@@ -1977,17 +1977,17 @@ void ServerNetworkGameSocketHandler::Get
/**
* Print all the clients to the console
*/
void NetworkPrintClients()
{
NetworkClientInfo *ci;
FOR_ALL_CLIENT_INFOS(ci) {
IConsolePrintF(CC_INFO, _network_server ? "Client #%1d name: '%s' company: %1d IP: %s" : "Client #%1d name: '%s' company: %1d",
ci->client_id,
ci->client_name,
ci->client_playas + (Company::IsValidID(ci->client_playas) ? 1 : 0),
_network_server ? NetworkClientSocket::GetByClientID(ci->client_id)->GetClientIP() : "");
_network_server ? (ci->client_id == CLIENT_ID_SERVER ? "server" : NetworkClientSocket::GetByClientID(ci->client_id)->GetClientIP()) : "");
}
#endif /* ENABLE_NETWORK */
Status change: