@@ -2131,8 +2131,7 @@ const SaveLoad _common_veh_desc[] = {
SLE_REF(Vehicle,prev_shared, REF_VEHICLE),
// reserve extra space in savegame here. (currently 10 bytes)
SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 2, 2, 255), /* 2 */
SLE_CONDARR(NullStruct,null,SLE_FILE_U32 | SLE_VAR_NULL, 2, 2, 255), /* 8 */
SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 10, 2, 255),
SLE_END()
};
Status change: