@@ -2387,25 +2387,26 @@ static ChangeInfoResult TownHouseChangeI
/* Allocate space for this house. */
if (housespec == nullptr) {
/* Only the first property 08 setting copies properties; if you later change it, properties will stay. */
_cur.grffile->housespec[hid + i] = std::make_unique<HouseSpec>(*HouseSpec::Get(subs_id));
housespec = _cur.grffile->housespec[hid + i].get();
}
housespec->enabled = true;
housespec->grf_prop.local_id = hid + i;
housespec->grf_prop.subst_id = subs_id;
housespec->grf_prop.grffile = _cur.grffile;
housespec->random_colour[0] = 0x04; // those 4 random colours are the base colour
housespec->random_colour[1] = 0x08; // for all new houses
housespec->random_colour[2] = 0x0C; // they stand for red, blue, orange and green
housespec->random_colour[3] = 0x06;
/* Make sure that the third cargo type is valid in this
* climate. This can cause problems when copying the properties
* of a house that accepts food, where the new house is valid
* in the temperate climate. */
if (!CargoSpec::Get(housespec->accepts_cargo[2])->IsValid()) {
housespec->cargo_acceptance[2] = 0;
break;
Status change: