Changeset - r9817:972c582731b2
[Not reviewed]
master
0 1 0
rubidium - 16 years ago 2008-08-02 22:55:38
rubidium@openttd.org
(svn r13959) -Codechange [YAPP]: Try to extend a train reservation as far as possible and only call into the pathfinder on track choices. (michi_cc)
1 file changed with 128 insertions and 26 deletions:
0 comments (0 inline, 0 general)
src/train_cmd.cpp
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@@ -2666,6 +2666,94 @@ static Track DoTrainPathfind(Vehicle* v,
 
}
 

	
 
/**
 
 * Extend a train path as far as possible. Stops on encountering a safe tile,
 
 * another reservation or a track choice.
 
 * @return INVALID_TILE indicates that the reservation failed.
 
 */
 
static PBSTileInfo ExtendTrainReservation(const Vehicle *v, TrackBits *new_tracks, DiagDirection *enterdir)
 
{
 
	bool no_90deg_turns = _settings_game.pf.pathfinder_for_trains != VPF_NTP && _settings_game.pf.forbid_90_deg;
 
	PBSTileInfo origin = FollowTrainReservation(v);
 

	
 
	CFollowTrackRail ft(v);
 

	
 
	TileIndex tile = origin.tile;
 
	Trackdir  cur_td = origin.trackdir;
 
	while (ft.Follow(tile, cur_td)) {
 
		if (KillFirstBit(ft.m_new_td_bits) == TRACKDIR_BIT_NONE) {
 
			/* Possible signal tile. */
 
			if (HasOnewaySignalBlockingTrackdir(ft.m_new_tile, FindFirstTrackdir(ft.m_new_td_bits))) break;
 
		}
 

	
 
		if (no_90deg_turns) {
 
			ft.m_new_td_bits &= ~TrackdirCrossesTrackdirs(ft.m_old_td);
 
			if (ft.m_new_td_bits == TRACKDIR_BIT_NONE) break;
 
		}
 

	
 
		/* Station, depot or waypoint are a possible target. */
 
		bool target_seen = ft.m_is_station || (IsTileType(ft.m_new_tile, MP_RAILWAY) && !IsPlainRailTile(ft.m_new_tile));
 
		if (target_seen || KillFirstBit(ft.m_new_td_bits) != TRACKDIR_BIT_NONE) {
 
			/* Choice found or possible target encountered.
 
			 * On finding a possible target, we need to stop and let the pathfinder handle the
 
			 * remaining path. This is because we don't know if this target is in one of our
 
			 * orders, so we might cause pathfinding to fail later on if we find a choice.
 
			 * This failure would cause a bogous call to TryReserveSafePath which might reserve
 
			 * a wrong path not leading to our next destination. */
 
			if (HasReservedTracks(ft.m_new_tile, TrackdirBitsToTrackBits(TrackdirReachesTrackdirs(ft.m_old_td)))) break;
 

	
 
			/* If we did skip some tiles, backtrack to the first skipped tile so the pathfinder
 
			 * actually starts its search at the first unreserved tile. */
 
			if (ft.m_tiles_skipped != 0) ft.m_new_tile -= TileOffsByDiagDir(ft.m_exitdir) * ft.m_tiles_skipped;
 

	
 
			/* Choice found, path valid but not okay. Save info about the choice tile as well. */
 
			if (new_tracks) *new_tracks = TrackdirBitsToTrackBits(ft.m_new_td_bits);
 
			if (enterdir) *enterdir = ft.m_exitdir;
 
			return PBSTileInfo(ft.m_new_tile, ft.m_old_td, false);
 
		}
 

	
 
		tile = ft.m_new_tile;
 
		cur_td = FindFirstTrackdir(ft.m_new_td_bits);
 

	
 
		if (IsSafeWaitingPosition(v, tile, cur_td, true, no_90deg_turns)) {
 
			bool wp_free = IsWaitingPositionFree(v, tile, cur_td, no_90deg_turns);
 
			if (!(wp_free && TryReserveRailTrack(tile, TrackdirToTrack(cur_td)))) break;
 
			/* Safe position is all good, path valid and okay. */
 
			return PBSTileInfo(tile, cur_td, true);
 
		}
 

	
 
		if (!TryReserveRailTrack(tile, TrackdirToTrack(cur_td))) break;
 
	}
 

	
 
	if (ft.m_err == CFollowTrackRail::EC_OWNER && ft.m_err == CFollowTrackRail::EC_NO_WAY) {
 
		/* End of line, path valid and okay. */
 
		return PBSTileInfo(ft.m_old_tile, ft.m_old_td, true);
 
	}
 

	
 
	/* Sorry, can't reserve path, back out. */
 
	tile = origin.tile;
 
	cur_td = origin.trackdir;
 
	TileIndex stopped = ft.m_old_tile;
 
