Changeset - r3742:a30bdea03972
[Not reviewed]
master
0 4 0
peter1138 - 18 years ago 2006-05-03 21:25:49
peter1138@openttd.org
(svn r4724) - Newstations: Add per-tile random data for station tiles.
4 files changed with 15 insertions and 1 deletions:
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docs/landscape.html
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@@ -381,6 +381,7 @@ exit towards: <tt>47</tt> - NE, <tt>48</
 
<li>m1: <a href="#OwnershipInfo">owner</a> of the station</li>
 
<li>m2: index into the <a href="#_StationArray">array of stations</a></li>
 
<li>m3 bits 0..3: <a href="#TrackType">track type</a> for railway stations, must be 0 for all the other stations</li>
 
<li>m3 bits 4..7: persistent random data for newstations</li>
 
<li>m4 = custom station id; 0 means standard graphics</li>
 
</ul>
 
</td></tr>
docs/landscape_grid.html
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@@ -145,7 +145,7 @@ the array so you can quickly see what is
 
      <td class="caption">station</td>
 
      <td class="bits">XXXX XXXX</td>
 
      <td class="bits">XXXX XXXX XXXX XXXX</td>
 
      <td class="bits"><span class="free">OOOO</span> XXXX</td>
 
      <td class="bits">XXXX XXXX</td>
 
      <td class="bits">XXXX XXXX</td>
 
      <td class="bits">XXXX XXXX</td>
 
      <td class="bits">XXXX XXXX</td>
station_cmd.c
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@@ -1083,6 +1083,7 @@ int32 CmdBuildRailroadStation(TileIndex 
 

	
 
				MakeRailStation(tile, st->owner, st->index, axis, *layout_ptr++, GB(p2, 0, 4));
 
				SetCustomStationSpecIndex(tile, specindex);
 
				SetStationTileRandomBits(tile, GB(Random(), 0, 4));
 

	
 
				tile += tile_delta;
 
			} while (--w);
station_map.h
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@@ -236,6 +236,18 @@ static inline uint GetCustomStationSpecI
 
	return _m[t].m4;
 
}
 

	
 
static inline void SetStationTileRandomBits(TileIndex t, byte random_bits)
 
{
 
	assert(IsTileType(t, MP_STATION));
 
	SB(_m[t].m3, 4, 4, random_bits);
 
}
 

	
 
static inline byte GetStationTileRandomBits(TileIndex t)
 
{
 
	assert(IsTileType(t, MP_STATION));
 
	return GB(_m[t].m3, 4, 4);
 
}
 

	
 
static inline void MakeStation(TileIndex t, Owner o, StationID sid, byte m5)
 
{
 
	SetTileType(t, MP_STATION);
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