Changeset - r6842:b381328cc05c
[Not reviewed]
master
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rubidium - 17 years ago 2007-06-10 10:52:19
rubidium@openttd.org
(svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart).
2 files changed with 4 insertions and 4 deletions:
0 comments (0 inline, 0 general)
src/ai/default/default.cpp
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@@ -2888,7 +2888,7 @@ static inline void AiCheckBuildRoadBridg
 
		}
 

	
 
		// Is building a (rail)bridge possible at this place (type doesn't matter)?
 
		if (CmdFailed(DoCommand(tile_new, tile, 0x8000, DC_AUTO, CMD_BUILD_BRIDGE)))
 
		if (CmdFailed(DoCommand(tile_new, tile, ((0x80 | ROADTYPES_ROAD) << 8), DC_AUTO, CMD_BUILD_BRIDGE)))
 
			return;
 
		AiBuildRoadRecursive(arf, tile_new, dir2);
 

	
 
@@ -3038,13 +3038,13 @@ do_some_terraform:
 
		 */
 
		for (i = 10; i != 0; i--) {
 
			if (CheckBridge_Stuff(i, bridge_len)) {
 
				int32 cost = DoCommand(tile, p->ai.cur_tile_a, i + (0x80 << 8), DC_AUTO, CMD_BUILD_BRIDGE);
 
				int32 cost = DoCommand(tile, p->ai.cur_tile_a, i + ((0x80 | ROADTYPES_ROAD) << 8), DC_AUTO, CMD_BUILD_BRIDGE);
 
				if (!CmdFailed(cost) && cost < (p->player_money >> 5)) break;
 
			}
 
		}
 

	
 
		// Build it
 
		DoCommand(tile, p->ai.cur_tile_a, i + (0x80 << 8), DC_AUTO | DC_EXEC, CMD_BUILD_BRIDGE);
 
		DoCommand(tile, p->ai.cur_tile_a, i + ((0x80 | ROADTYPES_ROAD) << 8), DC_AUTO | DC_EXEC, CMD_BUILD_BRIDGE);
 

	
 
		p->ai.state_counter = 0;
 
	} else if (arf.best_ptr[0] & 0x40) {
src/town_cmd.cpp
Show inline comments
 
@@ -1096,7 +1096,7 @@ build_road_and_exit:
 
		do {
 
			byte bridge_type = RandomRange(MAX_BRIDGES - 1);
 
			if (CheckBridge_Stuff(bridge_type, bridge_len)) {
 
				if (!CmdFailed(DoCommand(tile, tmptile, 0x8000 + bridge_type, DC_EXEC | DC_AUTO, CMD_BUILD_BRIDGE)))
 
				if (!CmdFailed(DoCommand(tile, tmptile, bridge_type | ((0x80 | ROADTYPES_ROAD) << 8), DC_EXEC | DC_AUTO, CMD_BUILD_BRIDGE)))
 
					_grow_town_result = -1;
 

	
 
				/* obviously, if building any bridge would fail, there is no need to try other bridge-types */
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