@@ -1528,13 +1528,13 @@ void Vehicle::LeaveStation()
current_order.MakeLeaveStation();
Station *st = GetStation(this->last_station_visited);
st->loading_vehicles.remove(this);
HideFillingPercent(&this->fill_percent_te_id);
if (this->type == VEH_TRAIN) {
if (this->type == VEH_TRAIN && !(this->vehstatus & VS_CRASHED)) {
/* Trigger station animation (trains only) */
if (IsTileType(this->tile, MP_STATION)) StationAnimationTrigger(st, this->tile, STAT_ANIM_TRAIN_DEPARTS);
/* Try to reserve a path when leaving the station as we
* might not be marked as wanting a reservation, e.g.
* when an overlength train gets turned around in a station. */
Status change: