND)) != 0;
 
		bool allow_ground = (spec->flags & OBJECT_FLAG_NOT_ON_LAND) == 0;
 
		TILE_AREA_LOOP(t, ta) {
 
		for (TileIndex t : ta) {
 
			if (HasTileWaterGround(t)) {
 
				if (!allow_water) return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER);
 
				if (!IsWaterTile(t)) {
 
@@ -263,7 +263,7 @@ CommandCost CmdBuildObject(TileIndex til
 
		int allowed_z;
 
		if (GetTileSlope(tile, &allowed_z) != SLOPE_FLAT) allowed_z++;
 

	
 
		TILE_AREA_LOOP(t, ta) {
 
		for (TileIndex t : ta) {
 
			uint16 callback = CALLBACK_FAILED;
 
			if (HasBit(spec->callback_mask, CBM_OBJ_SLOPE_CHECK)) {
 
				TileIndex diff = t - tile;
 
@@ -283,7 +283,7 @@ CommandCost CmdBuildObject(TileIndex til
 
		if (flags & DC_EXEC) {
 
			/* This is basically a copy of the loop above with the exception that we now
 
			 * execute the commands and don't check for errors, since that's already done. */
 
			TILE_AREA_LOOP(t, ta) {
 
			for (TileIndex t : ta) {
 
				if (HasTileWaterGround(t)) {
 
					if (!IsWaterTile(t)) {
 
						DoCommand(t, 0, 0, (flags & ~DC_NO_WATER) | DC_NO_MODIFY_TOWN_RATING, CMD_LANDSCAPE_CLEAR);
 
@@ -297,7 +297,7 @@ CommandCost CmdBuildObject(TileIndex til
 
	if (cost.Failed()) return cost;
 

	
 
	/* Finally do a check for bridges. */
 
	TILE_AREA_LOOP(t, ta) {
 
	for (TileIndex t : ta) {
 
		if (IsBridgeAbove(t) && (
 
				!(spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) ||
 
				(GetTileMaxZ(t) + spec->height >= GetBridgeHeight(GetSouthernBridgeEnd(t))))) {
 
@@ -438,7 +438,7 @@ static Foundation GetFoundation_Object(T
 
static void ReallyClearObjectTile(Object *o)
 
{
 
	Object::DecTypeCount(o->type);
 
	TILE_AREA_LOOP(tile_cur, o->location) {
 
	for (TileIndex tile_cur : o->location) {
 
		DeleteNewGRFInspectWindow(GSF_OBJECTS, tile_cur);
 

	
 
		MakeWaterKeepingClass(tile_cur, GetTileOwner(tile_cur));
src/openttd.cpp
Show inline comments
 
@@ -1265,7 +1265,7 @@ static void CheckCaches()
 
		/* Check docking tiles */
 
		TileArea ta;
 
		std::map<TileIndex, bool> docking_tiles;
 
		TILE_AREA_LOOP(tile, st->docking_station) {
 
		for (TileIndex tile : st->docking_station) {
 
			ta.Add(tile);
 
			docking_tiles[tile] = IsDockingTile(tile);
 
		}
 
@@ -1273,7 +1273,7 @@ static void CheckCaches()
 
		if (ta.tile != st->docking_station.tile || ta.w != st->docking_station.w || ta.h != st->docking_station.h) {
 
			DEBUG(desync, 2, "station docking mismatch: station %i, company %i", st->index, (int)st->owner);
 
		}
 
		TILE_AREA_LOOP(tile, ta) {
 
		for (TileIndex tile : ta) {
 
			if (docking_tiles[tile] != IsDockingTile(tile)) {
 
				DEBUG(desync, 2, "docking tile mismatch: tile %i", (int)tile);
 
			}
src/road_gui.cpp
Show inline comments
 
@@ -163,7 +163,7 @@ void CcRoadStop(const CommandCost &resul
 
	if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, tile);
 
	if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
 
	TileArea roadstop_area(tile, GB(p1, 0, 8), GB(p1, 8, 8));
 
	TILE_AREA_LOOP(cur_tile, roadstop_area) {
 
	for (TileIndex cur_tile : roadstop_area) {
 
		ConnectRoadToStructure(cur_tile, dir);
 
		/* For a drive-through road stop build connecting road for other entrance. */
 
		if (HasBit(p2, 1)) ConnectRoadToStructure(cur_tile, ReverseDiagDir(dir));
src/saveload/station_sl.cpp
Show inline comments
 
@@ -86,7 +86,7 @@ void MoveBuoysToWaypoints()
 

	
 
		if (train) {
 
			/* When we make a rail waypoint of the station, convert the map as well. */
 
			TILE_AREA_LOOP(t, train_st) {
 
			for (TileIndex t : train_st) {
 
				if (!IsTileType(t, MP_STATION) || GetStationIndex(t) != index) continue;
 

	
 
				SB(_me[t].m6, 3, 3, STATION_WAYPOINT);
src/script/api/script_industry.cpp
Show inline comments
 
@@ -186,7 +186,7 @@
 
	if (!HasHeliport(industry_id)) return INVALID_TILE;
 

	
 
	const Industry *ind = ::Industry::Get(industry_id);
 
	TILE_AREA_LOOP(tile_cur, ind->location) {
 
	for (TileIndex tile_cur : ind->location) {
 
		if (IsTileType(tile_cur, MP_STATION) && IsOilRig(tile_cur)) {
 
			return tile_cur;
 
		}
 
@@ -208,7 +208,7 @@
 
	if (!HasDock(industry_id)) return INVALID_TILE;
 

	
 
	const Industry *ind = ::Industry::Get(industry_id);
 
	TILE_AREA_LOOP(tile_cur, ind->location) {
 
	for (TileIndex tile_cur : ind->location) {
 
		if (IsTileType(tile_cur, MP_STATION) && IsOilRig(tile_cur)) {
 
			return tile_cur;
 
		}
src/script/api/script_order.cpp
Show inline comments
 
@@ -256,11 +256,11 @@ static int ScriptOrderPositionToRealOrde
 
		case OT_GOTO_STATION: {
 
			const Station *st = ::Station::Get(order->GetDestination());
 
			if (st->train_station.tile != INVALID_TILE) {
 
				TILE_AREA_LOOP(t, st->train_station) {
 
				for (TileIndex t : st->train_station) {
 
					if (st->TileBelongsToRailStation(t)) return t;
 
				}
 
			} else if (st->ship_station.tile != INVALID_TILE) {
 
				TILE_AREA_LOOP(t, st->ship_station) {
 
				for (TileIndex t : st->ship_station) {
 
					if (IsTileType(t, MP_STATION) && (IsDock(t) || IsOilRig(t)) && GetStationIndex(t) == st->index) return t;
 
				}
 
			} else if (st->bus_stops != nullptr) {
 
@@ -268,7 +268,7 @@ static int ScriptOrderPositionToRealOrde
 
			} else if (st->truck_stops != nullptr) {
 
				return st->truck_stops->xy;
 
			} else if (st->airport.tile != INVALID_TILE) {
 
				TILE_AREA_LOOP(tile, st->airport) {
 
				for (TileIndex tile : st->airport) {
 
					if (st->TileBelongsToAirport(tile) && !::IsHangar(tile)) return tile;
 
				}
 
			}
 
@@ -278,7 +278,7 @@ static int ScriptOrderPositionToRealOrde
 
		case OT_GOTO_WAYPOINT: {
 
			const Waypoint *wp = ::Waypoint::Get(order->GetDestination());
 
			if (wp->train_station.tile != INVALID_TILE) {
 
				TILE_AREA_LOOP(t, wp->train_station) {
 
				for (TileIndex t : wp->train_station) {
 
					if (wp->TileBelongsToRailStation(t)) return t;
 
				}
 
			}
src/script/api/script_tilelist.cpp
Show inline comments
 
@@ -21,7 +21,7 @@ void ScriptTileList::AddRectangle(TileIn
 
	if (!::IsValidTile(t2)) return;
 

	
 
	TileArea ta(t1, t2);
 
	TILE_AREA_LOOP(t, ta) this->AddItem(t);
 
	for (TileIndex t : ta) this->AddItem(t);
 
}
 

	
 
void ScriptTileList::AddTile(TileIndex tile)
 
@@ -37,7 +37,7 @@ void ScriptTileList::RemoveRectangle(Til
 
	if (!::IsValidTile(t2)) return;
 

	
 
	TileArea ta(t1, t2);
 
	TILE_AREA_LOOP(t, ta) this->RemoveItem(t);
 
	for (TileIndex t : ta) this->RemoveItem(t);
 
}
 

	
 
void ScriptTileList::RemoveTile(TileIndex tile)
 
@@ -55,7 +55,7 @@ void ScriptTileList::RemoveTile(TileInde
 
 */
 
static void FillIndustryCatchment(const Industry *i, int radius, BitmapTileArea &bta)
 
{
 
	TILE_AREA_LOOP(cur_tile, i->location) {
 
	for (TileIndex cur_tile : i->location) {
 
		if (!::IsTileType(cur_tile, MP_INDUSTRY) || ::GetIndustryIndex(cur_tile) != i->index) continue;
 

	
 
		int tx = TileX(cur_tile);
 
@@ -156,7 +156,7 @@ ScriptTileList_StationType::ScriptTileLi
 
	if ((station_type & ScriptStation::STATION_DOCK) != 0)       station_type_value |= (1 << ::STATION_DOCK)    | (1 << ::STATION_OILRIG);
 

	
 
	TileArea ta(::TileXY(rect->left, rect->top), rect->right - rect->left + 1, rect->bottom - rect->top + 1);
 
	TILE_AREA_LOOP(cur_tile, ta) {
 
	for (TileIndex cur_tile : ta) {
 
		if (!::IsTileType(cur_tile, MP_STATION)) continue;
 
		if (::GetStationIndex(cur_tile) != station_id) continue;
 
		if (!HasBit(station_type_value, ::GetStationType(cur_tile))) continue;
src/smallmap_gui.cpp
Show inline comments
 
@@ -750,7 +750,7 @@ inline uint32 SmallMapWindow::GetTileCol
 
	TileIndex tile = INVALID_TILE; // Position of the most important tile.
 
	TileType et = MP_VOID;         // Effective tile type at that position.
 

	
 
	TILE_AREA_LOOP(ti, ta) {
 
	for (TileIndex ti : ta) {
 
		TileType ttype = GetTileType(ti);
 

	
 
		switch (ttype) {
src/station.cpp
Show inline comments
 
@@ -416,7 +416,7 @@ void Station::RecomputeCatchment()
 
	if (!_settings_game.station.serve_neutral_industries && this->industry != nullptr) {
 
		/* Station is associated with an industry, so we only need to deliver to that industry. */
 
		this->catchment_tiles.Initialize(this->industry->location);
 
		TILE_AREA_LOOP(tile, this->industry->location) {
 
		for (TileIndex tile : this->industry->location) {
 
			if (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == this->industry->index) {
 
				this->catchment_tiles.SetTile(tile);
 
			}
 
@@ -435,7 +435,7 @@ void Station::RecomputeCatchment()
 

	
 
	/* Loop finding all station tiles */
 
	TileArea ta(TileXY(this->rect.left, this->rect.top), TileXY(this->rect.right, this->rect.bottom));
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		if (!IsTileType(tile, MP_STATION) || GetStationIndex(tile) != this->index) continue;
 

	
 
		uint r = GetTileCatchmentRadius(tile, this);
 
@@ -443,7 +443,7 @@ void Station::RecomputeCatchment()
 

	
 
		/* This tile sub-loop doesn't need to test any tiles, they are simply added to the catchment set. */
 
		TileArea ta2 = TileArea(tile, 1, 1).Expand(r);
 
		TILE_AREA_LOOP(tile2, ta2) this->catchment_tiles.SetTile(tile2);
 
		for (TileIndex tile2 : ta2) this->catchment_tiles.SetTile(tile2);
 
	}
 

	
 
	/* Search catchment tiles for towns and industries */
 
@@ -567,7 +567,7 @@ CommandCost StationRect::BeforeAddRect(T
 
/* static */ bool StationRect::ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a)
 
{
 
	TileArea ta(TileXY(left_a, top_a), TileXY(right_a, bottom_a));
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st_id) return true;
 
	}
 

	
src/station_base.h
Show inline comments
 
@@ -575,7 +575,7 @@ void ForAllStationsAroundTiles(const Til
 
	 * to find the possible nearby stations. */
 
	uint max_c = _settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED;
 
	TileArea ta_ext = TileArea(ta).Expand(max_c);
 
	TILE_AREA_LOOP(tile, ta_ext) {
 
	for (TileIndex tile : ta_ext) {
 
		if (IsTileType(tile, MP_STATION)) seen_stations.insert(GetStationIndex(tile));
 
	}
 

	
 
@@ -587,7 +587,7 @@ void ForAllStationsAroundTiles(const Til
 
		if (!_settings_game.station.serve_neutral_industries && st->industry != nullptr) continue;
 

	
 
		/* Test if the tile is within the station's catchment */
 
		TILE_AREA_LOOP(tile, ta) {
 
		for (TileIndex tile : ta) {
 
			if (st->TileIsInCatchment(tile)) {
 
				if (func(st, tile)) break;
 
			}
src/station_cmd.cpp
Show inline comments
 
@@ -105,7 +105,7 @@ CommandCost GetStationAround(TileArea ta
 
	ta.Expand(1);
 

	
 
	/* check around to see if there are any stations there owned by the company */
 
	TILE_AREA_LOOP(tile_cur, ta) {
 
	for (TileIndex tile_cur : ta) {
 
		if (IsTileType(tile_cur, MP_STATION)) {
 
			StationID t = GetStationIndex(tile_cur);
 
			if (!T::IsValidID(t) || Station::Get(t)->owner != company) continue;
 
@@ -511,7 +511,7 @@ CargoArray GetProductionAroundTiles(Tile
 

	
 
	/* Loop over all tiles to get the produced cargo of
 
	 * everything except industries */
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		if (IsTileType(tile, MP_INDUSTRY)) industries.insert(GetIndustryIndex(tile));
 
		AddProducedCargo(tile, produced);
 
	}
 
@@ -549,7 +549,7 @@ CargoArray GetAcceptanceAroundTiles(Tile
 

	
 
	TileArea ta = TileArea(tile, w, h).Expand(rad);
 

	
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		/* Ignore industry if it has a neutral station. */
 
		if (!_settings_game.station.serve_neutral_industries && IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile)->neutral_station != nullptr) continue;
 

	
 
@@ -872,7 +872,7 @@ static CommandCost CheckFlatLandRailStat
 
	const StationSpec *statspec = StationClass::Get(spec_class)->GetSpec(spec_index);
 
	bool slope_cb = statspec != nullptr && HasBit(statspec->callback_mask, CBM_STATION_SLOPE_CHECK);
 

	
 
	TILE_AREA_LOOP(tile_cur, tile_area) {
 
	for (TileIndex tile_cur : tile_area) {
 
		CommandCost ret = CheckBuildableTile(tile_cur, invalid_dirs, allowed_z, false);
 
		if (ret.Failed()) return ret;
 
		cost.AddCost(ret);
 
@@ -954,7 +954,7 @@ static CommandCost CheckFlatLandRoadStop
 
	CommandCost cost(EXPENSES_CONSTRUCTION);
 
	int allowed_z = -1;
 

	
 
	TILE_AREA_LOOP(cur_tile, tile_area) {
 
	for (TileIndex cur_tile : tile_area) {
 
		CommandCost ret = CheckBuildableTile(cur_tile, invalid_dirs, allowed_z, !is_drive_through);
 
		if (ret.Failed()) return ret;
 
		cost.AddCost(ret);
 
@@ -1435,7 +1435,7 @@ CommandCost CmdBuildRailStation(TileInde
 
			update_reservation_area = TileArea(tile_org, numtracks_orig, 1);
 
		}
 

	
 
		TILE_AREA_LOOP(tile, update_reservation_area) {
 
		for (TileIndex tile : update_reservation_area) {
 
			/* Don't even try to make eye candy parts reserved. */
 
			if (IsStationTileBlocked(tile)) continue;
 

	
 
@@ -1563,7 +1563,7 @@ CommandCost RemoveFromRailBaseStation(Ti
 
	CommandCost error;
 

	
 
	/* Do the action for every tile into the area */
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		/* Make sure the specified tile is a rail station */
 
		if (!HasStationTileRail(tile)) continue;
 

	
 
@@ -1729,7 +1729,7 @@ CommandCost RemoveRailStation(T *st, DoC
 

	
 
	CommandCost cost(EXPENSES_CONSTRUCTION);
 
	/* clear all areas of the station */
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		/* only remove tiles that are actually train station tiles */
 
		if (st->TileBelongsToRailStation(tile)) {
 
			std::vector<T*> affected_stations; // dummy
 
@@ -1894,7 +1894,7 @@ CommandCost CmdBuildRoadStop(TileIndex t
 

	
 
	if (flags & DC_EXEC) {
 
		/* Check every tile in the area. */
 
		TILE_AREA_LOOP(cur_tile, roadstop_area) {
 
		for (TileIndex cur_tile : roadstop_area) {
 
			/* Get existing road types and owners before any tile clearing */
 
			RoadType road_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_ROAD) : INVALID_ROADTYPE;
 
			RoadType tram_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_TRAM) : INVALID_ROADTYPE;
 
@@ -2101,7 +2101,7 @@ CommandCost CmdRemoveRoadStop(TileIndex 
 
	CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
 
	bool had_success = false;
 

	
 
	TILE_AREA_LOOP(cur_tile, roadstop_area) {
 
	for (TileIndex cur_tile : roadstop_area) {
 
		/* Make sure the specified tile is a road stop of the correct type */
 
		if (!IsTileType(cur_tile, MP_STATION) || !IsRoadStop(cur_tile) || (uint32)GetRoadStopType(cur_tile) != GB(p2, 0, 1)) continue;
 

	
 
@@ -2409,7 +2409,7 @@ static CommandCost RemoveAirport(TileInd
 
		nearest->noise_reached -= GetAirportNoiseLevelForDistance(as, dist);
 
	}
 

	
 
	TILE_AREA_LOOP(tile_cur, st->airport) {
 
	for (TileIndex tile_cur : st->airport) {
 
		if (!st->TileBelongsToAirport(tile_cur)) continue;
 

	
 
		CommandCost ret = EnsureNoVehicleOnGround(tile_cur);
 
@@ -4120,7 +4120,7 @@ void UpdateStationDockingTiles(Station *
 
	int y1 = std::max<int>(y - 1, 0);
 

	
 
	TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		if (IsValidTile(tile) && IsPossibleDockingTile(tile)) CheckForDockingTile(tile);
 
	}
 
}
src/station_gui.cpp
Show inline comments
 
@@ -103,7 +103,7 @@ static void FindStationsAroundSelection(
 
	Station *adjacent = nullptr;
 

	
 
	/* Direct loop instead of ForAllStationsAroundTiles as we are not interested in catchment area */
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		if (IsTileType(tile, MP_STATION) && GetTileOwner(tile) == _local_company) {
 
			Station *st = Station::GetByTile(tile);
 
			if (st == nullptr) continue;
 
@@ -2214,7 +2214,7 @@ static const T *FindStationsNearby(TileA
 
	_deleted_stations_nearby.clear();
 

	
 
	/* Check the inside, to return, if we sit on another station */
 
	TILE_AREA_LOOP(t, ta) {
 
	for (TileIndex t : ta) {
 
		if (t < MapSize() && IsTileType(t, MP_STATION) && T::IsValidID(GetStationIndex(t))) return T::GetByTile(t);
 
	}
 

	
src/subsidy.cpp
Show inline comments
 
@@ -329,7 +329,7 @@ bool FindSubsidyTownCargoRoute()
 
	/* Calculate the produced cargo of houses around town center. */
 
	CargoArray town_cargo_produced;
 
	TileArea ta = TileArea(src_town->xy, 1, 1).Expand(SUBSIDY_TOWN_CARGO_RADIUS);
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		if (IsTileType(tile, MP_HOUSE)) {
 
			AddProducedCargo(tile, town_cargo_produced);
 
		}
 
@@ -440,7 +440,7 @@ bool FindSubsidyCargoDestination(CargoID
 
			/* Calculate cargo acceptance of houses around town center. */
 
			CargoArray town_cargo_accepted;
 
			TileArea ta = TileArea(dst_town->xy, 1, 1).Expand(SUBSIDY_TOWN_CARGO_RADIUS);
 
			TILE_AREA_LOOP(tile, ta) {
 
			for (TileIndex tile : ta) {
 
				if (IsTileType(tile, MP_HOUSE)) {
 
					AddAcceptedCargo(tile, town_cargo_accepted, nullptr);
 
				}
src/terraform_gui.cpp
Show inline comments
 
@@ -57,7 +57,7 @@ static void GenerateDesertArea(TileIndex
 
	_generating_world = true;
 

	
 
	TileArea ta(start, end);
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_NORMAL : TROPICZONE_DESERT);
 
		DoCommandP(tile, 0, 0, CMD_LANDSCAPE_CLEAR);
 
		MarkTileDirtyByTile(tile);
 
@@ -74,7 +74,7 @@ static void GenerateRockyArea(TileIndex 
 
	bool success = false;
 
	TileArea ta(start, end);
 

	
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		switch (GetTileType(tile)) {
 
			case MP_TREES:
 
				if (GetTreeGround(tile) == TREE_GROUND_SHORE) continue;
 
@@ -408,18 +408,18 @@ static void CommonRaiseLowerBigLand(Tile
 
		if (mode != 0) {
 
			/* Raise land */
 
			h = MAX_TILE_HEIGHT;
 
			TILE_AREA_LOOP(tile2, ta) {
 
			for (TileIndex tile2 : ta) {
 
				h = std::min(h, TileHeight(tile2));
 
			}
 
		} else {
 
			/* Lower land */
 
			h = 0;
 
			TILE_AREA_LOOP(tile2, ta) {
 
			for (TileIndex tile2 : ta) {
 
				h = std::max(h, TileHeight(tile2));
 
			}
 
		}
 

	
 
		TILE_AREA_LOOP(tile2, ta) {
 
		for (TileIndex tile2 : ta) {
 
			if (TileHeight(tile2) == h) {
 
				DoCommandP(tile2, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND);
 
			}
src/tilearea.cpp
Show inline comments
 
@@ -147,6 +147,24 @@ void OrthogonalTileArea::ClampToMap()
 
}
 

	
 
/**
 
 * Returns an iterator to the beginning of the tile area.
 
 * @return The OrthogonalTileIterator.
 
 */
 
OrthogonalTileIterator OrthogonalTileArea::begin() const
 
{
 
	return OrthogonalTileIterator(*this);
 
}
 

	
 
/**
 
 * Returns an iterator to the end of the tile area.
 
 * @return The OrthogonalTileIterator.
 
 */
 
OrthogonalTileIterator OrthogonalTileArea::end() const
 
{
 
	return OrthogonalTileIterator(OrthogonalTileArea());
 
}
 

	
 
/**
 
 * Create a diagonal tile area from two corners.
 
 * @param start First corner of the area.
 
 * @param end Second corner of the area.
src/tilearea_type.h
Show inline comments
 
@@ -12,6 +12,8 @@
 

	
 
#include "map_func.h"
 

	
 
class OrthogonalTileIterator;
 

	
 
/** Represents the covered area of e.g. a rail station */
 
struct OrthogonalTileArea {
 
	TileIndex tile; ///< The base tile of the area
 
@@ -58,6 +60,10 @@ struct OrthogonalTileArea {
 
	{
 
		return TILE_ADDXY(this->tile, this->w / 2, this->h / 2);
 
	}
 

	
 
	OrthogonalTileIterator begin() const;
 

	
 
	OrthogonalTileIterator end() const;
 
};
 

	
 
/** Represents a diagonal tile area. */
 
@@ -124,6 +130,15 @@ public:
 
	}
 

	
 
	/**
 
	 * Get the tile we are currently at.
 
	 * @return The tile we are at, or INVALID_TILE when we're done.
 
	 */
 
	inline TileIndex operator *() const
 
	{
 
		return this->tile;
 
	}
 

	
 
	/**
 
	 * Move ourselves to the next tile in the rectangle on the map.
 
	 */
 
	virtual TileIterator& operator ++() = 0;
 
@@ -223,12 +238,4 @@ public:
 
	}
 
};
 

	
 
/**
 
 * A loop which iterates over the tiles of a TileArea.
 
 * @param var The name of the variable which contains the current tile.
 
 *            This variable will be allocated in this \c for of this loop.
 
 * @param ta  The tile area to search over.
 
 */
 
#define TILE_AREA_LOOP(var, ta) for (OrthogonalTileIterator var(ta); var != INVALID_TILE; ++var)
 

	
 
#endif /* TILEAREA_TYPE_H */
src/tree_cmd.cpp
Show inline comments
 
@@ -392,7 +392,7 @@ CommandCost CmdPlantTree(TileIndex tile,
 
	int limit = (c == nullptr ? INT32_MAX : GB(c->tree_limit, 16, 16));
 

	
 
	TileArea ta(tile, p2);
 
	TILE_AREA_LOOP(tile, ta) {
 
	for (TileIndex tile : ta) {
 
		switch (GetTileType(tile)) {
 
			case MP_TREES:
 
				/* no more space for trees? */
src/water_cmd.cpp
Show inline comments
 
@@ -1044,7 +1044,7 @@ static void FloodVehicles(TileIndex tile
 

	
 
	if (IsAirportTile(tile)) {
 
		const Station *st = Station::GetByTile(tile);
 
		TILE_AREA_LOOP(tile, st->airport) {
 
		for (TileIndex tile : st->airport) {
 
			if (st->TileBelongsToAirport(tile)) FindVehicleOnPos(tile, &z, &FloodVehicleProc);
 
		}
 

	
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