Changeset - r26119:a6e64747fa5d
[Not reviewed]
src/company_gui.cpp
Show inline comments
 
@@ -2618,7 +2618,7 @@ struct CompanyWindow : Window
 

	
 
	void OnPlaceObject(Point pt, TileIndex tile) override
 
	{
 
		if (Command<CMD_BUILD_OBJECT>::Post(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS, tile, OBJECT_HQ, 0, {}) && !_shift_pressed) {
 
		if (Command<CMD_BUILD_OBJECT>::Post(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS, tile, OBJECT_HQ, 0) && !_shift_pressed) {
 
			ResetObjectToPlace();
 
			this->RaiseButtons();
 
		}
src/industry_cmd.cpp
Show inline comments
 
@@ -1977,17 +1977,14 @@ static CommandCost CreateNewIndustryHelp
 
 * Build/Fund an industry
 
 * @param flags of operations to conduct
 
 * @param tile tile where industry is built
 
 * @param p1 various bitstuffed elements
 
 * - p1 = (bit  0 -  7) - industry type see build_industry.h and see industry.h
 
 * - p1 = (bit  8 - 15) - first layout to try
 
 * - p1 = (bit 16     ) - 0 = prospect, 1 = fund (only valid if current company is DEITY)
 
 * @param p2 seed to use for desyncfree randomisations
 
 * @param text unused
 
 * @param it industry type see build_industry.h and see industry.h
 
 * @param first_layout first layout to try
 
 * @param fund false = prospect, true = fund (only valid if current company is DEITY)
 
 * @param seed seed to use for desyncfree randomisations
 
 * @return the cost of this operation or an error
 
 */
 
CommandCost CmdBuildIndustry(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
 
CommandCost CmdBuildIndustry(DoCommandFlag flags, TileIndex tile, IndustryType it, uint32 first_layout, bool fund, uint32 seed)
 
{
 
	IndustryType it = GB(p1, 0, 8);
 
	if (it >= NUM_INDUSTRYTYPES) return CMD_ERROR;
 

	
 
	const IndustrySpec *indspec = GetIndustrySpec(it);
 
@@ -2006,12 +2003,12 @@ CommandCost CmdBuildIndustry(DoCommandFl
 
	}
 

	
 
	Randomizer randomizer;
 
	randomizer.SetSeed(p2);
 
	uint16 random_initial_bits = GB(p2, 0, 16);
 
	randomizer.SetSeed(seed);
 
	uint16 random_initial_bits = GB(seed, 0, 16);
 
	uint32 random_var8f = randomizer.Next();
 
	size_t num_layouts = indspec->layouts.size();
 
	CommandCost ret = CommandCost(STR_ERROR_SITE_UNSUITABLE);
 
	const bool deity_prospect = _current_company == OWNER_DEITY && !HasBit(p1, 16);
 
	const bool deity_prospect = _current_company == OWNER_DEITY && !fund;
 

	
 
	Industry *ind = nullptr;
 
	if (deity_prospect || (_game_mode != GM_EDITOR && _current_company != OWNER_DEITY && _settings_game.construction.raw_industry_construction == 2 && indspec->IsRawIndustry())) {
 
@@ -2041,7 +2038,7 @@ CommandCost CmdBuildIndustry(DoCommandFl
 
			cur_company.Restore();
 
		}
 
	} else {
 
		size_t layout = GB(p1, 8, 8);
 
		size_t layout = first_layout;
 
		if (layout >= num_layouts) return CMD_ERROR;
 

	
 
		/* Check subsequently each layout, starting with the given layout in p1 */
 
@@ -2065,40 +2062,31 @@ CommandCost CmdBuildIndustry(DoCommandFl
 
/**
 
 * Change industry properties
 
 * @param flags Type of operation.
 
 * @param tile Unused.
 
 * @param p1 IndustryID
 
 * @param p2 various bitstuffed elements
 
 * - p2 = (bit 0 - 7) - IndustryAction to perform
 
 * - p2 = (bit 8 - 15) - IndustryControlFlags
 
 *                       (only used with set control flags)
 
 * - p2 = (bit 16 - 23) - CompanyID to set or INVALID_OWNER (available to everyone) or
 
 *                        OWNER_NONE (neutral stations only) or OWNER_DEITY (no one)
 
 *                        (only used with set exclusive supplier / consumer)
 
 * @param ind_id IndustryID
 
 * @param action IndustryAction to perform
 
 * @param ctlflags IndustryControlFlags (only used with set control flags)
 
 * @param company_id CompanyID to set or INVALID_OWNER (available to everyone) or
 
 *                   OWNER_NONE (neutral stations only) or OWNER_DEITY (no one)
 
 *                   (only used with set exclusive supplier / consumer)
 
 * @param text - Additional industry text (only used with set text action)
 
 * @return Empty cost or an error.
 
 */
 
CommandCost CmdIndustryCtrl(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
 
CommandCost CmdIndustryCtrl(DoCommandFlag flags, IndustryID ind_id, IndustryAction action, IndustryControlFlags ctlflags, Owner company_id, const std::string &text)
 
{
 
	if (_current_company != OWNER_DEITY) return CMD_ERROR;
 

	
 
	Industry *ind = Industry::GetIfValid(p1);
 
	Industry *ind = Industry::GetIfValid(ind_id);
 
	if (ind == nullptr) return CMD_ERROR;
 

	
 
	auto action = static_cast<IndustryAction>(GB(p2, 0, 8));
 

	
 
	switch (action) {
 
		case IndustryAction::SetControlFlags: {
 
			IndustryControlFlags ctlflags = (IndustryControlFlags)GB(p2, 8, 8) & INDCTL_MASK;
 

	
 
			if (flags & DC_EXEC) ind->ctlflags = ctlflags;
 
			if (flags & DC_EXEC) ind->ctlflags = ctlflags & INDCTL_MASK;
 

	
 
			break;
 
		}
 

	
 
		case IndustryAction::SetExclusiveSupplier:
 
		case IndustryAction::SetExclusiveConsumer: {
 
			Owner company_id = (Owner)GB(p2, 16, 8);
 

	
 
			if (company_id != OWNER_NONE && company_id != INVALID_OWNER && company_id != OWNER_DEITY
 
				&& !Company::IsValidID(company_id)) return CMD_ERROR;
 

	
src/industry_cmd.h
Show inline comments
 
@@ -11,9 +11,14 @@
 
#define INDUSTRY_CMD_H
 

	
 
#include "command_type.h"
 
#include "company_type.h"
 
#include "industry_type.h"
 

	
 
CommandProc CmdBuildIndustry;
 
CommandProc CmdIndustryCtrl;
 
enum class IndustryAction : byte;
 
enum IndustryControlFlags : byte;
 

	
 
CommandCost CmdBuildIndustry(DoCommandFlag flags, TileIndex tile, IndustryType it, uint32 first_layout, bool fund, uint32 seed);
 
CommandCost CmdIndustryCtrl(DoCommandFlag flags, IndustryID ind_id, IndustryAction action, IndustryControlFlags ctlflags, Owner company_id, const std::string &text);
 

	
 
DEF_CMD_TRAIT(CMD_BUILD_INDUSTRY, CmdBuildIndustry, CMD_DEITY,                CMDT_LANDSCAPE_CONSTRUCTION)
 
DEF_CMD_TRAIT(CMD_INDUSTRY_CTRL,  CmdIndustryCtrl,  CMD_DEITY | CMD_STR_CTRL, CMDT_OTHER_MANAGEMENT)
src/industry_gui.cpp
Show inline comments
 
@@ -228,8 +228,7 @@ void CcBuildIndustry(Commands cmd, const
 
{
 
	if (result.Succeeded()) return;
 

	
 
	auto [tile_, p1, p2, text] = EndianBufferReader::ToValue<CommandTraits<CMD_BUILD_INDUSTRY>::Args>(data);
 
	uint8 indtype = GB(p1, 0, 8);
 
	auto [tile_, indtype, first_layout, fund, seed] = EndianBufferReader::ToValue<CommandTraits<CMD_BUILD_INDUSTRY>::Args>(data);
 
	if (indtype < NUM_INDUSTRYTYPES) {
 
		const IndustrySpec *indsp = GetIndustrySpec(indtype);
 
		if (indsp->enabled) {
 
@@ -679,7 +678,7 @@ public:
 
			case WID_DPI_FUND_WIDGET: {
 
				if (this->selected_type != INVALID_INDUSTRYTYPE) {
 
					if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) {
 
						Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, 0, this->selected_type, InteractiveRandom(), {});
 
						Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, 0, this->selected_type, 0, false, InteractiveRandom());
 
						this->HandleButtonClick(WID_DPI_FUND_WIDGET);
 
					} else {
 
						HandlePlacePushButton(this, WID_DPI_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT);
 
@@ -716,13 +715,13 @@ public:
 
			Backup<bool> old_generating_world(_generating_world, true, FILE_LINE);
 
			_ignore_restrictions = true;
 

	
 
			Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, &CcBuildIndustry, tile, (layout_index << 8) | this->selected_type, seed, {});
 
			Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, &CcBuildIndustry, tile, this->selected_type, layout_index, false, seed);
 

	
 
			cur_company.Restore();
 
			old_generating_world.Restore();
 
			_ignore_restrictions = false;
 
		} else {
 
			success = Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, tile, (layout_index << 8) | this->selected_type, seed, {});
 
			success = Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, tile, this->selected_type, layout_index, false, seed);
 
		}
 

	
 
		/* If an industry has been built, just reset the cursor and the system */
src/object_cmd.cpp
Show inline comments
 
@@ -199,18 +199,15 @@ static CommandCost ClearTile_Object(Tile
 
 * Build an object object
 
 * @param flags type of operation
 
 * @param tile tile where the object will be located
 
 * @param p1 the object type to build
 
 * @param p2 the view for the object
 
 * @param text unused
 
 * @param type the object type to build
 
 * @param view the view for the object
 
 * @return the cost of this operation or an error
 
 */
 
CommandCost CmdBuildObject(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
 
CommandCost CmdBuildObject(DoCommandFlag flags, TileIndex tile, ObjectType type, uint8 view)
 
{
 
	CommandCost cost(EXPENSES_CONSTRUCTION);
 

	
 
	ObjectType type = (ObjectType)GB(p1, 0, 16);
 
	if (type >= NUM_OBJECTS) return CMD_ERROR;
 
	uint8 view = GB(p2, 0, 2);
 
	const ObjectSpec *spec = ObjectSpec::Get(type);
 
	if (_game_mode == GM_NORMAL && !spec->IsAvailable() && !_generating_world) return CMD_ERROR;
 
	if ((_game_mode == GM_EDITOR || _generating_world) && !spec->WasEverAvailable()) return CMD_ERROR;
 
@@ -777,7 +774,7 @@ void GenerateObjects()
 

	
 
				default:
 
					uint8 view = RandomRange(spec->views);
 
					if (CmdBuildObject(DC_EXEC | DC_AUTO | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, RandomTile(), i, view, {}).Succeeded()) amount--;
 
					if (CmdBuildObject(DC_EXEC | DC_AUTO | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, RandomTile(), i, view).Succeeded()) amount--;
 
					break;
 
			}
 
		}
src/object_cmd.h
Show inline comments
 
@@ -11,8 +11,9 @@
 
#define OBJECT_CMD_H
 

	
 
#include "command_type.h"
 
#include "object_type.h"
 

	
 
CommandProc CmdBuildObject;
 
CommandCost CmdBuildObject(DoCommandFlag flags, TileIndex tile, ObjectType type, uint8 view);
 

	
 
DEF_CMD_TRAIT(CMD_BUILD_OBJECT, CmdBuildObject, CMD_DEITY | CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION)
 

	
src/object_gui.cpp
Show inline comments
 
@@ -544,7 +544,7 @@ public:
 
	{
 
		ObjectClass *objclass = ObjectClass::Get(_selected_object_class);
 
		Command<CMD_BUILD_OBJECT>::Post(STR_ERROR_CAN_T_BUILD_OBJECT, CcTerraform,
 
				tile, objclass->GetSpec(_selected_object_index)->Index(), _selected_object_view, {});
 
				tile, objclass->GetSpec(_selected_object_index)->Index(), _selected_object_view);
 
	}
 

	
 
	void OnPlaceObjectAbort() override
src/script/api/script_company.cpp
Show inline comments
 
