Changeset - r25651:a1c1075679ae
[Not reviewed]
master
0 6 0
rubidium42 - 3 years ago 2021-05-30 09:51:21
rubidium@openttd.org
Codechange: make the name of SettingDesc a std::string
6 files changed with 22 insertions and 22 deletions:
0 comments (0 inline, 0 general)
src/gamelog.cpp
Show inline comments
 
@@ -483,14 +483,14 @@ void GamelogOldver()
 
 * @param oldval old setting value
 
 * @param newval new setting value
 
 */
 
void GamelogSetting(const char *name, int32 oldval, int32 newval)
 
void GamelogSetting(const std::string &name, int32 oldval, int32 newval)
 
{
 
	assert(_gamelog_action_type == GLAT_SETTING);
 

	
 
	LoggedChange *lc = GamelogChange(GLCT_SETTING);
 
	if (lc == nullptr) return;
 

	
 
	lc->setting.name = stredup(name);
 
	lc->setting.name = stredup(name.c_str());
 
	lc->setting.oldval = oldval;
 
	lc->setting.newval = newval;
 
}
src/gamelog.h
Show inline comments
 
@@ -48,7 +48,7 @@ bool GamelogTestEmergency();
 
void GamelogRevision();
 
void GamelogMode();
 
void GamelogOldver();
 
void GamelogSetting(const char *name, int32 oldval, int32 newval);
 
void GamelogSetting(const std::string &name, int32 oldval, int32 newval);
 

	
 
void GamelogGRFUpdate(const GRFConfig *oldg, const GRFConfig *newg);
 
void GamelogGRFAddList(const GRFConfig *newg);
src/script/api/script_gamesettings.cpp
Show inline comments
 
@@ -37,7 +37,7 @@
 

	
 
	if ((sd->flags & SF_NO_NETWORK_SYNC) != 0) return false;
 

	
 
	return ScriptObject::DoCommand(0, 0, value, CMD_CHANGE_SETTING, sd->name);
 
	return ScriptObject::DoCommand(0, 0, value, CMD_CHANGE_SETTING, sd->name.c_str());
 
}
 

	
 
/* static */ bool ScriptGameSettings::IsDisabledVehicleType(ScriptVehicle::VehicleType vehicle_type)
src/settings.cpp
Show inline comments
 
@@ -1980,13 +1980,13 @@ void IConsoleGetSetting(const char *name
 
	const void *object = (_game_mode == GM_MENU || force_newgame) ? &_settings_newgame : &_settings_game;
 

	
 
	if (sd->IsStringSetting()) {
 
		IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s'", name, sd->AsStringSetting()->Read(object).c_str());
 
		IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s'", sd->name.c_str(), sd->AsStringSetting()->Read(object).c_str());
 
	} else if (sd->IsIntSetting()) {
 
		char value[20];
 
		sd->FormatValue(value, lastof(value), object);
 
		const IntSettingDesc *int_setting = sd->AsIntSetting();
 
		IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s' (min: %s%d, max: %u)",
 
			name, value, (sd->flags & SF_GUI_0_IS_SPECIAL) ? "(0) " : "", int_setting->min, int_setting->max);
 
			sd->name.c_str(), value, (sd->flags & SF_GUI_0_IS_SPECIAL) ? "(0) " : "", int_setting->min, int_setting->max);
 
	}
 
}
 

	
 
@@ -2001,10 +2001,10 @@ void IConsoleListSettings(const char *pr
 

	
 
	for (auto &sd : _settings) {
 
		if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
 
		if (prefilter != nullptr && strstr(sd->name, prefilter) == nullptr) continue;
 
		if (prefilter != nullptr && sd->name.find(prefilter) == std::string::npos) continue;
 
		char value[80];
 
		sd->FormatValue(value, lastof(value), &GetGameSettings());
 
		IConsolePrintF(CC_DEFAULT, "%s = %s", sd->name, value);
 
		IConsolePrintF(CC_DEFAULT, "%s = %s", sd->name.c_str(), value);
 
	}
 

	
 
	IConsolePrintF(CC_WARNING, "Use 'setting' command to change a value");
src/settings_internal.h
Show inline comments
 
@@ -69,11 +69,11 @@ struct IniItem;
 

	
 
/** Properties of config file settings. */
 
struct SettingDesc {
 
	SettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup) :
 
	SettingDesc(SaveLoad save, const std::string &name, SettingFlag flags, bool startup) :
 
		name(name), flags(flags), startup(startup), save(save) {}
 
	virtual ~SettingDesc() {}
 

	
 
	const char *name;   ///< Name of the setting. Used in configuration file and for console.
 
	std::string name;   ///< Name of the setting. Used in configuration file and for console.
 
	SettingFlag flags;  ///< Handles how a setting would show up in the GUI (text/currency, etc.).
 
	bool startup;       ///< Setting has to be loaded directly at startup?.
 
	SaveLoad save;      ///< Internal structure (going to savegame, parts to config).
 
@@ -140,7 +140,7 @@ struct IntSettingDesc : SettingDesc {
 
	 */
 
	typedef void PostChangeCallback(int32 value);
 

	
 
	IntSettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, int32 def,
 
	IntSettingDesc(SaveLoad save, const std::string &name, SettingFlag flags, bool startup, int32 def,
 
			int32 min, uint32 max, int32 interval, StringID str, StringID str_help, StringID str_val,
 
			SettingCategory cat, PreChangeCheck pre_check, PostChangeCallback post_callback) :
 
		SettingDesc(save, name, flags, startup), def(def), min(min), max(max), interval(interval),
 
@@ -182,7 +182,7 @@ private:
 

	
 
/** Boolean setting. */
 
struct BoolSettingDesc : IntSettingDesc {
 
	BoolSettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, bool def,
 
	BoolSettingDesc(SaveLoad save, const std::string &name, SettingFlag flags, bool startup, bool def,
 
			StringID str, StringID str_help, StringID str_val, SettingCategory cat,
 
			PreChangeCheck pre_check, PostChangeCallback post_callback) :
 
		IntSettingDesc(save, name, flags, startup, def, 0, 1, 0, str, str_help, str_val, cat,
 
@@ -198,7 +198,7 @@ struct BoolSettingDesc : IntSettingDesc 
 
struct OneOfManySettingDesc : IntSettingDesc {
 
	typedef size_t OnConvert(const char *value); ///< callback prototype for conversion error
 

	
 
	OneOfManySettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, int32 def,
 
	OneOfManySettingDesc(SaveLoad save, const std::string &name, SettingFlag flags, bool startup, int32 def,
 
			int32 max, StringID str, StringID str_help, StringID str_val, SettingCategory cat,
 
			PreChangeCheck pre_check, PostChangeCallback post_callback,
 
			std::initializer_list<const char *> many, OnConvert *many_cnvt) :
 
@@ -222,7 +222,7 @@ struct OneOfManySettingDesc : IntSetting
 

	
 
/** Many of many setting. */
 
struct ManyOfManySettingDesc : OneOfManySettingDesc {
 
	ManyOfManySettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup,
 
	ManyOfManySettingDesc(SaveLoad save, const std::string &name, SettingFlag flags, bool startup,
 
		int32 def, StringID str, StringID str_help, StringID str_val, SettingCategory cat,
 
		PreChangeCheck pre_check, PostChangeCallback post_callback,
 
		std::initializer_list<const char *> many, OnConvert *many_cnvt) :
 
@@ -251,7 +251,7 @@ struct StringSettingDesc : SettingDesc {
 
	 */
 
	typedef void PostChangeCallback(const std::string &value);
 

	
 
	StringSettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, const char *def,
 
	StringSettingDesc(SaveLoad save, const std::string &name, SettingFlag flags, bool startup, const char *def,
 
			uint32 max_length, PreChangeCheck pre_check, PostChangeCallback post_callback) :
 
		SettingDesc(save, name, flags, startup), def(def == nullptr ? "" : def), max_length(max_length),
 
			pre_check(pre_check), post_callback(post_callback) {}
 
@@ -277,7 +277,7 @@ private:
 

	
 
/** List/array settings. */
 
struct ListSettingDesc : SettingDesc {
 
	ListSettingDesc(SaveLoad save, const char *name, SettingFlag flags, bool startup, const char *def) :
 
	ListSettingDesc(SaveLoad save, const std::string &name, SettingFlag flags, bool startup, const char *def) :
 
		SettingDesc(save, name, flags, startup), def(def) {}
 
	virtual ~ListSettingDesc() {}
 

	
 
@@ -291,7 +291,7 @@ struct ListSettingDesc : SettingDesc {
 
/** Placeholder for settings that have been removed, but might still linger in the savegame. */
 
struct NullSettingDesc : SettingDesc {
 
	NullSettingDesc(SaveLoad save) :
 
		SettingDesc(save, "", SF_NOT_IN_CONFIG, false) {}
 
		SettingDesc(save, {}, SF_NOT_IN_CONFIG, false) {}
 
	virtual ~NullSettingDesc() {}
 

	
 
	void FormatValue(char *buf, const char *last, const void *object) const override { NOT_REACHED(); }
src/table/settings/settings.ini
Show inline comments
 
@@ -1002,14 +1002,14 @@ post_cb  = MaxVehiclesChanged
 
cat      = SC_BASIC
 

	
 
[SDTG_BOOL]
 
name     = nullptr
 
name     = {}
 
flags    = SF_NO_NETWORK
 
var      = _old_vds.servint_ispercent
 
def      = false
 
to       = SLV_120
 

	
 
[SDTG_VAR]
 
name     = nullptr
 
name     = {}
 
type     = SLE_UINT16
 
flags    = SF_GUI_0_IS_SPECIAL
 
var      = _old_vds.servint_trains
 
@@ -1019,7 +1019,7 @@ max      = 800
 
to       = SLV_120
 

	
 
[SDTG_VAR]
 
name     = nullptr
 
name     = {}
 
type     = SLE_UINT16
 
flags    = SF_GUI_0_IS_SPECIAL
 
var      = _old_vds.servint_roadveh
 
@@ -1029,7 +1029,7 @@ max      = 800
 
to       = SLV_120
 

	
 
[SDTG_VAR]
 
name     = nullptr
 
name     = {}
 
type     = SLE_UINT16
 
flags    = SF_GUI_0_IS_SPECIAL
 
var      = _old_vds.servint_ships
 
@@ -1039,7 +1039,7 @@ max      = 800
 
to       = SLV_120
 

	
 
[SDTG_VAR]
 
name     = nullptr
 
name     = {}
 
type     = SLE_UINT16
 
flags    = SF_GUI_0_IS_SPECIAL
 
var      = _old_vds.servint_aircraft
0 comments (0 inline, 0 general)