Changeset - r2020:a397a0bd2db6
[Not reviewed]
master
0 3 0
Darkvater - 19 years ago 2005-07-07 22:15:34
darkvater@openttd.org
(svn r2529) - Fix: PBS signals showed up as normal signals with the query tool
- Update landscape_grid.html to show busy bits used by PBS.
3 files changed with 7 insertions and 4 deletions:
0 comments (0 inline, 0 general)
docs/landscape_grid.html
Show inline comments
 
@@ -55,25 +55,25 @@ the array so you can quickly see what is
 
      <td style="white-space: nowrap; text-align: left;">(0) ground</td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style7">XXXX XXXX</span></td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style8">OOOO OOOO OOOO OOOO</span></td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style7">XXXX <span class="freebits">OOOO OO</span>XX XXXX</span></td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style7">XXXX XXXX</span></td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style7">XXXX X<span class="freebits">O</span>XX</span></td>
 
    </tr>
 
    <tr>
 
      <td style="white-space: nowrap; text-align: left;">(1) rail</td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style9">XXXX XXXX</span></td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style7">XXXX XXXX <span class="freebits">OOOO OOOO</span><br>
 
      </span></td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style7">XXXX XXXX XX<span class="freebits">O</span>X<span class="freebits"> OOOO</span><br>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style7">XXXX XXXX XXXX XXXX</span><br>
 
      </span></td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style7">XXXX XXXX</span></td>
 
      <td style="white-space: nowrap; text-align: center;"><span class="style7">XXXX XXXX<br>
 
      </span></td>
 
    </tr>
 
    <tr>
 
      <td>
 
      <ul>
 
        <li style="white-space: nowrap; text-align: left;">depot/checkpoint</li>
 
      </ul>
 
      </td>
 
      <td style="text-align: center;"><span class="style7">-inherit-</span></td>
lang/english.txt
Show inline comments
 
@@ -1475,24 +1475,25 @@ STR_101C_BUILD_RAILROAD_BRIDGE          
 
STR_101D_BUILD_RAILROAD_TUNNEL                                  :{BLACK}Build railway tunnel
 
STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Toggle build/remove for railway track and signals
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Bridge selection - click on your prefered bridge to build it
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Select railway depot orientation
 
STR_1021_RAILROAD_TRACK                                         :Railway track
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Railway track with signals
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Railway train depot
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...area is owned by another company
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Railway track with normal signals
 
STR_RAILROAD_TRACK_WITH_PRESIGNALS                              :Railway track with pre-signals
 
STR_RAILROAD_TRACK_WITH_EXITSIGNALS                             :Railway track with exit-signals
 
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS                            :Railway track with combo-signals
 
STR_RAILROAD_TRACK_WITH_PBSSIGNALS                              :Railway track with pbs-signals
 

	
 

	
 

	
 
##id 0x1800
 
STR_1800_LAND_SLOPED_IN_WRONG_DIRECTION                         :{WHITE}Land sloped in wrong direction for road
 
STR_1801_MUST_REMOVE_ROAD_FIRST                                 :{WHITE}Must remove road first
 
STR_1802_ROAD_CONSTRUCTION                                      :{WHITE}Road Construction
 
STR_1803_SELECT_ROAD_BRIDGE                                     :{WHITE}Select Road Bridge
 
STR_1804_CAN_T_BUILD_ROAD_HERE                                  :{WHITE}Can't build road here...
 
STR_1805_CAN_T_REMOVE_ROAD_FROM                                 :{WHITE}Can't remove road from here...
 
STR_1806_ROAD_DEPOT_ORIENTATION                                 :{WHITE}Road Depot Orientation
 
STR_1807_CAN_T_BUILD_ROAD_VEHICLE                               :{WHITE}Can't build road vehicle depot here...
rail_cmd.c
Show inline comments
 
@@ -2144,32 +2144,34 @@ static void ClickTile_Track(TileIndex ti
 

	
 
}
 

	
 
static void GetTileDesc_Track(TileIndex tile, TileDesc *td)
 
{
 
	td->owner = GetTileOwner(tile);
 
	switch (GetRailTileType(tile)) {
 
		case RAIL_TYPE_NORMAL:
 
			td->str = STR_1021_RAILROAD_TRACK;
 
			break;
 

	
 
		case RAIL_TYPE_SIGNALS: {
 
			const StringID signal_type[] = {
 
			const StringID signal_type[7] = {
 
				STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS,
 
				STR_RAILROAD_TRACK_WITH_PRESIGNALS,
 
				STR_RAILROAD_TRACK_WITH_EXITSIGNALS,
 
				STR_RAILROAD_TRACK_WITH_COMBOSIGNALS
 
				STR_RAILROAD_TRACK_WITH_COMBOSIGNALS,
 
				STR_RAILROAD_TRACK_WITH_PBSSIGNALS,
 
				STR_NULL, STR_NULL
 
			};
 

	
 
			td->str = signal_type[_map3_hi[tile] & 0x03];
 
			td->str = signal_type[_map3_hi[tile] & 0x7];
 
			break;
 
		}
 

	
 
		case RAIL_TYPE_DEPOT_WAYPOINT:
 
		default:
 
			td->str = ((_map5[tile] & RAIL_SUBTYPE_MASK) == RAIL_SUBTYPE_DEPOT) ?
 
				STR_1023_RAILROAD_TRAIN_DEPOT : STR_LANDINFO_WAYPOINT;
 
			break;
 
	}
 
}
 

	
 
static void ChangeTileOwner_Track(TileIndex tile, byte old_player, byte new_player)
0 comments (0 inline, 0 general)