@@ -135,44 +135,44 @@ template <class TBaseSet>
void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
{
DeleteWindowById(WC_TEXTFILE, file_type);
new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
}
std::set<int> _refresh_rates = { 30, 60, 75, 90, 100, 120, 144, 240 };
/**
* Add the refresh rate from the config and the refresh rates from all the monitors to
* our list of refresh rates shown in the GUI.
*/
static void AddRefreshRatesAndSelect()
static void AddCustomRefreshRates()
/* Add the refresh rate as selected in the config. */
_refresh_rates.insert(_settings_client.gui.refresh_rate);
/* Add all the refresh rates of all monitors connected to the machine. */
std::vector<int> monitorRates = VideoDriver::GetInstance()->GetListOfMonitorRefreshRates();
std::copy(monitorRates.begin(), monitorRates.end(), std::inserter(_refresh_rates, _refresh_rates.end()));
struct GameOptionsWindow : Window {
GameSettings *opt;
bool reload;
GameOptionsWindow(WindowDesc *desc) : Window(desc)
this->opt = &GetGameSettings();
this->reload = false;
AddRefreshRatesAndSelect();
AddCustomRefreshRates();
this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
this->OnInvalidateData(0);
~GameOptionsWindow()
DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
DeleteWindowByClass(WC_TEXTFILE);
if (this->reload) _switch_mode = SM_MENU;
Status change: