Changeset - r15173:a59afd6301a6
[Not reviewed]
src/airport.h
Show inline comments
 
@@ -26,7 +26,7 @@ enum {
 
};
 

	
 
/** Airport types */
 
enum {
 
enum AirportTypes {
 
	AT_SMALL         =   0,
 
	AT_LARGE         =   1,
 
	AT_HELIPORT      =   2,
 
@@ -43,7 +43,7 @@ enum {
 
	AT_DUMMY         = 255
 
};
 

	
 
enum {
 
enum AirportMovingDataFlags {
 
	AMED_NOSPDCLAMP = 1 << 0,
 
	AMED_TAKEOFF    = 1 << 1,
 
	AMED_SLOWTURN   = 1 << 2,
 
@@ -56,7 +56,7 @@ enum {
 
};
 

	
 
/* Movement States on Airports (headings target) */
 
enum {
 
enum AirportMovementStates {
 
	TO_ALL         =  0,
 
	HANGAR         =  1,
 
	TERM1          =  2,
src/bridge.h
Show inline comments
 
@@ -32,9 +32,7 @@ enum BridgePieces {
 

	
 
DECLARE_POSTFIX_INCREMENT(BridgePieces)
 

	
 
enum {
 
	MAX_BRIDGES = 13
 
};
 
static const uint MAX_BRIDGES = 13;
 

	
 
typedef uint BridgeType;
 

	
src/build_vehicle_gui.cpp
Show inline comments
 
@@ -93,10 +93,8 @@ static const NWidgetPart _nested_build_v
 
};
 

	
 
/** Special cargo filter criteria */
 
enum {
 
	CF_ANY  = CT_NO_REFIT, ///< Show all vehicles independent of carried cargo (i.e. no filtering)
 
	CF_NONE = CT_INVALID,  ///< Show only vehicles which do not carry cargo (e.g. train engines)
 
};
 
static const CargoID CF_ANY  = CT_NO_REFIT; ///< Show all vehicles independent of carried cargo (i.e. no filtering)
 
static const CargoID CF_NONE = CT_INVALID;  ///< Show only vehicles which do not carry cargo (e.g. train engines)
 

	
 
static bool _internal_sort_order; // descending/ascending
 
static byte _last_sort_criteria[]      = {0, 0, 0, 0};
src/command_type.h
Show inline comments
 
@@ -139,7 +139,7 @@ public:
 
 *
 
 * @see _command_proc_table
 
 */
 
enum {
 
enum Commands {
 
	CMD_BUILD_RAILROAD_TRACK,         ///< build a rail track
 
	CMD_REMOVE_RAILROAD_TRACK,        ///< remove a rail track
 
	CMD_BUILD_SINGLE_RAIL,            ///< build a single rail track
 
@@ -322,7 +322,7 @@ DECLARE_ENUM_AS_BIT_SET(DoCommandFlag)
 
 *
 
 * This enumeration defines some flags which are binary-or'ed on a command.
 
 */
 
enum {
 
enum FlaggedCommands {
 
	CMD_NETWORK_COMMAND       = 0x0100, ///< execute the command without sending it on the network
 
	CMD_NO_TEST_IF_IN_NETWORK = 0x0200, ///< When enabled, the command will bypass the no-DC_EXEC round if in network
 
	CMD_FLAGS_MASK            = 0xFF00, ///< mask for all command flags
 
@@ -334,7 +334,7 @@ enum {
 
 *
 
 * This enumeration defines flags for the _command_proc_table.
 
 */
 
enum {
 
enum CommandFlags {
 
	CMD_SERVER    = 0x01, ///< the command can only be initiated by the server
 
	CMD_SPECTATOR = 0x02, ///< the command may be initiated by a spectator
 
	CMD_OFFLINE   = 0x04, ///< the command cannot be executed in a multiplayer game; single-player only
src/company_type.h
Show inline comments
 
@@ -37,16 +37,12 @@ enum Owner {
 
};
 
DECLARE_POSTFIX_INCREMENT(Owner)
 

	
 
enum {
 
	MAX_LENGTH_PRESIDENT_NAME_BYTES  =  31, ///< The maximum length of a president name in bytes including '\0'
 
	MAX_LENGTH_PRESIDENT_NAME_PIXELS =  94, ///< The maximum length of a president name in pixels
 
	MAX_LENGTH_COMPANY_NAME_BYTES    =  31, ///< The maximum length of a company name in bytes including '\0'
 
	MAX_LENGTH_COMPANY_NAME_PIXELS   = 150, ///< The maximum length of a company name in pixels
 
};
 
static const uint MAX_LENGTH_PRESIDENT_NAME_BYTES  =  31; ///< The maximum length of a president name in bytes including '\0'
 
static const uint MAX_LENGTH_PRESIDENT_NAME_PIXELS =  94; ///< The maximum length of a president name in pixels
 
static const uint MAX_LENGTH_COMPANY_NAME_BYTES    =  31; ///< The maximum length of a company name in bytes including '\0'
 
static const uint MAX_LENGTH_COMPANY_NAME_PIXELS   = 150; ///< The maximum length of a company name in pixels
 

	
 
enum {
 
	MAX_HISTORY_MONTHS               =  24, ///< The maximum number of months kept as performance's history
 
};
 
static const uint MAX_HISTORY_MONTHS               =  24; ///< The maximum number of months kept as performance's history
 

	
 
/** Define basic enum properties */
 
template <> struct EnumPropsT<Owner> : MakeEnumPropsT<Owner, byte, OWNER_BEGIN, OWNER_END, INVALID_OWNER> {};
src/console_internal.h
Show inline comments
 
@@ -14,10 +14,8 @@
 

	
 
#include "console_type.h"
 

	
 
enum {
 
	ICON_CMDLN_SIZE     = 1024, ///< maximum length of a typed in command
 
	ICON_MAX_STREAMSIZE = 2048, ///< maximum length of a totally expanded command
 
};
 
static const uint ICON_CMDLN_SIZE     = 1024; ///< maximum length of a typed in command
 
static const uint ICON_MAX_STREAMSIZE = 2048; ///< maximum length of a totally expanded command
 

	
 
/** Return values of console hooks (#IConsoleHook). */
 
enum ConsoleHookResult {
src/currency.h
Show inline comments
 
@@ -15,12 +15,10 @@
 
#include "date_type.h"
 
#include "strings_type.h"
 

	
 
enum {
 
	CF_NOEURO = 0,
 
	CF_ISEURO = 1,
 
	NUM_CURRENCY = 29,
 
	CUSTOM_CURRENCY_ID = NUM_CURRENCY - 1
 
};
 
static const int CF_NOEURO = 0;
 
static const int CF_ISEURO = 1;
 
static const uint NUM_CURRENCY = 29;
 
static const int CUSTOM_CURRENCY_ID = NUM_CURRENCY - 1;
 

	
 
struct CurrencySpec {
 
	uint16 rate;
src/date_type.h
Show inline comments
 
@@ -12,17 +12,24 @@
 
#ifndef DATE_TYPE_H
 
#define DATE_TYPE_H
 

	
 

	
 
typedef int32  Date;      ///< The type to store our dates in
 
typedef uint16 DateFract; ///< The fraction of a date we're in, i.e. the number of ticks since the last date changeover
 
typedef int32  Ticks;     ///< The type to store ticks in
 

	
 
typedef int32  Year;  ///< Type for the year, note: 0 based, i.e. starts at the year 0.
 
typedef uint8  Month; ///< Type for the month, note: 0 based, i.e. 0 = January, 11 = December.
 
typedef uint8  Day;   ///< Type for the day of the month, note: 1 based, first day of a month is 1.
 

	
 
/**
 
 * 1 day is 74 ticks; _date_fract used to be uint16 and incremented by 885. On
 
 *                    an overflow the new day begun and 65535 / 885 = 74.
 
 * 1 tick is approximately 30 ms.
 
 * 1 day is thus about 2 seconds (74 * 30 = 2220) on a machine that can run OpenTTD normally
 
 */
 
enum {
 
	DAY_TICKS = 74,          ///< ticks per day
 
	DAYS_IN_YEAR = 365,      ///< days per year
 
	DAYS_IN_LEAP_YEAR = 366, ///< sometimes, you need one day more...
 
};
 
static const int DAY_TICKS         =  74; ///< ticks per day
 
static const int DAYS_IN_YEAR      = 365; ///< days per year
 
static const int DAYS_IN_LEAP_YEAR = 366; ///< sometimes, you need one day more...
 

	
 
/*
 
 * ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR and DAYS_TILL_ORIGINAL_BASE_YEAR are
 
@@ -32,11 +39,11 @@ enum {
 
 */
 

	
 
/** The minimum starting year/base year of the original TTD */
 
#define ORIGINAL_BASE_YEAR 1920
 
static const Year ORIGINAL_BASE_YEAR = 1920;
 
/** The original ending year */
 
#define ORIGINAL_END_YEAR 2051
 
static const Year ORIGINAL_END_YEAR  = 2051;
 
/** The maximum year of the original TTD */
 
#define ORIGINAL_MAX_YEAR 2090
 
static const Year ORIGINAL_MAX_YEAR  = 2090;
 

	
 
/**
 
 * Calculate the number of leap years till a given year.
 
@@ -66,28 +73,20 @@ enum {
 
#define DAYS_TILL_ORIGINAL_BASE_YEAR DAYS_TILL(ORIGINAL_BASE_YEAR)
 

	
 
/** The absolute minimum & maximum years in OTTD */
 
#define MIN_YEAR 0
 
static const Year MIN_YEAR = 0;
 

	
 
/** The default starting year */
 
#define DEF_START_YEAR 1950
 
static const Year DEF_START_YEAR = 1950;
 

	
 
/**
 
 * MAX_YEAR, nicely rounded value of the number of years that can
 
 * be encoded in a single 32 bits date, about 2^31 / 366 years.
 
 */
 
#define MAX_YEAR 5000000
 
static const Year MAX_YEAR  = 5000000;
 

	
 
/** The number of days till the last day */
 
#define MAX_DAY (DAYS_TILL(MAX_YEAR + 1) - 1)
 

	
 
typedef int32  Date;      ///< The type to store our dates in
 
typedef uint16 DateFract; ///< The fraction of a date we're in, i.e. the number of ticks since the last date changeover
 
typedef int32  Ticks;     ///< The type to store ticks in
 

	
 
typedef int32  Year;  ///< Type for the year, note: 0 based, i.e. starts at the year 0.
 
typedef uint8  Month; ///< Type for the month, note: 0 based, i.e. 0 = January, 11 = December.
 
typedef uint8  Day;   ///< Type for the day of the month, note: 1 based, first day of a month is 1.
 

	
 
/**
 
 * Data structure to convert between Date and triplet (year, month, and day).
 
 * @see ConvertDateToYMD(), ConvertYMDToDate()
src/economy_type.h
Show inline comments
 
@@ -196,11 +196,9 @@ static const uint64 MAX_INFLATION = (1ul
 
 * Increasing base prices by factor 65536 should be enough.
 
 * @see MAX_INFLATION
 
 */
 
enum {
 
	MIN_PRICE_MODIFIER = -8,
 
	MAX_PRICE_MODIFIER = 16,
 
	INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1,
 
};
 
static const int MIN_PRICE_MODIFIER = -8;
 
static const int MAX_PRICE_MODIFIER = 16;
 
static const int INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1;
 

	
 
struct CargoPayment;
 
typedef uint32 CargoPaymentID;
src/engine_type.h
Show inline comments
 
@@ -71,7 +71,7 @@ struct ShipVehicleInfo {
 
/* AircraftVehicleInfo subtypes, bitmask type.
 
 * If bit 0 is 0 then it is a helicopter, otherwise it is a plane
 
 * in which case bit 1 tells us whether it's a big(fast) plane or not */
 
enum {
 
enum AircraftSubTypeBits {
 
	AIR_HELI = 0,
 
	AIR_CTOL = 1, ///< Conventional Take Off and Landing, i.e. planes
 
	AIR_FAST = 2
 
@@ -125,7 +125,7 @@ struct EngineInfo {
 
/**
 
 * EngineInfo.misc_flags is a bitmask, with the following values
 
 */
 
enum {
 
enum EngineMiscFlags {
 
	EF_RAIL_TILTS = 0, ///< Rail vehicle tilts in curves
 
	EF_ROAD_TRAM  = 0, ///< Road vehicle is a tram/light rail vehicle
 
	EF_USES_2CC   = 1, ///< Vehicle uses two company colours
 
@@ -135,17 +135,15 @@ enum {
 
/**
 
 * Engine.flags is a bitmask, with the following values.
 
