Changeset - r19884:a1593074c6b8
[Not reviewed]
master
0 11 0
michi_cc - 12 years ago 2012-12-23 01:00:25
michi_cc@openttd.org
(svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi)
11 files changed with 138 insertions and 46 deletions:
0 comments (0 inline, 0 general)
src/aircraft.h
Show inline comments
 
@@ -32,7 +32,7 @@ enum VehicleAirFlags {
 

	
 

	
 
void HandleAircraftEnterHangar(Aircraft *v);
 
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type);
 
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
 
void UpdateAirplanesOnNewStation(const Station *st);
 
void UpdateAircraftCache(Aircraft *v, bool update_range = false);
 

	
src/aircraft_cmd.cpp
Show inline comments
 
@@ -202,17 +202,22 @@ void DrawAircraftEngine(int left, int ri
 
}
 

	
 
/**
 
 * Get the size of the sprite of an aircraft sprite heading west (used for lists)
 
 * @param engine The engine to get the sprite from
 
 * @param width The width of the sprite
 
 * @param height The height of the sprite
 
 * Get the size of the sprite of an aircraft sprite heading west (used for lists).
 
 * @param engine The engine to get the sprite from.
 
 * @param[out] width The width of the sprite.
 
 * @param[out] height The height of the sprite.
 
 * @param[out] xoffs Number of pixels to shift the sprite to the right.
 
 * @param[out] yoffs Number of pixels to shift the sprite downwards.
 
 * @param image_type Context the sprite is used in.
 
 */
 
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type)
 
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
 
{
 
	const Sprite *spr = GetSprite(GetAircraftIcon(engine, image_type), ST_NORMAL);
 

	
 
	width  = UnScaleByZoom(spr->width, ZOOM_LVL_GUI);
 
	height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
 
	xoffs  = UnScaleByZoom(spr->x_offs, ZOOM_LVL_GUI);
 
	yoffs  = UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI);
 
}
 

	
 
/**
src/build_vehicle_gui.cpp
Show inline comments
 
@@ -43,7 +43,7 @@
 
 */
 
uint GetEngineListHeight(VehicleType type)
 
{
 
	return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleHeight(type));
 
	return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height);
 
}
 

	
 
static const NWidgetPart _nested_build_vehicle_widgets[] = {
 
@@ -871,19 +871,18 @@ int DrawVehiclePurchaseInfo(int left, in
 
 */
 
void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group)
 
{
 
	static const int sprite_widths[]  = { 60, 60, 76, 67 };
 
	static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
 

	
 
	/* Obligatory sanity checks! */
 
	assert((uint)type < lengthof(sprite_widths));
 
	assert_compile(lengthof(sprite_y_offsets) == lengthof(sprite_widths));
 
	assert(max <= eng_list->Length());
 

	
 
	bool rtl = _current_text_dir == TD_RTL;
 
	int step_size = GetEngineListHeight(type);
 
	int sprite_width = sprite_widths[type];
 
	int sprite_left  = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_left;
 
	int sprite_right = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_right;
 
	int sprite_width = sprite_left + sprite_right;
 

	
 
	int sprite_x        = (rtl ? r - sprite_width / 2 : l + sprite_width / 2) - 1;
 
	int sprite_x        = rtl ? r - sprite_right - 1 : l + sprite_left + 1;
 
	int sprite_y_offset = sprite_y_offsets[type] + step_size / 2;
 

	
 
	Dimension replace_icon = {0, 0};
 
@@ -894,8 +893,8 @@ void DrawEngineList(VehicleType type, in
 
		count_width = GetStringBoundingBox(STR_TINY_BLACK_COMA).width;
 
	}
 

	
 
	int text_left  = l + (rtl ? WD_FRAMERECT_LEFT + replace_icon.width + 8 + count_width : sprite_width);
 
	int text_right = r - (rtl ? sprite_width : WD_FRAMERECT_RIGHT + replace_icon.width + 8 + count_width);
 
	int text_left  = l + (rtl ? WD_FRAMERECT_LEFT + replace_icon.width + 8 + count_width : sprite_width + WD_FRAMETEXT_LEFT);
 
	int text_right = r - (rtl ? sprite_width + WD_FRAMETEXT_RIGHT : WD_FRAMERECT_RIGHT + replace_icon.width + 8 + count_width);
 
	int replace_icon_left = rtl ? l + WD_FRAMERECT_LEFT : r - WD_FRAMERECT_RIGHT - replace_icon.width;
 
	int count_left = l;
 
	int count_right = rtl ? text_left : r - WD_FRAMERECT_RIGHT - replace_icon.width - 8;
 
@@ -910,7 +909,7 @@ void DrawEngineList(VehicleType type, in
 
		const uint num_engines = GetGroupNumEngines(_local_company, selected_group, engine);
 

	
 
		SetDParam(0, engine);
 
		DrawString(text_left, text_right, y + normal_text_y_offset, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK);
 
		DrawString(text_left, text_right, y + normal_text_y_offset, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK, SA_STRIP | (rtl ? SA_RIGHT : SA_LEFT));
 
		DrawVehicleEngine(l, r, sprite_x, y + sprite_y_offset, engine, (show_count && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company), EIT_PURCHASE);
 
		if (show_count) {
 
			SetDParam(0, num_engines);
src/depot_gui.cpp
Show inline comments
 
@@ -11,6 +11,7 @@
 

	
 
#include "stdafx.h"
 
#include "train.h"
 
#include "roadveh.h"
 
#include "ship.h"
 
#include "aircraft.h"
 
#include "gui.h"
 
@@ -141,41 +142,63 @@ static void TrainDepotMoveVehicle(const 
 
	DoCommandP(v->tile, v->index | (_ctrl_pressed ? 1 : 0) << 20, wagon == NULL ? INVALID_VEHICLE : wagon->index, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE));
 
}
 

	
 
static VehicleCellSize _base_block_sizes_depot[VEH_COMPANY_END];    ///< Cell size for vehicle images in the depot view.
 
static VehicleCellSize _base_block_sizes_purchase[VEH_COMPANY_END]; ///< Cell size for vehicle images in the purchase list.
 

	
 
/**
 
 * Array containing the cell size in pixels of the #WID_D_MATRIX widget for each vehicle type.
 
 * @note The train vehicle type uses the entire row for each train.
 
 * Get the GUI cell size for a vehicle image.
 
 * @param type Vehicle type to get the size for.
 
 * @param image_type Image type to get size for.
 
 * @pre image_type == EIT_IN_DEPOT || image_type == EIT_PURCHASE
 
 * @return Cell dimensions for the vehicle and image type.
 
 */
 
static Dimension _base_block_sizes[4];
 
VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type)
 
{
 
	switch (image_type) {
 
		case EIT_IN_DEPOT: return _base_block_sizes_depot[type];
 
		case EIT_PURCHASE: return _base_block_sizes_purchase[type];
 
		default: NOT_REACHED();
 
	}
 
}
 

	
 
static void InitBlocksizeForShipAircraft(VehicleType type)
 
static void InitBlocksizeForVehicles(VehicleType type, EngineImageType image_type)
 
{
 
	uint max_width  = 0;
 
	int max_extend_left  = 0;
 
	int max_extend_right = 0;
 
	uint max_height = 0;
 

	
 
	const Engine *e;
 
	FOR_ALL_ENGINES_OF_TYPE(e, type) {
 
		EngineID eid = e->index;
 
		uint x, y;
 
		int x_offs, y_offs;
 

	
 
		switch (type) {
 
			default: NOT_REACHED();
 
			case VEH_SHIP:     GetShipSpriteSize(    eid, x, y, EIT_IN_DEPOT); break;
 
			case VEH_AIRCRAFT: GetAircraftSpriteSize(eid, x, y, EIT_IN_DEPOT); break;
 
			case VEH_TRAIN:    GetTrainSpriteSize(   eid, x, y, x_offs, y_offs, image_type); break;
 
			case VEH_ROAD:     GetRoadVehSpriteSize( eid, x, y, x_offs, y_offs, image_type); break;
 
			case VEH_SHIP:     GetShipSpriteSize(    eid, x, y, x_offs, y_offs, image_type); break;
 
			case VEH_AIRCRAFT: GetAircraftSpriteSize(eid, x, y, x_offs, y_offs, image_type); break;
 
		}
 
		if (x > max_width)  max_width  = x;
 
		if (y > max_height) max_height = y;
 
		if (-x_offs > max_extend_left) max_extend_left = -x_offs;
 
		if ((int)x + x_offs > max_extend_right) max_extend_right = x + x_offs;
 
	}
 

	
 
	switch (type) {
 
		default: NOT_REACHED();
 
		case VEH_SHIP:
 
			_base_block_sizes[VEH_SHIP].width = max(76U, max_width);
 
	switch (image_type) {
 
		case EIT_IN_DEPOT:
 
			_base_block_sizes_depot[type].height       = max(GetVehicleHeight(type), max_height);
 
			_base_block_sizes_depot[type].extend_left  = Clamp(max_extend_left, 16, 98);
 
			_base_block_sizes_depot[type].extend_right = Clamp(max_extend_right, 16, 98);
 
			break;
 
		case VEH_AIRCRAFT:
 
			_base_block_sizes[VEH_AIRCRAFT].width = max(67U, max_width);
 
		case EIT_PURCHASE:
 
			_base_block_sizes_purchase[type].height       = max(GetVehicleHeight(type), max_height);
 
			_base_block_sizes_purchase[type].extend_left  = Clamp(max_extend_left, 16, 98);
 
			_base_block_sizes_purchase[type].extend_right = Clamp(max_extend_right, 16, 98);
 
			break;
 

	
 
		default: NOT_REACHED();
 
	}
 
	_base_block_sizes[type].height = max(GetVehicleHeight(type), max_height);
 
}
 

	
 
/**
 
@@ -184,14 +207,10 @@ static void InitBlocksizeForShipAircraft
 
 */
 
void InitDepotWindowBlockSizes()
 
{
 
	_base_block_sizes[VEH_TRAIN].width = 0;
 
	_base_block_sizes[VEH_TRAIN].height = GetVehicleHeight(VEH_TRAIN);
 

	
 
	_base_block_sizes[VEH_ROAD].width = 32;
 
	_base_block_sizes[VEH_ROAD].height = GetVehicleHeight(VEH_ROAD);
 

	
 
	InitBlocksizeForShipAircraft(VEH_SHIP);
 
	InitBlocksizeForShipAircraft(VEH_AIRCRAFT);
 
	for (VehicleType vt = VEH_BEGIN; vt < VEH_COMPANY_END; vt++) {
 
		InitBlocksizeForVehicles(vt, EIT_IN_DEPOT);
 
		InitBlocksizeForVehicles(vt, EIT_PURCHASE);
 
	}
 
}
 

	
 
static void DepotSellAllConfirmationCallback(Window *w, bool confirmed);
 
@@ -600,13 +619,13 @@ struct DepotWindow : Window {
 
				}
 
				int base_width = this->count_width + this->header_width;
 

	
 
				resize->height = max(_base_block_sizes[this->type].height, min_height);
 
				resize->height = max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
 
				if (this->type == VEH_TRAIN) {
 
					resize->width = 1;
 
					size->width = base_width + 2 * 29; // about 2 parts
 
					size->height = resize->height * 6;
 
				} else {
 
					resize->width = base_width + _base_block_sizes[this->type].width;
 
					resize->width = base_width + GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).extend_left + GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).extend_right;
 
					size->width = resize->width * (this->type == VEH_ROAD ? 5 : 3);
 
					size->height = resize->height * (this->type == VEH_ROAD ? 5 : 3);
 
				}
src/roadveh.h
Show inline comments
 
@@ -80,6 +80,7 @@ static const uint RVC_DEPOT_STOP_FRAME  
 
static const byte RV_OVERTAKE_TIMEOUT = 35;
 

	
 
void RoadVehUpdateCache(RoadVehicle *v, bool same_length = false);
 
void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
 

	
 
/**
 
 * Buses, trucks and trams belong to this class.
src/roadveh_cmd.cpp
Show inline comments
 
@@ -156,6 +156,25 @@ void DrawRoadVehEngine(int left, int rig
 
}
 

	
 
/**
 
 * Get the size of the sprite of a road vehicle sprite heading west (used for lists).
 
 * @param engine The engine to get the sprite from.
 
 * @param[out] width The width of the sprite.
 
 * @param[out] height The height of the sprite.
 
 * @param[out] xoffs Number of pixels to shift the sprite to the right.
 
 * @param[out] yoffs Number of pixels to shift the sprite downwards.
 
 * @param image_type Context the sprite is used in.
 
 */
 
void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
 
{
 
	const Sprite *spr = GetSprite(GetRoadVehIcon(engine, image_type), ST_NORMAL);
 

	
 
	width  = UnScaleByZoom(spr->width, ZOOM_LVL_GUI);
 
	height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
 
	xoffs  = UnScaleByZoom(spr->x_offs, ZOOM_LVL_GUI);
 
	yoffs  = UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI);
 
}
 

	
 
/**
 
 * Get length of a road vehicle.
 
 * @param v Road vehicle to query length.
 
 * @return Length of the given road vehicle.
src/ship.h
Show inline comments
 
@@ -15,7 +15,7 @@
 
#include "vehicle_base.h"
 
#include "water_map.h"
 

	
 
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type);
 
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
 
WaterClass GetEffectiveWaterClass(TileIndex tile);
 

	
 
/**
src/ship_cmd.cpp
Show inline comments
 
@@ -86,17 +86,22 @@ void DrawShipEngine(int left, int right,
 
}
 

	
 
/**
 
 * Get the size of the sprite of a ship sprite heading west (used for lists)
 
 * @param engine The engine to get the sprite from
 
 * @param width The width of the sprite
 
 * @param height The height of the sprite
 
 * Get the size of the sprite of a ship sprite heading west (used for lists).
 
 * @param engine The engine to get the sprite from.
 
 * @param[out] width The width of the sprite.
 
 * @param[out] height The height of the sprite.
 
 * @param[out] xoffs Number of pixels to shift the sprite to the right.
 
 * @param[out] yoffs Number of pixels to shift the sprite downwards.
 
 * @param image_type Context the sprite is used in.
 
 */
 
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type)
 
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
 
{
 
	const Sprite *spr = GetSprite(GetShipIcon(engine, image_type), ST_NORMAL);
 

	
 
	width  = UnScaleByZoom(spr->width, ZOOM_LVL_GUI);
 
	height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
 
	xoffs  = UnScaleByZoom(spr->x_offs, ZOOM_LVL_GUI);
 
	yoffs  = UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI);
 
}
 

	
 
SpriteID Ship::GetImage(Direction direction, EngineImageType image_type) const
src/train.h
Show inline comments
 
@@ -50,6 +50,8 @@ bool TryPathReserve(Train *v, bool mark_
 

	
 
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length);
 

	
 
void GetTrainSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
 

	
 
/** Variables that are cached to improve performance and such */
 
struct TrainCache {
 
	/* Cached wagon override spritegroup */
src/train_cmd.cpp
Show inline comments
 
@@ -528,6 +528,39 @@ void DrawTrainEngine(int left, int right
 
}
 

	
 
/**
 
 * Get the size of the sprite of a train sprite heading west, or both heads (used for lists).
 
 * @param engine The engine to get the sprite from.
 
 * @param[out] width The width of the sprite.
 
 * @param[out] height The height of the sprite.
 
 * @param[out] xoffs Number of pixels to shift the sprite to the right.
 
 * @param[out] yoffs Number of pixels to shift the sprite downwards.
 
 * @param image_type Context the sprite is used in.
 
 */
 
void GetTrainSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
 
{
 
	int y = 0;
 

	
 
	SpriteID sprite = GetRailIcon(engine, false, y, image_type);
 
	const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
 

	
 
	width  = UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI);
 
	height = UnScaleByZoom(real_sprite->height, ZOOM_LVL_GUI);
 
	xoffs  = UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI);
 
	yoffs  = UnScaleByZoom(real_sprite->y_offs, ZOOM_LVL_GUI);
 

	
 
	if (RailVehInfo(engine)->railveh_type == RAILVEH_MULTIHEAD) {
 
		sprite = GetRailIcon(engine, true, y, image_type);
 
		real_sprite = GetSprite(sprite, ST_NORMAL);
 

	
 
		/* Calculate values relative to an imaginary center between the two sprites. */
 
		width = TRAININFO_DEFAULT_VEHICLE_WIDTH + UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI) + UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI) - xoffs;
 
		height = max<uint>(height, UnScaleByZoom(real_sprite->height, ZOOM_LVL_GUI));
 
		xoffs  = xoffs - TRAININFO_DEFAULT_VEHICLE_WIDTH / 2;
 
		yoffs  = min(yoffs, UnScaleByZoom(real_sprite->y_offs, ZOOM_LVL_GUI));
 
	}
 
}
 

	
 
/**
 
 * Build a railroad wagon.
 
 * @param tile     tile of the depot where rail-vehicle is built.
 
 * @param flags    type of operation.
src/vehicle_gui.h
Show inline comments
 
@@ -66,6 +66,15 @@ static inline uint GetVehicleHeight(Vehi
 

	
 
int GetVehicleWidth(Vehicle *v, EngineImageType image_type);
 

	
 
/** Dimensions of a cell in the purchase/depot windows. */
 
struct VehicleCellSize {
 
	uint height;       ///< Vehicle cell height.
 
	uint extend_left;  ///< Extend of the cell to the left.
 
	uint extend_right; ///< Extend of the cell to the right.
 
};
 

	
 
VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type);
 

	
 
/**
 
 * Get WindowClass for vehicle list of given vehicle type
 
 * @param vt vehicle type to check
0 comments (0 inline, 0 general)