Changeset - r25382:935b8bc1e454
[Not reviewed]
master
0 1 0
rubidium42 - 3 years ago 2021-05-04 18:50:52
rubidium@openttd.org
Cleanup: [Fluidsynth] Comply better with the coding style
1 file changed with 10 insertions and 10 deletions:
0 comments (0 inline, 0 general)
src/music/fluidsynth.cpp
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@@ -18,9 +18,9 @@
 
#include <mutex>
 

	
 
static struct {
 
	fluid_settings_t* settings;    ///< FluidSynth settings handle
 
	fluid_synth_t* synth;          ///< FluidSynth synthesizer handle
 
	fluid_player_t* player;        ///< FluidSynth MIDI player handle
 
	fluid_settings_t *settings;    ///< FluidSynth settings handle
 
	fluid_synth_t *synth;          ///< FluidSynth synthesizer handle
 
	fluid_player_t *player;        ///< FluidSynth MIDI player handle
 
	std::mutex synth_mutex;        ///< Guard mutex for synth access
 
} _midi; ///< Metadata about the midi we're playing.
 

	
 
@@ -54,7 +54,7 @@ static void RenderMusicStream(int16 *buf
 
{
 
	std::unique_lock<std::mutex> lock{ _midi.synth_mutex, std::try_to_lock };
 

	
 
	if (!lock.owns_lock() || !_midi.synth || !_midi.player) return;
 
	if (!lock.owns_lock() || _midi.synth == nullptr || _midi.player == nullptr) return;
 
	fluid_synth_write_s16(_midi.synth, samples, buffer, 0, 2, buffer, 1, 2);
 
}
 

	
 
@@ -69,7 +69,7 @@ const char *MusicDriver_FluidSynth::Star
 

	
 
	/* Create the settings. */
 
	_midi.settings = new_fluid_settings();
 
	if (!_midi.settings) return "Could not create midi settings";
 
	if (_midi.settings == nullptr) return "Could not create midi settings";
 
	/* Don't try to lock sample data in memory, OTTD usually does not run with privileges allowing that */
 
	fluid_settings_setint(_midi.settings, "synth.lock-memory", 0);
 

	
 
@@ -80,11 +80,11 @@ const char *MusicDriver_FluidSynth::Star
 

	
 
	/* Create the synthesizer. */
 
	_midi.synth = new_fluid_synth(_midi.settings);
 
	if (!_midi.synth) return "Could not open synth";
 
	if (_midi.synth == nullptr) return "Could not open synth";
 

	
 
	/* Load a SoundFont and reset presets (so that new instruments
 
	 * get used from the SoundFont) */
 
	if (!sfont_name) {
 
	if (sfont_name == nullptr) {
 
		sfont_id = FLUID_FAILED;
 

	
 
		/* Try loading the default soundfont registered with FluidSynth. */
 
@@ -142,7 +142,7 @@ void MusicDriver_FluidSynth::PlaySong(co
 
	std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
 

	
 
	_midi.player = new_fluid_player(_midi.synth);
 
	if (!_midi.player) {
 
	if (_midi.player == nullptr) {
 
		DEBUG(driver, 0, "Could not create midi player");
 
		return;
 
	}
 
@@ -166,7 +166,7 @@ void MusicDriver_FluidSynth::StopSong()
 
	{
 
		std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
 

	
 
		if (!_midi.player) return;
 
		if (_midi.player == nullptr) return;
 

	
 
		fluid_player_stop(_midi.player);
 
	}
 
@@ -187,7 +187,7 @@ void MusicDriver_FluidSynth::StopSong()
 
bool MusicDriver_FluidSynth::IsSongPlaying()
 
{
 
	std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
 
	if (!_midi.player) return false;
 
	if (_midi.player == nullptr) return false;
 

	
 
	return fluid_player_get_status(_midi.player) == FLUID_PLAYER_PLAYING;
 
}
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