@@ -1135,7 +1135,7 @@ void SwitchToMode(SwitchMode new_mode)
GenerateSavegameId();
MarkWholeScreenDirty();
UpdateSocialIntegration(GM_NORMAL);
UpdateSocialIntegration(GM_EDITOR);
break;
case SM_LOAD_SCENARIO: { // Load scenario from scenario editor
@@ -1150,7 +1150,7 @@ void SwitchToMode(SwitchMode new_mode)
ShowErrorMessage(STR_JUST_RAW_STRING, INVALID_STRING_ID, WL_CRITICAL);
}
Status change: