Changeset - r1486:b418fe1d22f6
[Not reviewed]
master
0 3 0
tron - 19 years ago 2005-03-11 14:14:54
tron@openttd.org
(svn r1990) Reduce the diff between the OS specific files with respect to file handling and fix some inconsitencies (I hope I didn't break the OS/2 part, couldn't test it, feedback is welcome)
3 files changed with 308 insertions and 320 deletions:
os2.c
151
152
unix.c
53
58
win32.c
104
110
0 comments (0 inline, 0 general)
os2.c
Show inline comments
 
@@ -23,31 +23,39 @@
 
#include <SDL.h>
 
#endif
 

	
 
static inline int strcasecmp(const char* s1, const char* s2)
 
{
 
	return stricmp(s1, s2);
 
}
 

	
 
static char *_fios_path;
 
static char *_fios_save_path;
 
static char *_fios_scn_path;
 
static FiosItem *_fios_items;
 
static int _fios_count, _fios_alloc;
 

	
 
static FiosItem *FiosAlloc()
 
static FiosItem *FiosAlloc(void)
 
{
 
	if (_fios_count == _fios_alloc) {
 
		_fios_alloc += 256;
 
		_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
 
	}
 

	
 
	return &_fios_items[_fios_count++];
 
}
 

	
 
int compare_FiosItems (const void *a, const void *b) {
 
	const FiosItem *da = (const FiosItem *) a;
 
	const FiosItem *db = (const FiosItem *) b;
 
int compare_FiosItems(const void *a, const void *b)
 
{
 
	const FiosItem *da = (const FiosItem *)a;
 
	const FiosItem *db = (const FiosItem *)b;
 
	int r;
 

	
 
	if (_savegame_sort_order < 2) // sort by date
 
	r = da->mtime < db->mtime ? -1 : 1;
 
		r = da->mtime < db->mtime ? -1 : 1;
 
	else
 
		r = stricmp(da->title[0] ? da->title : da->name, db->title[0] ? db->title : db->name);
 
		r = strcasecmp(
 
			da->title[0] != '\0' ? da->title : da->name,
 
			db->title[0] != '\0' ? db->title : db->name
 
		);
 

	
 
	if (_savegame_sort_order & 1) r = -r;
 
	return r;
 
@@ -62,9 +70,9 @@ static DIR *my_opendir(char *path, char 
 
	return opendir(paths);
 
}
 

	
 
static void append_path(char *out, char *path, char *file)
 
static void append_path(char *out, const char *path, const char *file)
 
{
 
	if ((path[2] == '\\') && (path[3] == 0))
 
	if (path[2] == '\\' && path[3] == '\0')
 
		sprintf(out, "%s%s", path, file);
 
	else
 
		sprintf(out, "%s\\%s", path, file);
 
@@ -91,27 +99,27 @@ FiosItem *FiosGetSavegameList(int *num, 
 
		_fios_path = _fios_save_path;
 

	
 
	// Parent directory, only if not of the type C:\.
 
	if (_fios_path[3] != 0) {
 
	if (_fios_path[3] != '\0') {
 
		fios = FiosAlloc();
 
		fios->type = FIOS_TYPE_PARENT;
 
		fios->mtime = 0;
 
		strcpy(fios->title, ".. (Parent directory)");
 
	}
 

	
 
	// Show subdirectories first
 
	dir = my_opendir(_fios_path, "*.*");
 
	if (dir != NULL) {
 
		while ((dirent = readdir(dir))) {
 
		while ((dirent = readdir(dir)) != NULL) {
 
			append_path(filename, _fios_path, dirent->d_name);
 
			if (!stat(filename, &sb)) {
 
				if (S_ISDIR(sb.st_mode)) {
 
					if (!(dirent->d_name[0] == '.' && (dirent->d_name[1] == 0 || (dirent->d_name[1] == '.' && dirent->d_name[2] == 0))))
 
					{
 
						fios = FiosAlloc();
 
						fios->type = FIOS_TYPE_DIR;
 
						strcpy(fios->name, dirent->d_name);
 
						sprintf(fios->title, "%s\\ (Directory)", dirent->d_name);
 
					}
 
				}
 
			if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
 
					strcmp(fd.cFileName, ".") != 0 &&
 
					strcmp(fd.cFileName, "..") != 0) {
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_DIR;
 
				fios->mtime = 0;
 
				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
				snprintf(fios->title, lengthof(fios->title),
 
					"%s\\ (Directory)", dirent->d_name);
 
			}
 
		}
 
		closedir(dir);
 
@@ -128,38 +136,38 @@ FiosItem *FiosGetSavegameList(int *num, 
 
	// this is where to start sorting
 
	sort_start = _fios_count;
 

	
 
	/*      Show savegame files
 
	 *      .SAV    OpenTTD saved game
 
	 *      .SS1    Transport Tycoon Deluxe preset game
 
	 *      .SV1    Transport Tycoon Deluxe (Patch) saved game
 
	 *      .SV2    Transport Tycoon Deluxe (Patch) saved 2-player game
 
	/* Show savegame files
 
	 * .SAV OpenTTD saved game
 
	 * .SS1 Transport Tycoon Deluxe preset game
 
	 * .SV1 Transport Tycoon Deluxe (Patch) saved game
 
	 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
 
	 */
 
	dir = my_opendir(_fios_path, "*.*");
 
	if (dir != NULL) {
 
		while ((dirent = readdir(dir))) {
 
		while ((dirent = readdir(dir)) != NULL) {
 
			char *t;
 

	
 
			append_path(filename, _fios_path, dirent->d_name);
 
			if (!stat(filename, &sb)) {
 
				if (!S_ISDIR(sb.st_mode)) {
 
					char *t = strrchr(dirent->d_name, '.');
 
					if (t && !stricmp(t, ".sav")) { // OpenTTD
 
						*t = 0; // cut extension
 
						fios = FiosAlloc();
 
						fios->type = FIOS_TYPE_FILE;
 
						fios->mtime = sb.st_mtime;
 
						fios->title[0] = 0;
 
						ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
 
					} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
 
						int ext = 0; // start of savegame extensions in _old_extensions[]
 
						if (t && ((ext++, !stricmp(t, ".ss1")) || (ext++, !stricmp(t, ".sv1")) || (ext++, !stricmp(t, ".sv2"))) ) { // TTDLX(Patch)
 
							*t = 0; // cut extension
 
							fios = FiosAlloc();
 
							fios->old_extension = ext-1;
 
							fios->type = FIOS_TYPE_OLDFILE;
 
							fios->mtime = sb.st_mtime;
 
							ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
 
							GetOldSaveGameName(fios->title, filename);
 
						}
 
					}
 
			if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
 

	
 
			t = strrchr(dirent->d_name, '.');
 
			if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_FILE;
 
				fios->mtime = sb.st_mtime;
 
				fios->title[0] = '\0';
 
				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
			} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
 
				if (t != NULL && (
 
							strcasecmp(t, ".ss1") == 0 ||
 
							strcasecmp(t, ".sv1") == 0 ||
 
							strcasecmp(t, ".sv2") == 0
 
						)) { // TTDLX(Patch)
 
					fios = FiosAlloc();
 
					fios->type = FIOS_TYPE_OLDFILE;
 
					fios->mtime = sb.st_mtime;
 
					ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
					GetOldSaveGameName(fios->title, filename);
 
				}
 
			}
 
		}
 
@@ -170,15 +178,18 @@ FiosItem *FiosGetSavegameList(int *num, 
 

	
 
	// Drives
 
	{
 
		unsigned save, disk, disk2, total;
 
		uint save;
 
		uint disk;
 
		uint total;
 

	
 
		/* save original drive */
 
		_dos_getdrive(&save);
 

	
 
		/* get available drive letters */
 

	
 
		for (disk = 1; disk < 27; ++disk)
 
		{
 
			uint disk2;
 

	
 
			_dos_setdrive(disk, &total);
 
			_dos_getdrive(&disk2);
 

	
 
@@ -186,9 +197,7 @@ FiosItem *FiosGetSavegameList(int *num, 
 
			{
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_DRIVE;
 
				fios->title[0] = disk + 'A'-1;
 
				fios->title[1] = ':';
 
				fios->title[2] = 0;
 
				sprintf(fios->title, "%c:", 'A' + disk - 1);
 
			}
 
		}
 

	
 
@@ -218,28 +227,28 @@ FiosItem *FiosGetScenarioList(int *num, 
 
	_fios_path = _fios_scn_path;
 

	
 
	// Parent directory, only if not of the type C:\.
 
	if (_fios_path[3] != 0 && mode != SLD_NEW_GAME) {
 
	if (_fios_path[3] != '\0' && mode != SLD_NEW_GAME) {
 
		fios = FiosAlloc();
 
		fios->type = FIOS_TYPE_PARENT;
 
		fios->mtime = 0;
 
		strcpy(fios->title, ".. (Parent directory)");
 
	}
 

	
 
	// Show subdirectories first
 
	dir = my_opendir(_fios_path, "*.*");
 
	if (dir != NULL) {
 
		while ((dirent = readdir(dir))) {
 
		while ((dirent = readdir(dir)) != NULL) {
 
			append_path(filename, _fios_path, dirent->d_name);
 
			if (!stat(filename, &sb)) {
 
				if (S_ISDIR(sb.st_mode)) {
 
					if (!(dirent->d_name[0] == '.' && (dirent->d_name[1] == 0 || (dirent->d_name[1] == '.' && dirent->d_name[2] == 0))))
 
					{
 
						fios = FiosAlloc();
 
						fios->mtime = 0;
 
						fios->type = FIOS_TYPE_DIR;
 
						strcpy(fios->name, dirent->d_name);
 
						sprintf(fios->title, "%s\\ (Directory)", dirent->d_name);
 
					}
 
				}
 
			if (!stat(filename, &sb) && (S_ISDIR(sb.st_mode)
 
						strcmp(dirent->d_name, ".") != 0 &&
 
						strcmp(dirent->d_name, "..") != 0 &&
 
					) {
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_DIR;
 
				fios->mtime = 0;
 
				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
				snprintf(fios->title, lengthof(fios->title),
 
					"%s\\ (Directory)", dirent->d_name);
 
			}
 
		}
 
		closedir(dir);
 
@@ -248,37 +257,37 @@ FiosItem *FiosGetScenarioList(int *num, 
 
	// this is where to start sorting
 
	sort_start = _fios_count;
 

	
 
	/*      Show scenario files
 
	 *      .SCN    OpenTTD style scenario file
 
	 *      .SV0    Transport Tycoon Deluxe (Patch) scenario
 
	 *      .SS0    Transport Tycoon Deluxe preset scenario
 
	/* Show scenario files
 
	 * .SCN OpenTTD style scenario file
 
	 * .SV0 Transport Tycoon Deluxe (Patch) scenario
 
	 * .SS0 Transport Tycoon Deluxe preset scenario
 
	 */
 
	dir = my_opendir(_fios_path, "*.*");
 
	if (dir != NULL) {
 
		while ((dirent = readdir(dir))) {
 
		while ((dirent = readdir(dir)) != NULL) {
 
			char *t;
 

	
 
			append_path(filename, _fios_path, dirent->d_name);
 
			if (!stat(filename, &sb)) {
 
				if (!S_ISDIR(sb.st_mode)) {
 
					char *t = strrchr(dirent->d_name, '.');
 
					if (t && !stricmp(t, ".scn")) { // OpenTTD
 
						*t = 0; // cut extension
 
						fios = FiosAlloc();
 
						fios->type = FIOS_TYPE_SCENARIO;
 
						fios->mtime = sb.st_mtime;
 
						fios->title[0] = 0;
 
						ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
 
					} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) {
 
						int ext = 3; // start of scenario extensions in _old_extensions[]
 
						if (t && ((ext++, !stricmp(t, ".sv0")) || (ext++, !stricmp(t, ".ss0"))) ) { // TTDLX(Patch)
 
							*t = 0; // cut extension
 
							fios = FiosAlloc();
 
							fios->old_extension = ext-1;
 
							fios->type = FIOS_TYPE_OLD_SCENARIO;
 
							fios->mtime = sb.st_mtime;
 
							GetOldScenarioGameName(fios->title, filename);
 
							ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
 
						}
 
					}
 
			if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
 

	
 
			t = strrchr(dirent->d_name, '.');
 
			if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_SCENARIO;
 
				fios->mtime = sb.st_mtime;
 
				fios->title[0] = '\0';
 
				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
			} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
 
					mode == SLD_NEW_GAME) {
 
				if (t != NULL && (
 
							strcasecmp(t, ".sv0") == 0 ||
 
							strcasecmp(t, ".ss0") == 0
 
						)) { // TTDLX(Patch)
 
					fios = FiosAlloc();
 
					fios->type = FIOS_TYPE_OLD_SCENARIO;
 
					fios->mtime = sb.st_mtime;
 
					GetOldScenarioGameName(fios->title, filename);
 
					ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
				}
 
			}
 
		}
 
@@ -321,7 +330,7 @@ FiosItem *FiosGetScenarioList(int *num, 
 

	
 

	
 
// Free the list of savegames
 
void FiosFreeSavegameList()
 
void FiosFreeSavegameList(void)
 
{
 
	free(_fios_items);
 
	_fios_items = NULL;
 
@@ -331,50 +340,35 @@ void FiosFreeSavegameList()
 
// Browse to
 
char *FiosBrowseTo(const FiosItem *item)
 
{
 
	static char str_buffr[512];
 
	char *path = _fios_path;
 
	char *s;
 

	
 
	switch(item->type) {
 
	case FIOS_TYPE_DRIVE:
 
		sprintf(path, "%c:\\", item->title[0]);
 
		break;
 
	switch (item->type) {
 
		case FIOS_TYPE_DRIVE:
 
			sprintf(path, "%c:\\", item->title[0]);
 
			break;
 

	
 
	case FIOS_TYPE_PARENT:
 
		// Skip drive part
 
		path += 3;
 
		s = path;
 
		while (*path) {
 
			if (*path== '\\')
 
				s = path;
 
			path++;
 
		}
 
		*s = 0;
 
		break;
 
		case FIOS_TYPE_PARENT:
 
			s = strrchr(path, '\\');
 
			if (s != NULL) *s = '\0';
 
			break;
 

	
 
	case FIOS_TYPE_DIR:
 
		// Scan to end
 
		while (*++path);
 
		// Add backslash?
 
		if (path[-1] != '\\') *path++ = '\\';
 

	
 
		strcpy(path, item->name);
 
		break;
 
		case FIOS_TYPE_DIR:
 
			s = strchr(item->name, '\\');
 
			if (s != NULL) *s = '\0';
 
			strcat(path, "\\");
 
			strcat(path, item->name);
 
			break;
 

	
 
	case FIOS_TYPE_FILE:
 
		FiosMakeSavegameName(str_buffr, item->name);
 
		return str_buffr;
 
		case FIOS_TYPE_FILE:
 
		case FIOS_TYPE_OLDFILE:
 
		case FIOS_TYPE_SCENARIO:
 
		case FIOS_TYPE_OLD_SCENARIO: {
 
			static char str_buffr[512];
 

	
 
	case FIOS_TYPE_OLDFILE:
 
		sprintf(str_buffr, "%s\\%s.%s", _fios_path, item->name, _old_extensions[item->old_extension]);
 
		return str_buffr;
 

	
 
	case FIOS_TYPE_SCENARIO:
 
		sprintf(str_buffr, "%s\\%s.scn", path, item->name);
 
		return str_buffr;
 
	case FIOS_TYPE_OLD_SCENARIO:
 
		sprintf(str_buffr, "%s\\%s.%s", path, item->name, _old_extensions[item->old_extension]);
 
		return str_buffr;
 
			sprintf(str_buffr, "%s\\%s", path, item->name);
 
			return str_buffr;
 
		}
 
	}
 

	
 
	return NULL;
 
@@ -389,7 +383,7 @@ StringID FiosGetDescText(const char **pa
 
	char drive;
 

	
 
	*path = _fios_path;
 
	drive = *path[0] - 'A'+1;
 
	drive = *path[0] - 'A' + 1;
 

	
 
	_getdiskfree(drive, &free);
 

	
 
@@ -399,7 +393,7 @@ StringID FiosGetDescText(const char **pa
 

	
 
void FiosMakeSavegameName(char *buf, const char *name)
 
{
 
	if(_game_mode==GM_EDITOR)
 
	if (_game_mode == GM_EDITOR)
 
		sprintf(buf, "%s\\%s.scn", _fios_path, name);
 
	else
 
		sprintf(buf, "%s\\%s.sav", _fios_path, name);
 
@@ -438,7 +432,7 @@ const DriverDesc _music_driver_descs[] =
 

	
 
/* GetOSVersion returns the minimal required version of OS to be able to use that driver.
 
	 Not needed for OS/2. */
 
byte GetOSVersion()
 
byte GetOSVersion(void)
 
{
 
	return 2;  // any arbitrary number bigger then 0
 
}
 
@@ -479,7 +473,7 @@ static void ChangeWorkingDirectory(char 
 
{
 
	char *s = strrchr(exe, '\\');
 
	if (s != NULL) {
 
		*s = 0;
 
		*s = '\0';
 
		chdir(exe);
 
		*s = '\\';
 
	}
 
@@ -534,21 +528,20 @@ void DeterminePaths(void)
 
{
 
	char *s;
 

	
 
	_path.game_data_dir = malloc( MAX_PATH );
 
	_path.game_data_dir = malloc(MAX_PATH);
 
	ttd_strlcpy(_path.game_data_dir, GAME_DATA_DIR, MAX_PATH);
 
	#if defined SECOND_DATA_DIR
 
	_path.second_data_dir = malloc( MAX_PATH );
 
	ttd_strlcpy( _path.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
 
	_path.second_data_dir = malloc(MAX_PATH);
 
	ttd_strlcpy(_path.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
 
	#endif
 

	
 
#if defined(USE_HOMEDIR)
 
	{
 
		char *homedir;
 
		homedir = getenv("HOME");
 
		const char *homedir = getenv("HOME");
 

	
 
		if(!homedir) {
 
			struct passwd *pw = getpwuid(getuid());
 
			if (pw) homedir = pw->pw_dir;
 
		if (homedir == NULL) {
 
			const struct passwd *pw = getpwuid(getuid());
 
			if (pw != NULL) homedir = pw->pw_dir;
 
		}
 

	
 
		_path.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
 
@@ -556,14 +549,14 @@ void DeterminePaths(void)
 

	
 
#else /* not defined(USE_HOMEDIR) */
 

	
 
	_path.personal_dir = malloc( MAX_PATH );
 
	_path.personal_dir = malloc(MAX_PATH);
 
	ttd_strlcpy(_path.personal_dir, PERSONAL_DIR, MAX_PATH);
 

	
 
	// check if absolute or relative path
 
	s = strchr(_path.personal_dir, '\\');
 

	
 
	// add absolute path
 
	if (s==NULL || _path.personal_dir != s) {
 
	if (s == NULL || _path.personal_dir != s) {
 
		getcwd(_path.personal_dir, MAX_PATH);
 
		s = strchr(_path.personal_dir, 0);
 
		*s++ = '\\';
 
@@ -575,7 +568,7 @@ void DeterminePaths(void)
 
	s = strchr(_path.personal_dir, 0);
 

	
 
	// append a / ?
 
	if (s[-1] != '\\') { s[0] = '\\'; s[1] = 0; }
 
	if (s[-1] != '\\') strcpy(s, "\\");
 

	
 
	_path.save_dir = str_fmt("%ssave", _path.personal_dir);
 
	_path.autosave_dir = str_fmt("%s\\autosave", _path.save_dir);
 
@@ -586,6 +579,9 @@ void DeterminePaths(void)
 
	if (_config_file == NULL)
 
		_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
 

	
 
	_highscore_file = str_fmt("%shs.dat", _path.personal_dir);
 
	_log_file = str_fmt("%sopenttd.log", _path.personal_dir);
 

	
 
#if defined CUSTOM_LANG_DIR
 
	// sets the search path for lng files to the custom one
 
	_path.lang_dir = malloc( MAX_PATH );
 
@@ -606,7 +602,7 @@ void DeterminePaths(void)
 
// Switches OpenTTD to a console app at run-time, instead of a PM app
 
// Necessary to see stdout, etc
 

	
 
void OS2_SwitchToConsoleMode()
 
void OS2_SwitchToConsoleMode(void)
 
{
 
	PPIB pib;
 
	PTIB tib;
 
@@ -645,7 +641,7 @@ static void OS2MidiPlaySong(const char *
 
	MidiSendCommand("play song from 0");
 
}
 

	
 
static void OS2MidiStopSong()
 
static void OS2MidiStopSong(void)
 
{
 
	MidiSendCommand("close all");
 
}
 
@@ -655,7 +651,7 @@ static void OS2MidiSetVolume(byte vol)
 
	MidiSendCommand("set song audio volume %d", ((vol/127)*100));
 
}
 

	
 
static bool OS2MidiIsSongPlaying()
 
static bool OS2MidiIsSongPlaying(void)
 
{
 
	char buf[16];
 
	mciSendString("status song mode", buf, sizeof(buf), NULL, 0);
 
@@ -667,7 +663,7 @@ static const char *OS2MidiStart(const ch
 
	return 0;
 
}
 

	
 
static void OS2MidiStop()
 
static void OS2MidiStop(void)
 
{
 
	MidiSendCommand("close all");
 
}
 
@@ -681,4 +677,7 @@ const HalMusicDriver _os2_music_driver =
 
	OS2MidiSetVolume,
 
};
 

	
 
bool InsertTextBufferClipboard(Textbuf *tb) {return false;}
 
bool InsertTextBufferClipboard(Textbuf *tb)
 
{
 
	return false;
 
}
unix.c
Show inline comments
 
@@ -45,13 +45,14 @@ static FiosItem *FiosAlloc(void)
 
	return &_fios_items[_fios_count++];
 
}
 

	
 
int compare_FiosItems (const void *a, const void *b) {
 
	const FiosItem *da = (const FiosItem *) a;
 
	const FiosItem *db = (const FiosItem *) b;
 
int compare_FiosItems(const void *a, const void *b)
 
{
 
	const FiosItem *da = (const FiosItem *)a;
 
	const FiosItem *db = (const FiosItem *)b;
 
	int r;
 

	
 
	if (_savegame_sort_order < 2) // sort by date
 
    r = da->mtime < db->mtime ? -1 : 1;
 
		r = da->mtime < db->mtime ? -1 : 1;
 
	else
 
		r = strcasecmp(
 
			da->title[0] != '\0' ? da->title : da->name,
 
@@ -92,7 +93,7 @@ FiosItem *FiosGetSavegameList(int *num, 
 
	}
 

	
 
	// Show subdirectories first
 
	dir = opendir(_fios_path[0] ? _fios_path : "/");
 
	dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
 
	if (dir != NULL) {
 
		while ((dirent = readdir(dir)) != NULL) {
 
			snprintf(filename, lengthof(filename), "%s/%s",
 
@@ -100,10 +101,11 @@ FiosItem *FiosGetSavegameList(int *num, 
 
			if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
 
					dirent->d_name[0] != '.') {
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_DIR;
 
				fios->mtime = 0;
 
				fios->type = FIOS_TYPE_DIR;
 
				fios->title[0] = '\0';
 
				sprintf(fios->name, "%s/ (Directory)", dirent->d_name);
 
				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
				snprintf(fios->title, lengthof(fios->title),
 
					"%s/ (Directory)", dirent->d_name);
 
			}
 
		}
 
		closedir(dir);
 
@@ -120,15 +122,15 @@ FiosItem *FiosGetSavegameList(int *num, 
 
	// this is where to start sorting
 
	sort_start = _fios_count;
 

	
 
	/*	Show savegame files
 
	 *	.SAV	OpenTTD saved game
 
	 *	.SS1	Transport Tycoon Deluxe preset game
 
	 *	.SV1	Transport Tycoon Deluxe (Patch) saved game
 
	 *	.SV2	Transport Tycoon Deluxe (Patch) saved 2-player game
 
	/* Show savegame files
 
	 * .SAV OpenTTD saved game
 
	 * .SS1 Transport Tycoon Deluxe preset game
 
	 * .SV1 Transport Tycoon Deluxe (Patch) saved game
 
	 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
 
	 */
 
	dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
 
	if (dir != NULL) {
 
		while ((dirent = readdir(dir))) {
 
		while ((dirent = readdir(dir)) != NULL) {
 
			char *t;
 

	
 
			snprintf(filename, lengthof(filename), "%s/%s",
 
@@ -137,25 +139,21 @@ FiosItem *FiosGetSavegameList(int *num, 
 

	
 
			t = strrchr(dirent->d_name, '.');
 
			if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
 
				*t = '\0'; // cut extension
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_FILE;
 
				fios->mtime = sb.st_mtime;
 
				fios->title[0] = 0;
 
				ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
 
				fios->title[0] = '\0';
 
				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
			} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
 
				int ext = 0; // start of savegame extensions in _old_extensions[]
 
				if (t != NULL && (
 
							(ext++, strcasecmp(t, ".ss1") == 0) ||
 
							(ext++, strcasecmp(t, ".sv1") == 0) ||
 
							(ext++, strcasecmp(t, ".sv2") == 0)
 
							strcasecmp(t, ".ss1") == 0 ||
 
							strcasecmp(t, ".sv1") == 0 ||
 
							strcasecmp(t, ".sv2") == 0
 
						)) { // TTDLX(Patch)
 
					*t = '\0'; // cut extension
 
					fios = FiosAlloc();
 
					fios->old_extension = ext - 1;
 
					fios->type = FIOS_TYPE_OLDFILE;
 
					fios->mtime = sb.st_mtime;
 
					ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
 
					ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
					GetOldSaveGameName(fios->title, filename);
 
				}
 
			}
 
@@ -163,8 +161,8 @@ FiosItem *FiosGetSavegameList(int *num, 
 
		closedir(dir);
 
	}
 

	
 
	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
 
	*num = _fios_count;
 
	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
 
	return _fios_items;
 
}
 

	
 
@@ -185,6 +183,14 @@ FiosItem *FiosGetScenarioList(int *num, 
 
	}
 
	_fios_path = _fios_scn_path;
 

	
 
	// Parent directory, only if not of the type C:\.
 
	if (_fios_path[1] != '\0' && mode != SLD_NEW_GAME) {
 
		fios = FiosAlloc();
 
		fios->type = FIOS_TYPE_PARENT;
 
		fios->mtime = 0;
 
		strcpy(fios->title, ".. (Parent directory)");
 
	}
 

	
 
	// Show subdirectories first
 
	dir = opendir(_fios_path[0] ? _fios_path : "/");
 
	if (dir != NULL) {
 
@@ -194,10 +200,11 @@ FiosItem *FiosGetScenarioList(int *num, 
 
			if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
 
					dirent->d_name[0] != '.') {
 
				fios = FiosAlloc();
 
				fios->mtime = '\0';
 
				fios->type = FIOS_TYPE_DIR;
 
				fios->title[0] = '\0';
 
				sprintf(fios->name, "%s/ (Directory)", dirent->d_name);
 
				fios->mtime = 0;
 
				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
				snprintf(fios->title, lengthof(fios->title),
 
					"%s/ (Directory)", dirent->d_name);
 
			}
 
		}
 
		closedir(dir);
 
@@ -206,49 +213,46 @@ FiosItem *FiosGetScenarioList(int *num, 
 
	// this is where to start sorting
 
	sort_start = _fios_count;
 

	
 
	/*	Show scenario files
 
	 *	.SCN	OpenTTD style scenario file
 
	 *	.SV0	Transport Tycoon Deluxe (Patch) scenario
 
	 *	.SS0	Transport Tycoon Deluxe preset scenario
 
	/* Show scenario files
 
	 * .SCN OpenTTD style scenario file
 
	 * .SV0 Transport Tycoon Deluxe (Patch) scenario
 
	 * .SS0 Transport Tycoon Deluxe preset scenario
 
	 */
 
	dir = opendir(_fios_path[0] ? _fios_path : "/");
 
	if (dir != NULL) {
 
		while ((dirent = readdir(dir)) != NULL) {
 
			char *t;
 

	
 
			snprintf(filename, MAX_PATH, "%s/%s", _fios_path, dirent->d_name);
 
			snprintf(filename, lengthof(filename), "%s/%s",
 
				_fios_path, dirent->d_name);
 
			if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
 

	
 
			t = strrchr(dirent->d_name, '.');
 
			if (t != NULL && strcasecmp(t, ".scn") != 0) { // OpenTTD
 
				*t = '\0'; // cut extension
 
			if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_SCENARIO;
 
				fios->mtime = sb.st_mtime;
 
				fios->title[0] = '\0';
 
				ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
 
				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
			} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
 
					mode == SLD_NEW_GAME) {
 
				int ext = 3; // start of scenario extensions in _old_extensions[]
 
				if (t != NULL && (
 
							(ext++, strcasecmp(t, ".sv0") == 0) ||
 
							(ext++, strcasecmp(t, ".ss0") == 0)
 
						)) {// TTDLX(Patch)
 
					*t = '\0'; // cut extension
 
							strcasecmp(t, ".sv0") == 0 ||
 
							strcasecmp(t, ".ss0") == 0
 
						)) { // TTDLX(Patch)
 
					fios = FiosAlloc();
 
					fios->old_extension = ext-1;
 
					fios->type = FIOS_TYPE_OLD_SCENARIO;
 
					fios->mtime = sb.st_mtime;
 
					GetOldScenarioGameName(fios->title, filename);
 
					ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
 
					ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
 
				}
 
			}
 
		}
 
		closedir(dir);
 
	}
 

	
 
	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
 
	*num = _fios_count;
 
	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
 
	return _fios_items;
 
}
 

	
 
@@ -264,7 +268,6 @@ void FiosFreeSavegameList(void)
 
// Browse to
 
char *FiosBrowseTo(const FiosItem *item)
 
{
 
	static char str_buffr[512];
 
	char *path = _fios_path;
 
	char *s;
 

	
 
@@ -282,22 +285,14 @@ char *FiosBrowseTo(const FiosItem *item)
 
			break;
 

	
 
		case FIOS_TYPE_FILE:
 
			FiosMakeSavegameName(str_buffr, item->name);
 
			return str_buffr;
 

	
 
		case FIOS_TYPE_OLDFILE:
 
			sprintf(str_buffr, "%s/%s.%s",
 
				_fios_path, item->name, _old_extensions[item->old_extension]);
 
			return str_buffr;
 
		case FIOS_TYPE_SCENARIO:
 
		case FIOS_TYPE_OLD_SCENARIO: {
 
			static char str_buffr[512];
 

	
 
		case FIOS_TYPE_SCENARIO:
 
			sprintf(str_buffr, "%s/%s.scn", path, item->name);
 
			sprintf(str_buffr, "%s/%s", path, item->name);
 
			return str_buffr;
 

	
 
		case FIOS_TYPE_OLD_SCENARIO:
 
			sprintf(str_buffr, "%s/%s.%s",
 
				path, item->name, _old_extensions[item->old_extension]);
 
			return str_buffr;
 
		}
 
	}
 

	
 
	return NULL;
win32.c
Show inline comments
 
@@ -1520,6 +1520,13 @@ void ShowOSErrorBox(const char *buf)
 
}
 
#endif
 

	
 
#ifndef __MINGW32__
 
static inline int strcasecmp(const char* s1, const char* s2)
 
{
 
	return stricmp(s1, s2);
 
}
 
#endif
 

	
 
static char *_fios_path;
 
static char *_fios_save_path;
 
static char *_fios_scn_path;
 
@@ -1544,15 +1551,16 @@ static HANDLE MyFindFirstFile(const char
 
	return FindFirstFile(paths, fd);
 
}
 

	
 
int CDECL compare_FiosItems (const void *a, const void *b) {
 
int CDECL compare_FiosItems(const void *a, const void *b)
 
{
 
	const FiosItem *da = (const FiosItem *)a;
 
	const FiosItem *db = (const FiosItem *)b;
 
	int r;
 

	
 
	if (_savegame_sort_order < 2) // sort by date
 
    r = da->mtime < db->mtime ? -1 : 1;
 
		r = da->mtime < db->mtime ? -1 : 1;
 
	else
 
		r = stricmp(
 
		r = strcasecmp(
 
			da->title[0] != '\0' ? da->title : da->name,
 
			db->title[0] != '\0' ? db->title : db->name
 
		);
 
@@ -1561,6 +1569,7 @@ int CDECL compare_FiosItems (const void 
 
	return r;
 
}
 

	
 

	
 
// Get a list of savegames
 
FiosItem *FiosGetSavegameList(int *num, int mode)
 
{
 
@@ -1568,7 +1577,6 @@ FiosItem *FiosGetSavegameList(int *num, 
 
	HANDLE h;
 
	FiosItem *fios;
 
	int sort_start;
 
	char buf[MAX_PATH];
 

	
 
	if (_fios_save_path == NULL) {
 
		_fios_save_path = malloc(MAX_PATH);
 
@@ -1581,13 +1589,13 @@ FiosItem *FiosGetSavegameList(int *num, 
 
		_fios_path = _fios_save_path;
 

	
 
	// Parent directory, only if not of the type C:\.
 
	if (_fios_path[3] != 0) {
 
	if (_fios_path[3] != '\0') {
 
		fios = FiosAlloc();
 
		fios->type = FIOS_TYPE_PARENT;
 
		fios->mtime = 0;
 
		strcpy(fios->title, ".. (Parent directory)");
 
	}
 

	
 

	
 
	// Show subdirectories first
 
	h = MyFindFirstFile(_fios_path, "*.*", &fd);
 
	if (h != INVALID_HANDLE_VALUE) {
 
@@ -1597,8 +1605,10 @@ FiosItem *FiosGetSavegameList(int *num, 
 
					strcmp(fd.cFileName, "..") != 0) {
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_DIR;
 
				strcpy(fios->name, fd.cFileName);
 
				sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
 
				fios->mtime = 0;
 
				ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
 
				snprintf(fios->title, lengthof(fios->title),
 
					"%s\\ (Directory)", fd.cFileName);
 
			}
 
		} while (FindNextFile(h, &fd));
 
		FindClose(h);
 
@@ -1607,39 +1617,40 @@ FiosItem *FiosGetSavegameList(int *num, 
 
	// this is where to start sorting
 
	sort_start = _fios_count;
 

	
 
	/*	Show savegame files
 
	 *	.SAV	OpenTTD saved game
 
	 *	.SS1	Transport Tycoon Deluxe preset game
 
	 *	.SV1	Transport Tycoon Deluxe (Patch) saved game
 
	 *	.SV2	Transport Tycoon Deluxe (Patch) saved 2-player game
 
	/* Show savegame files
 
	 * .SAV OpenTTD saved game
 
	 * .SS1 Transport Tycoon Deluxe preset game
 
	 * .SV1 Transport Tycoon Deluxe (Patch) saved game
 
	 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
 
	 */
 
	h = MyFindFirstFile(_fios_path, "*.*", &fd);
 
	if (h != INVALID_HANDLE_VALUE) {
 
		do {
 
			if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
 
				char *t = strrchr(fd.cFileName, '.');
 
				if (t && !stricmp(t, ".SAV")) { // OpenTTD
 
			char *t;
 

	
 
			if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) continue;
 

	
 
			t = strrchr(fd.cFileName, '.');
 
			if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_FILE;
 
				fios->mtime = *(uint64*)&fd.ftLastWriteTime;
 
				fios->title[0] = '\0';
 
				ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
 
			} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
 
				if (t != NULL && (
 
							strcasecmp(t, ".ss1") == 0 ||
 
							strcasecmp(t, ".sv1") == 0 ||
 
							strcasecmp(t, ".sv2") == 0
 
						)) { // TTDLX(Patch)
 
					char buf[MAX_PATH];
 

	
 
					fios = FiosAlloc();
 
					fios->type = FIOS_TYPE_OLDFILE;
 
					fios->mtime = *(uint64*)&fd.ftLastWriteTime;
 
					ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
 
					sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
 
					fios->type = FIOS_TYPE_FILE;
 
					fios->title[0] = 0;
 
					ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
 
				}	else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
 
					int ext = 0; // start of savegame extensions in _old_extensions[]
 
					if (t != NULL && (
 
								(ext++, stricmp(t, ".SS1") == 0) ||
 
								(ext++, stricmp(t, ".SV1") == 0) ||
 
								(ext++, stricmp(t, ".SV2") == 0)
 
							)) { // TTDLX(Patch)
 
						fios = FiosAlloc();
 
						fios->old_extension = ext-1;
 
						fios->mtime = *(uint64*)&fd.ftLastWriteTime;
 
						sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
 
						fios->type = FIOS_TYPE_OLDFILE;
 
						GetOldSaveGameName(fios->title, buf);
 
						ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
 
					}
 
					GetOldSaveGameName(fios->title, buf);
 
				}
 
			}
 
		} while (FindNextFile(h, &fd));
 
@@ -1651,18 +1662,17 @@ FiosItem *FiosGetSavegameList(int *num, 
 
	// Drives
 
	{
 
		char drives[256];
 
		char *s;
 
		const char *s;
 

	
 
		GetLogicalDriveStrings(sizeof(drives), drives);
 
		s=drives;
 
		while (*s) {
 
		for (s = drives; *s != '\0';) {
 
			fios = FiosAlloc();
 
			fios->type = FIOS_TYPE_DRIVE;
 
			fios->title[0] = s[0];
 
			fios->title[1] = ':';
 
			fios->title[2] = 0;
 
			while (*s++) {}
 
			sprintf(fios->title, "%c:", s[0]);
 
			while (*s++ != '\0') {}
 
		}
 
	}
 

	
 
	*num = _fios_count;
 
	return _fios_items;
 
}
 
@@ -1674,7 +1684,6 @@ FiosItem *FiosGetScenarioList(int *num, 
 
	WIN32_FIND_DATA fd;
 
	HANDLE h;
 
	int sort_start;
 
	char buf[MAX_PATH];
 

	
 
	if (mode == SLD_NEW_GAME || _fios_scn_path == NULL) {
 
		if (_fios_scn_path == NULL)
 
@@ -1688,6 +1697,7 @@ FiosItem *FiosGetScenarioList(int *num, 
 
	if (_fios_path[3] != '\0' && mode != SLD_NEW_GAME) {
 
		fios = FiosAlloc();
 
		fios->type = FIOS_TYPE_PARENT;
 
		fios->mtime = 0;
 
		strcpy(fios->title, ".. (Parent directory)");
 
	}
 

	
 
@@ -1700,8 +1710,10 @@ FiosItem *FiosGetScenarioList(int *num, 
 
					strcmp(fd.cFileName, "..") != 0) {
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_DIR;
 
				strcpy(fios->name, fd.cFileName);
 
				sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
 
				fios->mtime = 0;
 
				ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
 
				snprintf(fios->title, lengthof(fios->title),
 
					"%s\\ (Directory)", fd.cFileName);
 
			}
 
		} while (FindNextFile(h, &fd));
 
		FindClose(h);
 
@@ -1710,40 +1722,39 @@ FiosItem *FiosGetScenarioList(int *num, 
 
	// this is where to start sorting
 
	sort_start = _fios_count;
 

