@@ -2359,7 +2359,7 @@ CommandCost CmdBuildAirport(TileIndex ti
InvalidateWindowData(WC_STATION_VIEW, st->index, -1);
if (_settings_game.economy.station_noise_level) {
SetWindowDirty(WC_TOWN_VIEW, st->town->index);
SetWindowDirty(WC_TOWN_VIEW, nearest->index);
}
@@ -2407,6 +2407,10 @@ static CommandCost RemoveAirport(TileInd
uint dist;
Town *nearest = AirportGetNearestTown(as, it, dist);
nearest->noise_reached -= GetAirportNoiseLevelForDistance(as, dist);
for (TileIndex tile_cur : st->airport) {
@@ -2435,10 +2439,6 @@ static CommandCost RemoveAirport(TileInd
Company::Get(st->owner)->infrastructure.airport--;
st->AfterStationTileSetChange(false, STATION_AIRPORT);
Status change: