Changeset - r23693:af865e4d65a3
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glx22 - 6 years ago 2019-05-01 17:31:30
glx22@users.noreply.github.com
Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k (#7555)
1 file changed with 1 insertions and 1 deletions:
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src/game/game_text.cpp
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@@ -304,7 +304,7 @@ GameStrings *LoadTranslations()
 
/** Compile the language. */
 
void GameStrings::Compile()
 
{
 
	StringData data(1);
 
	StringData data(32);
 
	StringListReader master_reader(data, *this->raw_strings[0], true, false);
 
	master_reader.ParseFile();
 
	if (_errors != 0) throw std::exception();
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