Changeset - r1863:a250540178bc
[Not reviewed]
master
0 2 0
tron - 19 years ago 2005-05-27 15:05:54
tron@openttd.org
(svn r2369) Remove _thd_ptr: It always holds the address of _thd
2 files changed with 105 insertions and 118 deletions:
0 comments (0 inline, 0 general)
viewport.c
Show inline comments
 
@@ -82,7 +82,7 @@ typedef struct ViewportDrawer {
 

	
 
static ViewportDrawer *_cur_vd;
 

	
 
TileHighlightData * const _thd_ptr = &_thd;
 
TileHighlightData _thd;
 
static TileInfo *_cur_ti;
 

	
 

	
 
@@ -601,7 +601,7 @@ static int dbg_draw_pushed(const TileInf
 

	
 
static void DrawSelectionSprite(uint32 image, const TileInfo *ti)
 
{
 
	if (_added_tile_sprite && !(_thd_ptr->drawstyle & HT_LINE)) { // draw on real ground
 
	if (_added_tile_sprite && !(_thd.drawstyle & HT_LINE)) { // draw on real ground
 
		DrawGroundSpriteAt(image, ti->x, ti->y, ti->z + 7);
 
	} else { // draw on top of foundation
 
		AddSortableSpriteToDraw(image, ti->x, ti->y, 0x10, 0x10, 1, ti->z + 7);
 
@@ -610,12 +610,10 @@ static void DrawSelectionSprite(uint32 i
 

	
 
static bool IsPartOfAutoLine(int px, int py)
 
{
 
	const TileHighlightData *thd = _thd_ptr;
 
	px -= _thd.selstart.x;
 
	py -= _thd.selstart.y;
 

	
 
	px -= thd->selstart.x;
 
	py -= thd->selstart.y;
 

	
 
	switch(thd->drawstyle) {
 
	switch(_thd.drawstyle) {
 
	case HT_LINE | HT_DIR_X:  return py == 0; // x direction
 
	case HT_LINE | HT_DIR_Y:  return px == 0; // y direction
 
	case HT_LINE | HT_DIR_HU: return px == -py || px == -py - 16; // horizontal upper
 
@@ -645,29 +643,28 @@ static const int AutorailType[6][2] = {
 
static void DrawTileSelection(const TileInfo *ti)
 
{
 
	uint32 image;
 
	const TileHighlightData *thd = _thd_ptr;
 

	
 
#ifdef DEBUG_TILE_PUSH
 
	dbg_draw_pushed(ti);
 
#endif
 

	
 
	// Draw a red error square?
 
	if (thd->redsq != 0 && thd->redsq == (TileIndex)ti->tile) {
 
	if (_thd.redsq != 0 && _thd.redsq == ti->tile) {
 
		DrawSelectionSprite(0x030382F0 | _tileh_to_sprite[ti->tileh], ti);
 
		return;
 
	}
 

	
 
	// no selection active?
 
	if (thd->drawstyle == 0)
 
	if (_thd.drawstyle == 0)
 
		return;
 

	
 
	// Inside the inner area?
 
	if (IS_INSIDE_1D(ti->x, thd->pos.x, thd->size.x) && IS_INSIDE_1D(ti->y, thd->pos.y, thd->size.y)) {
 
		if (thd->drawstyle & HT_RECT) {
 
	if (IS_INSIDE_1D(ti->x, _thd.pos.x, _thd.size.x) && IS_INSIDE_1D(ti->y, _thd.pos.y, _thd.size.y)) {
 
		if (_thd.drawstyle & HT_RECT) {
 
			image = 0x2F0 + _tileh_to_sprite[ti->tileh];
 
			if (thd->make_square_red) image |= 0x3048000;
 
			if (_thd.make_square_red) image |= 0x3048000;
 
			DrawSelectionSprite(image, ti);
 
		} else if (thd->drawstyle & HT_POINT) {
 
		} else if (_thd.drawstyle & HT_POINT) {
 
			// Figure out the Z coordinate for the single dot.
 
			byte z = ti->z;
 
			if (ti->tileh & 8) {
 
@@ -678,17 +675,17 @@ static void DrawTileSelection(const Tile
 
			}
 
			DrawGroundSpriteAt(_cur_dpi->zoom != 2 ? 0x306 : 0xFEE,ti->x, ti->y, z);
 

	
 
		} else if (thd->drawstyle & HT_RAIL /*&& thd->place_mode == VHM_RAIL*/) { // autorail highlight piece under cursor
 
			int type = thd->drawstyle & 0xF;
 
		} else if (_thd.drawstyle & HT_RAIL /*&& _thd.place_mode == VHM_RAIL*/) { // autorail highlight piece under cursor
 
			int type = _thd.drawstyle & 0xF;
 
			assert(type<=5);
 
			image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ ti->tileh ][ AutorailType[type][0] ];
 

	
 
			if (thd->make_square_red) image |= 0x3048000;
 
			if (_thd.make_square_red) image |= 0x3048000;
 
			DrawSelectionSprite(image, ti);
 

	
 
		} else if (IsPartOfAutoLine(ti->x, ti->y)) { // autorail highlighting long line
 
				int dir = thd->drawstyle & ~0xF0;
 
				uint start = TILE_FROM_XY(thd->selstart.x, thd->selstart.y);
 
				int dir = _thd.drawstyle & ~0xF0;
 
				uint start = TILE_FROM_XY(_thd.selstart.x, _thd.selstart.y);
 
				int diffx, diffy;
 
				int side;
 

	
 
@@ -700,17 +697,17 @@ static void DrawTileSelection(const Tile
 

	
 
				image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ ti->tileh ][ AutorailType[dir][side] ];
 

	
 
				if (thd->make_square_red) image |= 0x3048000;
 
				if (_thd.make_square_red) image |= 0x3048000;
 
				DrawSelectionSprite(image, ti);
 
			}
 
		return;
 
	}
 

	
 
	// Check if it's inside the outer area?
 
	if (thd->outersize.x &&
 
			thd->size.x < thd->size.x + thd->outersize.x &&
 
			IS_INSIDE_1D(ti->x, thd->pos.x + thd->offs.x, thd->size.x + thd->outersize.x) &&
 
			IS_INSIDE_1D(ti->y, thd->pos.y + thd->offs.y, thd->size.y + thd->outersize.y)) {
 
	if (_thd.outersize.x &&
 
			_thd.size.x < _thd.size.x + _thd.outersize.x &&
 
			IS_INSIDE_1D(ti->x, _thd.pos.x + _thd.offs.x, _thd.size.x + _thd.outersize.x) &&
 
			IS_INSIDE_1D(ti->y, _thd.pos.y + _thd.offs.y, _thd.size.y + _thd.outersize.y)) {
 
		// Draw a blue rect.
 
		DrawSelectionSprite(0x30582F0 + _tileh_to_sprite[ti->tileh], ti);
 
		return;
 
@@ -1437,18 +1434,17 @@ void MarkTileDirty(int x, int y)
 
static void SetSelectionTilesDirty(void)
 
{
 
	int y_size, x_size;
 
	TileHighlightData *thd = _thd_ptr;
 
	int x = thd->pos.x;
 
	int y = thd->pos.y;
 
	int x = _thd.pos.x;
 
	int y = _thd.pos.y;
 

	
 
	x_size = _thd.size.x;
 
	y_size = _thd.size.y;
 

	
 
	x_size=thd->size.x;
 
	y_size=thd->size.y;
 

	
 
	if (thd->outersize.x) {
 
		x_size += thd->outersize.x;
 
		x += thd->offs.x;
 
		y_size += thd->outersize.y;
 
		y += thd->offs.y;
 
	if (_thd.outersize.x) {
 
		x_size += _thd.outersize.x;
 
		x += _thd.offs.x;
 
		y_size += _thd.outersize.y;
 
		y += _thd.offs.y;
 
	}
 

	
 
	assert(x_size > 0);
 
@@ -1835,19 +1831,17 @@ void SetRedErrorSquare(TileIndex tile)
 

	
 
void SetTileSelectSize(int w, int h)
 
{
 
	TileHighlightData *thd = _thd_ptr;
 
	thd->new_size.x = w * 16;
 
	thd->new_size.y = h * 16;
 
	thd->new_outersize.x = 0;
 
	thd->new_outersize.y = 0;
 
	_thd.new_size.x = w * 16;
 
	_thd.new_size.y = h * 16;
 
	_thd.new_outersize.x = 0;
 
	_thd.new_outersize.y = 0;
 
}
 

	
 
void SetTileSelectBigSize(int ox, int oy, int sx, int sy) {
 
	TileHighlightData *thd = _thd_ptr;
 
	thd->offs.x = ox * 16;
 
	thd->offs.y = oy * 16;
 
	thd->new_outersize.x = sx * 16;
 
	thd->new_outersize.y = sy * 16;
 
	_thd.offs.x = ox * 16;
 
	_thd.offs.y = oy * 16;
 
	_thd.new_outersize.x = sx * 16;
 
	_thd.new_outersize.y = sy * 16;
 
}
 

	
 
/* returns the best autorail highlight type from map coordinates */
 
@@ -1861,89 +1855,86 @@ static byte GetAutorailHT(int x, int y)
 
// called regular to update tile highlighting in all cases
 
void UpdateTileSelection(void)
 
{
 
	TileHighlightData *thd = _thd_ptr;
 
	Point pt;
 
	int x1,y1;
 

	
 
	thd->new_drawstyle = 0;
 
	_thd.new_drawstyle = 0;
 

	
 
	if (thd->place_mode == VHM_SPECIAL) {
 
		x1 = thd->selend.x;
 
		y1 = thd->selend.y;
 
	if (_thd.place_mode == VHM_SPECIAL) {
 
		x1 = _thd.selend.x;
 
		y1 = _thd.selend.y;
 
		if (x1 != -1) {
 
			int x2 = thd->selstart.x;
 
			int y2 = thd->selstart.y;
 
			int x2 = _thd.selstart.x;
 
			int y2 = _thd.selstart.y;
 
			x1 &= ~0xF;
 
			y1 &= ~0xF;
 

	
 
			if (x1 >= x2) intswap(x1,x2);
 
			if (y1 >= y2) intswap(y1,y2);
 
			thd->new_pos.x = x1;
 
			thd->new_pos.y = y1;
 
			thd->new_size.x = x2 - x1 + 16;
 
			thd->new_size.y = y2 - y1 + 16;
 
			thd->new_drawstyle = thd->next_drawstyle;
 
			_thd.new_pos.x = x1;
 
			_thd.new_pos.y = y1;
 
			_thd.new_size.x = x2 - x1 + 16;
 
			_thd.new_size.y = y2 - y1 + 16;
 
			_thd.new_drawstyle = _thd.next_drawstyle;
 
		}
 
	} else if (thd->place_mode != VHM_NONE) {
 
	} else if (_thd.place_mode != VHM_NONE) {
 
		pt = GetTileBelowCursor();
 
		x1 = pt.x;
 
		y1 = pt.y;
 
		if (x1 != -1) {
 
			switch (thd->place_mode) {
 
			switch (_thd.place_mode) {
 
				case VHM_RECT:
 
					thd->new_drawstyle = HT_RECT;
 
					_thd.new_drawstyle = HT_RECT;
 
					break;
 
				case VHM_POINT:
 
					thd->new_drawstyle = HT_POINT;
 
					_thd.new_drawstyle = HT_POINT;
 
					x1 += 8;
 
					y1 += 8;
 
					break;
 
				case VHM_RAIL:
 
					thd->new_drawstyle = GetAutorailHT(pt.x, pt.y); // draw one highlighted tile
 
					_thd.new_drawstyle = GetAutorailHT(pt.x, pt.y); // draw one highlighted tile
 
			}
 
			thd->new_pos.x = x1 & ~0xF;
 
			thd->new_pos.y = y1 & ~0xF;
 
			_thd.new_pos.x = x1 & ~0xF;
 
			_thd.new_pos.y = y1 & ~0xF;
 
		}
 
	}
 

	
 
	// redraw selection
 
	if (thd->drawstyle != thd->new_drawstyle ||
 
			thd->pos.x != thd->new_pos.x || thd->pos.y != thd->new_pos.y ||
 
			thd->size.x != thd->new_size.x || thd->size.y != thd->new_size.y) {
 
	if (_thd.drawstyle != _thd.new_drawstyle ||
 
			_thd.pos.x != _thd.new_pos.x || _thd.pos.y != _thd.new_pos.y ||
 
			_thd.size.x != _thd.new_size.x || _thd.size.y != _thd.new_size.y) {
 

	
 
		// clear the old selection?
 
		if (thd->drawstyle) SetSelectionTilesDirty();
 
		if (_thd.drawstyle) SetSelectionTilesDirty();
 

	
 
		thd->drawstyle = thd->new_drawstyle;
 
		thd->pos = thd->new_pos;
 
		thd->size = thd->new_size;
 
		thd->outersize = thd->new_outersize;
 
		thd->dirty = 0xff;
 
		_thd.drawstyle = _thd.new_drawstyle;
 
		_thd.pos = _thd.new_pos;
 
		_thd.size = _thd.new_size;
 
		_thd.outersize = _thd.new_outersize;
 
		_thd.dirty = 0xff;
 

	
 
		// draw the new selection?
 
		if (thd->new_drawstyle) SetSelectionTilesDirty();
 
		if (_thd.new_drawstyle) SetSelectionTilesDirty();
 
	}
 
}
 

	
 
// highlighting tiles while only going over them with the mouse
 
void VpStartPlaceSizing(uint tile, int user)
 
{
 
	TileHighlightData *thd;
 
	thd = _thd_ptr;
 
	thd->userdata = user;
 
	thd->selend.x = TileX(tile) * 16;
 
	thd->selstart.x = TileX(tile) * 16;
 
	thd->selend.y = TileY(tile) * 16;
 
	thd->selstart.y = TileY(tile) * 16;
 
	if (thd->place_mode == VHM_RECT) {
 
		thd->place_mode = VHM_SPECIAL;
 
		thd->next_drawstyle = HT_RECT;
 
	} else if (thd->place_mode == VHM_RAIL) { // autorail one piece
 
		thd->place_mode = VHM_SPECIAL;
 
		thd->next_drawstyle = thd->drawstyle;
 
	_thd.userdata = user;
 
	_thd.selend.x = TileX(tile) * 16;
 
	_thd.selstart.x = TileX(tile) * 16;
 
	_thd.selend.y = TileY(tile) * 16;
 
	_thd.selstart.y = TileY(tile) * 16;
 
	if (_thd.place_mode == VHM_RECT) {
 
		_thd.place_mode = VHM_SPECIAL;
 
		_thd.next_drawstyle = HT_RECT;
 
	} else if (_thd.place_mode == VHM_RAIL) { // autorail one piece
 
		_thd.place_mode = VHM_SPECIAL;
 
		_thd.next_drawstyle = _thd.drawstyle;
 
	} else {
 
		thd->place_mode = VHM_SPECIAL;
 
		thd->next_drawstyle = HT_POINT;
 
		_thd.place_mode = VHM_SPECIAL;
 
		_thd.next_drawstyle = HT_POINT;
 
	}
 
	_special_mouse_mode = WSM_SIZING;
 
}
 
@@ -1955,12 +1946,11 @@ void VpSetPlaceSizingLimit(int limit)
 

	
 
void VpSetPresizeRange(uint from, uint to)
 
{
 
	TileHighlightData *thd = _thd_ptr;
 
	thd->selend.x = TileX(to) * 16;
 
	thd->selend.y = TileY(to) * 16;
 
	thd->selstart.x = TileX(from) * 16;
 
	thd->selstart.y = TileY(from) * 16;
 
	thd->next_drawstyle = HT_RECT;
 
	_thd.selend.x = TileX(to) * 16;
 
	_thd.selend.y = TileY(to) * 16;
 
	_thd.selstart.x = TileX(from) * 16;
 
	_thd.selstart.y = TileY(from) * 16;
 
	_thd.next_drawstyle = HT_RECT;
 
}
 

	
 
void VpStartPreSizing(void)
 
@@ -1973,11 +1963,10 @@ void VpStartPreSizing(void)
 
 * The lower bits (0-3) are the track type. */
 
static byte Check2x1AutoRail(int mode)
 
{
 
	TileHighlightData *thd = &_thd;
 
	int fxpy = _tile_fract_coords.x + _tile_fract_coords.y;
 
	int sxpy = (thd->selend.x & 0xF) + (thd->selend.y & 0xF);
 
	int sxpy = (_thd.selend.x & 0xF) + (_thd.selend.y & 0xF);
 
	int fxmy = _tile_fract_coords.x - _tile_fract_coords.y;
 
	int sxmy = (thd->selend.x & 0xF) - (thd->selend.y & 0xF);
 
	int sxmy = (_thd.selend.x & 0xF) - (_thd.selend.y & 0xF);
 

	
 
	switch(mode) {
 
	case 0: // end piece is lower right
 
@@ -2088,25 +2077,25 @@ static void CalcRaildirsDrawstyle(TileHi
 
// while dragging
 
void VpSelectTilesWithMethod(int x, int y, int method)
 
{
 
	TileHighlightData *thd = _thd_ptr;
 
	int sx,sy;
 

	
 
	if (x == -1) {
 
		thd->selend.x = -1;
 
		_thd.selend.x = -1;
 
		return;
 
	}
 

	
 
	// allow drag in any rail direction
 
	if (method == VPM_RAILDIRS || method == VPM_SIGNALDIRS) {
 
		thd->selend.x = x;
 
		thd->selend.y = y;
 
		CalcRaildirsDrawstyle(thd, x, y, method);
 
		_thd.selend.x = x;
 
		_thd.selend.y = y;
 
		CalcRaildirsDrawstyle(&_thd, x, y, method);
 
		return;
 
	}
 

	
 
	if (_thd.next_drawstyle == HT_POINT) { x += 8; y += 8; }
 

	
 
	sx = thd->selstart.x;
 
	sy = thd->selstart.y;
 
	sx = _thd.selstart.x;
 
	sy = _thd.selstart.y;
 

	
 
	switch(method) {
 
	case VPM_FIX_X:
 
@@ -2126,15 +2115,15 @@ void VpSelectTilesWithMethod(int x, int 
 

	
 
	// limit the selected area to a 10x10 rect.
 
	case VPM_X_AND_Y_LIMITED: {
 
		int limit = (thd->sizelimit-1) * 16;
 
		int limit = (_thd.sizelimit - 1) * 16;
 
		x = sx + clamp(x - sx, -limit, limit);
 
		y = sy + clamp(y - sy, -limit, limit);
 
		break;
 
	}
 
	}
 

	
 
	thd->selend.x = x;
 
	thd->selend.y = y;
 
	_thd.selend.x = x;
 
	_thd.selend.y = y;
 
}
 

	
 
// while dragging
 
@@ -2197,20 +2186,19 @@ void SetObjectToPlaceWnd(int icon, byte 
 

	
 
void SetObjectToPlace(int icon, byte mode, WindowClass window_class, WindowNumber window_num)
 
{
 
	TileHighlightData *thd = _thd_ptr;
 
	Window *w;
 

	
 
	// undo clicking on button
 
	if (thd->place_mode != 0) {
 
		thd->place_mode = 0;
 
		w = FindWindowById(thd->window_class, thd->window_number);
 
	if (_thd.place_mode != 0) {
 
		_thd.place_mode = 0;
 
		w = FindWindowById(_thd.window_class, _thd.window_number);
 
		if (w != NULL)
 
			CallWindowEventNP(w, WE_ABORT_PLACE_OBJ);
 
	}
 

	
 
	SetTileSelectSize(1, 1);
 

	
 
	thd->make_square_red = false;
 
	_thd.make_square_red = false;
 

	
 
	if (mode == VHM_DRAG) { // mode 4 is for dragdropping trains in the depot window
 
		mode = 0;
 
@@ -2219,9 +2207,9 @@ void SetObjectToPlace(int icon, byte mod
 
		_special_mouse_mode = WSM_NONE;
 
	}
 

	
 
	thd->place_mode = mode;
 
	thd->window_class = window_class;
 
	thd->window_number = window_num;
 
	_thd.place_mode = mode;
 
	_thd.window_class = window_class;
 
	_thd.window_number = window_num;
 

	
 
	if (mode == VHM_SPECIAL) // special tools, like tunnels or docks start with presizing mode
 
		VpStartPreSizing();
viewport.h
Show inline comments
 
@@ -124,12 +124,11 @@ bool HandlePlacePushButton(Window *w, in
 
/* viewport.c */
 
// XXX - maximum viewports is maximum windows - 2 (main toolbar + status bar)
 
VARDEF ViewPort _viewports[25 - 2];
 
VARDEF TileHighlightData _thd;
 
VARDEF uint32 _active_viewports;
 

	
 
VARDEF Point _tile_fract_coords;
 

	
 
extern TileHighlightData * const _thd_ptr;
 
extern TileHighlightData _thd;
 

	
 

	
 
void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);
0 comments (0 inline, 0 general)