@@ -263,8 +263,9 @@
* 193 26802
* 194 26881 1.5.x, 1.6.0
* 195 27572 1.6.x
* 196 27778 1.7.x
*/
extern const uint16 SAVEGAME_VERSION = 195; ///< Current savegame version of OpenTTD.
extern const uint16 SAVEGAME_VERSION = 196; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading
FileToSaveLoad _file_to_saveload; ///< File to save or load in the openttd loop.
Status change: