Changeset - r2579:9c88cb7ebacf
[Not reviewed]
master
0 2 0
bjarni - 18 years ago 2005-11-01 17:20:06
bjarni@openttd.org
(svn r3116) -Fix: [autoreplace] fixed issue where autorenewing/autoreplacing a plane could lock up an airport
this will not fix already locked up airports
this bug was introduced in rev 3111
2 files changed with 20 insertions and 5 deletions:
0 comments (0 inline, 0 general)
vehicle.c
Show inline comments
 
@@ -526,6 +526,18 @@ Vehicle *_first_veh_in_depot_list;
 
*/
 
void VehicleEnteredDepotThisTick(Vehicle *v)
 
{
 
	// we need to set v->leave_depot_instantly as we have no control of it's contents at this time
 
	if (!HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT)) {
 
		// the vehicle do not plan on stopping in the depot, so we stop it to ensure that it will not reserve the path
 
		// out of the depot before we might autoreplace it to a different engine. The new engine would not own the reserved path
 
		// we store that we stopped the vehicle, so autoreplace can start it again
 
		v->vehstatus |= VS_STOPPED;
 
		v->leave_depot_instantly = true;
 
	} else {
 
		// we keep the vehicle in the depot
 
		v->leave_depot_instantly = false;
 
	}
 

	
 
	if (_first_veh_in_depot_list == NULL) {
 
		_first_veh_in_depot_list = v;
 
	} else {
 
@@ -1610,9 +1622,11 @@ static void MaybeReplaceVehicle(Vehicle 
 
	_current_player = v->owner;
 

	
 
	assert(v->type == VEH_Train || v->type == VEH_Road || v->type == VEH_Ship || v->type == VEH_Aircraft);
 
	if (!(v->vehstatus&VS_STOPPED)) {
 
		stopped = true;	// we stop the vehicle to do this, so we have to remember to start it again when we are done
 
		DoCommand(0, 0, v->index, 0, DC_EXEC, CMD_STARTSTOP_VEH(v->type));
 

	
 
	if (v->leave_depot_instantly) {
 
		// we stopped the vehicle to do this, so we have to remember to start it again when we are done
 
		// we need to store this info as the engine might be replaced and lose this info
 
		stopped = true;
 
	}
 

	
 
	while (true) {
 
@@ -1663,7 +1677,7 @@ static void MaybeReplaceVehicle(Vehicle 
 
				AddNewsItem(message, NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0), v->index, 0);
 
			}
 
			if (stopped)
 
				DoCommand(0, 0, v->index, 0, DC_EXEC, CMD_STARTSTOP_VEH(v->type));	//we start the vehicle again
 
				v->vehstatus &= ~VS_STOPPED; //we start the vehicle again
 
			return;
 
		}
 

	
 
@@ -1679,7 +1693,7 @@ static void MaybeReplaceVehicle(Vehicle 
 
	if (IsLocalPlayer()) ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, cost);
 

	
 
	if (stopped)
 
		DoCommand(0, 0, v->index, 0, DC_EXEC, CMD_STARTSTOP_VEH(v->type));	//we start the vehicle again
 
		v->vehstatus &= ~VS_STOPPED; //we start the vehicle again
 
	_current_player = OWNER_NONE;
 
}
 

	
vehicle.h
Show inline comments
 
@@ -166,6 +166,7 @@ struct Vehicle {
 
	int32 x_pos;			// coordinates
 
	int32 y_pos;
 

	
 
	bool leave_depot_instantly;	// NOSAVE: stores if the vehicle needs to leave the depot it just entered. Used by autoreplace
 
	byte z_pos;
 
	byte direction;		// facing
 

	
0 comments (0 inline, 0 general)