@@ -304,7 +304,7 @@ GameStrings *LoadTranslations()
/** Compile the language. */
void GameStrings::Compile()
{
StringData data(1);
StringData data(32);
StringListReader master_reader(data, *this->raw_strings[0], true, false);
master_reader.ParseFile();
if (_errors != 0) throw std::exception();
Status change: