@@ -252,7 +252,7 @@ public:
path_found = pf.FindPath(v);
Node *node = pf.GetBestNode();
if (attempt == 0 && !path_found) continue; // Try again with restricted search area.
if (!path_found || node == nullptr) GetRandomFollowUpTrackdir(v, src_tile, trackdir, true);
if (!path_found || node == nullptr) return GetRandomFollowUpTrackdir(v, src_tile, trackdir, true);
/* Return only the path within the current water region if an intermediate destination was returned. If not, cache the entire path
* to the final destination tile. The low-level pathfinder might actually prefer a different docking tile in a nearby region. Without
Status change: