Changeset - r24133:b0118bac3908
[Not reviewed]
master
0 1 0
glx - 5 years ago 2020-03-23 17:28:55
glx@openttd.org
Fix #8043, c02ef3e4: Incorrect handling of global road/tram hotkeys
1 file changed with 19 insertions and 7 deletions:
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src/road_gui.cpp
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@@ -696,68 +696,80 @@ struct BuildRoadToolbarWindow : Window {
 
	}
 

	
 
	void OnPlacePresize(Point pt, TileIndex tile) override
 
	{
 
		DoCommand(tile, _cur_roadtype | (TRANSPORT_ROAD << 8), 0, DC_AUTO, CMD_BUILD_TUNNEL);
 
		VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
 
	}
 

	
 
	EventState OnCTRLStateChange() override
 
	{
 
		if (RoadToolbar_CtrlChanged(this)) return ES_HANDLED;
 
		return ES_NOT_HANDLED;
 
	}
 

	
 
	static HotkeyList road_hotkeys;
 
	static HotkeyList tram_hotkeys;
 
};
 

	
 
/**
 
 * Handler for global hotkeys of the BuildRoadToolbarWindow.
 
 * @param hotkey Hotkey
 
 * @param last_build Last build road type
 
 * @return ES_HANDLED if hotkey was accepted.
 
 */
 
static EventState RoadTramToolbarGlobalHotkeys(int hotkey, RoadType last_build)
 
static EventState RoadTramToolbarGlobalHotkeys(int hotkey, RoadType last_build, RoadTramType rtt)
 
{
 
	Window *w = (_game_mode == GM_NORMAL) ? ShowBuildRoadToolbar(last_build) : ShowBuildRoadScenToolbar(last_build);
 
	Window* w = nullptr;
 
	switch (_game_mode) {
 
		case GM_NORMAL:
 
			if (!CanBuildVehicleInfrastructure(VEH_ROAD, rtt)) return ES_NOT_HANDLED;
 
			w = ShowBuildRoadToolbar(last_build);
 
			break;
 

	
 
		case GM_EDITOR:
 
			if ((GetRoadTypes(true) & ((rtt == RTT_ROAD) ? ~_roadtypes_type : _roadtypes_type)) == ROADTYPES_NONE) return ES_NOT_HANDLED;
 
			w = ShowBuildRoadScenToolbar(last_build);
 
			break;
 

	
 
		default:
 
			break;
 
	}
 

	
 
	if (w == nullptr) return ES_NOT_HANDLED;
 
	return w->OnHotkey(hotkey);
 
}
 

	
 
static EventState RoadToolbarGlobalHotkeys(int hotkey)
 
{
 
	if (_game_mode == GM_NORMAL && !CanBuildVehicleInfrastructure(VEH_ROAD, RTT_ROAD)) return ES_NOT_HANDLED;
 

	
 
	extern RoadType _last_built_roadtype;
 
	return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_roadtype);
 
	return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_roadtype, RTT_ROAD);
 
}
 

	
 
static EventState TramToolbarGlobalHotkeys(int hotkey)
 
{
 
	if (_game_mode != GM_NORMAL || !CanBuildVehicleInfrastructure(VEH_ROAD, RTT_TRAM)) return ES_NOT_HANDLED;
 
	extern RoadType _last_built_tramtype;
 
	return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_tramtype);
 
	return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_tramtype, RTT_TRAM);
 
}
 

	
 
static Hotkey roadtoolbar_hotkeys[] = {
 
	Hotkey('1', "build_x", WID_ROT_ROAD_X),
 
	Hotkey('2', "build_y", WID_ROT_ROAD_Y),
 
	Hotkey('3', "autoroad", WID_ROT_AUTOROAD),
 
	Hotkey('4', "demolish", WID_ROT_DEMOLISH),
 
	Hotkey('5', "depot", WID_ROT_DEPOT),
 
	Hotkey('6', "bus_station", WID_ROT_BUS_STATION),
 
	Hotkey('7', "truck_station", WID_ROT_TRUCK_STATION),
 
	Hotkey('8', "oneway", WID_ROT_ONE_WAY),
 
	Hotkey('B', "bridge", WID_ROT_BUILD_BRIDGE),
 
	Hotkey('T', "tunnel", WID_ROT_BUILD_TUNNEL),
 
	Hotkey('R', "remove", WID_ROT_REMOVE),
 
	Hotkey('C', "convert", WID_ROT_CONVERT_ROAD),
 
	HOTKEY_LIST_END
 
};
 
HotkeyList BuildRoadToolbarWindow::road_hotkeys("roadtoolbar", roadtoolbar_hotkeys, RoadToolbarGlobalHotkeys);
 

	
 
static Hotkey tramtoolbar_hotkeys[] = {
 
	Hotkey('1', "build_x", WID_ROT_ROAD_X),
 
	Hotkey('2', "build_y", WID_ROT_ROAD_Y),
 
	Hotkey('3', "autoroad", WID_ROT_AUTOROAD),
 
	Hotkey('4', "demolish", WID_ROT_DEMOLISH),
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