Changeset - r20022:a1985c020301
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master
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rubidium - 11 years ago 2013-02-07 20:53:55
rubidium@openttd.org
(svn r24978) -Update: some assorted documentation tidbits
6 files changed with 66 insertions and 10 deletions:
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changelog.txt
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1.3.0-beta2 (2013-02-07)
 
------------------------------------------------------------------------
 
- Feature: [NewGRF] Station randomisation triggers (r24906, r24905)
 
- Feature: Settings type filter included in the advanced settings GUI (r24862, r24863)
 
- Change: Revert to opening the vehicle GUI again when cloning vehicles using the clone-button from the depot GUI [FS#4458] (r24955)
 
- Fix: Additional zoom in levels could glitch by a few pixels due to incorrect rounding [FS#5463] (r24975)
 
- Fix: Honour pause_on_newgame setting when running as a dedicated server [FS#5279] (r24974)
 
- Fix: [NewGRF] Prevent access to tile-based variables when tile is invalid [FS#5462] (r24973)
 
- Fix: Do not make overbuilding rivers with canals insanely expensive [FS#5258] (r24972)
 
- Fix: Crash when an infinite loop occurred during loading of a script [FS#5346] (r24970)
 
- Fix: company window was not updated when shares were enabled/disabled [FS#5379] (r24968)
 
- Fix: Trams would get stuck on water [FS#5228] (r24966)
 
- Fix: With YAPF the docking behaviour differed per direction; now favour docking in the direction you approached [FS#5416] (r24964)
 
- Fix: Do not stop loading if there are reservations left [FS#5435] (r24963)
 
- Fix: Reserve all capacity while unloading to avoid 'stealing' cargo, i.e. loading cargo onto a second vehicle when the first cannot be fully filled yet [FS#5438] (r24962)
 
- Fix: If a platform is enlarged and there is a reservation, reserve the whole platform [FS#5362] (r24961)
 
- Fix: Inconsistencies in the 'thanks to' lists [FS#5423] (r24960)
 
- Fix: Set 'replace when old' flag when replacing an autoreplace (r24950)
 
- Fix: Deleting implicit orders was not able to deal with the various side-effects of DeleteOrder [FS#5452] (r24944)
 
- Fix: Redraw autoreplace window properly in network games (r24939)
 
- Fix: Never put a space between cargo name and subtype [FS#5447] (r24938)
 
- Fix: Do not allow order refit to be set for no-load orders [FS#5446] (r24936)
 
- Fix: Make group names unique per company and vehicle type [FS#3473] (r24933)
 
- Fix: Prevent more NewGRFs being selected than is possible to load  [FS#5158] (r24932)
 
- Fix: [GS] Do not try to pause or unpause crashed scripts [FS#5415] (r24929)
 
- Fix: [Squirrel] Update line information before processing 'while' token of 'do'-'while' statement [FS#5408] (r24928)
 
- Fix: Add a tooltip to the mapsize selection mentioning possible deviations [FS#5395] (r24925)
 
- Fix: When an object built on a river is removed, restore the river [FS#5441] (r24923)
 
- Fix: Upgrading bridges could steal road types [FS#5389] (r24912)
 
- Fix: [GS] Allow GSs to pass negative integer string parameters (r24908)
 
- Fix: 'Train loads/unloads cargo' station animation triggers on individual platform (r24904)
 
- Fix: Cached station animation triggers were only set when removing parts of a station (r24903)
 
- Fix: The station build window did not update when the station spread changed [FS#5434] (r24899)
 
- Fix: Do not unpause the game when closing the highscore window if it was already paused before the highscore screen was shown (r24898)
 
- Fix: Improvements and fixes for the base translation [FS#5411, FS#5420, FS#5421, FS#5422, FS#5427] (r24896, r24875, r24872, r24869)
 
- Fix: Allow downgrade of road bridges in the scenario editor [FS#5436] (r24895)
 
- Fix: Invalidate station selection window when station spread changes [FS#5434] (r24894)
 
- Fix: Distribute GS compat_<version>.nut with OpenTTD (r24890)
 
- Fix: Pass proper UTF-16 strings instead of UCS-2 to ICU in order to preserve characters outside the BMP (r24885)
 
- Fix: A completely emptied vehicle could trigger an assert (r24883)
 
- Fix: Desync when NewGRF changes the stats related to acceleration (power, weight, tractive effort, etc) during service or 32 day triggers (r24882)
 
- Fix: Incorrect Romanian own name (r24874)
 
- Fix: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites [FS#5404] (r24858)
 
- Fix: Do not let UFOs and coal mines clear water (r24857)
 
- Fix: Do not let UFOs and coal mines destroy depots [FS#5406] (r24856)
 
- Fix: Do not send aircraft to depots that are out of range of the next destination [FS#5405] (r24855)
 
- Fix: Only consider vehicles available in the climate for purchase/depot cell size (r24854)
 
- Fix: Extend widget data member to 32 bits so that sprite IDs >= 2^16 can be used (r24853)
 

	
 

	
 
1.3.0-beta1 (2012-12-24)
 
------------------------------------------------------------------------
 
- Feature: Advanced settings to disable certain sound effects (r24846)
 
- Feature: [NewGRF] Support oversized purchase list sprites [FS#5271] (r24839)
 
- Feature: Improve pylon placement around station tiles that display neither pylons nor catenary (r24836)
 
- Feature: When using a non-release version of OpenTTD and the basegraphics are missing some sprites, also suggest to use a non-release version of the basegraphics (r24821)
 
- Feature: Consider engine preview windows always sticky, so non-shift mass-closure does not affect them [FS#2632] (r24809)
 
- Feature: When share-cloning vehicles do not open the vehicle window of the new vehicle [FS#4458] (r24808)
 
- Feature: Enable usage of 'companies' console command also in singleplayer [FS#2820] (r24807)
 
- Feature: Ask for confirmation before creating giant screenshots [FS#3148] (r24806)
 
- Feature: Separate subdirectory for screenshots (r24804)
 
- Feature: Unify the difficulty settings window with the advanced settings window (r24791, r24792)
 
@@ -76,26 +126,26 @@ 1.3.0-beta1 (2012-12-24)
 
- Feature: Debug option for showing the redrawn dirty blocks/rectangles [FS#5101] (r24065)
 
- Change: News display options are now shown in the advanced settings window (r24842, r24843, r24844, r24845)
 
- Change: Drop 'signal density' from the advanced settings GUI. It is more suited to be only changed via the signal GUI (r24670)
 
- Change: Check for bankruptcy on a monthly basis (r24619)
 
- Change: Only bankrupt, if you have negative money considering you took max loan (r24617)
 
- Change: When building long roads or tramways, only build the roadbits at the beginning and the end if they can connect to something [FS#5228] (r24503)
 
- Change: Disallow original and better road layouts to build roads under bridges along the bridge direction [FS#5229] (r24391)
 
- Change: Allow cloning of orders which are unreachable for the destination vehicle if they were already unreachable for the source vehicle [FS#5213] (r24390)
 
- Change: Allow building/modifying/removing signals even if a train is on the belonging track (r24356)
 
- Change: [NewGRF] Make bounding boxes of road vehicles change according to the vehicle length to make alignment easier [FS#5204] (r24331)
 
- Fix: [NewGRF] Consider regearing-like cargos as no-cargo in cargo filters [FS#5386] (r24848)
 
- Fix: [NewGRF] Draw NewGRF railtypes in NewGRF station previews (r24840)
 
- Fix: Don't consider blocked rail station tiles that display wires as non-reachable for masking out unnecessary catenary wires (r24837)
 
- Fix: The autorefit dropdown in the order GUI wasn't always updated when modifying vehicle consists [FS#5396] (r24834)
 
- Fix: Do not consider blocked rail station tiles that display wires as non-reachable for masking out unnecessary catenary wires (r24837)
 
- Fix: The autorefit dropdown in the order GUI was not always updated when modifying vehicle consists [FS#5396] (r24834)
 
- Fix: [NewGRF] Incorrect values are better than a crash when a NewGRF queries vehicle variable 4C before vehicle initialisation is completed [FS#5398] (r24831)
 
- Fix: determineversion.vbs could hang in a git checkout (r24826)
 
- Fix: Close pending preview windows when the engine is introduced to everyone (r24812)
 
- Fix: Close engine preview window when another client accepts it (r24811)
 
- Fix: Make engine preview offers more robust with regard to changes in the company ranking (r24810)
 
- Fix: When displaying the previous news message, do not consider news which are turned off [FS#4224] (r24802)
 
- Fix: Glitch in timetable GUI [FS#5327] (r24800)
 
- Fix: Unify checks for editability of settings (r24787)
 
- Fix: Invert the focus handling of the OSK. Keep the focus at the OSK and close it on losing focus (r24774)
 
- Fix: Shift in the OSK behaved like capslock (r24773)
 
- Fix: [Win32] Do not crash when switching to an unsupported fullscreen display mode (like 8bpp modes in Windows 8) [FS#5359] (r24762)
 
- Fix: Crash on corrupted savegame [FS#5367] (r24754)
 
@@ -317,25 +367,25 @@ 1.2.0-RC1 (2012-02-19)
 
- Fix: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type (r23931)
 
- Fix: [Script] Do not close the parameter window when a script starts [FS#4944] (r23930)
 
- Fix: Do not accelerate, for smoke purposes, when you reached the track's maximum speed [FS#5053]
 
- Fix: 32bpp animated blitter was optimised a bit too far regarding not needing to update the colour mapping when (re)initialising the palette [FS#5056] (r23927)
 
- Fix: [NoGo] Some news messages would cause an assertion to be triggered due to a missing proper location for the viewport of the news message, so only allow building when valid data for the viewport is provided or no viewport is used [FS#5054] (r23924)
 
- Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope (r23920)
 
- Fix: [NewGRF] When determining the first refittable cargotype according to CTT order, do not rely on the GRF assigning the refit_mask property. Also check for GRFs setting the default_cargo or refittable-cargo-classes or -types properties (r23916)
 
- Fix: [NewGRF] Do not test validity of cargobits using a mask of cargoslots (r23914)
 
- Fix: [NewGRF] When testing whether a engine shall only carry the default cargo, check ctt_include_mask for being empty before applying cargo translation (r23912)
 
- Fix: [SDL] Handle the SDL_VIDEOEXPOSE event to solve issues with SDL 1.3 (r23910)
 
- Fix: [SDL] Fix keyboard-related segfault when compiling against SDL 1.3 (r23909)
 
- Fix: [Makefile] Make sure bin/baseset/openttd.32.bmp is removed on make clean (r23908)
 
- Fix: [Makefile] Let "make clean --dry-run" not delete Makefiles (r23907)
 
- Fix: [Makefile] Let 'make clean --dry-run' not delete Makefiles (r23907)
 
- Fix: [Windows installer] OpenMSX got downloaded to and extracted in the wrong (non-existent) folder [FS#5045] (r23905)
 
- Fix: Memory leak everytime one clicked a savegame in the load GUI (r23901)
 
- Fix: [NewGRF] It was not possible to import sounds from a NewGRF later in the load order (r23883)
 
- Remove: PNG sprite loader; use 32bpp sprites in a NewGRF (r23898)
 

	
 

	
 
1.2.0-beta4 (2012-02-04)
 
------------------------------------------------------------------------
 
- Feature: [NewGRF] Give NewGRF defined level crossings and rail depots access to the townzone (r23866)
 
- Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes (r23861)
 
- Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15 (r23860)
 
- Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE (r23839)
os/debian/changelog
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openttd (1.3.0-beta2) unstable; urgency=low
 

	
 
  * New upstream release 1.3.0-beta2
 

	
 
 -- Matthijs Kooijman <matthijs@stdin.nl>  Thu, 07 Feb 2013 00:00:00 +0100
 

	
 
openttd (1.3.0-beta1) unstable; urgency=low
 

	
 
  * New upstream release 1.3.0-beta1
 

	
 
 -- Matthijs Kooijman <matthijs@stdin.nl>  Mon, 24 Dec 2012 00:00:00 +0100
 

	
 
openttd (1.2.3) unstable; urgency=low
 

	
 
  * New upstream release 1.2.3
 

	
 
 -- Matthijs Kooijman <matthijs@stdin.nl>  Thu, 01 Nov 2012 00:00:00 +0200
 

	
os/os2/installer/make_installer.cmd
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@echo off
 

	
 
set OPENTTD_VERSION=1.3.0-beta1
 
set OPENTTD_VERSION=1.3.0-beta2
 
set OPENSFX_VERSION=0.8.0
 
set NOSOUND_VERSION=0.8.0
 
set OPENGFX_VERSION=1.2.0
 

	
 
echo To make the installer, you must have the WarpIN compiler (wic) installed and in
 
echo your path, as well as wget and unzip. This file will download the various DLLs
 
echo to be distributed with the installer. If you do not want to continue, please
 
echo press CTRL-C now.
 
echo.
 
pause
 

	
 
cd ..\..\..\bundle
os/rpm/openttd.spec
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@@ -8,27 +8,27 @@
 
# remain the property of their copyright owners, unless otherwise agreed
 
# upon. The license for this file, and modifications and additions to the
 
# file, is the same license as for the pristine package itself (unless the
 
# license for the pristine package is not an Open Source License, in which
 
# case the license is the MIT License). An "Open Source License" is a
 
# license that conforms to the Open Source Definition (Version 1.9)
 
# published by the Open Source Initiative.
 

	
 
# Please submit bugfixes or comments via http://bugs.opensuse.org/
 
#
 

	
 
Name:           openttd
 
Version:        1.3.beta1
 
Version:        1.3.beta2
 
Release:        0
 
%define srcver  1.3.0-beta1
 
%define srcver  1.3.0-beta2
 
Summary:        An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
 
License:        GPL-2.0
 
Group:          Amusements/Games/Strategy/Other
 
Url:            http://www.openttd.org
 

	
 
Source:         http://binaries.openttd.org/releases/%{srcver}/%{name}-%{srcver}-source.tar.gz
 

	
 
%if 0%{?suse_version} || 0%{?mdkversion}
 
Recommends:     %{name}-gui
 
%endif
 

	
 
BuildRequires:  gcc-c++
os/windows/installer/install.nsi
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# Version numbers to update
 
!define APPV_MAJOR 1
 
!define APPV_MINOR 3
 
!define APPV_MAINT 0
 
!define APPV_BUILD 0
 
!define APPV_EXTRA "-beta1"
 
!define APPV_BUILD 1
 
!define APPV_EXTRA "-beta2"
 

	
 
!define APPNAME "OpenTTD"   ; Define application name
 
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}"  ; Define application version
 
!define APPVERSIONINTERNAL "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}.${APPV_BUILD}" ; Define application version in X.X.X.X
 
!define INSTALLERVERSION ${APPV_MAJOR}${APPV_MINOR}${APPV_MAINT}${APPV_BUILD}
 
!include ${VERSION_INCLUDE}
 

	
 
!define APPURLLINK "http://www.openttd.org"
 
!define APPNAMEANDVERSION "${APPNAME} ${APPVERSION}"
 

	
 
!define OPENGFX_BASE_VERSION "1.2.0"
 
!define OPENSFX_BASE_VERSION "0.8.0"
readme.txt
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OpenTTD readme
 
Last updated:    2012-12-24
 
Release version: 1.3.0-beta1
 
Last updated:    2013-02-07
 
Release version: 1.3.0-beta2
 
------------------------------------------------------------------------
 

	
 

	
 
Table of contents
 
-----------------
 
1.0) About
 
2.0) Contacting
 
 * 2.1) Reporting bugs
 
 * 2.2) Reporting desyncs
 
3.0) Supported platforms
 
4.0) Installing and running OpenTTD
 
 * 4.1) (Required) 3rd party files
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