Changeset - r14123:a73ffee57a40
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master
0 1 0
peter1138 - 15 years ago 2010-01-01 18:10:50
peter1138@openttd.org
(svn r18680) -Fix: Whole station area is already correct size.
1 file changed with 0 insertions and 2 deletions:
0 comments (0 inline, 0 general)
src/newgrf_station.cpp
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/* $Id$ */
 

	
 
/*
 
 * This file is part of OpenTTD.
 
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file newgrf_station.cpp Functions for dealing with station classes and custom stations. */
 

	
 
#include "stdafx.h"
 
#include "variables.h"
 
#include "landscape.h"
 
#include "debug.h"
 
#include "station_base.h"
 
#include "waypoint_base.h"
 
#include "roadstop_base.h"
 
#include "newgrf_cargo.h"
 
#include "newgrf_commons.h"
 
#include "newgrf_station.h"
 
#include "newgrf_spritegroup.h"
 
#include "newgrf_sound.h"
 
#include "town.h"
 
#include "newgrf_town.h"
 
#include "gfx_func.h"
 
#include "date_func.h"
 
#include "company_func.h"
 
#include "animated_tile_func.h"
 
#include "functions.h"
 
#include "tunnelbridge_map.h"
 
#include "spritecache.h"
 

	
 
#include "table/strings.h"
 

	
 
static StationClass _station_classes[STAT_CLASS_MAX];
 

	
 
enum {
 
	MAX_SPECLIST = 255,
 
};
 

	
 
enum TriggerArea {
 
	TA_TILE,
 
	TA_PLATFORM,
 
	TA_WHOLE,
 
};
 

	
 
struct ETileArea : TileArea {
 
	ETileArea(const BaseStation *st, TileIndex tile, TriggerArea ta)
 
	{
 
		switch (ta) {
 
			default: NOT_REACHED();
 

	
 
			case TA_TILE:
 
				this->tile = tile;
 
				this->w    = 1;
 
				this->h    = 1;
 
				break;
 

	
 
			case TA_PLATFORM: {
 
				TileIndex start, end;
 
				Axis axis = GetRailStationAxis(tile);
 
				TileIndexDiff delta = TileOffsByDiagDir(AxisToDiagDir(axis));
 

	
 
				for (end = tile; IsRailStationTile(end + delta) && IsCompatibleTrainStationTile(tile, end + delta); end += delta) { /* Nothing */ }
 
				for (start = tile; IsRailStationTile(start - delta) && IsCompatibleTrainStationTile(tile, start - delta); start -= delta) { /* Nothing */ }
 

	
 
				this->tile = start;
 
				this->w = TileX(end) - TileX(start) + 1;
 
				this->h = TileY(end) - TileY(start) + 1;
 
				break;
 
			}
 

	
 
			case TA_WHOLE:
 
				st->GetTileArea(this, Station::IsExpected(st) ? STATION_RAIL : STATION_WAYPOINT);
 
				this->w++;
 
				this->h++;
 
				break;
 
		}
 
	}
 
};
 

	
 

	
 
/**
 
 * Reset station classes to their default state.
 
 * This includes initialising the Default and Waypoint classes with an empty
 
 * entry, for standard stations and waypoints.
 
 */
 
void ResetStationClasses()
 
{
 
	for (StationClassID i = STAT_CLASS_BEGIN; i < STAT_CLASS_MAX; i++) {
 
		_station_classes[i].id = 0;
 
		_station_classes[i].name = STR_EMPTY;
 
		_station_classes[i].stations = 0;
 

	
 
		free(_station_classes[i].spec);
 
		_station_classes[i].spec = NULL;
 
	}
 

	
 
	/* Set up initial data */
 
	_station_classes[0].id = 'DFLT';
 
	_station_classes[0].name = STR_STATION_CLASS_DFLT;
 
	_station_classes[0].stations = 1;
 
	_station_classes[0].spec = MallocT<StationSpec*>(1);
 
	_station_classes[0].spec[0] = NULL;
 

	
 
	_station_classes[1].id = 'WAYP';
 
	_station_classes[1].name = STR_STATION_CLASS_WAYP;
 
	_station_classes[1].stations = 1;
 
	_station_classes[1].spec = MallocT<StationSpec*>(1);
 
	_station_classes[1].spec[0] = NULL;
 
}
 

	
 
/**
 
 * Allocate a station class for the given class id.
 
