Changeset - r1734:9cbf536912f8
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Darkvater - 20 years ago 2005-04-30 11:18:45
darkvater@openttd.org
(svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
1 file changed with 46 insertions and 33 deletions:
readme.txt
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33
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readme.txt
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@@ -28,6 +28,8 @@ OpenTTD is a clone of Transport Tycoon D
 
written by Chris Sawyer.  It attempts to mimic the original game as closely
 
as possible while extending it with new features.
 

	
 
OpenTTD is licensed under the GNU General Public License version 2.0. For
 
more information, see the file 'COPYING'.
 

	
 
2.0) Contacting:
 
---- ----------
 
@@ -37,7 +39,7 @@ on irc.freenode.net).
 

	
 
The OpenTTD homepage is http://www.openttd.org/.
 

	
 
You can find a forum for OpenTTD at
 
You can also find the OpenTTD forums at
 
http://www.tt-forums.net/index.php?c=20
 

	
 

	
 
@@ -56,7 +58,7 @@ Please include the following information
 
        - OpenTTD version (PLEASE test the latest SVN/daily build)
 
        - Bug details, including instructions how to reproduce it
 
        - Platform and compiler (Win32, Linux, FreeBSD, ...)
 
        - Attach a save game or a screenshot if possible
 
        - Attach a saved game or a screenshot if possible
 
        - If this bug only occurred recently please note the last
 
          version without the bug and the first version including
 
          the bug. That way we can fix it quicker by looking at the
 
@@ -72,9 +74,10 @@ are:
 
	Windows - Win32 GDI (faster) or SDL
 
	Linux - SDL
 
	FreeBSD - SDL
 
	MacOSX - SDL
 
	Mac OS X - SDL
 
	BeOS - SDL
 
	MorphOS - SDL
 
	OS/2 - SDL
 

	
 

	
 
4.0) Running OpenTTD:
 
@@ -108,23 +111,23 @@ 5.0) OpenTTD features:
 
---- -----------------
 

	
 
OpenTTD has a lot of features going beyond the original TTD emulation.
 
Currently there is unfortunately no comprehensive list of features. You could
 
check the features list on the web, and some optional features can be
 
controlled through the Configure patches dialog. We also implement some
 
Unfortunately, there is currently no comprehensive list of features, but there is
 
a basic features list on the web, and some optional features can be
 
controlled through the Configure Patches dialog. We also implement some
 
features known from TTDPatch (http://www.ttdpatch.net/).
 

	
 
Several important non-standard controls:
 

	
 
* Use Ctrl to place presignals
 
* Ctrl-d toggles double mode on win32
 
* Ctrl-D toggles double mode in the Windows version
 
* Ingame console. More information at http://wiki.openttd.org/index.php/OpenTTDDevBlackBook
 

	
 

	
 
6.0) Configuration File:
 
---- -------------------
 
The configuration file for OpenTTD (openttd.cfg) is in a simple windows-like
 
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
 
.INI format. It's mostly undocumented. Almost all settings can be changed ingame by
 
using the 'Configure patches' window.
 
using the 'Configure Patches' window.
 

	
 

	
 
7.0) Compiling:
 
@@ -134,12 +137,12 @@ Windows:
 
  and it should build automatically. In case you want to build with SDL support
 
  you need to add WITH_SDL to the project settings.
 
  PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these to
 
  work you need their development files. Best is to download the openttd-useful.zip
 
  file from SourceForge under the File tab. Put the header files into your compiler's
 
  work you need their development files. For best results, download the openttd-useful.zip
 
  file from SourceForge under the Files tab. Put the header files into your compiler's
 
  include/ directory and the library (.lib) files into the lib/ directory. For more help
 
  with VS6 see docs/Readme_Windows_MSVC6.0.txt.
 

	
 
  You can also build it using the Makefile with MSys/MingW or Cygwin/MingW.
 
  You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
 
  Please read the Makefile for more information.
 

	
 
Unix:
 
@@ -153,21 +156,26 @@ MacOS:
 
BeOS:
 
  Use "make".
 

	
 
FreeBSD
 
FreeBSD:
 
  Use "gmake".
 

	
 
MorphOS
 
MorphOS:
 
  Use "make". Note that you need the MorphOS SDK and the
 
  powersdl.library SDK.
 

	
 
OS/2:
 
  Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the
 
  docs/Readme_OS2.txt file for more information.
 

