Changeset - r25464:b2a279799858
[Not reviewed]
master
0 11 0
rubidium42 - 4 years ago 2021-04-27 20:02:40
rubidium@openttd.org
Codechange: move client name in settings to std::string
11 files changed with 39 insertions and 61 deletions:
0 comments (0 inline, 0 general)
src/console_cmds.cpp
Show inline comments
 
@@ -717,14 +717,14 @@ DEF_CONSOLE_CMD(ConClientNickChange)
 
		return true;
 
	}
 

	
 
	char *client_name = argv[2];
 
	std::string client_name(argv[2]);
 
	StrTrimInPlace(client_name);
 
	if (!NetworkIsValidClientName(client_name)) {
 
		IConsoleError("Cannot give a client an empty name");
 
		return true;
 
	}
 

	
 
	if (!NetworkServerChangeClientName(client_id, client_name)) {
 
	if (!NetworkServerChangeClientName(client_id, client_name.c_str())) {
 
		IConsoleError("Cannot give a client a duplicate name");
 
	}
 

	
src/network/network.cpp
Show inline comments
 
@@ -846,7 +846,7 @@ static void NetworkInitGameInfo()
 
	NetworkClientInfo *ci = new NetworkClientInfo(CLIENT_ID_SERVER);
 
	ci->client_playas = _network_dedicated ? COMPANY_SPECTATOR : COMPANY_FIRST;
 

	
 
	strecpy(ci->client_name, _settings_client.network.client_name, lastof(ci->client_name));
 
	strecpy(ci->client_name, _settings_client.network.client_name.c_str(), lastof(ci->client_name));
 
}
 

	
 
/**
 
@@ -857,10 +857,10 @@ static void NetworkInitGameInfo()
 
 */
 
static void CheckClientAndServerName()
 
{
 
	static const char *fallback_client_name = "Unnamed Client";
 
	if (StrEmpty(_settings_client.network.client_name) || strcmp(_settings_client.network.client_name, fallback_client_name) == 0) {
 
		DEBUG(net, 1, "No \"client_name\" has been set, using \"%s\" instead. Please set this now using the \"name <new name>\" command", fallback_client_name);
 
		strecpy(_settings_client.network.client_name, fallback_client_name, lastof(_settings_client.network.client_name));
 
	static const std::string fallback_client_name = "Unnamed Client";
 
	if (_settings_client.network.client_name.empty() || _settings_client.network.client_name.compare(fallback_client_name) == 0) {
 
		DEBUG(net, 1, "No \"client_name\" has been set, using \"%s\" instead. Please set this now using the \"name <new name>\" command", fallback_client_name.c_str());
 
		_settings_client.network.client_name = fallback_client_name;
 
	}
 

	
 
	static const std::string fallback_server_name = "Unnamed Server";
src/network/network_client.cpp
Show inline comments
 
@@ -1305,10 +1305,10 @@ void NetworkClientsToSpectators(CompanyI
 
 * @param client_name The client name to check for validity.
 
 * @return True iff the name is valid.
 
 */
 
bool NetworkIsValidClientName(const char *client_name)
 
bool NetworkIsValidClientName(const std::string_view client_name)
 
{
 
	if (StrEmpty(client_name)) return false;
 
	if (*client_name == ' ') return false;
 
	if (client_name.empty()) return false;
 
	if (client_name[0] == ' ') return false;
 
	return true;
 
}
 

	
 
@@ -1327,7 +1327,7 @@ bool NetworkIsValidClientName(const char
 
 *                    and trailing spaces.
 
 * @return True iff the client name is valid.
 
 */
 
bool NetworkValidateClientName(char *client_name)
 
bool NetworkValidateClientName(std::string &client_name)
 
{
 
	StrTrimInPlace(client_name);
 
	if (NetworkIsValidClientName(client_name)) return true;
 
@@ -1363,13 +1363,16 @@ void NetworkUpdateClientName()
 
	if (!NetworkValidateClientName()) return;
 

	
 
	/* Don't change the name if it is the same as the old name */
 
	if (strcmp(ci->client_name, _settings_client.network.client_name) != 0) {
 
	if (_settings_client.network.client_name.compare(ci->client_name) != 0) {
 
		if (!_network_server) {
 
			MyClient::SendSetName(_settings_client.network.client_name);
 
			MyClient::SendSetName(_settings_client.network.client_name.c_str());
 
		} else {
 
			if (NetworkFindName(_settings_client.network.client_name, lastof(_settings_client.network.client_name))) {
 
				NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, _settings_client.network.client_name);
 
				strecpy(ci->client_name, _settings_client.network.client_name, lastof(ci->client_name));
 
			/* Copy to a temporary buffer so no #n gets added after our name in the settings when there are duplicate names. */
 
			char temporary_name[NETWORK_CLIENT_NAME_LENGTH];
 
			strecpy(temporary_name, _settings_client.network.client_name.c_str(), lastof(temporary_name));
 
			if (NetworkFindName(temporary_name, lastof(temporary_name))) {
 
				NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, temporary_name);
 
				strecpy(ci->client_name, temporary_name, lastof(ci->client_name));
 
				NetworkUpdateClientInfo(CLIENT_ID_SERVER);
 
			}
 
		}
src/network/network_func.h
Show inline comments
 
@@ -35,9 +35,9 @@ extern StringList _network_host_list;
 
extern StringList _network_ban_list;
 

	
 
byte NetworkSpectatorCount();
 
bool NetworkIsValidClientName(const char *client_name);
 
bool NetworkIsValidClientName(const std::string_view client_name);
 
bool NetworkValidateClientName();
 
bool NetworkValidateClientName(char *client_name);
 
bool NetworkValidateClientName(std::string &client_name);
 
void NetworkUpdateClientName();
 
bool NetworkCompanyHasClients(CompanyID company);
 
const char *NetworkChangeCompanyPassword(CompanyID company_id, const char *password);
src/network/network_gui.cpp
Show inline comments
 
@@ -462,7 +462,7 @@ public:
 
		this->FinishInitNested(WN_NETWORK_WINDOW_GAME);
 

	
 
		this->querystrings[WID_NG_CLIENT] = &this->name_editbox;
 
		this->name_editbox.text.Assign(_settings_client.network.client_name);
 
		this->name_editbox.text.Assign(_settings_client.network.client_name.c_str());
 

	
 
		this->querystrings[WID_NG_FILTER] = &this->filter_editbox;
 
		this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
 
@@ -820,7 +820,7 @@ public:
 
			case WID_NG_CLIENT:
 
				/* Validation of the name will happen once the user tries to join or start a game, as getting
 
				 * error messages while typing (e.g. when you clear the name) defeats the purpose of the check. */
 
				strecpy(_settings_client.network.client_name, this->name_editbox.text.buf, lastof(_settings_client.network.client_name));
 
				_settings_client.network.client_name = this->name_editbox.text.buf;
 
				break;
 
		}
 
	}
 
@@ -2207,11 +2207,12 @@ public:
 
			}
 

	
 
			case WID_CL_CLIENT_NAME_EDIT: {
 
				if (!NetworkValidateClientName(str)) break;
 
				std::string client_name(str);
 
				if (!NetworkValidateClientName(client_name)) break;
 

	
 
				uint index;
 
				GetSettingFromName("network.client_name", &index);
 
				SetSettingValue(index, str);
 
				SetSettingValue(index, client_name.c_str());
 
				this->InvalidateData();
 
				break;
 
			}
src/newgrf_storage.h
Show inline comments
 
@@ -21,7 +21,7 @@ enum PersistentStorageMode {
 
	PSM_LEAVE_GAMELOOP,   ///< Leave the gameloop, changes will be temporary.
 
	PSM_ENTER_COMMAND,    ///< Enter command scope, changes will be permanent.
 
	PSM_LEAVE_COMMAND,    ///< Leave command scope, revert to previous mode.
 
	PSM_ENTER_TESTMODE,   ///< Enter command test mode, changes will be tempoary.
 
	PSM_ENTER_TESTMODE,   ///< Enter command test mode, changes will be temporary.
 
	PSM_LEAVE_TESTMODE,   ///< Leave command test mode, revert to previous mode.
 
};
 

	
src/settings_type.h
Show inline comments
 
@@ -267,7 +267,7 @@ struct NetworkSettings {
 
	std::string rcon_password;                            ///< password for rconsole (server side)
 
	std::string admin_password;                           ///< password for the admin network
 
	bool   server_advertise;                              ///< advertise the server to the masterserver
 
	char   client_name[NETWORK_CLIENT_NAME_LENGTH];       ///< name of the player (as client)
 
	std::string client_name;                              ///< name of the player (as client)
 
	std::string default_company_pass;                     ///< default password for new companies in encrypted form
 
	std::string connect_to_ip;                            ///< default for the "Add server" query
 
	std::string network_id;                               ///< network ID for servers
src/string.cpp
Show inline comments
 
@@ -326,19 +326,10 @@ bool StrValid(const char *str, const cha
 
 * When there are spaces at the begin, the whole string is moved forward.
 
 * @param str The string to perform the in place left trimming on.
 
 */
 
static void StrLeftTrimInPlace(char *str)
 
static void StrLeftTrimInPlace(std::string &str)
 
{
 
	if (StrEmpty(str)) return;
 

	
 
	char *first_non_space = str;
 
	while (*first_non_space == ' ') first_non_space++;
 

	
 
	if (first_non_space == str) return;
 

	
 
	/* The source will reach '\0' first, but set the '\0' on the destination afterwards. */
 
	char *dst = str;
 
	for (char *src = first_non_space; *src != '\0'; dst++, src++) *dst = *src;
 
	*dst = '\0';
 
	size_t pos = str.find_first_not_of(' ');
 
	str.erase(0, pos);
 
}
 

	
 
/**
 
@@ -347,24 +338,10 @@ static void StrLeftTrimInPlace(char *str
 
 * When there are spaces at the end, the '\0' will be moved forward.
 
 * @param str The string to perform the in place left trimming on.
 
 */
 
static void StrRightTrimInPlace(char *str)
 
static void StrRightTrimInPlace(std::string &str)
 
{
 
	if (StrEmpty(str)) return;
 

	
 
	char *end = str;
 
	while (*end != '\0') end++;
 

	
 
	char *last_non_space = end - 1;
 
	while (last_non_space >= str && *last_non_space == ' ') last_non_space--;
 

	
 
	/* The last non space points to the last character of the string that is not
 
	 * a space. For a string with only spaces or an empty string this would be
 
	 * the position before the begin of the string. The previous search ensures
 
	 * that this location before the string is not read.
 
	 * In any case, the character after the last non space character will be
 
	 * either a space or the existing termination, so it can be set to '\0'.
 
	 */
 
	last_non_space[1] = '\0';
 
	size_t pos = str.find_last_not_of(' ');
 
	if (pos != std::string::npos) str.erase(pos + 1);
 
}
 

	
 
/**
 
@@ -374,7 +351,7 @@ static void StrRightTrimInPlace(char *st
 
 * and when there are spaces at the back the '\0' termination is moved.
 
 * @param str The string to perform the in place trimming on.
 
 */
 
void StrTrimInPlace(char *str)
 
void StrTrimInPlace(std::string &str)
 
{
 
	StrLeftTrimInPlace(str);
 
	StrRightTrimInPlace(str);
src/string_func.h
Show inline comments
 
@@ -49,7 +49,7 @@ bool strtolower(char *str);
 
bool strtolower(std::string &str, std::string::size_type offs = 0);
 

	
 
bool StrValid(const char *str, const char *last) NOACCESS(2);
 
void StrTrimInPlace(char *str);
 
void StrTrimInPlace(std::string &str);
 

	
 
/**
 
 * Check if a string buffer is empty.
src/table/settings.h.preamble
Show inline comments
 
@@ -126,9 +126,6 @@ static size_t ConvertLandscape(const cha
 
#define SDTC_LIST(var, type, flags, guiflags, def, str, strhelp, strval, proc, from, to, cat, extra, startup)\
 
	SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, nullptr, str, strhelp, strval, proc, from, to, cat, extra, startup)
 

	
 
#define SDTC_STR(var, type, flags, guiflags, def, str, strhelp, strval, proc, from, to, cat, extra, startup)\
 
	SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, sizeof(_settings_client.var), def, 0, 0, 0, nullptr, str, strhelp, strval, proc, from, to, cat, extra, startup)
 

	
 
#define SDTC_SSTR(var, type, flags, guiflags, def, max_length, str, strhelp, strval, proc, from, to, cat, extra, startup)\
 
	SDTG_GENERAL(#var, SDT_STDSTRING, SL_STDSTR, type, flags, guiflags, _settings_client.var, sizeof(_settings_client.var), def, 0, max_length, 0, nullptr, str, strhelp, strval, proc, from, to, cat, extra, startup)
 

	
src/table/settings.ini
Show inline comments
 
@@ -69,7 +69,6 @@ SDTG_OMANY = SDTG_OMANY($name,       $ty
 
SDTC_BOOL  =  SDTC_BOOL(       $var,        $flags, $guiflags, $def,                              $str, $strhelp, $strval, $proc, $from, $to,        $cat, $extra, $startup),
 
SDTC_LIST  =  SDTC_LIST(       $var, $type, $flags, $guiflags, $def,                              $str, $strhelp, $strval, $proc, $from, $to,        $cat, $extra, $startup),
 
SDTC_OMANY = SDTC_OMANY(       $var, $type, $flags, $guiflags, $def,             $max, $full,     $str, $strhelp, $strval, $proc, $from, $to,        $cat, $extra, $startup),
 
SDTC_STR   =   SDTC_STR(       $var, $type, $flags, $guiflags, $def,                              $str, $strhelp, $strval, $proc, $from, $to,        $cat, $extra, $startup),
 
SDTC_SSTR  =  SDTC_SSTR(       $var, $type, $flags, $guiflags, $def,             $length,         $str, $strhelp, $strval, $proc, $from, $to,        $cat, $extra, $startup),
 
SDTC_VAR   =   SDTC_VAR(       $var, $type, $flags, $guiflags, $def,       $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to,        $cat, $extra, $startup),
 
SDT_BOOL   =   SDT_BOOL($base, $var,        $flags, $guiflags, $def,                              $str, $strhelp, $strval, $proc, $from, $to,        $cat, $extra, $startup),
 
@@ -3917,9 +3916,10 @@ flags    = SLF_NOT_IN_SAVE | SLF_NO_NETW
 
guiflags = SGF_NETWORK_ONLY
 
def      = false
 

	
 
[SDTC_STR]
 
[SDTC_SSTR]
 
var      = network.client_name
 
type     = SLE_STRB
 
type     = SLE_STR
 
length   = NETWORK_CLIENT_NAME_LENGTH
 
flags    = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
 
def      = nullptr
 
proc     = UpdateClientName
0 comments (0 inline, 0 general)