Changeset - r24882:93b227b5ef29
[Not reviewed]
master
0 4 0
Michael Lutz - 4 years ago 2021-02-20 23:35:35
michi@icosahedron.de
Codechange: [OpenGL] Only update the dirty parts of the video buffer texture.
4 files changed with 20 insertions and 10 deletions:
0 comments (0 inline, 0 general)
src/video/opengl.cpp
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@@ -24,6 +24,7 @@
 

	
 
#include "opengl.h"
 
#include "../core/mem_func.hpp"
 
#include "../core/geometry_func.hpp"
 
#include "../gfx_func.h"
 
#include "../debug.h"
 

	
 
@@ -292,8 +293,9 @@ bool OpenGLBackend::Resize(int w, int h,
 

	
 
/**
 
 * Render video buffer to the screen.
 
 * @param update_rect Rectangle encompassing the dirty region of the video buffer.
 
 */
 
void OpenGLBackend::Paint()
 
void OpenGLBackend::Paint(Rect update_rect)
 
{
 
	assert(this->vid_buffer != nullptr);
 

	
 
@@ -301,8 +303,10 @@ void OpenGLBackend::Paint()
 

	
 
	/* Update changed rect of the video buffer texture. */
 
	glBindTexture(GL_TEXTURE_2D, this->vid_texture);
 
	glPixelStorei(GL_UNPACK_ROW_LENGTH, _screen.pitch);
 
	glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, _screen.width, _screen.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, this->vid_buffer);
 
	if (!IsEmptyRect(update_rect)) {
 
		glPixelStorei(GL_UNPACK_ROW_LENGTH, _screen.pitch);
 
		glTexSubImage2D(GL_TEXTURE_2D, 0, update_rect.left, update_rect.top, update_rect.right - update_rect.left, update_rect.bottom - update_rect.top, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, (uint32 *)this->vid_buffer + update_rect.top * _screen.pitch + update_rect.left);
 
	}
 

	
 
	/* Blit video buffer to screen. */
 
	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
src/video/opengl.h
Show inline comments
 
@@ -13,6 +13,7 @@
 
#define VIDEO_OPENGL_H
 

	
 
#include "../core/alloc_type.hpp"
 
#include "../core/geometry_type.hpp"
 

	
 
typedef void (*OGLProc)();
 
typedef OGLProc (*GetOGLProcAddressProc)(const char *proc);
 
@@ -42,7 +43,7 @@ public:
 
	static void Destroy();
 

	
 
	bool Resize(int w, int h, bool force = false);
 
	void Paint();
 
	void Paint(Rect update_rect);
 

	
 
	/**
 
	 * Get a pointer to the memory for the video driver to draw to.
src/video/win32_v.cpp
Show inline comments
 
@@ -64,8 +64,6 @@ static std::condition_variable_any *_dra
 
static volatile bool _draw_continue;
 
/** Local copy of the palette for use in the drawing thread. */
 
static Palette _local_palette;
 
/** Region of the screen that needs redrawing. */
 
static Rect _dirty_rect;
 

	
 
bool VideoDriver_Win32Base::ClaimMousePointer()
 
{
 
@@ -886,7 +884,7 @@ void VideoDriver_Win32Base::Stop()
 
void VideoDriver_Win32Base::MakeDirty(int left, int top, int width, int height)
 
{
 
	Rect r = {left, top, left + width, top + height};
 
	_dirty_rect = BoundingRect(_dirty_rect, r);
 
	this->dirty_rect = BoundingRect(this->dirty_rect, r);
 
}
 

	
 
void VideoDriver_Win32Base::CheckPaletteAnim()
 
@@ -1243,7 +1241,7 @@ void VideoDriver_Win32GDI::Paint()
 
{
 
	PerformanceMeasurer framerate(PFE_VIDEO);
 

	
 
	if (IsEmptyRect(_dirty_rect)) return;
 
	if (IsEmptyRect(this->dirty_rect)) return;
 

	
 
	HDC dc = GetDC(this->main_wnd);
 
	HDC dc2 = CreateCompatibleDC(dc);
 
@@ -1279,7 +1277,7 @@ void VideoDriver_Win32GDI::Paint()
 

	
 
	ReleaseDC(this->main_wnd, dc);
 

	
 
	_dirty_rect = {};
 
	this->dirty_rect = {};
 
}
 

	
 
void VideoDriver_Win32GDI::PaintThread()
 
@@ -1446,6 +1444,8 @@ bool VideoDriver_Win32OpenGL::AllocateBa
 

	
 
	if (this->gl_rc == nullptr) return false;
 

	
 
	this->dirty_rect = {};
 

	
 
	bool res = OpenGLBackend::Get()->Resize(w, h);
 
	_wnd.buffer_bits = OpenGLBackend::Get()->GetVideoBuffer();
 
	return res;
 
@@ -1455,6 +1455,8 @@ void VideoDriver_Win32OpenGL::Paint()
 
{
 
	PerformanceMeasurer framerate(PFE_VIDEO);
 

	
 
	if (IsEmptyRect(this->dirty_rect)) return;
 

	
 
	if (_cur_palette.count_dirty != 0) {
 
		Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 

	
 
@@ -1473,8 +1475,10 @@ void VideoDriver_Win32OpenGL::Paint()
 
		_cur_palette.count_dirty = 0;
 
	}
 

	
 
	OpenGLBackend::Get()->Paint();
 
	OpenGLBackend::Get()->Paint(this->dirty_rect);
 
	SwapBuffers(this->dc);
 

	
 
	this->dirty_rect = {};
 
}
 

	
 
#endif /* WITH_OPENGL */
src/video/win32_v.h
Show inline comments
 
@@ -38,6 +38,7 @@ public:
 
protected:
 
	HWND    main_wnd;      ///< Handle to system window.
 
	bool    fullscreen;    ///< Whether to use (true) fullscreen mode.
 
	Rect    dirty_rect;    ///< Region of the screen that needs redrawing.
 

	
 
	Dimension GetScreenSize() const override;
 
	float GetDPIScale() override;
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