Changeset - r24900:959a621b6aa9
[Not reviewed]
master
0 6 0
Michael Lutz - 3 years ago 2021-01-16 15:43:31
michi@icosahedron.de
Codechange: Make the simple Malloc sprite allocator globally usable.
6 files changed with 13 insertions and 11 deletions:
0 comments (0 inline, 0 general)
src/fontcache.cpp
Show inline comments
 
@@ -277,11 +277,6 @@ void TrueTypeFontCache::SetGlyphPtr(Glyp
 
	this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].duplicate = duplicate;
 
}
 

	
 
void *AllocateFont(size_t size)
 
{
 
	return MallocT<byte>(size);
 
}
 

	
 

	
 
/* Check if a glyph should be rendered with anti-aliasing. */
 
static bool GetFontAAState(FontSize size)
 
@@ -355,7 +350,7 @@ const Sprite *TrueTypeFontCache::GetGlyp
 
				builtin_questionmark_data
 
			};
 

	
 
			Sprite *spr = BlitterFactory::GetCurrentBlitter()->Encode(&builtin_questionmark, AllocateFont);
 
			Sprite *spr = BlitterFactory::GetCurrentBlitter()->Encode(&builtin_questionmark, SimpleSpriteAlloc);
 
			assert(spr != nullptr);
 
			GlyphEntry new_glyph;
 
			new_glyph.sprite = spr;
 
@@ -643,7 +638,7 @@ const Sprite *FreeTypeFontCache::Interna
 
	}
 

	
 
	GlyphEntry new_glyph;
 
	new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, AllocateFont);
 
	new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, SimpleSpriteAlloc);
 
	new_glyph.width  = slot->advance.x >> 6;
 

	
 
	this->SetGlyphPtr(key, &new_glyph);
src/fontcache_internal.h
Show inline comments
 
@@ -74,6 +74,4 @@ public:
 
	bool IsBuiltInFont() override { return false; }
 
};
 

	
 
void *AllocateFont(size_t size);
 

	
 
#endif /* FONTCACHE_INTERNAL_H */
src/os/macosx/font_osx.cpp
Show inline comments
 
@@ -333,7 +333,7 @@ const Sprite *CoreTextFontCache::Interna
 
	}
 

	
 
	GlyphEntry new_glyph;
 
	new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, AllocateFont);
 
	new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, SimpleSpriteAlloc);
 
	new_glyph.width = (byte)std::round(CTFontGetAdvancesForGlyphs(this->font.get(), kCTFontOrientationDefault, &glyph, nullptr, 1));
 
	this->SetGlyphPtr(key, &new_glyph);
 

	
src/os/windows/font_win32.cpp
Show inline comments
 
@@ -532,7 +532,7 @@ void Win32FontCache::ClearFontCache()
 
	}
 

	
 
	GlyphEntry new_glyph;
 
	new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, AllocateFont);
 
	new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, SimpleSpriteAlloc);
 
	new_glyph.width = gm.gmCellIncX;
 

	
 
	this->SetGlyphPtr(key, &new_glyph);
src/spritecache.cpp
Show inline comments
 
@@ -809,6 +809,14 @@ static void *AllocSprite(size_t mem_req)
 
}
 

	
 
/**
 
 * Sprite allocator simply using malloc.
 
 */
 
void *SimpleSpriteAlloc(size_t size)
 
{
 
	return MallocT<byte>(size);
 
}
 

	
 
/**
 
 * Handles the case when a sprite of different type is requested than is present in the SpriteCache.
 
 * For ST_FONT sprites, it is normal. In other cases, default sprite is loaded instead.
 
 * @param sprite ID of loaded sprite
src/spritecache.h
Show inline comments
 
@@ -26,6 +26,7 @@ extern uint _sprite_cache_size;
 

	
 
typedef void *AllocatorProc(size_t size);
 

	
 
void *SimpleSpriteAlloc(size_t size);
 
void *GetRawSprite(SpriteID sprite, SpriteType type, AllocatorProc *allocator = nullptr, SpriteEncoder *encoder = nullptr);
 
bool SpriteExists(SpriteID sprite);
 

	
0 comments (0 inline, 0 general)