Changeset - r18809:ae9bab58f752
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master
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smatz - 12 years ago 2011-12-24 13:08:11
smatz@openttd.org
(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript
1 file changed with 1 insertions and 1 deletions:
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src/ai/ai_gui.cpp
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@@ -172,7 +172,7 @@ struct AIListWindow : public Window {
 
			for (int i = 0; i < this->selected; i++) it++;
 
			GetConfig(slot)->Change((*it).second->GetName(), (*it).second->GetVersion());
 
		}
 
		SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
 
		InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget, int click_count)
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