	
 
	/*	Show scenario files
 
	 *	.SCN	OpenTTD style scenario file
 
	 *	.SV0	Transport Tycoon Deluxe (Patch) scenario
 
	 *	.SS0	Transport Tycoon Deluxe preset scenario
 
	/* Show scenario files
 
	 * .SCN OpenTTD style scenario file
 
	 * .SV0 Transport Tycoon Deluxe (Patch) scenario
 
	 * .SS0 Transport Tycoon Deluxe preset scenario
 
	 */
 
	h = MyFindFirstFile(_fios_scn_path, "*.*", &fd);
 
	if (h != INVALID_HANDLE_VALUE) {
 
		do {
 
			if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
 
				char *t = strrchr(fd.cFileName, '.');
 
			char *t;
 

	
 
			if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) continue;
 

	
 
				if (t != NULL && !stricmp(t, ".SCN")) { // OpenTTD
 
			t = strrchr(fd.cFileName, '.');
 
			if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
 
				fios = FiosAlloc();
 
				fios->type = FIOS_TYPE_SCENARIO;
 
				fios->mtime = *(uint64*)&fd.ftLastWriteTime;
 
				fios->title[0] = '\0';
 
				ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
 
			} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
 
					mode == SLD_NEW_GAME) {
 
				if (t != NULL && (
 
							strcasecmp(t, ".sv0") == 0 ||
 
							strcasecmp(t, ".ss0") == 0
 
						)) { // TTDLX(Patch)
 
					char buf[MAX_PATH];
 

	
 
					fios = FiosAlloc();
 
					fios->type = FIOS_TYPE_OLD_SCENARIO;
 
					fios->mtime = *(uint64*)&fd.ftLastWriteTime;
 
					sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
 
					fios->type = FIOS_TYPE_SCENARIO;
 
					fios->title[0] = '\0';
 
					ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
 
				}	else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
 
						mode == SLD_NEW_GAME) {
 
					int ext = 3; // start of scenario extensions in _old_extensions[]
 

	
 
					if (t != NULL && (
 
								(ext++, stricmp(t, ".SV0") == 0) ||
 
								(ext++, stricmp(t, ".SS0") == 0)
 
							)) { // TTDLX(Patch)
 
						fios = FiosAlloc();
 
						fios->old_extension = ext-1;
 
						fios->mtime = *(uint64*)&fd.ftLastWriteTime;
 
						sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
 
						fios->type = FIOS_TYPE_OLD_SCENARIO;
 
						GetOldScenarioGameName(fios->title, buf);
 
						ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
 
					}
 
					GetOldScenarioGameName(fios->title, buf);
 
					ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
 
				}
 
			}
 
		} while (FindNextFile(h, &fd));
 
@@ -1770,6 +1781,7 @@ FiosItem *FiosGetScenarioList(int *num, 
 
	return _fios_items;
 
}
 

	
 

	
 
// Free the list of savegames
 
void FiosFreeSavegameList(void)
 
{
 
@@ -1781,53 +1793,35 @@ void FiosFreeSavegameList(void)
 
// Browse to
 
char *FiosBrowseTo(const FiosItem *item)
 
{
 
	static char str_buffr[512];
 
	char *path = _fios_path;
 
	char *s;
 

	
 
	switch (item->type) {
 
	case FIOS_TYPE_DRIVE:
 
		sprintf(path, "%c:\\", item->title[0]);
 
		break;
 

	
 
	case FIOS_TYPE_PARENT: {
 
		char *s;
 
		case FIOS_TYPE_DRIVE:
 
			sprintf(path, "%c:\\", item->title[0]);
 
			break;
 

	
 
		// Skip drive part
 
		path += 3;
 
		s = path;
 
		for (; *path != '\0'; path++) {
 
			if (*path== '\\') s = path;
 
		}
 
		*s = '\0';
 
		break;
 
	}
 
		case FIOS_TYPE_PARENT:
 
			s = strrchr(path, '\\');
 
			if (s != NULL) *s = '\0';
 
			break;
 

	
 
	case FIOS_TYPE_DIR:
 
		// Scan to end
 
		while (*++path != '\0');
 
		// Add backslash?
 
		if (path[-1] != '\\') *path++ = '\\';
 

	
 
		strcpy(path, item->name);
 
		break;
 

	
 
	case FIOS_TYPE_FILE:
 
		FiosMakeSavegameName(str_buffr, item->name);
 
		return str_buffr;
 
		case FIOS_TYPE_DIR:
 
			s = strchr(item->name, '\\');
 
			if (s != NULL) *s = '\0';
 
			strcat(path, "\\");
 
			strcat(path, item->name);
 
			break;
 

	
 
	case FIOS_TYPE_OLDFILE:
 
		sprintf(str_buffr, "%s\\%s.%s",
 
			_fios_path, item->name, _old_extensions[item->old_extension]);
 
		return str_buffr;
 
		case FIOS_TYPE_FILE:
 
		case FIOS_TYPE_OLDFILE:
 
		case FIOS_TYPE_SCENARIO:
 
		case FIOS_TYPE_OLD_SCENARIO: {
 
			static char str_buffr[512];
 

	
 
	case FIOS_TYPE_SCENARIO:
 
		sprintf(str_buffr, "%s\\%s.scn", path, item->name);
 
		return str_buffr;
 

	
 
	case FIOS_TYPE_OLD_SCENARIO:
 
		sprintf(str_buffr, "%s\\%s.%s",
 
			path, item->name, _old_extensions[item->old_extension]);
 
		return str_buffr;
 
			sprintf(str_buffr, "%s\\%s", path, item->name);
 
			return str_buffr;
 
		}
 
	}
 

	
 
	return NULL;
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