	Trackdir  stopped_td = ft.m_old_td;
 
	while (tile != stopped || cur_td != stopped_td) {
 
		if (!ft.Follow(tile, cur_td)) break;
 

	
 
		if (no_90deg_turns) {
 
			ft.m_new_td_bits &= ~TrackdirCrossesTrackdirs(ft.m_old_td);
 
			assert(ft.m_new_td_bits != TRACKDIR_BIT_NONE);
 
		}
 
		assert(KillFirstBit(ft.m_new_td_bits) == TRACKDIR_BIT_NONE);
 

	
 
		tile = ft.m_new_tile;
 
		cur_td = FindFirstTrackdir(ft.m_new_td_bits);
 

	
 
		UnreserveRailTrack(tile, TrackdirToTrack(cur_td));
 
	}
 

	
 
	/* Path invalid. */
 
	return PBSTileInfo();
 
}
 

	
 
/**
 
 * Try to reserve any path to a safe tile, ignoring the vehicle's destination.
 
 * Safe tiles are tiles in front of a signal, depots and station tiles at end of line.
 
 *
 
@@ -2732,8 +2820,6 @@ static const Order* GetNextTrainOrder(co
 
static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck)
 
{
 
	Track best_track = INVALID_TRACK;
 
	/* pathfinders are able to tell that route was only 'guessed' */
 
	bool path_not_found = false;
 
	bool do_track_reservation = _settings_game.pf.reserve_paths || force_res;
 
	bool changed_signal = false;
 

	
 
@@ -2760,35 +2846,51 @@ static Track ChooseTrainTrack(Vehicle* v
 
		best_track = track;
 
	}
 

	
 
	PBSTileInfo   res_dest(tile, INVALID_TRACKDIR, false);
 
	DiagDirection dest_enterdir = enterdir;
 
	if (do_track_reservation) {
 
		if (v->current_order.IsType(OT_DUMMY) || v->current_order.IsType(OT_CONDITIONAL)) ProcessOrders(v);
 

	
 
		res_dest = ExtendTrainReservation(v, &tracks, &dest_enterdir);
 
		if (res_dest.tile == INVALID_TILE) {
 
			/* Reservation failed? */
 
			if (mark_stuck) MarkTrainAsStuck(v);
 
			if (changed_signal) SetSignalStateByTrackdir(tile, TrackEnterdirToTrackdir(best_track, enterdir), SIGNAL_STATE_RED);
 
			return FindFirstTrack(tracks);
 
		}
 
	}
 

	
 
	PBSTileInfo res_dest;
 
	best_track = DoTrainPathfind(v, tile, enterdir, tracks, &path_not_found, do_track_reservation, &res_dest);
 

	
 
	/* handle "path not found" state */
 
	if (path_not_found) {
 
		/* PF didn't find the route */
 
		if (!HasBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION)) {
 
			/* it is first time the problem occurred, set the "path not found" flag */
 
			SetBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION);
 
			/* and notify user about the event */
 
			if (_settings_client.gui.lost_train_warn && v->owner == _local_player) {
 
				SetDParam(0, v->unitnumber);
 
				AddNewsItem(
 
					STR_TRAIN_IS_LOST,
 
					NS_ADVICE,
 
					v->index,
 
					0);
 
	if (res_dest.tile != INVALID_TILE && !res_dest.okay) {
 
		/* Pathfinders are able to tell that route was only 'guessed'. */
 
		bool      path_not_found = false;
 
		TileIndex new_tile = res_dest.tile;
 

	
 
		Track next_track = DoTrainPathfind(v, new_tile, dest_enterdir, tracks, &path_not_found, do_track_reservation, &res_dest);
 
		if (new_tile == tile) best_track = next_track;
 

	
 
		/* handle "path not found" state */
 
		if (path_not_found) {
 
			/* PF didn't find the route */
 
			if (!HasBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION)) {
 
				/* it is first time the problem occurred, set the "path not found" flag */
 
				SetBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION);
 
				/* and notify user about the event */
 
				if (_settings_client.gui.lost_train_warn && v->owner == _local_player) {
 
					SetDParam(0, v->unitnumber);
 
					AddNewsItem(
 
						STR_TRAIN_IS_LOST,
 
						NS_ADVICE,
 
						v->index,
 
						0);
 
				}
 
			}
 
		}
 
	} else {
 
		/* route found, is the train marked with "path not found" flag? */
 
		if (HasBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION)) {
 
			/* clear the flag as the PF's problem was solved */
 
			ClrBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION);
 
			/* can we also delete the "News" item somehow? */
 
		} else {
 
			/* route found, is the train marked with "path not found" flag? */
 
			if (HasBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION)) {
 
				/* clear the flag as the PF's problem was solved */
 
				ClrBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION);
 
				/* can we also delete the "News" item somehow? */
 
			}
 
		}
 
	}
 

	
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