 */
 
enum {
 
enum EngineFlags {
 
	ENGINE_AVAILABLE         = 1, ///< This vehicle is available to everyone.
 
	ENGINE_EXCLUSIVE_PREVIEW = 2, ///< This vehicle is in the exclusive preview stage, either being used or being offered to a company.
 
	ENGINE_OFFER_WINDOW_OPEN = 4, ///< The exclusive offer window is currently open for a company.
 
};
 

	
 
enum {
 
	NUM_VEHICLE_TYPES             =   6,
 
	MAX_LENGTH_ENGINE_NAME_BYTES  =  31, ///< The maximum length of an engine name in bytes including '\0'
 
	MAX_LENGTH_ENGINE_NAME_PIXELS = 160, ///< The maximum length of an engine name in pixels
 
};
 
static const uint NUM_VEHICLE_TYPES             =   6;
 
static const uint MAX_LENGTH_ENGINE_NAME_BYTES  =  31; ///< The maximum length of an engine name in bytes including '\0'
 
static const uint MAX_LENGTH_ENGINE_NAME_PIXELS = 160; ///< The maximum length of an engine name in pixels
 

	
 
static const EngineID INVALID_ENGINE = 0xFFFF;
 

	
src/fios.h
Show inline comments
 
@@ -15,7 +15,7 @@
 
#include "strings_type.h"
 
#include "core/smallvec_type.hpp"
 

	
 
enum {
 
enum FileSlots {
 
	/**
 
	 * Slot used for the GRF scanning and such. This slot cannot be reused
 
	 * as it will otherwise cause issues when pressing "rescan directories".
 
@@ -80,7 +80,7 @@ struct SmallFiosItem {
 
	char title[255];      ///< internal name of the game
 
};
 

	
 
enum {
 
enum SortingBits {
 
	SORT_ASCENDING  = 0,
 
	SORT_DESCENDING = 1,
 
	SORT_BY_DATE    = 0,
src/genworld.h
Show inline comments
 
@@ -15,16 +15,15 @@
 
#include "company_type.h"
 

	
 
/** Constants related to world generation */
 
enum {
 
enum LandscapeGenerator {
 
	/* Order of these enums has to be the same as in lang/english.txt
 
	 * Otherwise you will get inconsistent behaviour. */
 
	LG_ORIGINAL     = 0,  ///< The original landscape generator
 
	LG_TERRAGENESIS = 1,  ///< TerraGenesis Perlin landscape generator
 

	
 
	GENERATE_NEW_SEED = UINT_MAX, ///< Create a new random seed
 
};
 

	
 
	GENWORLD_REDRAW_TIMEOUT = 200, ///< Timeout between redraws
 
};
 
static const uint GENERATE_NEW_SEED       = UINT_MAX; ///< Create a new random seed
 
static const uint GENWORLD_REDRAW_TIMEOUT = 200;      ///< Timeout between redraws
 

	
 
/** Modes for GenerateWorld */
 
enum GenWorldMode {
src/gfx_func.h
Show inline comments
 
@@ -82,10 +82,8 @@ void ScreenSizeChanged();
 
void GameSizeChanged();
 
void UndrawMouseCursor();
 

	
 
enum {
 
	/* Size of the buffer used for drawing strings. */
 
	DRAW_STRING_BUFFER = 2048,
 
};
 
/** Size of the buffer used for drawing strings. */
 
static const int DRAW_STRING_BUFFER = 2048;
 

	
 
void RedrawScreenRect(int left, int top, int right, int bottom);
 
void GfxScroll(int left, int top, int width, int height, int xo, int yo);
src/graph_gui.cpp
Show inline comments
 
@@ -175,14 +175,12 @@ enum CompanyValueWidgets {
 

	
 
struct BaseGraphWindow : Window {
 
protected:
 
	enum {
 
		GRAPH_MAX_DATASETS = 32,
 
		GRAPH_AXIS_LINE_COLOUR  = 215,
 
		GRAPH_NUM_MONTHS = 24, ///< Number of months displayed in the graph.
 
	static const int GRAPH_MAX_DATASETS     =  32;
 
	static const int GRAPH_AXIS_LINE_COLOUR = 215;
 
	static const int GRAPH_NUM_MONTHS       =  24; ///< Number of months displayed in the graph.
 

	
 
		MIN_GRAPH_NUM_LINES_Y = 9,  ///< Minimal number of horizontal lines to draw.
 
		MIN_GRID_PIXEL_SIZE   = 20, ///< Minimum distance between graph lines.
 
	};
 
	static const int MIN_GRAPH_NUM_LINES_Y  =   9; ///< Minimal number of horizontal lines to draw.
 
	static const int MIN_GRID_PIXEL_SIZE    =  20; ///< Minimum distance between graph lines.
 

	
 
	uint excluded_data; ///< bitmask of the datasets that shouldn't be displayed.
 
	byte num_dataset;
src/group_type.h
Show inline comments
 
@@ -14,14 +14,12 @@
 

	
 
typedef uint16 GroupID;
 

	
 
enum {
 
	ALL_GROUP     = 0xFFFD,
 
	DEFAULT_GROUP = 0xFFFE, ///< ungrouped vehicles are in this group.
 
	INVALID_GROUP = 0xFFFF,
 
static const GroupID ALL_GROUP     = 0xFFFD;
 
static const GroupID DEFAULT_GROUP = 0xFFFE; ///< ungrouped vehicles are in this group.
 
static const GroupID INVALID_GROUP = 0xFFFF;
 

	
 
	MAX_LENGTH_GROUP_NAME_BYTES  =  31, ///< The maximum length of a group name in bytes including '\0'
 
	MAX_LENGTH_GROUP_NAME_PIXELS = 150, ///< The maximum length of a group name in pixels
 
};
 
static const uint MAX_LENGTH_GROUP_NAME_BYTES  =  31; ///< The maximum length of a group name in bytes including '\0'
 
static const uint MAX_LENGTH_GROUP_NAME_PIXELS = 150; ///< The maximum length of a group name in pixels
 

	
 
struct Group;
 

	
src/heightmap.h
Show inline comments
 
@@ -16,7 +16,7 @@
 
 * Order of these enums has to be the same as in lang/english.txt
 
 * Otherwise you will get inconsistent behaviour.
 
