@@ -479,7 +479,7 @@ static int DrawRailEnginePurchaseInfo(in
y += FONT_HEIGHT_NORMAL;
/* Max tractive effort - not applicable if old acceleration or maglev */
if (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && rvi->railtype != RAILTYPE_MAGLEV) {
if (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && GetRailTypeInfo(rvi->railtype)->acceleration_type != 2) {
SetDParam(0, e->GetDisplayMaxTractiveEffort());
DrawString(left, right, y, STR_PURCHASE_INFO_MAX_TE);
@@ -161,7 +161,7 @@ static StringID GetTrainEngineInfoString
} else {
SetDParam(5, CT_INVALID);
}
return (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && e->u.rail.railtype != RAILTYPE_MAGLEV) ? STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE : STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER;
return (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && GetRailTypeInfo(e->u.rail.railtype)->acceleration_type != 2) ? STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE : STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER;
static StringID GetAircraftEngineInfoString(const Engine *e)
@@ -1532,7 +1532,7 @@ struct VehicleDetailsWindow : Window {
SetDParam(1, Train::From(v)->tcache.cached_power);
SetDParam(0, Train::From(v)->tcache.cached_weight);
SetDParam(3, Train::From(v)->tcache.cached_max_te / 1000);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && Train::From(v)->railtype != RAILTYPE_MAGLEV) ?
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type != 2) ?
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE : STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED);
break;
Status change: