Changeset - r12987:a96aecf2b6ea
[Not reviewed]
master
0 3 0
rubidium - 15 years ago 2009-09-09 21:01:45
rubidium@openttd.org
(svn r17491) -Fix [FS#3188]: road vehicles could get lost when the prelimiary destination (for the pathfinder heuristics) is unreachable.
3 files changed with 139 insertions and 16 deletions:
0 comments (0 inline, 0 general)
src/roadveh_cmd.cpp
Show inline comments
 
@@ -689,22 +689,8 @@ TileIndex RoadVehicle::GetOrderStationLo
 
{
 
	if (station == this->last_station_visited) this->last_station_visited = INVALID_STATION;
 

	
 
	TileIndex dest = INVALID_TILE;
 
	const RoadStop *rs = Station::Get(station)->GetPrimaryRoadStop(this);
 
	if (rs != NULL) {
 
		uint mindist = UINT_MAX;
 

	
 
		for (; rs != NULL; rs = rs->GetNextRoadStop(this)) {
 
			uint dist = DistanceManhattan(this->tile, rs->xy);
 

	
 
			if (dist < mindist) {
 
				mindist = dist;
 
				dest = rs->xy;
 
			}
 
		}
 
	}
 

	
 
	if (dest != INVALID_TILE) {
 
	TileIndex dest;
 
	if (YapfFindNearestRoadVehicleCompatibleStop(this, station, &dest)) {
 
		return dest;
 
	} else {
 
		/* There is no stop left at the station, so don't even TRY to go there */
src/yapf/yapf.h
Show inline comments
 
@@ -15,6 +15,7 @@
 
#include "../debug.h"
 
#include "../depot_type.h"
 
#include "../direction_type.h"
 
#include "../station_type.h"
 
#include "../pbs.h"
 

	
 
/** Finds the best path for given ship.
 
@@ -53,6 +54,14 @@ Trackdir YapfChooseRailTrack(const Vehic
 
 */
 
uint YapfRoadVehDistanceToTile(const Vehicle *v, TileIndex tile);
 

	
 
/** Used to determinine the closest reachable compatible road stop for a given vehicle.
 
 * @param v            vehicle that needs to go to the road stop
 
 * @param station      the station the road stop must belong to
 
 * @param stop_tile    receives the stop tile if a stop was found
 
 * @return             true if stop was found.
 
 */
 
bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID station, TileIndex *stop_tile);
 

	
 
/** Used when user sends road vehicle to the nearest depot or if road vehicle needs servicing.
 
 * @param v            vehicle that needs to go to some depot
 
 * @param max_distance max distance (number of track tiles) from the current vehicle position
src/yapf/yapf_road.cpp
Show inline comments
 
@@ -12,6 +12,9 @@
 
#include "../stdafx.h"
 
#include "../depot_base.h"
 
#include "../roadveh.h"
 
#include "../roadstop_base.h"
 
#include "../cargotype.h"
 
#include "../newgrf_cargo.h"
 

	
 
#include "yapf.hpp"
 
#include "yapf_node_road.hpp"
 
@@ -186,6 +189,78 @@ public:
 

	
 

	
 
template <class Types>
 
class CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT
 
{
 
public:
 
	typedef typename Types::Tpf Tpf;                     ///< the pathfinder class (derived from THIS class)
 
	typedef typename Types::TrackFollower TrackFollower;
 
	typedef typename Types::NodeList::Titem Node;        ///< this will be our node type
 
	typedef typename Node::Key Key;                      ///< key to hash tables
 

	
 
	TileIndex      m_destTile;
 
	StationID      m_dest_station;
 
	bool           m_bus;
 
	bool           m_non_artic;
 

	
 
	/** to access inherited path finder */
 
	Tpf& Yapf()
 
	{
 
		return *static_cast<Tpf*>(this);
 
	}
 

	
 
	void SetDestination(const RoadVehicle *v, StationID sid, TileIndex destTile)
 
	{
 
		m_dest_station = sid;
 
		m_destTile     = destTile;
 
		m_bus          = IsCargoInClass(v->cargo_type, CC_PASSENGERS);
 
		m_non_artic    = !v->HasArticulatedPart();
 
	}
 

	
 
	/** Called by YAPF to detect if node ends in the desired destination */
 
	FORCEINLINE bool PfDetectDestination(Node& n)
 
	{
 
		return PfDetectDestinationTile(n.m_segment_last_tile, INVALID_TRACKDIR);
 
	}
 

	
 
	FORCEINLINE bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
 
	{
 
		return
 
			IsTileType(tile, MP_STATION) &&
 
			GetStationIndex(tile) == m_dest_station &&
 
			(m_bus ? IsBusStop(tile) : IsTruckStop(tile)) &&
 
			(m_non_artic || IsDriveThroughStopTile(tile));
 
	}
 

	
 
	/** Called by YAPF to calculate cost estimate. Calculates distance to the destination
 
	 *  adds it to the actual cost from origin and stores the sum to the Node::m_estimate */
 
	FORCEINLINE bool PfCalcEstimate(Node& n)
 
	{
 
		static const int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
 
		static const int dg_dir_to_y_offs[] = {0, 1, 0, -1};
 
		if (PfDetectDestination(n)) {
 
			n.m_estimate = n.m_cost;
 
			return true;
 
		}
 

	
 
		TileIndex tile = n.m_segment_last_tile;
 
		DiagDirection exitdir = TrackdirToExitdir(n.m_segment_last_td);
 
		int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
 
		int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
 
		int x2 = 2 * TileX(m_destTile);
 
		int y2 = 2 * TileY(m_destTile);
 
		int dx = abs(x1 - x2);
 
		int dy = abs(y1 - y2);
 
		int dmin = min(dx, dy);
 
		int dxy = abs(dx - dy);
 
		int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
 
		n.m_estimate = n.m_cost + d;
 
		assert(n.m_estimate >= n.m_parent->m_estimate);
 
		return true;
 
	}
 
};
 

	
 

	
 
template <class Types>
 
class CYapfDestinationTileRoadT
 
{
 
public:
 
@@ -414,6 +489,30 @@ public:
 
		*depot_tile = n->m_segment_last_tile;
 
		return true;
 
	}
 

	
 
	static bool stFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, TileIndex tile, TileIndex destTile, Trackdir td, StationID sid, TileIndex *stop_tile)
 
	{
 
		Tpf pf;
 
		return pf.FindNearestRoadVehicleCompatibleStop(v, tile, destTile, td, sid, stop_tile);
 
	}
 

	
 
	FORCEINLINE bool FindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, TileIndex tile, TileIndex destTile, Trackdir td, StationID sid, TileIndex *stop_tile)
 
	{
 
		/* set origin and destination nodes */
 
		Yapf().SetOrigin(tile, TrackdirToTrackdirBits(td));
 
		Yapf().SetDestination(v, sid, destTile);
 

	
 
		/* find the best path */
 
		bool bFound = Yapf().FindPath(v);
 
		if (!bFound) return false;
 

	
 
		/* some path found
 
		 * get found depot tile */
 
		const Node *n = Yapf().GetBestNode();
 

	
 
		*stop_tile = n->m_segment_last_tile;
 
		return true;
 
	}
 
};
 

	
 
template <class Tpf_, class Tnode_list, template <class Types> class Tdestination>
 
@@ -438,6 +537,9 @@ struct CYapfRoad2         : CYapfT<CYapf
 
struct CYapfRoadAnyDepot1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot1, CRoadNodeListTrackDir, CYapfDestinationAnyDepotRoadT> > {};
 
struct CYapfRoadAnyDepot2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot2, CRoadNodeListExitDir , CYapfDestinationAnyDepotRoadT> > {};
 

	
 
struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1, CRoadNodeListTrackDir, CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT> > {};
 
struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2, CRoadNodeListExitDir , CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT> > {};
 

	
 

	
 
Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir)
 
{
 
@@ -504,3 +606,29 @@ bool YapfFindNearestRoadDepot(const Vehi
 
	bool ret = pfnFindNearestDepot(v, tile, trackdir, max_distance, depot_tile);
 
	return ret;
 
}
 

	
 
bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID station, TileIndex *stop_tile)
 
{
 
	*stop_tile = INVALID_TILE;
 

	
 
	const RoadStop *rs = Station::Get(station)->GetPrimaryRoadStop(v);
 
	if (rs == NULL) return false;
 

	
 
	TileIndex tile = v->tile;
 
	Trackdir trackdir = v->GetVehicleTrackdir();
 
	if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
 
		return false;
 
	}
 

	
 
	/* default is YAPF type 2 */
 
	typedef bool (*PfnFindNearestRoadVehicleCompatibleStop)(const RoadVehicle*, TileIndex, TileIndex, Trackdir, StationID, TileIndex*);
 
	PfnFindNearestRoadVehicleCompatibleStop pfnFindNearestRoadVehicleCompatibleStop = &CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2::stFindNearestRoadVehicleCompatibleStop;
 

	
 
	/* check if non-default YAPF type should be used */
 
	if (_settings_game.pf.yapf.disable_node_optimization) {
 
		pfnFindNearestRoadVehicleCompatibleStop = &CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1::stFindNearestRoadVehicleCompatibleStop; // Trackdir, allow 90-deg
 
	}
 

	
 
	bool ret = pfnFindNearestRoadVehicleCompatibleStop(v, tile, rs->xy, trackdir, station, stop_tile);
 
	return ret;
 
}
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