Changeset - r13365:a2159a3c154e
[Not reviewed]
master
0 1 0
rubidium - 15 years ago 2009-10-27 12:03:12
rubidium@openttd.org
(svn r17884) -Codechange: remove (most) magic numbers from drawing the details of the network lobby and split detail drawing to its own function
1 file changed with 53 insertions and 48 deletions:
0 comments (0 inline, 0 general)
src/network/network_gui.cpp
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@@ -1451,67 +1451,72 @@ struct NetworkLobbyWindow : public Windo
 
			DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, 145, y);
 

	
 
			pos++;
 
			y += NET_PRC__SIZE_OF_ROW;
 
			y += this->resize.step_height;
 
			if (pos >= this->vscroll.GetPosition() + this->vscroll.GetCapacity()) break;
 
		}
 

	
 
		const Widget *wi = &this->widget[NLWW_DETAILS];
 
		Rect r = {wi->left, wi->top, wi->right, wi->bottom};
 
		this->DrawDetails(r);
 
	}
 

	
 
	void DrawDetails(const Rect &r) const
 
	{
 
		const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
 
		/* Draw info about selected company when it is selected in the left window */
 
		GfxFillRect(174, 39, 403, 75, 157);
 
		DrawString(this->widget[NLWW_DETAILS].left + 10, this->widget[NLWW_DETAILS].right - 10, 50, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_CENTER);
 
		if (this->company != INVALID_COMPANY && !StrEmpty(this->company_info[this->company].company_name)) {
 
			const uint x = this->widget[NLWW_DETAILS].left + 10;
 
			y = 80;
 
		GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_CENTER);
 

	
 
		if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
 

	
 
			SetDParam(0, gi->clients_on);
 
			SetDParam(1, gi->clients_max);
 
			SetDParam(2, gi->companies_on);
 
			SetDParam(3, gi->companies_max);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_CLIENTS);
 
			y += 10;
 
		int y = r.top + detail_height + 4;
 
		const NetworkGameInfo *gi = &this->server->info;
 

	
 
			SetDParamStr(0, this->company_info[this->company].company_name);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
 
			y += 10;
 
		SetDParam(0, gi->clients_on);
 
		SetDParam(1, gi->clients_max);
 
		SetDParam(2, gi->companies_on);
 
		SetDParam(3, gi->companies_max);
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
 
		y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, this->company_info[this->company].inaugurated_year);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
 
			y += 10;
 

	
 
			SetDParam(0, this->company_info[this->company].company_value);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
 
			y += 10;
 
		SetDParamStr(0, this->company_info[this->company].company_name);
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
 
		y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, this->company_info[this->company].money);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
 
			y += 10;
 
		SetDParam(0, this->company_info[this->company].inaugurated_year);
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
 
		y += FONT_HEIGHT_NORMAL;
 

	
 
		SetDParam(0, this->company_info[this->company].company_value);
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
 
		y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, this->company_info[this->company].income);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
 
			y += 10;
 
		SetDParam(0, this->company_info[this->company].money);
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
 
		y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, this->company_info[this->company].performance);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
 
			y += 10;
 
		SetDParam(0, this->company_info[this->company].income);
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
 
		y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, this->company_info[this->company].num_vehicle[0]);
 
			SetDParam(1, this->company_info[this->company].num_vehicle[1]);
 
			SetDParam(2, this->company_info[this->company].num_vehicle[2]);
 
			SetDParam(3, this->company_info[this->company].num_vehicle[3]);
 
			SetDParam(4, this->company_info[this->company].num_vehicle[4]);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
 
			y += 10;
 
		SetDParam(0, this->company_info[this->company].performance);
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
 
		y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, this->company_info[this->company].num_station[0]);
 
			SetDParam(1, this->company_info[this->company].num_station[1]);
 
			SetDParam(2, this->company_info[this->company].num_station[2]);
 
			SetDParam(3, this->company_info[this->company].num_station[3]);
 
			SetDParam(4, this->company_info[this->company].num_station[4]);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
 
			y += 10;
 
		for (uint i = 0; i < lengthof(this->company_info[this->company].num_vehicle); i++) {
 
			SetDParam(i, this->company_info[this->company].num_vehicle[i]);
 
		}
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
 
		y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParamStr(0, this->company_info[this->company].clients);
 
			DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
 
		for (uint i = 0; i < lengthof(this->company_info[this->company].num_station); i++) {
 
			SetDParam(i, this->company_info[this->company].num_station[i]);
 
		}
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
 
		y += FONT_HEIGHT_NORMAL;
 

	
 
		SetDParamStr(0, this->company_info[this->company].clients);
 
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
@@ -1523,7 +1528,7 @@ struct NetworkLobbyWindow : public Windo
 
				break;
 

	
 
			case NLWW_MATRIX: { // Company list
 
				uint32 id_v = (pt.y - NET_PRC__OFFSET_TOP_WIDGET_COMPANY) / NET_PRC__SIZE_OF_ROW;
 
				uint32 id_v = (pt.y - NET_PRC__OFFSET_TOP_WIDGET_COMPANY) / this->resize.step_height;
 

	
 
				if (id_v >= this->vscroll.GetCapacity()) break;
 

	
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