Changeset - r17373:97cac55958cb
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smatz - 13 years ago 2011-02-22 22:21:20
smatz@openttd.org
(svn r22129) -Codechange: use simpler check to test if there any towns in the game
1 file changed with 1 insertions and 1 deletions:
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src/saveload/afterload.cpp
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@@ -679,13 +679,13 @@ bool AfterLoadGame()
 
		FOR_ALL_COMPANIES(c) {
 
			if (c->is_ai && c->ai_instance == NULL) AI::StartNew(c->index);
 
		}
 
	}
 

	
 
	/* make sure there is a town in the game */
 
	if (_game_mode == GM_NORMAL && !ClosestTownFromTile(0, UINT_MAX)) {
 
	if (_game_mode == GM_NORMAL && Town::GetNumItems() == 0) {
 
		SetSaveLoadError(STR_ERROR_NO_TOWN_IN_SCENARIO);
 
		/* Restore the signals */
 
		ResetSignalHandlers();
 
		return false;
 
	}
 

	
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