Changeset - r27541:98de37403e2e
[Not reviewed]
master
0 5 0
PeterN - 11 months ago 2023-06-06 20:55:56
peter1138@openttd.org
Codechange: Pass language for font detection as std::string. (#10964)
5 files changed with 14 insertions and 19 deletions:
0 comments (0 inline, 0 general)
src/fontcache.cpp
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@@ -189,5 +189,5 @@ bool HasAntialiasedFonts()
 

	
 
#if !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA)
 

	
 
bool SetFallbackFont(FontCacheSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { return false; }
 
bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, int winlangid, MissingGlyphSearcher *callback) { return false; }
 
#endif /* !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA) */
src/fontdetection.h
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@@ -37,6 +37,6 @@ FT_Error GetFontByFaceName(const char *f
 
 * @param callback The function to call to check for missing glyphs.
 
 * @return true if a font has been set, false otherwise.
 
 */
 
bool SetFallbackFont(struct FontCacheSettings *settings, const char *language_isocode, int winlangid, class MissingGlyphSearcher *callback);
 
bool SetFallbackFont(struct FontCacheSettings *settings, const std::string &language_isocode, int winlangid, class MissingGlyphSearcher *callback);
 

	
 
#endif
src/os/macosx/font_osx.cpp
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@@ -24,28 +24,26 @@
 

	
 
#include "safeguards.h"
 

	
 
bool SetFallbackFont(FontCacheSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback)
 
bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, int winlangid, MissingGlyphSearcher *callback)
 
{
 
	/* Determine fallback font using CoreText. This uses the language isocode
 
	 * to find a suitable font. CoreText is available from 10.5 onwards. */
 
	char lang[16];
 
	if (strcmp(language_isocode, "zh_TW") == 0) {
 
	std::string lang;
 
	if (language_isocode == "zh_TW") {
 
		/* Traditional Chinese */
 
		strecpy(lang, "zh-Hant", lastof(lang));
 
	} else if (strcmp(language_isocode, "zh_CN") == 0) {
 
		lang = "zh-Hant";
 
	} else if (language_isocode == "zh_CN") {
 
		/* Simplified Chinese */
 
		strecpy(lang, "zh-Hans", lastof(lang));
 
		lang = "zh-Hans";
 
	} else {
 
		/* Just copy the first part of the isocode. */
 
		strecpy(lang, language_isocode, lastof(lang));
 
		char *sep = strchr(lang, '_');
 
		if (sep != nullptr) *sep = '\0';
 
		lang = language_isocode.substr(0, language_isocode.find('_'));
 
	}
 

	
 
	/* Create a font descriptor matching the wanted language and latin (english) glyphs.
 
	 * Can't use CFAutoRelease here for everything due to the way the dictionary has to be created. */
 
	CFStringRef lang_codes[2];
 
	lang_codes[0] = CFStringCreateWithCString(kCFAllocatorDefault, lang, kCFStringEncodingUTF8);
 
	lang_codes[0] = CFStringCreateWithCString(kCFAllocatorDefault, lang.c_str(), kCFStringEncodingUTF8);
 
	lang_codes[1] = CFSTR("en");
 
	CFArrayRef lang_arr = CFArrayCreate(kCFAllocatorDefault, (const void **)lang_codes, lengthof(lang_codes), &kCFTypeArrayCallBacks);
 
	CFAutoRelease<CFDictionaryRef> lang_attribs(CFDictionaryCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontLanguagesAttribute)), (const void **)&lang_arr, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks));
src/os/unix/font_unix.cpp
Show inline comments
 
@@ -95,7 +95,7 @@ FT_Error GetFontByFaceName(const char *f
 
	return err;
 
}
 

	
 
bool SetFallbackFont(FontCacheSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback)
 
bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, int winlangid, MissingGlyphSearcher *callback)
 
{
 
	bool ret = false;
 

	
 
@@ -107,13 +107,10 @@ bool SetFallbackFont(FontCacheSettings *
 
	/* Fontconfig doesn't handle full language isocodes, only the part
 
	 * before the _ of e.g. en_GB is used, so "remove" everything after
 
	 * the _. */
 
	char lang[16];
 
	seprintf(lang, lastof(lang), ":lang=%s", language_isocode);
 
	char *split = strchr(lang, '_');
 
	if (split != nullptr) *split = '\0';
 
	std::string lang = language_isocode.substr(0, language_isocode.find('_'));
 

	
 
	/* First create a pattern to match the wanted language. */
 
	FcPattern *pat = FcNameParse((FcChar8 *)lang);
 
	FcPattern *pat = FcNameParse((const FcChar8 *)lang.c_str());
 
	/* We only want to know the filename. */
 
	FcObjectSet *os = FcObjectSetBuild(FC_FILE, FC_SPACING, FC_SLANT, FC_WEIGHT, nullptr);
 
	/* Get the list of filenames matching the wanted language. */
src/os/windows/font_win32.cpp
Show inline comments
 
@@ -88,7 +88,7 @@ static int CALLBACK EnumFontCallback(con
 
	return 0; // stop enumerating
 
}
 

	
 
bool SetFallbackFont(FontCacheSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback)
 
bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, int winlangid, MissingGlyphSearcher *callback)
 
{
 
	Debug(fontcache, 1, "Trying fallback fonts");
 
	EFCParam langInfo;
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