@@ -689,22 +689,8 @@ TileIndex RoadVehicle::GetOrderStationLo
{
if (station == this->last_station_visited) this->last_station_visited = INVALID_STATION;
TileIndex dest = INVALID_TILE;
const RoadStop *rs = Station::Get(station)->GetPrimaryRoadStop(this);
if (rs != NULL) {
uint mindist = UINT_MAX;
for (; rs != NULL; rs = rs->GetNextRoadStop(this)) {
uint dist = DistanceManhattan(this->tile, rs->xy);
if (dist < mindist) {
mindist = dist;
dest = rs->xy;
}
if (dest != INVALID_TILE) {
TileIndex dest;
if (YapfFindNearestRoadVehicleCompatibleStop(this, station, &dest)) {
return dest;
} else {
/* There is no stop left at the station, so don't even TRY to go there */
@@ -15,6 +15,7 @@
#include "../debug.h"
#include "../depot_type.h"
#include "../direction_type.h"
#include "../station_type.h"
#include "../pbs.h"
/** Finds the best path for given ship.
@@ -53,6 +54,14 @@ Trackdir YapfChooseRailTrack(const Vehic
*/
uint YapfRoadVehDistanceToTile(const Vehicle *v, TileIndex tile);
/** Used to determinine the closest reachable compatible road stop for a given vehicle.
* @param v vehicle that needs to go to the road stop
* @param station the station the road stop must belong to
* @param stop_tile receives the stop tile if a stop was found
* @return true if stop was found.
bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID station, TileIndex *stop_tile);
/** Used when user sends road vehicle to the nearest depot or if road vehicle needs servicing.
* @param v vehicle that needs to go to some depot
* @param max_distance max distance (number of track tiles) from the current vehicle position
@@ -12,6 +12,9 @@
#include "../stdafx.h"
#include "../depot_base.h"
#include "../roadveh.h"
#include "../roadstop_base.h"
#include "../cargotype.h"
#include "../newgrf_cargo.h"
#include "yapf.hpp"
#include "yapf_node_road.hpp"
@@ -186,6 +189,78 @@ public:
template <class Types>
class CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
TileIndex m_destTile;
StationID m_dest_station;
bool m_bus;
bool m_non_artic;
/** to access inherited path finder */
Tpf& Yapf()
return *static_cast<Tpf*>(this);
void SetDestination(const RoadVehicle *v, StationID sid, TileIndex destTile)
m_dest_station = sid;
m_destTile = destTile;
m_bus = IsCargoInClass(v->cargo_type, CC_PASSENGERS);
m_non_artic = !v->HasArticulatedPart();
/** Called by YAPF to detect if node ends in the desired destination */
FORCEINLINE bool PfDetectDestination(Node& n)
return PfDetectDestinationTile(n.m_segment_last_tile, INVALID_TRACKDIR);
FORCEINLINE bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
return
IsTileType(tile, MP_STATION) &&
GetStationIndex(tile) == m_dest_station &&
(m_bus ? IsBusStop(tile) : IsTruckStop(tile)) &&
(m_non_artic || IsDriveThroughStopTile(tile));
/** Called by YAPF to calculate cost estimate. Calculates distance to the destination
* adds it to the actual cost from origin and stores the sum to the Node::m_estimate */
FORCEINLINE bool PfCalcEstimate(Node& n)
static const int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
static const int dg_dir_to_y_offs[] = {0, 1, 0, -1};
if (PfDetectDestination(n)) {
n.m_estimate = n.m_cost;
return true;
TileIndex tile = n.m_segment_last_tile;
DiagDirection exitdir = TrackdirToExitdir(n.m_segment_last_td);
int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
int x2 = 2 * TileX(m_destTile);
int y2 = 2 * TileY(m_destTile);
int dx = abs(x1 - x2);
int dy = abs(y1 - y2);
int dmin = min(dx, dy);
int dxy = abs(dx - dy);
int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
n.m_estimate = n.m_cost + d;
assert(n.m_estimate >= n.m_parent->m_estimate);
};
class CYapfDestinationTileRoadT
@@ -414,6 +489,30 @@ public:
*depot_tile = n->m_segment_last_tile;
static bool stFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, TileIndex tile, TileIndex destTile, Trackdir td, StationID sid, TileIndex *stop_tile)
Tpf pf;
return pf.FindNearestRoadVehicleCompatibleStop(v, tile, destTile, td, sid, stop_tile);
FORCEINLINE bool FindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, TileIndex tile, TileIndex destTile, Trackdir td, StationID sid, TileIndex *stop_tile)
/* set origin and destination nodes */
Yapf().SetOrigin(tile, TrackdirToTrackdirBits(td));
Yapf().SetDestination(v, sid, destTile);
/* find the best path */
bool bFound = Yapf().FindPath(v);
if (!bFound) return false;
/* some path found
* get found depot tile */
const Node *n = Yapf().GetBestNode();
*stop_tile = n->m_segment_last_tile;
template <class Tpf_, class Tnode_list, template <class Types> class Tdestination>
@@ -438,6 +537,9 @@ struct CYapfRoad2 : CYapfT<CYapf
struct CYapfRoadAnyDepot1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot1, CRoadNodeListTrackDir, CYapfDestinationAnyDepotRoadT> > {};
struct CYapfRoadAnyDepot2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot2, CRoadNodeListExitDir , CYapfDestinationAnyDepotRoadT> > {};
struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1, CRoadNodeListTrackDir, CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT> > {};
struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2, CRoadNodeListExitDir , CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT> > {};
Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir)
@@ -504,3 +606,29 @@ bool YapfFindNearestRoadDepot(const Vehi
bool ret = pfnFindNearestDepot(v, tile, trackdir, max_distance, depot_tile);
return ret;
bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID station, TileIndex *stop_tile)
*stop_tile = INVALID_TILE;
const RoadStop *rs = Station::Get(station)->GetPrimaryRoadStop(v);
if (rs == NULL) return false;
TileIndex tile = v->tile;
Trackdir trackdir = v->GetVehicleTrackdir();
if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadVehicle::From(v)->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
return false;
/* default is YAPF type 2 */
typedef bool (*PfnFindNearestRoadVehicleCompatibleStop)(const RoadVehicle*, TileIndex, TileIndex, Trackdir, StationID, TileIndex*);
PfnFindNearestRoadVehicleCompatibleStop pfnFindNearestRoadVehicleCompatibleStop = &CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2::stFindNearestRoadVehicleCompatibleStop;
/* check if non-default YAPF type should be used */
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnFindNearestRoadVehicleCompatibleStop = &CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1::stFindNearestRoadVehicleCompatibleStop; // Trackdir, allow 90-deg
bool ret = pfnFindNearestRoadVehicleCompatibleStop(v, tile, rs->xy, trackdir, station, stop_tile);
Status change: