Changeset - r19221:9e0441276d88
[Not reviewed]
master
0 2 0
michi_cc - 12 years ago 2012-04-17 19:43:04
michi_cc@openttd.org
(svn r24124) -Add [FS#4658]: [NewGRF] Misc engine flag to disable breakdown smoke. (Hirundo)
2 files changed with 2 insertions and 1 deletions:
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src/engine_type.h
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@@ -157,6 +157,7 @@ enum EngineMiscFlags {
 
	EF_RAIL_FLIPS = 3, ///< Rail vehicle can be flipped in the depot
 
	EF_AUTO_REFIT = 4, ///< Automatic refitting is allowed
 
	EF_NO_DEFAULT_CARGO_MULTIPLIER = 5, ///< Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list.
 
	EF_NO_BREAKDOWN_SMOKE          = 6, ///< Do not show black smoke during a breakdown.
 
};
 

	
 
/**
src/vehicle.cpp
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@@ -1146,7 +1146,7 @@ bool Vehicle::HandleBreakdown()
 
						(this->type == VEH_TRAIN ? SND_3A_COMEDY_BREAKDOWN_2 : SND_35_COMEDY_BREAKDOWN), this);
 
				}
 

	
 
				if (!(this->vehstatus & VS_HIDDEN)) {
 
				if (!(this->vehstatus & VS_HIDDEN) && !HasBit(EngInfo(this->engine_type)->misc_flags, EF_NO_BREAKDOWN_SMOKE)) {
 
					EffectVehicle *u = CreateEffectVehicleRel(this, 4, 4, 5, EV_BREAKDOWN_SMOKE);
 
					if (u != NULL) u->animation_state = this->breakdown_delay * 2;
 
				}
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