 * @param cls A 32 bit value identifying the class.
 
 * @return Index into _station_classes of allocated class.
 
 */
 
StationClassID AllocateStationClass(uint32 cls)
 
{
 
	for (StationClassID i = STAT_CLASS_BEGIN; i < STAT_CLASS_MAX; i++) {
 
		if (_station_classes[i].id == cls) {
 
			/* ClassID is already allocated, so reuse it. */
 
			return i;
 
		} else if (_station_classes[i].id == 0) {
 
			/* This class is empty, so allocate it to the ClassID. */
 
			_station_classes[i].id = cls;
 
			return i;
 
		}
 
	}
 

	
 
	grfmsg(2, "StationClassAllocate: already allocated %d classes, using default", STAT_CLASS_MAX);
 
	return STAT_CLASS_DFLT;
 
}
 

	
 
/** Set the name of a custom station class */
 
void SetStationClassName(StationClassID sclass, StringID name)
 
{
 
	assert(sclass < STAT_CLASS_MAX);
 
	_station_classes[sclass].name = name;
 
}
 

	
 
/** Retrieve the name of a custom station class */
 
StringID GetStationClassName(StationClassID sclass)
 
{
 
	assert(sclass < STAT_CLASS_MAX);
 
	return _station_classes[sclass].name;
 
}
 

	
 
/**
 
 * Get the number of station classes in use.
 
 * @return Number of station classes.
 
 */
 
uint GetNumStationClasses()
 
{
 
	uint i;
 
	for (i = 0; i < STAT_CLASS_MAX && _station_classes[i].id != 0; i++) {}
 
	return i;
 
}
 

	
 
/**
 
 * Return the number of stations for the given station class.
 
 * @param sclass Index of the station class.
 
 * @return Number of stations in the class.
 
 */
 
uint GetNumCustomStations(StationClassID sclass)
 
{
 
	assert(sclass < STAT_CLASS_MAX);
 
	return _station_classes[sclass].stations;
 
}
 

	
 
/**
 
 * Tie a station spec to its station class.
 
 * @param statspec The station spec.
 
 */
 
void SetCustomStationSpec(StationSpec *statspec)
 
{
 
	StationClass *station_class;
 
	int i;
 

	
 
	/* If the station has already been allocated, don't reallocate it. */
 
	if (statspec->allocated) return;
 

	
 
	assert(statspec->sclass < STAT_CLASS_MAX);
 
	station_class = &_station_classes[statspec->sclass];
 

	
 
	i = station_class->stations++;
 
	station_class->spec = ReallocT(station_class->spec, station_class->stations);
 

	
 
	station_class->spec[i] = statspec;
 
	statspec->allocated = true;
 
}
 

	
 
/**
 
 * Retrieve a station spec from a class.
 
 * @param sclass Index of the station class.
 
 * @param station The station index with the class.
 
 * @return The station spec.
 
 */
 
const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station)
 
{
 
	assert(sclass < STAT_CLASS_MAX);
 
	if (station < _station_classes[sclass].stations)
 
		return _station_classes[sclass].spec[station];
 

	
 
	/* If the custom station isn't defined any more, then the GRF file
 
	 * probably was not loaded. */
 
	return NULL;
 
}
 

	
 
/**
 
 * Retrieve a station spec by GRF location.
 
 * @param grfid    GRF ID of station spec.
 
 * @param localidx Index within GRF file of station spec.
 
 * @param index    Pointer to return the index of the station spec in its station class. If NULL then not used.
 
 * @return The station spec.
 
 */
 
const StationSpec *GetCustomStationSpecByGrf(uint32 grfid, byte localidx, int *index)
 
{
 
	uint j;
 

	
 
	for (StationClassID i = STAT_CLASS_BEGIN; i < STAT_CLASS_MAX; i++) {
 
		for (j = 0; j < _station_classes[i].stations; j++) {
 
			const StationSpec *statspec = _station_classes[i].spec[j];
 
			if (statspec == NULL) continue;
 
			if (statspec->grffile->grfid == grfid && statspec->localidx == localidx) {
 
				if (index != NULL) *index = j;
 
				return statspec;
 
			}
 
		}
 
	}
 

	
 
	return NULL;
 
}
 

	
 

	
 
/* Evaluate a tile's position within a station, and return the result a bitstuffed format.
 
 * if not centred: .TNLcCpP, if centred: .TNL..CP
 
 * T = Tile layout number (GetStationGfx), N = Number of platforms, L = Length of platforms
 
 * C = Current platform number from start, c = from end
 
 * P = Position along platform from start, p = from end
 
 * if centred, C/P start from the centre and c/p are not available.
 
 */
 
uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred)
 
{
 
	uint32 retval = 0;
 

	
 
	if (axis == AXIS_X) {
 
		Swap(platforms, length);
 
		Swap(x, y);
 
	}
 

	
 
	/* Limit our sizes to 4 bits */
 
	platforms = min(15, platforms);
 
	length    = min(15, length);
 
	x = min(15, x);
 
	y = min(15, y);
 
	if (centred) {
 
		x -= platforms / 2;
 
		y -= length / 2;
 
		SB(retval,  0, 4, y & 0xF);
 
		SB(retval,  4, 4, x & 0xF);
 
	} else {
 
		SB(retval,  0, 4, y);
 
		SB(retval,  4, 4, length - y - 1);
 
		SB(retval,  8, 4, x);
 
		SB(retval, 12, 4, platforms - x - 1);
 
	}
 
	SB(retval, 16, 4, length);
 
	SB(retval, 20, 4, platforms);
 
	SB(retval, 24, 4, tile);
 

	
 
	return retval;
 
}
 

	
 

	
 
/* Find the end of a railway station, from the tile, in the direction of delta.
 
 * If check_type is set, we stop if the custom station type changes.
 
 * If check_axis is set, we stop if the station direction changes.
 
 */
 
static TileIndex FindRailStationEnd(TileIndex tile, TileIndexDiff delta, bool check_type, bool check_axis)
 
{
 
	byte orig_type = 0;
 
	Axis orig_axis = AXIS_X;
 
	StationID sid = GetStationIndex(tile);
 

	
 
	if (check_type) orig_type = GetCustomStationSpecIndex(tile);
 
	if (check_axis) orig_axis = GetRailStationAxis(tile);
 

	
 
	while (true) {
 
		TileIndex new_tile = TILE_ADD(tile, delta);
 

	
 
		if (!IsTileType(new_tile, MP_STATION) || GetStationIndex(new_tile) != sid) break;
 
		if (!HasStationRail(new_tile)) break;
 
		if (check_type && GetCustomStationSpecIndex(new_tile) != orig_type) break;
 
		if (check_axis && GetRailStationAxis(new_tile) != orig_axis) break;
 

	
 
		tile = new_tile;
 
	}
 
	return tile;
 
}
 

	
 

	
 
static uint32 GetPlatformInfoHelper(TileIndex tile, bool check_type, bool check_axis, bool centred)
 
{
 
	int tx = TileX(tile);
 
	int ty = TileY(tile);
 
	int sx = TileX(FindRailStationEnd(tile, TileDiffXY(-1,  0), check_type, check_axis));
 
	int sy = TileY(FindRailStationEnd(tile, TileDiffXY( 0, -1), check_type, check_axis));
 
	int ex = TileX(FindRailStationEnd(tile, TileDiffXY( 1,  0), check_type, check_axis)) + 1;
 
	int ey = TileY(FindRailStationEnd(tile, TileDiffXY( 0,  1), check_type, check_axis)) + 1;
 

	
 
	tx -= sx; ex -= sx;
 
	ty -= sy; ey -= sy;
 

	
 
	return GetPlatformInfo(GetRailStationAxis(tile), GetStationGfx(tile), ex, ey, tx, ty, centred);
 
}
 

	
 

	
 
static uint32 GetRailContinuationInfo(TileIndex tile)
 
{
 
	/* Tile offsets and exit dirs for X axis */
 
	static const Direction x_dir[8] = { DIR_SW, DIR_NE, DIR_SE, DIR_NW, DIR_S, DIR_E, DIR_W, DIR_N };
 
	static const DiagDirection x_exits[8] = { DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SW, DIAGDIR_NE };
 

	
 
	/* Tile offsets and exit dirs for Y axis */
 
	static const Direction y_dir[8] = { DIR_SE, DIR_NW, DIR_SW, DIR_NE, DIR_S, DIR_W, DIR_E, DIR_N };
 
	static const DiagDirection y_exits[8] = { DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_NW };
 

	
 
	Axis axis = GetRailStationAxis(tile);
 

	
 
	/* Choose appropriate lookup table to use */
 
	const Direction *dir = axis == AXIS_X ? x_dir : y_dir;
 
	const DiagDirection *diagdir = axis == AXIS_X ? x_exits : y_exits;
 

	
 
	uint32 res = 0;
 
	uint i;
 

	
 
	for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) {
 
		TileIndex neighbour_tile = tile + TileOffsByDir(*dir);
 
		TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(neighbour_tile, TRANSPORT_RAIL, 0));
 
		if (trackbits != TRACK_BIT_NONE) {
 
			/* If there is any track on the tile, set the bit in the second byte */
 
			SetBit(res, i + 8);
 

	
 
			/* With tunnels and bridges the tile has tracks, but they are not necessarily connected
 
			 * with the next tile because the ramp is not going in the right direction. */
 
			if (IsTileType(neighbour_tile, MP_TUNNELBRIDGE) && GetTunnelBridgeDirection(neighbour_tile) != *diagdir) {
 
				continue;
 
			}
 

	
 
			/* If any track reaches our exit direction, set the bit in the lower byte */
 
			if (trackbits & DiagdirReachesTracks(*diagdir)) SetBit(res, i);
 
		}
 
	}
 

	
 
	return res;
 
}
 

	
 

	
 
/* Station Resolver Functions */
 
static uint32 StationGetRandomBits(const ResolverObject *object)
 
{
 
	const BaseStation *st = object->u.station.st;
 
	const TileIndex tile = object->u.station.tile;
 
	return (st == NULL ? 0 : st->random_bits) | (tile == INVALID_TILE ? 0 : GetStationTileRandomBits(tile) << 16);
 
}
 

	
 

	
 
static uint32 StationGetTriggers(const ResolverObject *object)
 
{
 
	const BaseStation *st = object->u.station.st;
 
	return st == NULL ? 0 : st->waiting_triggers;
 
}
 

	
 

	
 
static void StationSetTriggers(const ResolverObject *object, int triggers)
 
{
 
	BaseStation *st = const_cast<BaseStation *>(object->u.station.st);
 
	assert(st != NULL);
 
	st->waiting_triggers = triggers;
 
}
 

	
 
/**
 
 * Station variable cache
 
 * This caches 'expensive' station variable lookups which iterate over
 
 * several tiles that may be called multiple times per Resolve().
 
 */
 
static struct {
 
	uint32 v40;
 
	uint32 v41;
 
	uint32 v45;
 
	uint32 v46;
 
	uint32 v47;
 
	uint32 v49;
 
	uint8 valid;
 
} _svc;
 

	
 
static uint32 StationGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
 
{
 
	const BaseStation *st = object->u.station.st;
 
	TileIndex tile = object->u.station.tile;
 

	
 
	if (object->scope == VSG_SCOPE_PARENT) {
 
		/* Pass the request on to the town of the station */
 
		const Town *t;
 

	
 
		if (st != NULL) {
 
			t = st->town;
 
		} else if (tile != INVALID_TILE) {
 
			t = ClosestTownFromTile(tile, UINT_MAX);
 
		} else {
 
			*available = false;
 
			return UINT_MAX;
 
		}
 

	
 
		return TownGetVariable(variable, parameter, available, t);
 
	}
 

	
 
	if (st == NULL) {
 
		/* Station does not exist, so we're in a purchase list */
 
		switch (variable) {
 
			case 0x40:
 
			case 0x41:
 
			case 0x46:
 
			case 0x47:
 
			case 0x49: return 0x2110000;        // Platforms, tracks & position
 
			case 0x42: return 0;                // Rail type (XXX Get current type from GUI?)
 
			case 0x43: return _current_company; // Station owner
 
			case 0x44: return 2;                // PBS status
 
			case 0xFA: return Clamp(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Build date, clamped to a 16 bit value
 
		}
 

	
 
		*available = false;
 
		return UINT_MAX;
 
	}
 

	
 
	switch (variable) {
 
		/* Calculated station variables */
 
		case 0x40:
 
			if (!HasBit(_svc.valid, 0)) { _svc.v40 = GetPlatformInfoHelper(tile, false, false, false); SetBit(_svc.valid, 0); }
 
			return _svc.v40;
 

	
 
		case 0x41:
 
			if (!HasBit(_svc.valid, 1)) { _svc.v41 = GetPlatformInfoHelper(tile, true,  false, false); SetBit(_svc.valid, 1); }
 
			return _svc.v41;
 

	
 
		case 0x42: return GetTerrainType(tile) | (GetRailType(tile) << 8);
 
		case 0x43: return st->owner; // Station owner
 
		case 0x44: return HasStationReservation(tile) ? 7 : 4; // PBS status
 
		case 0x45:
 
			if (!HasBit(_svc.valid, 2)) { _svc.v45 = GetRailContinuationInfo(tile); SetBit(_svc.valid, 2); }
 
			return _svc.v45;
 

	
 
		case 0x46:
 
			if (!HasBit(_svc.valid, 3)) { _svc.v46 = GetPlatformInfoHelper(tile, false, false, true); SetBit(_svc.valid, 3); }
 
			return _svc.v46;
 

	
 
		case 0x47:
 
			if (!HasBit(_svc.valid, 4)) { _svc.v47 = GetPlatformInfoHelper(tile, true,  false, true); SetBit(_svc.valid, 4); }
 
			return _svc.v47;
 

	
 
		case 0x49:
 
			if (!HasBit(_svc.valid, 5)) { _svc.v49 = GetPlatformInfoHelper(tile, false, true, false); SetBit(_svc.valid, 5); }
 
			return _svc.v49;
 

	
 
		case 0x4A: // Animation frame of tile
 
			return GetStationAnimationFrame(tile);
 

	
 
		/* Variables which use the parameter */
 
		/* Variables 0x60 to 0x65 are handled separately below */
 
		case 0x66: // Animation frame of nearby tile
 
			if (parameter != 0) tile = GetNearbyTile(parameter, tile);
 
			return st->TileBelongsToRailStation(tile) ? GetStationAnimationFrame(tile) : UINT_MAX;
 

	
 
		case 0x67: { // Land info of nearby tile
 
			Axis axis = GetRailStationAxis(tile);
 

	
 
			if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required
 

	
 
			Slope tileh = GetTileSlope(tile, NULL);
 
			bool swap = (axis == AXIS_Y && HasBit(tileh, SLOPE_W) != HasBit(tileh, SLOPE_E));
 

	
 
			return GetNearbyTileInformation(tile) ^ (swap ? SLOPE_EW : 0);
 
		}
 

	
 
		case 0x68: { // Station info of nearby tiles
 
			TileIndex nearby_tile = GetNearbyTile(parameter, tile);
 

	
 
			if (!HasStationTileRail(nearby_tile)) return 0xFFFFFFFF;
 

	
 
			uint32 grfid = st->speclist[GetCustomStationSpecIndex(tile)].grfid;
 
			bool perpendicular = GetRailStationAxis(tile) != GetRailStationAxis(nearby_tile);
 
			bool same_station = st->TileBelongsToRailStation(nearby_tile);
 
			uint32 res = GB(GetStationGfx(nearby_tile), 1, 2) << 12 | !!perpendicular << 11 | !!same_station << 10;
 

	
 
			if (IsCustomStationSpecIndex(nearby_tile)) {
 
				const StationSpecList ssl = BaseStation::GetByTile(nearby_tile)->speclist[GetCustomStationSpecIndex(nearby_tile)];
 
				res |= 1 << (ssl.grfid != grfid ? 9 : 8) | ssl.localidx;
 
			}
 
			return res;
 
		}
 

	
 
		/* General station variables */
 
		case 0x82: return 50;
 
		case 0x84: return st->string_id;
 
		case 0x86: return 0;
 
		case 0xF0: return st->facilities;
 
		case 0xFA: return Clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
 
	}
 

	
 
	return st->GetNewGRFVariable(object, variable, parameter, available);
 
}
 

	
 
uint32 Station::GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const
 
{
 
	switch (variable) {
 
		case 0x48: { // Accepted cargo types
 
			CargoID cargo_type;
 
			uint32 value = 0;
 

	
 
			for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
 
				if (HasBit(this->goods[cargo_type].acceptance_pickup, GoodsEntry::PICKUP)) SetBit(value, cargo_type);
 
			}
 
			return value;
 
		}
 

	
 
		case 0x8A: return this->had_vehicle_of_type;
 
		case 0xF1: return this->airport_type;
 
		case 0xF2: return this->truck_stops->status;
 
		case 0xF3: return this->bus_stops->status;
 
		case 0xF6: return this->airport_flags;
 
		case 0xF7: return GB(this->airport_flags, 8, 8);
 
	}
 

	
 
	/* Handle cargo variables with parameter, 0x60 to 0x65 */
 
	if (variable >= 0x60 && variable <= 0x65) {
 
		CargoID c = GetCargoTranslation(parameter, object->u.station.statspec->grffile);
 

	
 
		if (c == CT_INVALID) return 0;
 
		const GoodsEntry *ge = &this->goods[c];
 

	
 
		switch (variable) {
 
			case 0x60: return min(ge->cargo.Count(), 4095);
 
			case 0x61: return ge->days_since_pickup;
 
			case 0x62: return ge->rating;
 
			case 0x63: return ge->cargo.DaysInTransit();
 
			case 0x64: return ge->last_speed | (ge->last_age << 8);
 
			case 0x65: return GB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1) << 3;
 
		}
 
	}
 

	
 
	/* Handle cargo variables (deprecated) */
 
	if (variable >= 0x8C && variable <= 0xEC) {
 
		const GoodsEntry *g = &this->goods[GB(variable - 0x8C, 3, 4)];
 
		switch (GB(variable - 0x8C, 0, 3)) {
 
			case 0: return g->cargo.Count();
 
			case 1: return GB(min(g->cargo.Count(), 4095), 0, 4) | (GB(g->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1) << 7);
 
			case 2: return g->days_since_pickup;
 
			case 3: return g->rating;
 
			case 4: return g->cargo.Source();
 
			case 5: return g->cargo.DaysInTransit();
 
			case 6: return g->last_speed;
 
			case 7: return g->last_age;
 
		}
 
	}
 

	
 
	DEBUG(grf, 1, "Unhandled station variable 0x%X", variable);
 

	
 
	*available = false;
 
	return UINT_MAX;
 
}
 

	
 
uint32 Waypoint::GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const
 
{
 
	switch (variable) {
 
		case 0x48: return 0; // Accepted cargo types
 
		case 0x8A: return HVOT_WAYPOINT;
 
		case 0xF1: return 0; // airport type
 
		case 0xF2: return 0; // truck stop status
 
		case 0xF3: return 0; // bus stop status
 
		case 0xF6: return 0; // airport flags
 
		case 0xF7: return 0; // airport flags cont.
 
	}
 

	
 
	/* Handle cargo variables with parameter, 0x60 to 0x65 */
 
	if (variable >= 0x60 && variable <= 0x65) {
 
		return 0;
 
	}
 

	
 
	/* Handle cargo variables (deprecated) */
 
	if (variable >= 0x8C && variable <= 0xEC) {
 
		switch (GB(variable - 0x8C, 0, 3)) {
 
			case 3: return INITIAL_STATION_RATING;
 
			case 4: return INVALID_STATION;
 
			default: return 0;
 
		}
 
	}
 

	
 
	DEBUG(grf, 1, "Unhandled station variable 0x%X", variable);
 

	
 
	*available = false;
 
	return UINT_MAX;
 
}
 

	
 
static const SpriteGroup *StationResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
 
{
 
	const BaseStation *bst = object->u.station.st;
 
	const StationSpec *statspec = object->u.station.statspec;
 
	uint set;
 

	
 
	uint cargo = 0;
 
	CargoID cargo_type = object->u.station.cargo_type;
 

	
 
	if (bst == NULL || statspec->sclass == STAT_CLASS_WAYP) {
 
		return group->loading[0];
 
	}
 

	
 
	const Station *st = Station::From(bst);
 

	
 
	switch (cargo_type) {
 
		case CT_INVALID:
 
		case CT_DEFAULT_NA:
 
		case CT_PURCHASE:
 
			cargo = 0;
 
			break;
 

	
 
		case CT_DEFAULT:
 
			for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
 
				cargo += st->goods[cargo_type].cargo.Count();
 
			}
 
			break;
 

	
 
		default:
 
			cargo = st->goods[cargo_type].cargo.Count();
 
			break;
 
	}
 

	
 
	if (HasBit(statspec->flags, SSF_DIV_BY_STATION_SIZE)) cargo /= (st->train_station.w + st->train_station.h);
 
	cargo = min(0xfff, cargo);
 

	
 
	if (cargo > statspec->cargo_threshold) {
 
		if (group->num_loading > 0) {
 
			set = ((cargo - statspec->cargo_threshold) * group->num_loading) / (4096 - statspec->cargo_threshold);
 
			return group->loading[set];
 
		}
 
	} else {
 
		if (group->num_loaded > 0) {
 
			set = (cargo * group->num_loaded) / (statspec->cargo_threshold + 1);
 
			return group->loaded[set];
 
		}
 
	}
 

	
 
	return group->loading[0];
 
}
 

	
 

	
 
static void NewStationResolver(ResolverObject *res, const StationSpec *statspec, const BaseStation *st, TileIndex tile)
 
{
 
	res->GetRandomBits = StationGetRandomBits;
 
	res->GetTriggers   = StationGetTriggers;
 
	res->SetTriggers   = StationSetTriggers;
 
	res->GetVariable   = StationGetVariable;
 
	res->ResolveReal   = StationResolveReal;
 

	
 
	res->u.station.st       = st;
 
	res->u.station.statspec = statspec;
 
	res->u.station.tile     = tile;
 

	
 
	res->callback        = CBID_NO_CALLBACK;
 
	res->callback_param1 = 0;
 
	res->callback_param2 = 0;
 
	res->last_value      = 0;
 
	res->trigger         = 0;
 
	res->reseed          = 0;
 
	res->count           = 0;
 
	res->grffile         = (statspec != NULL ? statspec->grffile : NULL);
 
}
 

	
 
static const SpriteGroup *ResolveStation(ResolverObject *object)
 
{
 
	const SpriteGroup *group;
 
	CargoID ctype = CT_DEFAULT_NA;
 

	
 
	if (object->u.station.st == NULL) {
 
		/* No station, so we are in a purchase list */
 
		ctype = CT_PURCHASE;
 
	} else if (Station::IsExpected(object->u.station.st)) {
 
		const Station *st = Station::From(object->u.station.st);
 
		/* Pick the first cargo that we have waiting */
 
		const CargoSpec *cs;
 
		FOR_ALL_CARGOSPECS(cs) {
 
			if (object->u.station.statspec->spritegroup[cs->Index()] != NULL &&
 
					!st->goods[cs->Index()].cargo.Empty()) {
 
				ctype = cs->Index();
 
				break;
 
			}
 
		}
 
	}
 

	
 
	group = object->u.station.statspec->spritegroup[ctype];
 
	if (group == NULL) {
 
		ctype = CT_DEFAULT;
 
		group = object->u.station.statspec->spritegroup[ctype];
 
	}
 

	
 
	if (group == NULL) return NULL;
 

	
 
	/* Remember the cargo type we've picked */
 
	object->u.station.cargo_type = ctype;
 

	
 
	/* Invalidate all cached vars */
 
	_svc.valid = 0;
 

	
 
	return SpriteGroup::Resolve(group, object);
 
}
 

	
 
SpriteID GetCustomStationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile)
 
{
 
	const SpriteGroup *group;
 
	ResolverObject object;
 

	
 
	NewStationResolver(&object, statspec, st, tile);
 

	
 
	group = ResolveStation(&object);
 
	if (group == NULL || group->type != SGT_RESULT) return 0;
 
	return group->GetResult() - 0x42D;
 
}
 

	
 

	
 
SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile)
 
{
 
	const SpriteGroup *group;
 
	ResolverObject object;
 

	
 
	NewStationResolver(&object, statspec, st, tile);
 
	if (HasBit(statspec->flags, SSF_SEPARATE_GROUND)) {
 
		object.callback_param1 = 1; // Indicate we are resolving the ground sprite
 
	}
 

	
 
	group = ResolveStation(&object);
 
	if (group == NULL || group->type != SGT_RESULT) return 0;
 
	return group->GetResult() - 0x42D;
 
}
 

	
 

	
 
uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile)
 
{
 
	const SpriteGroup *group;
 
	ResolverObject object;
 

	
 
	NewStationResolver(&object, statspec, st, tile);
 

	
 
	object.callback        = callback;
 
	object.callback_param1 = param1;
 
	object.callback_param2 = param2;
 

	
 
	group = ResolveStation(&object);
 
	if (group == NULL) return CALLBACK_FAILED;
 
	return group->GetCallbackResult();
 
}
 

	
 

	
 
/**
 
 * Allocate a StationSpec to a Station. This is called once per build operation.
 
 * @param statspec StationSpec to allocate.
 
 * @param st Station to allocate it to.
 
 * @param exec Whether to actually allocate the spec.
 
 * @return Index within the Station's spec list, or -1 if the allocation failed.
 
 */
 
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
 
{
 
	uint i;
 

	
 
	if (statspec == NULL || st == NULL) return 0;
 

	
 
	for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) {
 
		if (st->speclist[i].spec == NULL && st->speclist[i].grfid == 0) break;
 
	}
 

	
 
	if (i == MAX_SPECLIST) {
 
		/* As final effort when the spec list is already full...
 
		 * try to find the same spec and return that one. This might
 
		 * result in slighty "wrong" (as per specs) looking stations,
 
		 * but it's fairly unlikely that one reaches the limit anyways.
 
		 */
 
		for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) {
 
			if (st->speclist[i].spec == statspec) return i;
 
		}
 

	
 
		return -1;
 
	}
 

	
 
	if (exec) {
 
		if (i >= st->num_specs) {
 
			st->num_specs = i + 1;
 
			st->speclist = ReallocT(st->speclist, st->num_specs);
 

	
 
			if (st->num_specs == 2) {
 
				/* Initial allocation */
 
				st->speclist[0].spec     = NULL;
 
				st->speclist[0].grfid    = 0;
 
				st->speclist[0].localidx = 0;
 
			}
 
		}
 

	
 
		st->speclist[i].spec     = statspec;
 
		st->speclist[i].grfid    = statspec->grffile->grfid;
 
		st->speclist[i].localidx = statspec->localidx;
 
	}
 

	
 
	return i;
 
}
 

	
 

	
 
/** Deallocate a StationSpec from a Station. Called when removing a single station tile.
 
 * @param st Station to work with.
 
 * @param specindex Index of the custom station within the Station's spec list.
 
 * @return Indicates whether the StationSpec was deallocated.
 
 */
 
void DeallocateSpecFromStation(BaseStation *st, byte specindex)
 
{
 
	/* specindex of 0 (default) is never freeable */
 
	if (specindex == 0) return;
 

	
 
	ETileArea area = ETileArea(st, INVALID_TILE, TA_WHOLE);
 
	/* Check all tiles over the station to check if the specindex is still in use */
 
	TILE_LOOP(tile, area.w, area.h, area.tile) {
 
		if (st->TileBelongsToRailStation(tile) && GetCustomStationSpecIndex(tile) == specindex) {
 
			return;
 
		}
 
	}
 

	
 
	/* This specindex is no longer in use, so deallocate it */
 
	st->speclist[specindex].spec     = NULL;
 
	st->speclist[specindex].grfid    = 0;
 
	st->speclist[specindex].localidx = 0;
 

	
 
	/* If this was the highest spec index, reallocate */
 
	if (specindex == st->num_specs - 1) {
 
		for (; st->speclist[st->num_specs - 1].grfid == 0 && st->num_specs > 1; st->num_specs--) {}
 

	
 
		if (st->num_specs > 1) {
 
			st->speclist = ReallocT(st->speclist, st->num_specs);
 
		} else {
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