Changeset - r8247:adcdb6aead11
[Not reviewed]
master
0 12 0
rubidium - 17 years ago 2008-01-11 00:30:32
rubidium@openttd.org
(svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
12 files changed with 41 insertions and 47 deletions:
0 comments (0 inline, 0 general)
config.lib
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@@ -2242,6 +2242,7 @@ showhelp() {
 
	echo ""
 
	echo "Features and packages:"
 
	echo "  --enable-debug[=LVL]           enable debug-mode (LVL=[0123], 0 is release)"
 
	echo "  --enable_desync_debug=[LVL]    enable desync debug options (LVL=[012], 0 is none"
 
	echo "  --enable-profiling             enables profiling"
 
	echo "  --enable-dedicated             compile a dedicated server (without video)"
 
	echo "  --enable-static                enable static compile (doesn't work for"
src/command.cpp
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@@ -18,6 +18,8 @@
 
#include "gfx_func.h"
 
#include "functions.h"
 
#include "town.h"
 
#include "date_func.h"
 
#include "debug.h"
 

	
 
const char *_cmd_text = NULL;
 

	
 
@@ -613,11 +615,7 @@ bool DoCommandP(TileIndex tile, uint32 p
 
		return true;
 
	}
 
#endif /* ENABLE_NETWORK */
 
#ifdef DEBUG_DUMP_COMMANDS
 
	extern Date      _date;
 
	extern DateFract _date_fract;
 
	debug_dump_commands("ddc:cmd:%d;%d;%d;%d;%d;%d;%d;%s\n", _date, _date_fract, (int)_current_player, tile, p1, p2, cmd, _cmd_text);
 
#endif /* DUMP_COMMANDS */
 
	DebugDumpCommands("ddc:cmd:%d;%d;%d;%d;%d;%d;%d;%s\n", _date, _date_fract, (int)_current_player, tile, p1, p2, cmd, _cmd_text);
 

	
 
	/* update last build coordinate of player. */
 
	if (tile != 0 && IsValidPlayer(_current_player)) {
src/date.cpp
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@@ -13,6 +13,7 @@
 
#include "functions.h"
 
#include "date_func.h"
 
#include "vehicle_base.h"
 
#include "debug.h"
 
#ifdef DEBUG_DUMP_COMMANDS
 
#include "saveload.h"
 
#include "town_map.h"
 
@@ -282,7 +283,7 @@ void IncreaseDate()
 
		char name[MAX_PATH];
 
		snprintf(name, lengthof(name), "dmp_cmds_%d.sav", _date);
 
		SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR);
 
		debug_dump_commands("ddc:save:%s\n", name);
 
		DebugDumpCommands("ddc:save:%s\n", name);
 
#endif /* DUMP_COMMANDS */
 
		if (_opt.autosave != 0 && (_cur_month % _autosave_months[_opt.autosave]) == 0) {
 
			_do_autosave = true;
src/debug.cpp
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@@ -176,3 +176,20 @@ const char *GetDebugString()
 

	
 
	return dbgstr;
 
}
 

	
 
#ifdef DEBUG_DUMP_COMMANDS
 
#include "fileio.h"
 

	
 
void CDECL DebugDumpCommands(const char *s, ...)
 
{
 
	static FILE *f = FioFOpenFile("commands-out.log", "wb", AUTOSAVE_DIR);
 
	if (f == NULL) return;
 

	
 
	va_list va;
 
	va_start(va, s);
 
	vfprintf(f, s, va);
 
	va_end(va);
 

	
 
	fflush(f);
 
}
 
#endif /* DEBUG_DUMP_COMMANDS */
src/debug.h
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@@ -132,4 +132,10 @@ const char *GetDebugString();
 
void ShowInfo(const char *str);
 
void CDECL ShowInfoF(const char *str, ...);
 

	
 
#ifdef DEBUG_DUMP_COMMANDS
 
	void CDECL DebugDumpCommands(const char *s, ...);
 
#else /* DEBUG_DUMP_COMMANDS */
 
	static inline void DebugDumpCommands(const char *s, ...) {}
 
#endif /* DEBUG_DUMP_COMMANDS */
 

	
 
#endif /* DEBUG_H */
src/network/network.cpp
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@@ -34,7 +34,7 @@ extern const char _openttd_revision[];
 
#include "../string_func.h"
 
#ifdef DEBUG_DUMP_COMMANDS
 
	#include "../core/alloc_func.hpp"
 
#endif
 
#endif /* DEBUG_DUMP_COMMANDS */
 

	
 
/* Check whether NETWORK_NUM_LANDSCAPES is still in sync with NUM_LANDSCAPE */
 
assert_compile((int)NETWORK_NUM_LANDSCAPES == (int)NUM_LANDSCAPE);
 
@@ -193,9 +193,7 @@ void CDECL NetworkTextMessage(NetworkAct
 
			break;
 
	}
 

	
 
#ifdef DEBUG_DUMP_COMMANDS
 
	debug_dump_commands("ddc:cmsg:%d;%d;%s\n", _date, _date_fract, message);
 
#endif /* DUMP_COMMANDS */
 
	DebugDumpCommands("ddc:cmsg:%d;%d;%s\n", _date, _date_fract, message);
 
	IConsolePrintF(color, "%s", message);
 
	AddChatMessage(color, duration, "%s", message);
 
}
 
@@ -1236,9 +1234,7 @@ static bool NetworkDoClientLoop()
 
			if (_sync_seed_1 != _random_seeds[0][0]) {
 
#endif
 
				NetworkError(STR_NETWORK_ERR_DESYNC);
 
#ifdef DEBUG_DUMP_COMMANDS
 
				debug_dump_commands("ddc:serr:%d;%d\n", _date, _date_fract);
 
#endif /* DUMP_COMMANDS */
 
				DebugDumpCommands("ddc:serr:%d;%d\n", _date, _date_fract);
 
				DEBUG(net, 0, "Sync error detected!");
 
				NetworkClientError(NETWORK_RECV_STATUS_DESYNC, DEREF_CLIENT(0));
 
				return false;
 
@@ -1313,7 +1309,7 @@ void NetworkGameLoop()
 
			sscanf(&buff[8], "%d;%d;%d;%d;%d;%d;%d;%s", &next_date, &next_date_fract, &player, &cp->tile, &cp->p1, &cp->p2, &cp->cmd, cp->text);
 
			cp->player = (Owner)player;
 
		}
 
#endif /* DUMP_COMMANDS */
 
#endif /* DEBUG_DUMP_COMMANDS */
 

	
 
		bool send_frame = false;
 

	
 
@@ -1467,18 +1463,4 @@ bool IsNetworkCompatibleVersion(const ch
 
	return strncmp(_openttd_revision, other, NETWORK_REVISION_LENGTH - 1) == 0;
 
}
 

	
 
#ifdef DEBUG_DUMP_COMMANDS
 
void CDECL debug_dump_commands(const char *s, ...)
 
{
 
	static FILE *f = FioFOpenFile("commands-out.log", "wb", AUTOSAVE_DIR);
 
	if (f == NULL) return;
 

	
 
	va_list va;
 
	va_start(va, s);
 
	vfprintf(f, s, va);
 
	va_end(va);
 

	
 
	fflush(f);
 
}
 
#endif /* DEBUG_DUMP_COMMANDS */
 
#endif /* ENABLE_NETWORK */
src/network/network.h
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@@ -18,17 +18,6 @@
 
//  nothing will happen.
 
//#define ENABLE_NETWORK_SYNC_EVERY_FRAME
 

	
 
/*
 
 * Dumps all commands that are sent/received to stderr and saves every month.
 
 * This log can become quite large over time; say in the order of two to three
 
 * times the bandwidth used for network games.
 
 */
 
//#define DEBUG_DUMP_COMMANDS
 

	
 
#ifdef DEBUG_DUMP_COMMANDS
 
void CDECL debug_dump_commands(const char *s, ...);
 
#endif /* DEBUG_DUMP_COMMANDS */
 

	
 
// In theory sending 1 of the 2 seeds is enough to check for desyncs
 
//   so in theory, this next define can be left off.
 
//#define NETWORK_SEND_DOUBLE_SEED
src/network/network_data.cpp
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@@ -10,6 +10,7 @@
 
#include "../callback_table.h"
 
#include "../core/alloc_func.hpp"
 
#include "../string_func.h"
 
#include "../date_func.h"
 

	
 
// Add a command to the local command queue
 
void NetworkAddCommandQueue(NetworkTCPSocketHandler *cs, CommandPacket *cp)
 
@@ -99,11 +100,7 @@ void NetworkExecuteCommand(CommandPacket
 
		cp->callback = 0;
 
	}
 

	
 
#ifdef DEBUG_DUMP_COMMANDS
 
	extern Date      _date;
 
	extern DateFract _date_fract;
 
	debug_dump_commands("ddc:cmd:%d;%d;%d;%d;%d;%d;%d;%s\n", _date, _date_fract, (int)cp->player, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text);
 
#endif /* DUMP_COMMANDS */
 
	DebugDumpCommands("ddc:cmd:%d;%d;%d;%d;%d;%d;%d;%s\n", _date, _date_fract, (int)cp->player, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text);
 

	
 
	DoCommandP(cp->tile, cp->p1, cp->p2, _callback_table[cp->callback], cp->cmd | CMD_NETWORK_COMMAND, cp->my_cmd);
 
}
src/openttd.cpp
Show inline comments
 
@@ -696,12 +696,14 @@ static void MakeNewGameDone()
 
	SettingsDisableElrail(_patches.disable_elrails);
 
	SetDefaultRailGui();
 

	
 
#ifdef ENABLE_NETWORK
 
	/* We are the server, we start a new player (not dedicated),
 
	 * so set the default password *if* needed. */
 
	if (_network_server && !StrEmpty(_network_default_company_pass)) {
 
		char *password = _network_default_company_pass;
 
		NetworkChangeCompanyPassword(1, &password);
 
	}
 
#endif /* ENABLE_NETWORK */
 

	
 
	MarkWholeScreenDirty();
 
}
src/players.cpp
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@@ -811,10 +811,12 @@ CommandCost CmdPlayerCtrl(TileIndex tile
 
		if (_local_player != _network_playas && _network_playas == p->index) {
 
			assert(_local_player == PLAYER_SPECTATOR);
 
			SetLocalPlayer(p->index);
 
#ifdef ENABLE_NETWORK
 
			if (!StrEmpty(_network_default_company_pass)) {
 
				char *password = _network_default_company_pass;
 
				NetworkChangeCompanyPassword(1, &password);
 
			}
 
#endif /* ENABLE_NETWORK */
 
			MarkWholeScreenDirty();
 
		}
 

	
src/saveload.cpp
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@@ -1655,9 +1655,7 @@ SaveOrLoadResult SaveOrLoad(const char *
 
			}
 
		} else { /* LOAD game */
 
			assert(mode == SL_LOAD);
 
	#ifdef DEBUG_DUMP_COMMANDS
 
			debug_dump_commands("ddc:load:%s\n", filename);
 
	#endif /* DUMP_COMMANDS */
 
			DebugDumpCommands("ddc:load:%s\n", filename);
 

	
 
			if (fread(hdr, sizeof(hdr), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
 

	
src/video/sdl_v.cpp
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@@ -11,6 +11,7 @@
 
#include "../variables.h"
 
#include "../blitter/factory.hpp"
 
#include "../network/network.h"
 
#include "../core/math_func.hpp"
 
#include "sdl_v.h"
 
#include <SDL.h>
 

	
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