Changeset - r5751:9b4f4afbf71b
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master
0 6 1
maedhros - 17 years ago 2007-01-21 12:35:35
maedhros@openttd.org
(svn r8301) -Codechange: Move the code relating to the sign list window from graph_gui.cpp to a file of its own: signs_gui.cpp.
7 files changed with 159 insertions and 139 deletions:
0 comments (0 inline, 0 general)
projects/openttd.vcproj
Show inline comments
 
@@ -742,6 +742,9 @@
 
				RelativePath=".\..\src\ship_gui.cpp">
 
			</File>
 
			<File
 
				RelativePath=".\..\src\signs_gui.cpp">
 
			</File>
 
			<File
 
				RelativePath=".\..\src\smallmap_gui.cpp">
 
			</File>
 
			<File
projects/openttd_vs80.vcproj
Show inline comments
 
@@ -1025,6 +1025,9 @@
 
				RelativePath=".\..\src\ship_gui.cpp">
 
			</File>
 
			<File
 
				RelativePath=".\..\src\signs_gui.cpp">
 
			</File>
 
			<File
 
				RelativePath=".\..\src\smallmap_gui.cpp">
 
			</File>
 
			<File
source.list
Show inline comments
 
@@ -208,6 +208,7 @@ road_gui.cpp
 
roadveh_gui.cpp
 
settings_gui.cpp
 
ship_gui.cpp
 
signs_gui.cpp
 
smallmap_gui.cpp
 
station_gui.cpp
 
subsidy_gui.cpp
src/graph_gui.cpp
Show inline comments
 
@@ -10,9 +10,6 @@
 
#include "gfx.h"
 
#include "player.h"
 
#include "economy.h"
 
#include "signs.h"
 
#include "strings.h"
 
#include "debug.h"
 
#include "variables.h"
 
#include "date.h"
 
#include "helpers.hpp"
 
@@ -1116,138 +1113,3 @@ void ShowPerformanceRatingDetail(void)
 
{
 
	AllocateWindowDescFront(&_performance_rating_detail_desc, 0);
 
}
 

	
 

	
 
static const Sign **_sign_sort;
 
static uint _num_sign_sort;
 

	
 
static char _bufcache[64];
 
static const Sign *_last_sign;
 

	
 
static int CDECL SignNameSorter(const void *a, const void *b)
 
{
 
	const Sign *sign0 = *(const Sign**)a;
 
	const Sign *sign1 = *(const Sign**)b;
 
	char buf1[64];
 

	
 
	GetString(buf1, sign0->str, lastof(buf1));
 

	
 
	if (sign1 != _last_sign) {
 
		_last_sign = sign1;
 
		GetString(_bufcache, sign1->str, lastof(_bufcache));
 
	}
 

	
 
	return strcmp(buf1, _bufcache); // sort by name
 
}
 

	
 
static void GlobalSortSignList(void)
 
{
 
	const Sign *si;
 
	uint n = 0;
 

	
 
	/* Create array for sorting */
 
	_sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1);
 
	if (_sign_sort == NULL) error("Could not allocate memory for the sign-sorting-list");
 

	
 
	FOR_ALL_SIGNS(si) _sign_sort[n++] = si;
 
	_num_sign_sort = n;
 

	
 
	qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter);
 

	
 
	_sign_sort_dirty = false;
 

	
 
	DEBUG(misc, 3, "Resorting global signs list");
 
}
 

	
 
static void SignListWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int y = 16; // offset from top of widget
 

	
 
		if (_sign_sort_dirty)
 
			GlobalSortSignList();
 

	
 
		SetVScrollCount(w, _num_sign_sort);
 

	
 
		SetDParam(0, w->vscroll.count);
 
		DrawWindowWidgets(w);
 

	
 
		/* No signs? */
 
		if (w->vscroll.count == 0) {
 
			DrawString(2, y, STR_304A_NONE, 0);
 
			return;
 
		}
 

	
 
		{
 
			uint16 i;
 

	
 
			/* Start drawing the signs */
 
			for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) {
 
				const Sign *si = _sign_sort[i];
 

	
 
				if (si->owner != OWNER_NONE)
 
					DrawPlayerIcon(si->owner, 4, y + 1);
 

	
 
				DrawString(22, y, si->str, 8);
 
				y += 10;
 
			}
 
		}
 
	} break;
 

	
 
	case WE_CLICK: {
 
		switch (e->we.click.widget) {
 
		case 3: {
 
			uint32 id_v = (e->we.click.pt.y - 15) / 10;
 
			const Sign *si;
 

	
 
			if (id_v >= w->vscroll.cap)
 
				return;
 

	
 
			id_v += w->vscroll.pos;
 

	
 
			if (id_v >= w->vscroll.count)
 
				return;
 

	
 
			si = _sign_sort[id_v];
 
			ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
 
		} break;
 
		}
 
	} break;
 

	
 
	case WE_RESIZE:
 
		w->vscroll.cap += e->we.sizing.diff.y / 10;
 
		break;
 
	}
 
}
 

	
 
static const Widget _sign_list_widget[] = {
 
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,              STR_018B_CLOSE_WINDOW},
 
{    WWT_CAPTION,  RESIZE_RIGHT,    14,    11,   345,     0,    13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
 
{  WWT_STICKYBOX,     RESIZE_LR,    14,   346,   357,     0,    13, 0x0,                   STR_STICKY_BUTTON},
 
{      WWT_PANEL,     RESIZE_RB,    14,     0,   345,    14,   137, 0x0,                   STR_NULL},
 
{  WWT_SCROLLBAR,    RESIZE_LRB,    14,   346,   357,    14,   125, 0x0,                   STR_0190_SCROLL_BAR_SCROLLS_LIST},
 
{  WWT_RESIZEBOX,   RESIZE_LRTB,    14,   346,   357,   126,   137, 0x0,                   STR_RESIZE_BUTTON},
 
{   WIDGETS_END},
 
};
 

	
 
static const WindowDesc _sign_list_desc = {
 
	WDP_AUTO, WDP_AUTO, 358, 138,
 
	WC_SIGN_LIST,0,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 
	_sign_list_widget,
 
	SignListWndProc
 
};
 

	
 

	
 
void ShowSignList(void)
 
{
 
	Window *w;
 

	
 
	w = AllocateWindowDescFront(&_sign_list_desc, 0);
 
	if (w != NULL) {
 
		w->vscroll.cap = 12;
 
		w->resize.step_height = 10;
 
		w->resize.height = w->height - 10 * 7; // minimum if 5 in the list
 
	}
 
}
src/gui.h
Show inline comments
 
@@ -87,7 +87,6 @@ void ShowSubsidiesList(void);
 
void ShowPlayerStations(PlayerID player);
 
void ShowPlayerFinances(PlayerID player);
 
void ShowPlayerCompany(PlayerID player);
 
void ShowSignList(void);
 

	
 
void ShowEstimatedCostOrIncome(int32 cost, int x, int y);
 
void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
src/signs.h
Show inline comments
 
@@ -65,4 +65,6 @@ void PlaceProc_Sign(TileIndex tile);
 
/* misc.c */
 
void ShowRenameSignWindow(const Sign *si);
 

	
 
void ShowSignList(void);
 

	
 
#endif /* SIGNS_H */
src/signs_gui.cpp
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "functions.h"
 
#include "window.h"
 
#include "gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "signs.h"
 
#include "strings.h"
 
#include "debug.h"
 
#include "variables.h"
 
#include "helpers.hpp"
 

	
 
static const Sign **_sign_sort;
 
static uint _num_sign_sort;
 

	
 
static char _bufcache[64];
 
static const Sign *_last_sign;
 

	
 
static int CDECL SignNameSorter(const void *a, const void *b)
 
{
 
	const Sign *sign0 = *(const Sign**)a;
 
	const Sign *sign1 = *(const Sign**)b;
 
	char buf1[64];
 

	
 
	GetString(buf1, sign0->str, lastof(buf1));
 

	
 
	if (sign1 != _last_sign) {
 
		_last_sign = sign1;
 
		GetString(_bufcache, sign1->str, lastof(_bufcache));
 
	}
 

	
 
	return strcmp(buf1, _bufcache); // sort by name
 
}
 

	
 
static void GlobalSortSignList(void)
 
{
 
	const Sign *si;
 
	uint n = 0;
 

	
 
	/* Create array for sorting */
 
	_sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1);
 
	if (_sign_sort == NULL) error("Could not allocate memory for the sign-sorting-list");
 

	
 
	FOR_ALL_SIGNS(si) _sign_sort[n++] = si;
 
	_num_sign_sort = n;
 

	
 
	qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter);
 

	
 
	_sign_sort_dirty = false;
 

	
 
	DEBUG(misc, 3, "Resorting global signs list");
 
}
 

	
 
static void SignListWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int y = 16; // offset from top of widget
 

	
 
		if (_sign_sort_dirty)
 
			GlobalSortSignList();
 

	
 
		SetVScrollCount(w, _num_sign_sort);
 

	
 
		SetDParam(0, w->vscroll.count);
 
		DrawWindowWidgets(w);
 

	
 
		/* No signs? */
 
		if (w->vscroll.count == 0) {
 
			DrawString(2, y, STR_304A_NONE, 0);
 
			return;
 
		}
 

	
 
		{
 
			uint16 i;
 

	
 
			/* Start drawing the signs */
 
			for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) {
 
				const Sign *si = _sign_sort[i];
 

	
 
				if (si->owner != OWNER_NONE)
 
					DrawPlayerIcon(si->owner, 4, y + 1);
 

	
 
				DrawString(22, y, si->str, 8);
 
				y += 10;
 
			}
 
		}
 
	} break;
 

	
 
	case WE_CLICK: {
 
		switch (e->we.click.widget) {
 
		case 3: {
 
			uint32 id_v = (e->we.click.pt.y - 15) / 10;
 
			const Sign *si;
 

	
 
			if (id_v >= w->vscroll.cap)
 
				return;
 

	
 
			id_v += w->vscroll.pos;
 

	
 
			if (id_v >= w->vscroll.count)
 
				return;
 

	
 
			si = _sign_sort[id_v];
 
			ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
 
		} break;
 
		}
 
	} break;
 

	
 
	case WE_RESIZE:
 
		w->vscroll.cap += e->we.sizing.diff.y / 10;
 
		break;
 
	}
 
}
 

	
 
static const Widget _sign_list_widget[] = {
 
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,              STR_018B_CLOSE_WINDOW},
 
{    WWT_CAPTION,  RESIZE_RIGHT,    14,    11,   345,     0,    13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
 
{  WWT_STICKYBOX,     RESIZE_LR,    14,   346,   357,     0,    13, 0x0,                   STR_STICKY_BUTTON},
 
{      WWT_PANEL,     RESIZE_RB,    14,     0,   345,    14,   137, 0x0,                   STR_NULL},
 
{  WWT_SCROLLBAR,    RESIZE_LRB,    14,   346,   357,    14,   125, 0x0,                   STR_0190_SCROLL_BAR_SCROLLS_LIST},
 
{  WWT_RESIZEBOX,   RESIZE_LRTB,    14,   346,   357,   126,   137, 0x0,                   STR_RESIZE_BUTTON},
 
{   WIDGETS_END},
 
};
 

	
 
static const WindowDesc _sign_list_desc = {
 
	WDP_AUTO, WDP_AUTO, 358, 138,
 
	WC_SIGN_LIST,0,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 
	_sign_list_widget,
 
	SignListWndProc
 
};
 

	
 

	
 
void ShowSignList(void)
 
{
 
	Window *w;
 

	
 
	w = AllocateWindowDescFront(&_sign_list_desc, 0);
 
	if (w != NULL) {
 
		w->vscroll.cap = 12;
 
		w->resize.step_height = 10;
 
		w->resize.height = w->height - 10 * 7; // minimum if 5 in the list
 
	}
 
}
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