	
 

	
 
8.0) Translating:
 
---- -------------------
 
See http://www.openttd.org/translating.php for up-to-date information.
 

	
 
The use of the online Translator service, located at http://translator.openttd.org is
 
highly encouraged. For a username password combo you should contact the development team,
 
either by mail, irc or the forums. The system is straight-forward to use, if you have any
 
troubles, read the online help located there.
 
The use of the online Translator service, located at http://translator.openttd.org/, is
 
highly encouraged. For a username/password combo you should contact the development team,
 
either by mail, IRC or the forums. The system is straightforward to use, and if you have any
 
problems, read the online help located there.
 

	
 
If for some reason the website is down for a longer period of time, the information below
 
might be of help.
 
@@ -180,9 +188,9 @@ Here are some translation guidelines whi
 
      This avoids double work, as someone else may have already started translating to the same language.
 
    * Translators must use the charater set ISO 8859-15.
 
      Otherwise, some characters will not display correctly in the game.
 
    * Currently it is not possible to translate into other charactersets than Latin, also changing
 
      the order of strings is unsupported. Eg. it is always '16tonnes of coal' and cannot be
 
      'coal existing of 16tonnes'
 
    * Currently it is not possible to translate into character sets other than Latin. Also, changing
 
      the order of strings is unsupported. For instance, it is always '16 tonnes of coal' and cannot be
 
      'coal existing of 16 tonnes'
 

	
 
8.2) Translation:
 
---- -------------------
 
@@ -212,37 +220,42 @@ Example:
 
strgen lang/german.txt
 

	
 
This results in compiling german.txt and produces another file named german.lng.
 
Any missing strings are replaced with the english strings. Note that it looks for english.txt
 
Any missing strings are replaced with the English strings. Note that it looks for english.txt
 
in the lang subdirectory, which is where your language file should also be.
 

	
 
That's all! You should now be able to select the language in the game options.
 

	
 
9.0) Troubleshooting
 
---- ---------------
 

	
 
To see all startup options available to you, start OpenTTD with the "./openttd -h"
 
option. This might help you tweak some of the settings.
 
If the game is acting weird and you feel adventorous you can try the "-d [[<name>]=[<level>]"
 
flag, where the higher levels will give you more debugging output. The name can help
 
you to filter out only some type of debugging messages. This is mostly undocumented
 
so best is to look in debug.c for the various debugging types. For more information
 
look at http://wiki.openttd.org/index.php/Command_line
 

	
 
The most frequent problem is missing data files. Don't forget to put all grf
 
files from TTD into your data/ folder including sample.cat!
 
If the game is acting strange and you feel adventorous you can try the "-d [[<name>]=[<level>]"
 
flag, where the higher levels will give you more debugging output. The "name" variable can help
 
you to display only some type of debugging messages. This is mostly undocumented
 
so best is to look in the source code file debug.c for the various debugging types. For more
 
information look at http://wiki.openttd.org/index.php/Command_line.
 

	
 
The most frequent problem is missing data files. Don't forget to put all GRF files from TTD
 
into your data/ folder including sample.cat!
 

	
 
Another, less frequent problem is the game refusing to run when you don't have a
 
soundcard. To solve this, force OpenTTD to run without sound/music by running it with
 
sound card. To solve this, force OpenTTD to run without sound/music by running it with
 
the command line option: "./openttd -s null -m null". This will disable both sound
 
and music.
 
Under Windows98 and lower it is impossible to use a dedicated server; it will fail to
 

	
 
Under Windows 98 and lower it is impossible to use a dedicated server; it will fail to
 
start. Perhaps this is for the better because those OS's are not known for their stability.
 

	
 
X.X) Credits:
 
---- --------
 
The OpenTTD team (in alphabetical order):
 
  Bjarni Corfitzen (Bjarni)      - MacOSX port, coder
 
  Bjarni Corfitzen (Bjarni)      - Mac OS X port, coder
 
  Victor Fischer (Celestar)      - Programming everywhere you need him to
 
  Tamas Faragó (Darkvater)       - Lead programmer
 
  Kerekes Miham (MiHaMiX)        - Maintainer of translator service, and host of nightlies
 
  Owen Rudge (orudge)            - Contributor, forum host, masterserver host
 
  Owen Rudge (orudge)            - Contributor, forum host, master server host, OS/2 port
 
  Christoph Mallon (Tron)        - Programmer, code correctness police
 
  Patric Stout (TrueLight)       - Programmer, network guru, SVN-repository and website host
 

	
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