@@ -252,7 +252,7 @@
 
	EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY);
 
	EnforcePrecondition(false, ::IsValidTile(tile));
 

	
 
	return ScriptObject::Command<CMD_BUILD_OBJECT>::Do(tile, OBJECT_HQ, 0, {});
 
	return ScriptObject::Command<CMD_BUILD_OBJECT>::Do(tile, OBJECT_HQ, 0);
 
}
 

	
 
/* static */ TileIndex ScriptCompany::GetCompanyHQ(CompanyID company)
src/script/api/script_industry.cpp
Show inline comments
 
@@ -60,7 +60,7 @@
 
	}
 
	EnforcePrecondition(false, IsValidIndustry(industry_id));
 

	
 
	return ScriptObject::Command<CMD_INDUSTRY_CTRL>::Do(0, industry_id, static_cast<uint32>(IndustryAction::SetText), std::string{ encoded_text ? encoded_text : "" });
 
	return ScriptObject::Command<CMD_INDUSTRY_CTRL>::Do(industry_id, IndustryAction::SetText, INDCTL_NONE, INVALID_OWNER, std::string{ encoded_text ? encoded_text : "" });
 
}
 

	
 
/* static */ ScriptIndustry::CargoAcceptState ScriptIndustry::IsCargoAccepted(IndustryID industry_id, CargoID cargo_id)
 
@@ -258,7 +258,7 @@ bool ScriptIndustry::SetControlFlags(Ind
 
	if (ScriptObject::GetCompany() != OWNER_DEITY) return false;
 
	if (!IsValidIndustry(industry_id)) return false;
 

	
 
	return ScriptObject::Command<CMD_INDUSTRY_CTRL>::Do(0, industry_id, 0 | ((control_flags & ::INDCTL_MASK) << 8), {});
 
	return ScriptObject::Command<CMD_INDUSTRY_CTRL>::Do(industry_id, IndustryAction::SetControlFlags, (::IndustryControlFlags)control_flags & ::INDCTL_MASK, INVALID_OWNER, {});
 
}
 

	
 
/* static */ ScriptCompany::CompanyID ScriptIndustry::GetExclusiveSupplier(IndustryID industry_id)
 
@@ -277,7 +277,7 @@ bool ScriptIndustry::SetControlFlags(Ind
 

	
 
	auto company = ScriptCompany::ResolveCompanyID(company_id);
 
	::Owner owner = (company == ScriptCompany::COMPANY_INVALID ? ::INVALID_OWNER : (::Owner)company);
 
	return ScriptObject::Command<CMD_INDUSTRY_CTRL>::Do(0, industry_id, 1 | (((uint8)owner) << 16), {});
 
	return ScriptObject::Command<CMD_INDUSTRY_CTRL>::Do(industry_id, IndustryAction::SetExclusiveSupplier, INDCTL_NONE, owner, {});
 
}
 

	
 
/* static */ ScriptCompany::CompanyID ScriptIndustry::GetExclusiveConsumer(IndustryID industry_id)
 
@@ -296,5 +296,5 @@ bool ScriptIndustry::SetControlFlags(Ind
 

	
 
	auto company = ScriptCompany::ResolveCompanyID(company_id);
 
	::Owner owner = (company == ScriptCompany::COMPANY_INVALID ? ::INVALID_OWNER : (::Owner)company);
 
	return ScriptObject::Command<CMD_INDUSTRY_CTRL>::Do(0, industry_id, 2 | (((uint8)owner) << 16), {});
 
	return ScriptObject::Command<CMD_INDUSTRY_CTRL>::Do(industry_id, IndustryAction::SetExclusiveConsumer, INDCTL_NONE, owner, {});
 
}
src/script/api/script_industrytype.cpp
Show inline comments
 
@@ -123,7 +123,7 @@
 

	
 
	uint32 seed = ::InteractiveRandom();
 
	uint32 layout_index = ::InteractiveRandomRange((uint32)::GetIndustrySpec(industry_type)->layouts.size());
 
	return ScriptObject::Command<CMD_BUILD_INDUSTRY>::Do(tile, (1 << 16) | (layout_index << 8) | industry_type, seed, {});
 
	return ScriptObject::Command<CMD_BUILD_INDUSTRY>::Do(tile, industry_type, layout_index, true, seed);
 
}
 

	
 
/* static */ bool ScriptIndustryType::ProspectIndustry(IndustryType industry_type)
 
@@ -131,7 +131,7 @@
 
	EnforcePrecondition(false, CanProspectIndustry(industry_type));
 

	
 
	uint32 seed = ::InteractiveRandom();
 
	return ScriptObject::Command<CMD_BUILD_INDUSTRY>::Do(0, industry_type, seed, {});
 
	return ScriptObject::Command<CMD_BUILD_INDUSTRY>::Do(0, industry_type, 0, false, seed);
 
}
 

	
 
/* static */ bool ScriptIndustryType::IsBuiltOnWater(IndustryType industry_type)
src/script/api/script_objecttype.cpp
Show inline comments
 
@@ -42,5 +42,5 @@
 
	EnforcePrecondition(false, IsValidObjectType(object_type));
 
	EnforcePrecondition(false, ScriptMap::IsValidTile(tile));
 

	
 
	return ScriptObject::Command<CMD_BUILD_OBJECT>::Do(tile, object_type, view, {});
 
	return ScriptObject::Command<CMD_BUILD_OBJECT>::Do(tile, object_type, view);
 
}
src/script/api/script_sign.cpp
Show inline comments
 
@@ -42,7 +42,7 @@
 
	EnforcePreconditionEncodedText(false, text);
 
	EnforcePreconditionCustomError(false, ::Utf8StringLength(text) < MAX_LENGTH_SIGN_NAME_CHARS, ScriptError::ERR_PRECONDITION_STRING_TOO_LONG);
 

	
 
	return ScriptObject::Command<CMD_RENAME_SIGN>::Do(0, sign_id, 0, text);
 
	return ScriptObject::Command<CMD_RENAME_SIGN>::Do(sign_id, text);
 
}
 

	
 
/* static */ char *ScriptSign::GetName(SignID sign_id)
 
@@ -64,7 +64,7 @@
 
/* static */ bool ScriptSign::RemoveSign(SignID sign_id)
 
{
 
	EnforcePrecondition(false, IsValidSign(sign_id));
 
	return ScriptObject::Command<CMD_RENAME_SIGN>::Do(0, sign_id, 0, "");
 
	return ScriptObject::Command<CMD_RENAME_SIGN>::Do(sign_id, "");
 
}
 

	
 
/* static */ SignID ScriptSign::BuildSign(TileIndex location, Text *name)
 
@@ -77,7 +77,7 @@
 
	EnforcePreconditionEncodedText(INVALID_SIGN, text);
 
	EnforcePreconditionCustomError(INVALID_SIGN, ::Utf8StringLength(text) < MAX_LENGTH_SIGN_NAME_CHARS, ScriptError::ERR_PRECONDITION_STRING_TOO_LONG);
 

	
 
	if (!ScriptObject::Command<CMD_PLACE_SIGN>::Do(&ScriptInstance::DoCommandReturnSignID, location, 0, 0, text)) return INVALID_SIGN;
 
	if (!ScriptObject::Command<CMD_PLACE_SIGN>::Do(&ScriptInstance::DoCommandReturnSignID, location, text)) return INVALID_SIGN;
 

	
 
	/* In case of test-mode, we return SignID 0 */
 
	return 0;
src/script/api/script_tile.cpp
Show inline comments
 
@@ -287,7 +287,7 @@
 
	EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY);
 
	EnforcePrecondition(false, ::IsValidTile(tile));
 

	
 
	return ScriptObject::Command<CMD_PLANT_TREE>::Do(tile, TREE_INVALID, tile, {});
 
	return ScriptObject::Command<CMD_PLANT_TREE>::Do(tile, tile, TREE_INVALID);
 
}
 

	
 
/* static */ bool ScriptTile::PlantTreeRectangle(TileIndex tile, uint width, uint height)
 
@@ -298,7 +298,7 @@
 
	EnforcePrecondition(false, height >= 1 && height <= 20);
 
	TileIndex end_tile = tile + ::TileDiffXY(width - 1, height - 1);
 

	
 
	return ScriptObject::Command<CMD_PLANT_TREE>::Do(tile, TREE_INVALID, end_tile, {});
 
	return ScriptObject::Command<CMD_PLANT_TREE>::Do(tile, end_tile, TREE_INVALID);
 
}
 

	
 
/* static */ bool ScriptTile::IsWithinTownInfluence(TileIndex tile, TownID town_id)
src/script/api/script_viewport.cpp
Show inline comments
 
@@ -31,7 +31,7 @@
 
	EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY);
 
	EnforcePrecondition(false, ScriptMap::IsValidTile(tile));
 

	
 
	return ScriptObject::Command<CMD_SCROLL_VIEWPORT>::Do(tile, VST_EVERYONE, 0, {});
 
	return ScriptObject::Command<CMD_SCROLL_VIEWPORT>::Do(tile, VST_EVERYONE, 0);
 
}
 

	
 
/* static */ bool ScriptViewport::ScrollCompanyClientsTo(ScriptCompany::CompanyID company, TileIndex tile)
 
@@ -42,7 +42,7 @@
 
	company = ScriptCompany::ResolveCompanyID(company);
 
	EnforcePrecondition(false, company != ScriptCompany::COMPANY_INVALID);
 

	
 
	return ScriptObject::Command<CMD_SCROLL_VIEWPORT>::Do(tile, VST_COMPANY, company, {});
 
	return ScriptObject::Command<CMD_SCROLL_VIEWPORT>::Do(tile, VST_COMPANY, company);
 
}
 

	
 
/* static */ bool ScriptViewport::ScrollClientTo(ScriptClient::ClientID client, TileIndex tile)
 
@@ -54,5 +54,5 @@
 
	client = ScriptClient::ResolveClientID(client);
 
	EnforcePrecondition(false, client != ScriptClient::CLIENT_INVALID);
 

	
 
	return ScriptObject::Command<CMD_SCROLL_VIEWPORT>::Do(tile, VST_CLIENT, client, {});
 
	return ScriptObject::Command<CMD_SCROLL_VIEWPORT>::Do(tile, VST_CLIENT, client);
 
}
src/signs_cmd.cpp
Show inline comments
 
@@ -32,12 +32,10 @@ SignID _new_sign_id;
 
 * but everybody is able to rename/remove it.
 
 * @param tile tile to place sign at
 
 * @param flags type of operation
 
 * @param p1 unused
 
 * @param p2 unused
 
 * @param text unused
 
 * @param text contents of the sign
 
 * @return the cost of this operation or an error
 
 */
 
CommandCost CmdPlaceSign(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
 
CommandCost CmdPlaceSign(DoCommandFlag flags, TileIndex tile, const std::string &text)
 
{
 
	/* Try to locate a new sign */
 
	if (!Sign::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_SIGNS);
 
@@ -69,16 +67,14 @@ CommandCost CmdPlaceSign(DoCommandFlag f
 
 * Rename a sign. If the new name of the sign is empty, we assume
 
 * the user wanted to delete it. So delete it. Ownership of signs
 
 * has no meaning/effect whatsoever except for eyecandy
 
 * @param tile unused
 
 * @param flags type of operation
 
 * @param p1 index of the sign to be renamed/removed
 
 * @param p2 unused
 
 * @param sign_id index of the sign to be renamed/removed
 
 * @param text the new name or an empty string when resetting to the default
 
 * @return the cost of this operation or an error
 
 */
 
CommandCost CmdRenameSign(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
 
CommandCost CmdRenameSign(DoCommandFlag flags, SignID sign_id, const std::string &text)
 
{
 
	Sign *si = Sign::GetIfValid(p1);
 
	Sign *si = Sign::GetIfValid(sign_id);
 
	if (si == nullptr) return CMD_ERROR;
 
	if (!CompanyCanRenameSign(si)) return CMD_ERROR;
 

	
 
@@ -132,5 +128,5 @@ void CcPlaceSign(Commands cmd, const Com
 
 */
 
void PlaceProc_Sign(TileIndex tile)
 
{
 
	Command<CMD_PLACE_SIGN>::Post(STR_ERROR_CAN_T_PLACE_SIGN_HERE, CcPlaceSign, tile, 0, 0, {});
 
	Command<CMD_PLACE_SIGN>::Post(STR_ERROR_CAN_T_PLACE_SIGN_HERE, CcPlaceSign, tile, {});
 
}
src/signs_cmd.h
Show inline comments
 
@@ -11,9 +11,10 @@
 
#define SIGNS_CMD_H
 

	
 
#include "command_type.h"
 
#include "signs_type.h"
 

	
 
CommandProc CmdPlaceSign;
 
CommandProc CmdRenameSign;
 
CommandCost CmdPlaceSign(DoCommandFlag flags, TileIndex tile, const std::string &text);
 
CommandCost CmdRenameSign(DoCommandFlag flags, SignID sign_id, const std::string &text);
 

	
 
DEF_CMD_TRAIT(CMD_PLACE_SIGN,  CmdPlaceSign,  CMD_DEITY, CMDT_OTHER_MANAGEMENT)
 
DEF_CMD_TRAIT(CMD_RENAME_SIGN, CmdRenameSign, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
src/signs_gui.cpp
Show inline comments
 
@@ -414,7 +414,7 @@ Window *ShowSignList()
 
static bool RenameSign(SignID index, const char *text)
 
{
 
	bool remove = StrEmpty(text);
 
	Command<CMD_RENAME_SIGN>::Post(StrEmpty(text) ? STR_ERROR_CAN_T_DELETE_SIGN : STR_ERROR_CAN_T_CHANGE_SIGN_NAME, 0, index, 0, text);
 
	Command<CMD_RENAME_SIGN>::Post(StrEmpty(text) ? STR_ERROR_CAN_T_DELETE_SIGN : STR_ERROR_CAN_T_CHANGE_SIGN_NAME, index, text);
 
	return remove;
 
}
 

	
src/terraform_gui.cpp
Show inline comments
 
@@ -243,7 +243,7 @@ struct TerraformToolbarWindow : Window {
 
				break;
 

	
 
			case WID_TT_BUY_LAND: // Buy land button
 
				Command<CMD_BUILD_OBJECT>::Post(STR_ERROR_CAN_T_PURCHASE_THIS_LAND, CcPlaySound_CONSTRUCTION_RAIL, tile, OBJECT_OWNED_LAND, 0, {});
 
				Command<CMD_BUILD_OBJECT>::Post(STR_ERROR_CAN_T_PURCHASE_THIS_LAND, CcPlaySound_CONSTRUCTION_RAIL, tile, OBJECT_OWNED_LAND, 0);
 
				break;
 

	
 
			case WID_TT_PLACE_SIGN: // Place sign button
src/tree_cmd.cpp
Show inline comments
 
@@ -382,25 +382,23 @@ void GenerateTrees()
 
 * Plant a tree.
 
 * @param flags type of operation
 
 * @param tile end tile of area-drag
 
 * @param p1 tree type, TREE_INVALID means random.
 
 * @param p2 start tile of area-drag of tree plantation
 
 * @param text unused
 
 * @param start_tile start tile of area-drag of tree plantation
 
 * @param tree_to_plant tree type, TREE_INVALID means random.
 
 * @return the cost of this operation or an error
 
 */
 
CommandCost CmdPlantTree(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
 
CommandCost CmdPlantTree(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, byte tree_to_plant)
 
{
 
	StringID msg = INVALID_STRING_ID;
 
	CommandCost cost(EXPENSES_OTHER);
 
	const byte tree_to_plant = GB(p1, 0, 8); // We cannot use Extract as min and max are climate specific.
 

	
 
	if (p2 >= MapSize()) return CMD_ERROR;
 
	if (start_tile >= MapSize()) return CMD_ERROR;
 
	/* Check the tree type within the current climate */
 
	if (tree_to_plant != TREE_INVALID && !IsInsideBS(tree_to_plant, _tree_base_by_landscape[_settings_game.game_creation.landscape], _tree_count_by_landscape[_settings_game.game_creation.landscape])) return CMD_ERROR;
 

	
 
	Company *c = (_game_mode != GM_EDITOR) ? Company::GetIfValid(_current_company) : nullptr;
 
	int limit = (c == nullptr ? INT32_MAX : GB(c->tree_limit, 16, 16));
 

	
 
	TileArea ta(tile, (TileIndex)p2);
 
	TileArea ta(tile, start_tile);
 
	for (TileIndex current_tile : ta) {
 
		switch (GetTileType(current_tile)) {
 
			case MP_TREES:
src/tree_cmd.h
Show inline comments
 
@@ -12,7 +12,7 @@
 

	
 
#include "command_type.h"
 

	
 
CommandProc CmdPlantTree;
 
CommandCost CmdPlantTree(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, byte tree_to_plant);
 

	
 
DEF_CMD_TRAIT(CMD_PLANT_TREE, CmdPlantTree, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION)
 

	
src/tree_gui.cpp
Show inline comments
 
@@ -231,7 +231,7 @@ public:
 
			TileIndex tile = TileVirtXY(pt.x, pt.y);
 

	
 
			if (this->mode == PM_NORMAL) {
 
				Command<CMD_PLANT_TREE>::Post(tile, this->tree_to_plant, tile, {});
 
				Command<CMD_PLANT_TREE>::Post(tile, tile, this->tree_to_plant);
 
			} else {
 
				this->DoPlantForest(tile);
 
			}
 
@@ -241,7 +241,7 @@ public:
 
	void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
 
	{
 
		if (_game_mode != GM_EDITOR && this->mode == PM_NORMAL && pt.x != -1 && select_proc == DDSP_PLANT_TREES) {
 
			Command<CMD_PLANT_TREE>::Post(STR_ERROR_CAN_T_PLANT_TREE_HERE, end_tile, this->tree_to_plant, start_tile, {});
 
			Command<CMD_PLANT_TREE>::Post(STR_ERROR_CAN_T_PLANT_TREE_HERE, end_tile, start_tile, this->tree_to_plant);
 
		}
 
	}
 

	
src/viewport.cpp
Show inline comments
 
@@ -3468,23 +3468,21 @@ void InitializeSpriteSorter()
 
 * Scroll players main viewport.
 
 * @param flags type of operation
 
 * @param tile tile to center viewport on
 
 * @param p1 ViewportScrollTarget of scroll target
 
 * @param p2 company or client id depending on the target
 
 * @param text unused
 
 * @param target ViewportScrollTarget of scroll target
 
 * @param ref company or client id depending on the target
 
 * @return the cost of this operation or an error
 
 */
 
CommandCost CmdScrollViewport(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
 
CommandCost CmdScrollViewport(DoCommandFlag flags, TileIndex tile, ViewportScrollTarget target, uint32 ref)
 
{
 
	if (_current_company != OWNER_DEITY) return CMD_ERROR;
 
	ViewportScrollTarget target = (ViewportScrollTarget)p1;
 
	switch (target) {
 
		case VST_EVERYONE:
 
			break;
 
		case VST_COMPANY:
 
			if (_local_company != (CompanyID)p2) return CommandCost();
 
			if (_local_company != (CompanyID)ref) return CommandCost();
 
			break;
 
		case VST_CLIENT:
 
			if (_network_own_client_id != (ClientID)p2) return CommandCost();
 
			if (_network_own_client_id != (ClientID)ref) return CommandCost();
 
			break;
 
		default:
 
			return CMD_ERROR;
src/viewport_cmd.h
Show inline comments
 
@@ -11,8 +11,9 @@
 
#define VIEWPORT_CMD_H
 

	
 
#include "command_type.h"
 
#include "viewport_type.h"
 

	
 
CommandProc CmdScrollViewport;
 
CommandCost CmdScrollViewport(DoCommandFlag flags, TileIndex tile, ViewportScrollTarget target, uint32 ref);
 

	
 
DEF_CMD_TRAIT(CMD_SCROLL_VIEWPORT, CmdScrollViewport, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
 

	
src/viewport_type.h
Show inline comments
 
@@ -146,7 +146,7 @@ enum ViewportDragDropSelectionProcess {
 
/**
 
 * Target of the viewport scrolling GS method
 
 */
 
enum ViewportScrollTarget {
 
enum ViewportScrollTarget : byte {
 
	VST_EVERYONE, ///< All players
 
	VST_COMPANY,  ///< All players in specific company
 
	VST_CLIENT,   ///< Single player
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