Changeset - r14241:a73bb6773a2c
[Not reviewed]
master
0 4 0
frosch - 14 years ago 2010-01-14 22:56:54
frosch@openttd.org
(svn r18802) -Codechange: Deduplicate drawing-code for depots and stations/waypoints.
4 files changed with 26 insertions and 41 deletions:
0 comments (0 inline, 0 general)
src/rail_cmd.cpp
Show inline comments
 
@@ -1944,8 +1944,6 @@ static void DrawTile_Track(TileInfo *ti)
 
	} else {
 
		/* draw depot */
 
		const DrawTileSprites *dts;
 
		const DrawTileSeqStruct *dtss;
 
		uint32 relocation;
 
		SpriteID pal = PAL_NONE;
 

	
 
		if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
 
@@ -1957,8 +1955,6 @@ static void DrawTile_Track(TileInfo *ti)
 
			dts = &_depot_gfx_table[GetRailDepotDirection(ti->tile)];
 
		}
 

	
 
		relocation = rti->total_offset;
 

	
 
		image = dts->ground.sprite;
 
		if (image != SPR_FLAT_GRASS_TILE) image += rti->total_offset;
 

	
 
@@ -1985,37 +1981,8 @@ static void DrawTile_Track(TileInfo *ti)
 

	
 
		if (HasCatenaryDrawn(GetRailType(ti->tile))) DrawCatenary(ti);
 

	
 
		foreach_draw_tile_seq(dtss, dts->seq) {
 
			SpriteID image = dtss->image.sprite;
 
			SpriteID pal   = dtss->image.pal;
 

	
 
			/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
 
			if (IsInvisibilitySet(TO_BUILDINGS) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
 

	
 
			/* Unlike stations, our default waypoint has no variation for
 
			 * different railtype, so don't use the railtype offset if
 
			 * no relocation is set */
 
			if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
 
				image += rti->total_offset;
 
			} else {
 
				image += relocation;
 
			}
 

	
 
			pal = SpriteLayoutPaletteTransform(image, pal, _drawtile_track_palette);
 

	
 
			if ((byte)dtss->delta_z != 0x80) {
 
				AddSortableSpriteToDraw(
 
					image, pal,
 
					ti->x + dtss->delta_x, ti->y + dtss->delta_y,
 
					dtss->size_x, dtss->size_y,
 
					dtss->size_z, ti->z + dtss->delta_z,
 
					!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS)
 
				);
 
			} else {
 
				/* For stations and original spritelayouts delta_x and delta_y are signed */
 
				AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS));
 
			}
 
		}
 
		/* No NewGRF depots, so no relocation */
 
		DrawStationTileSeq(ti, dts, TO_BUILDINGS, rti->total_offset, 0, _drawtile_track_palette);
 
	}
 
	DrawBridgeMiddle(ti);
 
}
src/station_cmd.cpp
Show inline comments
 
@@ -2457,12 +2457,26 @@ static void DrawTile_Station(TileInfo *t
 
		total_offset = 0;
 
	}
 

	
 
	const DrawTileSeqStruct *dtss;
 
	foreach_draw_tile_seq(dtss, t->seq) {
 
	DrawStationTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
 
}
 

	
 
/**
 
 * Draws a station, waypoint or depot including all subsprites on a tile.
 
 * @param ti The tile to draw on
 
 * @param dts Sprite and subsprites to draw
 
 * @param to The transparancy bit that toggles drawing of these sprites
 
 * @param total_offset Sprite-Offset between the current railtype and normal rail
 
 * @param relocation Sprite-Offset for NewGRF defined stations
 
 * @param default_palette The default recolour sprite to use (typically company colour)
 
 */
 
void DrawStationTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 relocation, SpriteID default_palette)
 
{
 
 	const DrawTileSeqStruct *dtss;
 
	foreach_draw_tile_seq(dtss, dts->seq) {
 
		SpriteID image = dtss->image.sprite;
 

	
 
		/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
 
		if (IsInvisibilitySet(TO_BUILDINGS) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
 
		if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
 

	
 
		if (relocation == 0 || HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
 
			image += total_offset;
 
@@ -2470,7 +2484,7 @@ static void DrawTile_Station(TileInfo *t
 
			image += relocation;
 
		}
 

	
 
		SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, palette);
 
		SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
 

	
 
		if ((byte)dtss->delta_z != 0x80) {
 
			AddSortableSpriteToDraw(
 
@@ -2478,11 +2492,11 @@ static void DrawTile_Station(TileInfo *t
 
				ti->x + dtss->delta_x, ti->y + dtss->delta_y,
 
				dtss->size_x, dtss->size_y,
 
				dtss->size_z, ti->z + dtss->delta_z,
 
				!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS)
 
				!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
 
			);
 
		} else {
 
			/* For stations and original spritelayouts delta_x and delta_y are signed */
 
			AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS));
 
			AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
 
		}
 
	}
 
}
src/station_func.h
Show inline comments
 
@@ -19,6 +19,7 @@
 
#include "tile_type.h"
 
#include "cargo_type.h"
 
#include "vehicle_type.h"
 
#include "transparency.h"
 

	
 
void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
 

	
 
@@ -35,6 +36,8 @@ void UpdateStationAcceptance(Station *st
 
const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx);
 
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image);
 

	
 
void DrawStationTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 relocation, SpriteID default_palette);
 

	
 
bool HasStationInUse(StationID station, CompanyID company);
 

	
 
RoadStop *GetRoadStopByTile(TileIndex tile, RoadStopType type);
src/transparency.h
Show inline comments
 
@@ -14,6 +14,7 @@
 

	
 
#include "gfx_func.h"
 
#include "openttd.h"
 
#include "core/bitmath_func.hpp"
 

	
 
/**
 
 * Transparency option bits: which position in _transparency_opt stands for which transparency.
0 comments (0 inline, 0 general)