 */
 
enum {
 
enum HeightmapRotation {
 
	HM_COUNTER_CLOCKWISE, ///< Rotate the map counter clockwise 45 degrees
 
	HM_CLOCKWISE,         ///< Rotate the map clockwise 45 degrees
 
};
src/house.h
Show inline comments
 
@@ -22,16 +22,14 @@
 
 * construction. */
 
static const byte TOWN_HOUSE_COMPLETED = 3;
 

	
 
enum {
 
	HOUSE_NO_CLASS   = 0,
 
	NEW_HOUSE_OFFSET = 110,
 
	HOUSE_MAX        = 512,
 
	INVALID_HOUSE_ID = 0xFFFF,
 
static const uint HOUSE_NO_CLASS      = 0;
 
static const HouseID NEW_HOUSE_OFFSET = 110;
 
static const HouseID HOUSE_MAX        = 512;
 
static const HouseID INVALID_HOUSE_ID = 0xFFFF;
 

	
 
	/* There can only be as many classes as there are new houses, plus one for
 
	 * NO_CLASS, as the original houses don't have classes. */
 
	HOUSE_CLASS_MAX  = HOUSE_MAX - NEW_HOUSE_OFFSET + 1,
 
};
 
/** There can only be as many classes as there are new houses, plus one for
 
 * NO_CLASS, as the original houses don't have classes. */
 
static const uint HOUSE_CLASS_MAX  = HOUSE_MAX - NEW_HOUSE_OFFSET + 1;
 

	
 
enum BuildingFlags {
 
	TILE_NO_FLAG         =       0,
src/industry_map.h
Show inline comments
 
@@ -21,7 +21,7 @@
 
 * They all are pointing toward array _industry_draw_tile_data, in table/industry_land.h
 
 * How to calculate the correct position ? GFXid << 2 | IndustryStage (0 to 3)
 
 */
 
enum {
 
enum IndustryGraphics {
 
	GFX_COAL_MINE_TOWER_NOT_ANIMATED   =   0,
 
	GFX_COAL_MINE_TOWER_ANIMATED       =   1,
 
	GFX_POWERPLANT_CHIMNEY             =   8,
src/industry_type.h
Show inline comments
 
@@ -22,15 +22,15 @@ struct IndustryTileSpec;
 

	
 
static const IndustryID INVALID_INDUSTRY = 0xFFFF;
 

	
 
enum {
 
	NEW_INDUSTRYOFFSET     = 37,                         ///< original number of industries
 
	NUM_INDUSTRYTYPES      = 64,                         ///< total number of industries, new and old
 
	INDUSTRYTILE_NOANIM    = 0xFF,                       ///< flag to mark industry tiles as having no animation
 
	NEW_INDUSTRYTILEOFFSET = 175,                        ///< original number of tiles
 
	INVALID_INDUSTRYTYPE   = NUM_INDUSTRYTYPES,          ///< one above amount is considered invalid
 
	NUM_INDUSTRYTILES      = 512,                        ///< total number of industry tiles, new and old
 
	INVALID_INDUSTRYTILE   = NUM_INDUSTRYTILES,          ///< one above amount is considered invalid
 
	INDUSTRY_COMPLETED     = 3,                          ///< final stage of industry construction.
 
};
 
static const IndustryType NEW_INDUSTRYOFFSET     = 37;                ///< original number of industries
 
static const IndustryType NUM_INDUSTRYTYPES      = 64;                ///< total number of industries, new and old
 
static const IndustryType INVALID_INDUSTRYTYPE   = NUM_INDUSTRYTYPES; ///< one above amount is considered invalid
 

	
 
static const IndustryGfx  INDUSTRYTILE_NOANIM    = 0xFF;              ///< flag to mark industry tiles as having no animation
 
static const IndustryGfx  NEW_INDUSTRYTILEOFFSET = 175;               ///< original number of tiles
 
static const IndustryGfx  NUM_INDUSTRYTILES      = 512;               ///< total number of industry tiles, new and old
 
static const IndustryGfx  INVALID_INDUSTRYTILE   = NUM_INDUSTRYTILES; ///< one above amount is considered invalid
 

	
 
static const int INDUSTRY_COMPLETED = 3; ///< final stage of industry construction.
 

	
 
#endif /* INDUSTRY_TYPE_H */
src/industrytype.h
Show inline comments
 
@@ -21,7 +21,7 @@
 
#include "cargo_type.h"
 
#include "newgrf_commons.h"
 

	
 
enum {
 
enum IndustryCleanupType {
 
	CLEAN_RANDOMSOUNDS,    ///< Free the dynamically allocated sounds table
 
	CLEAN_TILELAYOUT,      ///< Free the dynamically allocated tile layout structure
 
};
src/landscape.h
Show inline comments
 
@@ -15,10 +15,8 @@
 
#include "core/geometry_type.hpp"
 
#include "tile_cmd.h"
 

	
 
enum {
 
	SNOW_LINE_MONTHS = 12, ///< Number of months in the snow line table.
 
	SNOW_LINE_DAYS   = 32, ///< Number of days in each month in the snow line table.
 
};
 
static const uint SNOW_LINE_MONTHS = 12; ///< Number of months in the snow line table.
 
static const uint SNOW_LINE_DAYS   = 32; ///< Number of days in each month in the snow line table.
 

	
 
/** Structure describing the height of the snow line each day of the year
 
 * @ingroup SnowLineGroup */
src/map_type.h
Show inline comments
 
@@ -58,12 +58,10 @@ struct TileIndexDiffC {
 
};
 

	
 
/** Minimal and maximal map width and height */
 
enum {
 
	MIN_MAP_SIZE_BITS = 6,                      ///< Minimal size of map is equal to 2 ^ MIN_MAP_SIZE_BITS
 
	MAX_MAP_SIZE_BITS = 11,                     ///< Maximal size of map is equal to 2 ^ MAX_MAP_SIZE_BITS
 
	MIN_MAP_SIZE      = 1 << MIN_MAP_SIZE_BITS, ///< Minimal map size = 64
 
	MAX_MAP_SIZE      = 1 << MAX_MAP_SIZE_BITS, ///< Maximal map size = 2048
 
};
 
static const uint MIN_MAP_SIZE_BITS = 6;                      ///< Minimal size of map is equal to 2 ^ MIN_MAP_SIZE_BITS
 
static const uint MAX_MAP_SIZE_BITS = 11;                     ///< Maximal size of map is equal to 2 ^ MAX_MAP_SIZE_BITS
 
static const uint MIN_MAP_SIZE      = 1 << MIN_MAP_SIZE_BITS; ///< Minimal map size = 64
 
static const uint MAX_MAP_SIZE      = 1 << MAX_MAP_SIZE_BITS; ///< Maximal map size = 2048
 

