@@ -922,6 +922,8 @@ CommandCost CmdBuildRailroadStation(Tile
}
StationID station_to_join = GB(p2, 16, 16);
bool reuse = (station_to_join != NEW_STATION);
if (!reuse) station_to_join = INVALID_STATION;
bool distant_join = (station_to_join != INVALID_STATION);
if (distant_join && (!_settings_game.station.distant_join_stations || !IsValidStationID(station_to_join))) return CMD_ERROR;
@@ -975,7 +977,7 @@ CommandCost CmdBuildRailroadStation(Tile
if (st == NULL && distant_join) st = GetStation(station_to_join);
/* See if there is a deleted station close to us. */
if (st == NULL) st = GetClosestDeletedStation(tile_org);
if (st == NULL && reuse) st = GetClosestDeletedStation(tile_org);
if (st != NULL) {
/* Reuse an existing station. */
@@ -1403,6 +1405,8 @@ CommandCost CmdBuildRoadStop(TileIndex t
bool build_over_road = is_drive_through && IsNormalRoadTile(tile);
RoadTypes rts = (RoadTypes)GB(p2, 2, 2);
Owner tram_owner = _current_company;
Owner road_owner = _current_company;
@@ -1470,7 +1474,7 @@ CommandCost CmdBuildRoadStop(TileIndex t
/* Find a deleted station close to us */
if (st == NULL) st = GetClosestDeletedStation(tile);
if (st == NULL && reuse) st = GetClosestDeletedStation(tile);
/* give us a road stop in the list, and check if something went wrong */
if (!RoadStop::CanAllocateItem()) return_cmd_error(type ? STR_TOO_MANY_TRUCK_STOPS : STR_TOO_MANY_BUS_STOPS);
@@ -1855,6 +1859,8 @@ CommandCost CmdBuildAirport(TileIndex ti
{
bool airport_upgrade = true;
@@ -1919,7 +1925,7 @@ CommandCost CmdBuildAirport(TileIndex ti
if (st->owner != _current_company) {
@@ -2175,6 +2181,8 @@ static const byte _dock_h_chk[4] = { 1,
CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
@@ -2224,7 +2232,7 @@ CommandCost CmdBuildDock(TileIndex tile,
@@ -1170,7 +1170,7 @@ struct SelectStationWindow : Window {
/* Insert station to be joined into stored command */
SB(this->select_station_cmd.p2, 16, 16,
(distant_join ? _stations_nearby_list[st_index] : INVALID_STATION));
(distant_join ? _stations_nearby_list[st_index] : NEW_STATION));
/* Execute stored Command */
DoCommandP(&this->select_station_cmd);
@@ -12,6 +12,7 @@ struct Station;
struct RoadStop;
struct StationSpec;
static const StationID NEW_STATION = 0xFFFE;
static const StationID INVALID_STATION = 0xFFFF;
/** Station types */
Status change: