Changeset - r11950:a7f580bd0289
[Not reviewed]
master
0 1 0
smatz - 16 years ago 2009-05-19 19:26:03
smatz@openttd.org
(svn r16359) -Codechange: don't abuse company 0 when determining 'cost to clear land' in the LandInfoWindow
1 file changed with 15 insertions and 14 deletions:
0 comments (0 inline, 0 general)
src/misc_gui.cpp
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@@ -104,14 +104,8 @@ public:
 
	}
 

	
 
	LandInfoWindow(TileIndex tile) : Window(&_land_info_desc) {
 
		Company *c = Company::Get(Company::IsValidID(_local_company) ? _local_company : COMPANY_FIRST);
 
		Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority);
 

	
 
		Money old_money = c->money;
 
		c->money = INT64_MAX;
 
		CommandCost costclear = DoCommand(tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR);
 
		c->money = old_money;
 

	
 
		/* Because build_date is not set yet in every TileDesc, we make sure it is empty */
 
		TileDesc td;
 
		AcceptedCargo ac;
 
@@ -158,15 +152,22 @@ public:
 

	
 
		/* Cost to clear/revenue when cleared */
 
		StringID str = STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A;
 
		if (CmdSucceeded(costclear)) {
 
			Money cost = costclear.GetCost();
 
			if (cost < 0) {
 
				cost = -cost; // Negate negative cost to a positive revenue
 
				str = STR_REVENUE_WHEN_CLEARED;
 
			} else {
 
				str = STR_LAND_AREA_INFORMATION_COST_TO_CLEAR;
 
		Company *c = Company::GetIfValid(_local_company);
 
		if (c != NULL) {
 
			Money old_money = c->money;
 
			c->money = INT64_MAX;
 
			CommandCost costclear = DoCommand(tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR);
 
			c->money = old_money;
 
			if (CmdSucceeded(costclear)) {
 
				Money cost = costclear.GetCost();
 
				if (cost < 0) {
 
					cost = -cost; // Negate negative cost to a positive revenue
 
					str = STR_REVENUE_WHEN_CLEARED;
 
				} else {
 
					str = STR_LAND_AREA_INFORMATION_COST_TO_CLEAR;
 
				}
 
				SetDParam(0, cost);
 
			}
 
			SetDParam(0, cost);
 
		}
 
		GetString(this->landinfo_data[line_nr], str, lastof(this->landinfo_data[line_nr]));
 
		line_nr++;
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