	
 
/**
 
 * Approximation of the length of a straight track, relative to a diagonal
src/newgrf.h
Show inline comments
 
@@ -127,7 +127,7 @@ struct GRFFile {
 
	RailType railtype_map[RAILTYPE_END];
 

	
 
	int traininfo_vehicle_pitch;  ///< Vertical offset for draing train images in depot GUI and vehicle details
 
	int traininfo_vehicle_width;  ///< Width (in pixels) of a 8/8 train vehicle in depot GUI and vehicle details
 
	uint traininfo_vehicle_width; ///< Width (in pixels) of a 8/8 train vehicle in depot GUI and vehicle details
 

	
 
	uint32 grf_features;                     ///< Bitset of GrfSpecFeature the grf uses
 
	PriceMultipliers price_base_multipliers; ///< Price base multipliers as set by the grf.
src/newgrf_callbacks.h
Show inline comments
 
@@ -341,9 +341,7 @@ enum AirportTileCallbackMask {
 
/**
 
 * Different values for Callback result evaluations
 
 */
 
enum {
 
	CALLBACK_FAILED              = 0xFFFF,  ///< Result of a failed callback.
 
	CALLBACK_HOUSEPRODCARGO_END  = 0x20FF,  ///< Sentinel indicating that the loop for CBID_HOUSE_PRODUCE_CARGO has ended
 
};
 
static const uint CALLBACK_FAILED              = 0xFFFF; ///< Result of a failed callback.
 
static const uint CALLBACK_HOUSEPRODCARGO_END  = 0x20FF; ///< Sentinel indicating that the loop for CBID_HOUSE_PRODUCE_CARGO has ended
 

	
 
#endif /* NEWGRF_CALLBACKS_H */
src/newgrf_engine.h
Show inline comments
 
@@ -19,11 +19,9 @@
 
#include "engine_type.h"
 
#include "gfx_type.h"
 

	
 
enum {
 
	TRAININFO_DEFAULT_VEHICLE_WIDTH = 29,
 
	ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 28,
 
	VEHICLEINFO_FULL_VEHICLE_WIDTH = 32,
 
};
 
static const uint TRAININFO_DEFAULT_VEHICLE_WIDTH   = 29;
 
static const uint ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 28;
 
static const uint VEHICLEINFO_FULL_VEHICLE_WIDTH    = 32;
 

	
 
void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);
 
const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine);
src/openttd.h
Show inline comments
 
@@ -36,7 +36,7 @@ enum SwitchMode {
 
};
 

	
 
/* Display Options */
 
enum {
 
enum DisplayOptions {
 
	DO_SHOW_TOWN_NAMES     = 0,
 
	DO_SHOW_STATION_NAMES  = 1,
 
	DO_SHOW_SIGNS          = 2,
src/order_type.h
Show inline comments
 
@@ -163,7 +163,7 @@ enum OrderDepotAction {
 

	
 

	
 
/* Possible clone options */
 
enum {
 
enum CloneOptions {
 
	CO_SHARE   = 0,
 
	CO_COPY    = 1,
 
	CO_UNSHARE = 2
src/pathfinder/npf/aystar.h
Show inline comments
 
@@ -23,7 +23,7 @@
 
#include "../../track_type.h"
 

	
 
//#define AYSTAR_DEBUG
 
enum {
 
enum AystarStatus {
 
	AYSTAR_FOUND_END_NODE,
 
	AYSTAR_EMPTY_OPENLIST,
 
	AYSTAR_STILL_BUSY,
 
@@ -32,9 +32,7 @@ enum {
 
	AYSTAR_DONE
 
};
 

	
 
enum {
 
	AYSTAR_INVALID_NODE = -1,
 
};
 
static const int AYSTAR_INVALID_NODE = -1;
 

	
 
struct AyStarNode {
 
	TileIndex tile;
src/roadveh.h
Show inline comments
 
@@ -55,24 +55,22 @@ enum RoadVehicleStates {
 
};
 

	
 
/** State information about the Road Vehicle controller */
 
enum {
 
	RDE_NEXT_TILE = 0x80, ///< We should enter the next tile
 
	RDE_TURNED    = 0x40, ///< We just finished turning
 
static const uint RDE_NEXT_TILE = 0x80; ///< We should enter the next tile
 
static const uint RDE_TURNED    = 0x40; ///< We just finished turning
 

	
 
	/* Start frames for when a vehicle enters a tile/changes its state.
 
	 * The start frame is different for vehicles that turned around or
 
	 * are leaving the depot as the do not start at the edge of the tile.
 
	 * For trams there are a few different start frames as there are two
 
	 * places where trams can turn. */
 
	RVC_DEFAULT_START_FRAME                =  0,
 
	RVC_TURN_AROUND_START_FRAME            =  1,
 
	RVC_DEPOT_START_FRAME                  =  6,
 
	RVC_START_FRAME_AFTER_LONG_TRAM        = 21,
 
	RVC_TURN_AROUND_START_FRAME_SHORT_TRAM = 16,
 
	/* Stop frame for a vehicle in a drive-through stop */
 
	RVC_DRIVE_THROUGH_STOP_FRAME           = 11,
 
	RVC_DEPOT_STOP_FRAME                   = 11,
 
};
 
/* Start frames for when a vehicle enters a tile/changes its state.
 
 * The start frame is different for vehicles that turned around or
 
 * are leaving the depot as the do not start at the edge of the tile.
 
 * For trams there are a few different start frames as there are two
 
 * places where trams can turn. */
 
static const uint RVC_DEFAULT_START_FRAME                =  0;
 
static const uint RVC_TURN_AROUND_START_FRAME            =  1;
 
static const uint RVC_DEPOT_START_FRAME                  =  6;
 
static const uint RVC_START_FRAME_AFTER_LONG_TRAM        = 21;
 
static const uint RVC_TURN_AROUND_START_FRAME_SHORT_TRAM = 16;
 
/* Stop frame for a vehicle in a drive-through stop */
 
static const uint RVC_DRIVE_THROUGH_STOP_FRAME           = 11;
 
static const uint RVC_DEPOT_STOP_FRAME                   = 11;
 

	
 
enum RoadVehicleSubType {
 
	RVST_FRONT,
src/saveload/map_sl.cpp
Show inline comments
 
@@ -38,9 +38,7 @@ static void Load_MAPS()
 
	AllocateMap(_map_dim_x, _map_dim_y);
 
}
 

	
 
enum {
 
	MAP_SL_BUF_SIZE = 4096
 
};
 
static const uint MAP_SL_BUF_SIZE = 4096;
 

	
 
static void Load_MAPT()
 
{
src/saveload/oldloader.cpp
Show inline comments
 
@@ -22,10 +22,8 @@
 
#include "saveload_internal.h"
 
#include "oldloader.h"
 

	
 
enum {
 
	TTO_HEADER_SIZE = 41,
 
	TTD_HEADER_SIZE = 49,
 
};
 
static const int TTO_HEADER_SIZE = 41;
 
static const int TTD_HEADER_SIZE = 49;
 

	
 
uint32 _bump_assert_value;
 

	
src/saveload/oldloader.h
Show inline comments
 
@@ -15,10 +15,8 @@
 
#include "saveload.h"
 
#include "../tile_type.h"
 

	
 
enum {
 
	BUFFER_SIZE = 4096,
 
	OLD_MAP_SIZE = 256 * 256,
 
};
 
static const uint BUFFER_SIZE = 4096;
 
static const uint OLD_MAP_SIZE = 256 * 256;
 

	
 
struct LoadgameState {
 
	FILE *file;
src/saveload/saveload.h
Show inline comments
 
@@ -81,11 +81,7 @@ enum SLRefType {
 

	
 
#define SL_MAX_VERSION 255
 

	
 
enum {
 
	INC_VEHICLE_COMMON = 0,
 
};
 

	
 
enum {
 
enum ChunkType {
 
	CH_RIFF         =  0,
 
	CH_ARRAY        =  1,
 
	CH_SPARSE_ARRAY =  2,
src/signs_type.h
Show inline comments
 
@@ -15,11 +15,9 @@
 
typedef uint16 SignID;
 
struct Sign;
 

	
 
enum {
 
	INVALID_SIGN = 0xFFFF,
 
static const SignID INVALID_SIGN = 0xFFFF;
 

	
 
	MAX_LENGTH_SIGN_NAME_BYTES  =  31, ///< The maximum length of a sign name in bytes including '\0'
 
	MAX_LENGTH_SIGN_NAME_PIXELS = 255, ///< The maximum length of a sign name in pixels
 
};
 
static const uint MAX_LENGTH_SIGN_NAME_BYTES  =  31; ///< The maximum length of a sign name in bytes including '\0'
 
static const uint MAX_LENGTH_SIGN_NAME_PIXELS = 255; ///< The maximum length of a sign name in pixels
 

	
 
#endif /* SIGNS_TYPE_H */
src/station_map.h
Show inline comments
 
@@ -33,10 +33,8 @@ static inline StationID GetStationIndex(
 
}
 

	
 

	
 
enum {
 
	GFX_DOCK_BASE_WATER_PART          =  4,
 
	GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET =  4,
 
};
 
static const int GFX_DOCK_BASE_WATER_PART          =  4;
 
static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET =  4;
 

	
 
/**
 
 * Get the station type of this tile
src/station_type.h
Show inline comments
 
@@ -86,10 +86,8 @@ enum CatchmentArea {
 
	MAX_CATCHMENT      = 10, ///< Maximum catchment for airports with "modified catchment" enabled
 
};
 

	
 
enum {
 
	MAX_LENGTH_STATION_NAME_BYTES  =  31, ///< The maximum length of a station name in bytes including '\0'
 
	MAX_LENGTH_STATION_NAME_PIXELS = 180, ///< The maximum length of a station name in pixels
 
};
 
static const uint MAX_LENGTH_STATION_NAME_BYTES  =  31; ///< The maximum length of a station name in bytes including '\0'
 
static const uint MAX_LENGTH_STATION_NAME_PIXELS = 180; ///< The maximum length of a station name in pixels
 

	
 
/** List of stations */
 
typedef SmallVector<Station *, 2> StationList;
src/strings_type.h
Show inline comments
 
@@ -16,12 +16,9 @@
 
 * Numeric value that represents a string, independent of the selected language.
 
 */
 
typedef uint16 StringID;
 
static const StringID INVALID_STRING_ID = 0xFFFF;  ///< Constant representing an invalid string
 
static const int MAX_CHAR_LENGTH = 4; ///< Max. length of UTF-8 encoded unicode character
 

	
 
enum {
 
	MAX_LANG = 64, ///< Maximal number of languages supported by the game
 
};
 
static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string
 
static const int MAX_CHAR_LENGTH        = 4;      ///< Max. length of UTF-8 encoded unicode character
 
static const uint MAX_LANG              = 64;     ///< Maximum number of languages supported by the game
 

	
 
/** Directions a text can go to */
 
enum TextDirection {
src/subsidy.cpp
Show inline comments
 
@@ -205,7 +205,7 @@ static Subsidy *FindSubsidyCargoRoute()
 
	if (i == NULL) return NULL;
 

	
 
	CargoID cargo;
 
	int trans, total;
 
	uint trans, total;
 

	
 
	/* Randomize cargo type */
 
	if (i->produced_cargo[1] != CT_INVALID && HasBit(Random(), 0)) {
src/subsidy_base.h
Show inline comments
 
@@ -53,14 +53,12 @@ struct Subsidy : SubsidyPool::PoolItem<&
 
};
 

	
 
/** Constants related to subsidies */
 
enum {
 
	SUBSIDY_OFFER_MONTHS         =  12, ///< Duration of subsidy offer
 
	SUBSIDY_CONTRACT_MONTHS      =  12, ///< Duration of subsidy after awarding
 
	SUBSIDY_PAX_MIN_POPULATION   = 400, ///< Min. population of towns for subsidised pax route
 
	SUBSIDY_CARGO_MIN_POPULATION = 900, ///< Min. population of destination town for cargo route
 
	SUBSIDY_MAX_PCT_TRANSPORTED  =  42, ///< Subsidy will be created only for towns/industries with less % transported
 
	SUBSIDY_MAX_DISTANCE         =  70, ///< Max. length of subsidised route (DistanceManhattan)
 
};
 
static const uint SUBSIDY_OFFER_MONTHS         =  12; ///< Duration of subsidy offer
 
static const uint SUBSIDY_CONTRACT_MONTHS      =  12; ///< Duration of subsidy after awarding
 
static const uint SUBSIDY_PAX_MIN_POPULATION   = 400; ///< Min. population of towns for subsidised pax route
 
static const uint SUBSIDY_CARGO_MIN_POPULATION = 900; ///< Min. population of destination town for cargo route
 
static const uint SUBSIDY_MAX_PCT_TRANSPORTED  =  42; ///< Subsidy will be created only for towns/industries with less % transported
 
static const uint SUBSIDY_MAX_DISTANCE         =  70; ///< Max. length of subsidised route (DistanceManhattan)
 

	
 
#define FOR_ALL_SUBSIDIES_FROM(var, start) FOR_ALL_ITEMS_FROM(Subsidy, subsidy_index, var, start)
 
#define FOR_ALL_SUBSIDIES(var) FOR_ALL_SUBSIDIES_FROM(var, 0)
src/table/build_industry.h
Show inline comments
 
@@ -1098,7 +1098,7 @@ static const uint8 _farm_sounds[] = { SN
 
/** Array with... hem... a sound of toyland */
 
static const uint8 _plastic_mine_sounds[] = { SND_33_PLASTIC_MINE };
 

	
 
enum {
 
enum IndustryTypes {
 
	IT_COAL_MINE           =   0,
 
	IT_POWER_STATION       =   1,
 
	IT_SAWMILL             =   2,
src/table/elrail_data.h
Show inline comments
 
@@ -33,9 +33,7 @@ enum TileSource {
 
	TS_END
 
};
 

	
 
enum {
 
	NUM_TRACKS_AT_PCP = 6
 
};
 
static const uint NUM_TRACKS_AT_PCP = 6;
 

	
 
/** Which PPPs are possible at all on a given PCP */
 
static const byte AllowedPPPonPCP[DIAGDIR_END] = {
 
@@ -316,12 +314,10 @@ struct SortableSpriteStruct {
 
	int8 z_offset;
 
};
 

	
 
enum {
 
	/** Distance between wire and rail */
 
	ELRAIL_ELEVATION = 10,
 
	/** Wires that a draw one level higher than the north corner. */
 
	ELRAIL_ELEVRAISE = ELRAIL_ELEVATION + TILE_HEIGHT
 
};
 
/** Distance between wire and rail */
 
static const uint ELRAIL_ELEVATION = 10;
 
/** Wires that a draw one level higher than the north corner. */
 
static const uint ELRAIL_ELEVRAISE = ELRAIL_ELEVATION + TILE_HEIGHT;
 

	
 
static const SortableSpriteStruct CatenarySpriteData[] = {
 
/* X direction
src/table/landscape_sprite.h
Show inline comments
 
@@ -9,9 +9,7 @@
 

	
 
/** @file landscape_sprite.h Offsets of sprites to replace for non-temperate landscapes. */
 

	
 
enum {
 
	END  = 0xFFFF
 
};
 
static const SpriteID END = 0xFFFF;
 

	
 
static const SpriteID _landscape_spriteindexes_1[] = {
 
 0xF67,  0xF9F,
src/table/palettes.h
Show inline comments
 
@@ -154,13 +154,11 @@ static const Colour _palettes[][256] = {
 
#define GET_PALETTE(x) _palettes[x]
 

	
 
/** Description of the length of the palette cycle animations */
 
enum {
 
	EPV_CYCLES_DARK_WATER    =  5, ///< length of the dark blue water animation
 
	EPV_CYCLES_LIGHTHOUSE    =  4, ///< length of the lighthouse/stadium animation
 
	EPV_CYCLES_OIL_REFINERY  =  7, ///< length of the oil refinery's fire animation
 
	EPV_CYCLES_FIZZY_DRINK   =  5, ///< length of the fizzy drinks animation
 
	EPV_CYCLES_GLITTER_WATER = 15, ///< length of the glittery water animation
 
};
 
static const uint EPV_CYCLES_DARK_WATER    =  5; ///< length of the dark blue water animation
 
static const uint EPV_CYCLES_LIGHTHOUSE    =  4; ///< length of the lighthouse/stadium animation
 
static const uint EPV_CYCLES_OIL_REFINERY  =  7; ///< length of the oil refinery's fire animation
 
static const uint EPV_CYCLES_FIZZY_DRINK   =  5; ///< length of the fizzy drinks animation
 
static const uint EPV_CYCLES_GLITTER_WATER = 15; ///< length of the glittery water animation
 

	
 
/** Description of tables for the palette animation */
 
struct ExtraPaletteValues {
src/table/unicode.h
Show inline comments
 
@@ -14,10 +14,8 @@ struct DefaultUnicodeMapping {
 
	byte key;   ///< Character index of sprite
 
};
 

	
 
enum {
 
	CLRA = 0, ///< Identifier to clear all glyphs at this codepoint
 
	CLRL = 1, ///< Identifier to clear glyphs for large font at this codepoint
 
};
 
static const byte CLRA = 0; ///< Identifier to clear all glyphs at this codepoint
 
static const byte CLRL = 1; ///< Identifier to clear glyphs for large font at this codepoint
 

	
 
/* Default unicode mapping table for sprite based glyphs.
 
 * This table allows us use unicode characters even though the glyphs don't
src/town.h
Show inline comments
 
@@ -173,7 +173,7 @@ static const byte TOWN_GROWTH_FREQUENCY 
 
 * per town, NO MATTER the population of it.
 
 * And there are 5 more bits available on flags...
 
 */
 
enum {
 
enum TownFlags {
 
	TOWN_IS_FUNDED      = 0,   ///< Town has received some funds for
 
	TOWN_HAS_CHURCH     = 1,   ///< There can be only one church by town.
 
	TOWN_HAS_STADIUM    = 2    ///< There can be only one stadium by town.
src/town_gui.cpp
Show inline comments
 
@@ -312,9 +312,7 @@ private:
 
	Town *town; ///< Town displayed by the window.
 

	
 
public:
 
	enum {
 
		TVW_HEIGHT_NORMAL = 150,
 
	};
 
	static const int TVW_HEIGHT_NORMAL = 150;
 

	
 
	TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
 
	{
src/town_type.h
Show inline comments
 
@@ -28,7 +28,7 @@ enum TownSize {
 
};
 
template <> struct EnumPropsT<TownSize> : MakeEnumPropsT<TownSize, byte, TSZ_SMALL, TSZ_END, TSZ_END, 2> {};
 

	
 
enum {
 
enum Ratings {
 
	/* These refer to the maximums, so Appalling is -1000 to -400
 
	 * MAXIMUM RATINGS BOUNDARIES */
 
	RATING_MINIMUM     = -1000,
 
@@ -105,9 +105,7 @@ enum TownFounding {
 
/** It needs to be 8bits, because we save and load it as such */
 
typedef SimpleTinyEnumT<TownFounding, byte> TownFoundingByte;
 

	
 
enum {
 
	MAX_LENGTH_TOWN_NAME_BYTES  =  31, ///< The maximum length of a town name in bytes including '\0'
 
	MAX_LENGTH_TOWN_NAME_PIXELS = 130, ///< The maximum length of a town name in pixels
 
};
 
static const uint MAX_LENGTH_TOWN_NAME_BYTES  =  31; ///< The maximum length of a town name in bytes including '\0'
 
static const uint MAX_LENGTH_TOWN_NAME_PIXELS = 130; ///< The maximum length of a town name in pixels
 

	
 
#endif /* TOWN_TYPE_H */
src/tree_map.h
Show inline comments
 
@@ -40,13 +40,11 @@ enum TreeType {
 
 * 5 entries instead of 4 (as there are only 4 landscape types) as the sub tropic landscape
 
 * got two types of area, one for normal trees and one only for cacti.
 
 */
 
enum {
 
	TREE_COUNT_TEMPERATE    = TREE_SUB_ARCTIC - TREE_TEMPERATE,    ///< number of treetypes on a temperate map
 
	TREE_COUNT_SUB_ARCTIC   = TREE_RAINFOREST - TREE_SUB_ARCTIC,   ///< number of treetypes on a sub arctic map
 
	TREE_COUNT_RAINFOREST   = TREE_CACTUS     - TREE_RAINFOREST,   ///< number of treetypes for the 'rainforrest part' of a sub-tropic map
 
	TREE_COUNT_SUB_TROPICAL = TREE_TOYLAND    - TREE_SUB_TROPICAL, ///< number of treetypes for the 'sub-tropic part' of a sub-tropic map
 
	TREE_COUNT_TOYLAND      = 9                                    ///< number of treetypes on a toyland map
 
};
 
static const uint TREE_COUNT_TEMPERATE    = TREE_SUB_ARCTIC - TREE_TEMPERATE;    ///< number of treetypes on a temperate map
 
static const uint TREE_COUNT_SUB_ARCTIC   = TREE_RAINFOREST - TREE_SUB_ARCTIC;   ///< number of treetypes on a sub arctic map
 
static const uint TREE_COUNT_RAINFOREST   = TREE_CACTUS     - TREE_RAINFOREST;   ///< number of treetypes for the 'rainforrest part' of a sub-tropic map
 
static const uint TREE_COUNT_SUB_TROPICAL = TREE_TOYLAND    - TREE_SUB_TROPICAL; ///< number of treetypes for the 'sub-tropic part' of a sub-tropic map
 
static const uint TREE_COUNT_TOYLAND      = 9;                                   ///< number of treetypes on a toyland map
 

	
 
/**
 
 * Enumeration for ground types of tiles with trees.
src/vehicle_gui.h
Show inline comments
 
@@ -47,7 +47,7 @@ enum TrainDetailsWindowTabs {
 
};
 

	
 
/** Vehicle List Window type flags */
 
enum {
 
enum VehicleListWindowType {
 
	VLW_STANDARD      = 0 << 8,
 
	VLW_SHARED_ORDERS = 1 << 8,
 
	VLW_STATION_LIST  = 2 << 8,
src/vehicle_type.h
Show inline comments
 
@@ -48,7 +48,7 @@ struct BaseVehicle
 
static const VehicleID INVALID_VEHICLE = 0xFFFF; ///< Constant representing a non-existing vehicle.
 

	
 
/** Pathfinding option states */
 
enum {
 
enum VehiclePathFinders {
 
	VPF_OPF  = 0, ///< The Original PathFinder (only for ships)
 
	VPF_NPF  = 1, ///< New PathFinder
 
	VPF_YAPF = 2, ///< Yet Another PathFinder
 
@@ -64,10 +64,8 @@ enum DepotCommand {
 
	DEPOT_COMMAND_MASK  = 0xF,
 
};
 

	
 
enum {
 
	MAX_LENGTH_VEHICLE_NAME_BYTES  =  31, ///< The maximum length of a vehicle name in bytes including '\0'
 
	MAX_LENGTH_VEHICLE_NAME_PIXELS = 150, ///< The maximum length of a vehicle name in pixels
 
};
 
static const uint MAX_LENGTH_VEHICLE_NAME_BYTES  =  31; ///< The maximum length of a vehicle name in bytes including '\0'
 
static const uint MAX_LENGTH_VEHICLE_NAME_PIXELS = 150; ///< The maximum length of a vehicle name in pixels
 

	
 
/** Vehicle acceleration models. */
 
enum AccelerationModel {
src/viewport_type.h
Show inline comments
 
@@ -63,10 +63,8 @@ enum ZoomStateChange {
 
 * z=6     reserved, currently unused.
 
 * z=7     Z separator between bridge/tunnel and the things under/above it.
 
 */
 
enum {
 
	BB_HEIGHT_UNDER_BRIDGE = 6, ///< Everything that can be built under low bridges, must not exceed this Z height.
 
	BB_Z_SEPARATOR  = 7,        ///< Separates the bridge/tunnel from the things under/above it.
 
};
 
static const uint BB_HEIGHT_UNDER_BRIDGE = 6; ///< Everything that can be built under low bridges, must not exceed this Z height.
 
static const uint BB_Z_SEPARATOR         = 7; ///< Separates the bridge/tunnel from the things under/above it.
 

	
 
/** Viewport place method (type of highlighted area and placed objects) */
 
enum ViewportPlaceMethod {
src/widget_type.h
Show inline comments
 
@@ -18,9 +18,7 @@
 
#include "gfx_type.h"
 
#include "window_type.h"
 

	
 
enum {
 
	WIDGET_LIST_END = -1, ///< indicate the end of widgets' list for vararg functions
 
};
 
static const int WIDGET_LIST_END = -1; ///< indicate the end of widgets' list for vararg functions
 

	
 
/** Bits of the #WWT_MATRIX widget data. */
 
enum MatrixWidgetValues {
0 comments (0 inline, 0 general)