@@ -196,7 +196,7 @@ static inline void RandomPlayerFaceBits(
pf = Random(); // random all player face bits
/* scale ge: 0 == GE_WM, 1 == GE_WF, 2 == GE_BM, 3 == GE_BF (and maybe in future: ...) */
ge = (GenderEthnicity)(ge % GE_END);
ge = (GenderEthnicity)((uint)ge % GE_END);
/* set the gender (and ethnicity) for the new player face */
if (adv) {
Status change: