Changeset - r7420:9706ae234622
[Not reviewed]
master
0 2 0
rubidium - 17 years ago 2007-08-06 14:08:25
rubidium@openttd.org
(svn r10813) -Fix (r10799): some destructors were performing too much during the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
2 files changed with 4 insertions and 0 deletions:
0 comments (0 inline, 0 general)
src/industry_cmd.cpp
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@@ -130,6 +130,8 @@ const IndustryTileSpec *GetIndustryTileS
 

	
 
Industry::~Industry()
 
{
 
	if (CleaningPool()) return;
 

	
 
	/* Industry can also be destroyed when not fully initialized.
 
	 * This means that we do not have to clear tiles either. */
 
	if (this->width == 0) {
src/station.cpp
Show inline comments
 
@@ -391,6 +391,8 @@ RoadStop::RoadStop(TileIndex tile) :
 
  */
 
RoadStop::~RoadStop()
 
{
 
	if (CleaningPool()) return;
 

	
 
	/* Clear the slot assignment of all vehicles heading for this road stop */
 
	if (num_vehicles != 0) {
 
		Vehicle *v;
0 comments (0 inline, 0 general)