Changeset - r18522:a53f2541ddf4
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master
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truebrain - 13 years ago 2011-11-30 01:22:18
truebrain@openttd.org
(svn r23376) -Remove: on popular demand, remove my (revoked) name from comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit)
5 files changed with 4 insertions and 9 deletions:
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src/genworld.cpp
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@@ -50,7 +50,7 @@ void InitializeGame(uint size_x, uint si
 
 * Please only use this variable in genworld.h and genworld.cpp and
 
 *  nowhere else. For speed improvements we need it to be global, but
 
 *  in no way the meaning of it is to use it anywhere else besides
 
 *  in the genworld.h and genworld.cpp! -- TrueLight
 
 *  in the genworld.h and genworld.cpp!
 
 */
 
GenWorldInfo _gw;
 

	
src/heightmap.cpp
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@@ -24,8 +24,7 @@
 

	
 
/**
 
 * Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
 
 *  (average luminosity formula) -- Dalestan
 
 * This in fact is the NTSC Colour Space -- TrueLight
 
 *  (average luminosity formula, NTSC Colour Space)
 
 */
 
static inline byte RGBToGrayscale(byte red, byte green, byte blue)
 
{
src/os/macosx/macos.mm
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@@ -24,9 +24,6 @@
 
/*
 
 * This file contains objective C
 
 * Apple uses objective C instead of plain C to interact with OS specific/native functions
 
 *
 
 * Note: TrueLight's crosscompiler can handle this, but it likely needs a manual modification for each change in this file.
 
 * To insure that the crosscompiler still works, let him try any changes before they are committed
 
 */
 

	
 

	
src/pathfinder/npf/aystar.h
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@@ -70,7 +70,7 @@ struct AyStar;
 
 * The good part about #OpenListNode is, and how AIs use it, that you can
 
 * access the parent of the current node, and so check if you, for example
 
 * don't try to enter the file tile with a 90-degree curve. So please, leave
 
 * this an #OpenListNode, it works just fine -- TrueLight
 
 * this an #OpenListNode, it works just fine.
 
 * @return Status of the node:
 
 *  - #AYSTAR_FOUND_END_NODE : indicates this is the end tile
 
 *  - #AYSTAR_DONE : indicates this is not the end tile (or direction was wrong)
src/saveload/saveload.cpp
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@@ -2535,8 +2535,7 @@ static SaveOrLoadResult DoLoad(LoadFilte
 
			_sl_version = TO_BE32(hdr[1]) >> 16;
 
			/* Minor is not used anymore from version 18.0, but it is still needed
 
			 * in versions before that (4 cases) which can't be removed easy.
 
			 * Therefor it is loaded, but never saved (or, it saves a 0 in any scenario).
 
			 * So never EVER use this minor version again. -- TrueLight -- 22-11-2005 */
 
			 * Therefor it is loaded, but never saved (or, it saves a 0 in any scenario). */
 
			_sl_minor_version = (TO_BE32(hdr[1]) >> 8) & 0xFF;
 

	
 
			DEBUG(sl, 1, "Loading savegame version %d", _sl_version);
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